—Dimitri to Byleth
Dimitri is a playable character and one of the main protagonists in Fire Emblem: Three Houses and Fire Emblem Warriors: Three Hopes. He is the 17-year-old prince of the Holy Kingdom of Faerghus and the house leader of the Blue Lions. He possesses a Minor Crest of Blaiddyd and wields Lances as his main weapon.
Quick Answers
What is the main weapon that Dimitri wields in Fire Emblem: Three Houses?
What is the significance of Dimitri's Minor Crest of Blaiddyd?
How does Dimitri's character change after the Fire Emblem time skip?
What is the tragic history of Dimitri's mother in the Holy Kingdom of Faerghus?
What is the role of Dimitri as the house leader of the Blue Lions?
Profile[]
Early Life[]
Dimitri is the crown prince of the Holy Kingdom of Faerghus. He was born in Imperial Year 1162 as the eldest son of King Lambert. his mother, the queen consort, perished in a plague that was later cured by Cornelia. Lambert had remarried a woman from Adrestia, Patricia, whom Dimitri grew close to. Many who observed the young boy with his new stepmother stated that he began to take after her in personality and quirks.
He befriended Edelgard during her exile and she taught him how to dance. The two eventually separated when Edelgard was forced to return to Adrestia with her uncle Volkhard in 1174. Wanting to give her a parting gift, Dimitri gave her a real dagger, hoping it would give her the strength to "carve her own path." Both would eventually forget this event as well as their friendship with time due to their respective life events after this brief, happy period of their lives.
Dimitri was the only surviving royal of the Tragedy of Duscur in 1176. His uncle and Lambert's elder brother, Grand Duke Rufus of Itha, ruled as regent in Dimitri's stead. During the Kingdom's retaliatory subjugation of Duscur, he saved and befriended Dedue who became his vassal. He fought his maiden battle two years later, where he distinguished himself as a commander in quelling a rebellion in western Faerghus. However, a strange bloodlust overtook him during that battle, which strained his relationship with Felix from that point on.
Three Houses[]
Academy Phase[]
In 1180, Dimitri enrolls as a student of the Officers Academy in Garreg Mach Monastery and serves as the house leader of the Blue Lions. His childhood friends Sylvain, Ingrid, and Felix are among his classmates. His story changes depending on what class Byleth chooses to teach.
Blue Lions[]
Byleth chooses to instruct the Blue Lions house, helping Dimitri grow into a capable leader. During the night of the Academy Ball, the Blue Lions vow to reunite in five years for the Millennium Festival. Dimitri agrees to the reunion and hopes that everyone can make it.
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However, hostile encounters with the Flame Emperor and Those Who Slither in the Dark slowly drive Dimitri to become more ruthless. After the Ball, he confides to Byleth that Edelgard is his stepsister and that he gave her a dagger as a gift during their childhood. Dimitri suddenly hears voices and sees the Flame Emperor conversing with Thales. Believing that the Flame Emperor was responsible for the Tragedy of Duscur, he confronts them. However, the Flame Emperor denies involvement and vanishes, leaving behind a dagger which Dimitri recognizes.
After Byleth merges with Sothis, Rhea instructs them to descend into the Holy Tomb and claim their power from the throne. The Flame Emperor interferes, seeking to raid the tomb of its Crest Stones, which leads to a skirmish. With most of the Emperor's forces dispatched, Dimitri unmasks their leader. To his shock and dismay, his suspicion that the Flame Emperor is Edelgard is confirmed. Outraged over her perceived involvement in his family's death, Dimitri snaps and slaughters her remaining forces. She is forced to retreat, but not before Dimitri vows to make Edelgard suffer for her crimes and kill her.
Edelgard ascends the Adrestian Empire's throne, deposing Ionius IX and declaring war on the Church of Seiros. Dimitri fights beside Claude in the front lines to protect the Monastery from invasion. Although Edelgard and her vanguard are repelled, the invaders are reinforced by a larger army, forcing Rhea to enter the fray as The Immaculate One. Byleth attempts to aid her, but Thales sends them plummeting into a ravine. Garreg Mach Monastery eventually falls into Imperial control, scattering the Knights of Seiros and personnel of the Officers Academy not affiliated with the Empire.
Cindered Shadows[]
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Dimitri is the other Blue Lion besides Ashe in the party that explores Abyss. Moved by the pleas of the Ashen Wolves to aid them in protecting the residents, he is impressed as to how outcasts are able to find sanctuary beneath Garreg Mach.
War Phase[]
Azure Moon[]
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After the fall of Garreg Mach Monastery and Byleth's disappearance, Dimitri is falsely accused of murdering Grand Duke Rufus, branded a traitor by Cornelia who declares Faerghus a vassal state of the Empire, and imprisoned for alleged regicide. He is able to escape imprisonment due to Dedue's apparent sacrifice but is presumed dead. At some point, he damages his right eye and is forced to wear an eyepatch. He lives a solitary life as a vagabond. Rumors of a sadistic warrior capable of slaying scores of soldiers begin to propagate throughout the Empire.
In 1185, Byleth returns after a five year absence and finds Dimitri, now a shell of his former self, alone in the ruins of the Monastery surrounded by fresh corpses of Imperial soldiers. He mistakes them for a ghost but soon realizes that they are alive. A bandit gang raiding a nearby village spurs the two into combat. During the skirmish, they reunite with other members of the Blue Lions, fulfilling the promise they made as students. Determined to overthrow Cornelia and kill Edelgard, the Blue Lions reclaim the Monastery as their stronghold.
With the Blue Lions reunited, Dimitri immediately plans on killing Edelgard by mobilizing his allies. The Monastery is suddenly attacked by Imperial forces in response to the Knights of Seiros returning to it. The Imperials are defeated and its leader Randolph is captured. Dimitri taunts Randolph, mocking his motivations as a general as well as concluding that they are both murderers. While Dimitri intends on slowly torturing the captive general, Byleth interferes and mercy kills Randolph.
Acting on Byleth and Gilbert's counsel, Dimitri gathers more allies and support from the rebelling Kingdom nobles still loyal to him as the rightful King of Faerghus. In response to Rodrigue's pledge of support, they go to Ailell to link up with soldiers of House Fraldarius. However, they are intercepted by the forces of House Rowe led by Gwendal. After vanquishing the enemy, Rodrigue bestows Areadbhar to Dimitri and joins his crusade. Seeking to secure the Great Bridge of Myrddin, Dimitri faces off against the Empire. If Dedue's Paralogue was completed in the Academy phase, he survives after helping Dimitri escape imprisonment and reunites with his classmates. With the bridge under his control, Dimitri confronts Dedue and is relieved that he survived thanks to the aid of the same Duscur men he saved years prior. Dedue renews his pledge of loyalty to his liege, but Dimitri makes him promise not to throw his life away again.
Dimitri commands his forces to march into Adrestian territory, leading them to Gronder Field where the Blue Lions previously emerged victorious in their mock battle five years ago. For the first time since the war began, the three nations meet on the battlefield. The three-way battle is fierce and though Faerghus forces Edelgard to retreat, it is ultimately a Pyrrhic victory. Dimitri is outraged that she has escaped his grasp once more, but he is fatigued from the battle and urged by his allies to not pursue Edelgard due to Imperial reinforcements.
Suddenly, Fleche, a young maiden they encountered on the Great Bridge of Myrddin, appears on the battlefield and manages to wound Dimitri with her sword. Before she can land the final blow, Rodrigue shields Dimitri, which allows Byleth to cut her down. Rodrigue's sacrifice finally reawakens Dimitri's conscience, and he realizes that his lust for vengeance has not only consumed himself, but affected others as well. Rodrigue absolves him of any responsibility for his death and tells Dimitri that he should live for his ideals rather than stay shackled by ghosts of the past. With his dying breath, Rodrigue remarks that Dimitri resembles his late father Lambert. As a heavy downpour begins to fall, Byleth offers their hand to Dimitri and promises that they will continue to guide him. The other Blue Lions also vow to continue fighting alongside him.
Afterwards, Dimitri apologizes to his allies for his foolishness. While not giving up on his quest to kill Edelgard, he declares his intent to liberate and reunite the Kingdom. Marching to Fhirdiad for the first time since his exile, Dimitri marshals his forces into the capital. Dimitri and his allies are able to overrun Cornelia's fortifications and retake the city. When Dimitri confronts Cornelia, she reveals that his stepmother Patricia instigated the Tragedy of Duscur in order to be reunited with Edelgard. Dimitri is shocked by this claim but returns to the task at hand after she dies. With Cornelia ousted, Dimitri reluctantly walks out onto the castle balcony to find the people of Faerghus cheering his return. Dimitri takes his rightful place as King of Faerghus and continues his campaign against Edelgard.A messenger from the Leicester Alliance arrives in Faerghus with dire news that Volkhard is spearheading an Imperial invasion of Alliance territory. Dimitri and Byleth heed Claude's plea for assistance. They arrive in Derdriu with the assault already underway, but the Alliance has fortified the city and stalled the Empire's advance with skirmishes. The Kingdom's pincer attack turns the tide of battle and Volkhard's forces are defeated. Volkhard is mortally wounded, he evades Dimitri's questions concerning The Tragedy of Duscur and instead goads him to kill Edelgard before dying. Claude confesses that he gambled the Alliance's survival on Dimitri before he even retook Fhirdiad. He then hands Dimitri Failnaught and announces that he is abdicating as leader of the Alliance since the lords of the roundtable conference unanimously voted to accede into the Kingdom. After informing them of Rhea's imprisonment in Enbarr, Claude departs Fódlan on a personal mission.
With the combined might of Faerghus and the former Alliance now at his disposal, Dimitri launches a proper invasion of the Empire. His army routs the garrison of Fort Merceus, slaying the Death Knight and securing a foothold in Imperial territory. A messenger from Margrave Gautier informs them that Faerghus has been pacified and will join forces with the Alliance army marching south. Dimitri briefly returns to Garreg Mach Monastery to interrogate a prisoner, who confesses that House Kleiman was a conspirator in the Tragedy of Duscur. Although disturbed by the revelation, he promptly returns to the front lines. As his forces approach Enbarr, Dimitri attempts to parley with Edelgard to learn her motivations for starting the war. She accepts on a whim and remembers her childhood in Faerghus after Dimitri returns her dagger, but the two are unable to compromise their world views.
Dimitri besieges Enbarr and defeats a transformed Edelgard in battle. He attempts to reconcile with her, but she throws her dagger into his shoulder and he instinctively pierces her heart with Areadbhar, killing her. Forlorn, Dimitri is led away from the throne room by Byleth. In the aftermath, he is crowned the ruler of a united Fódlan. He spends the rest of his life reforming the continent; particularly alleviating poverty, improving foreign relations, and introducing a participatory form of government. With the assistance of Byleth, the new Archbishop of the Church of Seiros, Dimitri ushers Fódlan into a new golden age.
Silver Snow[]
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Dimitri is hiding in the Dukedom of Fraldarius after Dedue helped him escape execution in Fhirdiad. When the Resistance Army takes the Great Bridge of Myrddin, Gilbert is sent as an envoy to propose cooperation with Faerghus. Seteth allows them safe passage across the bridge, but declines to join them as he believes their advance towards Enbarr is reckless. Subsequently, news reaches Garreg Mach Monastery that Dimitri has died after his forces were decimated routing the Imperial Army at the Battle of Gronder Field. During that night, Byleth sees Dimitri. He laments the deaths of Rodrigue, Gilbert, and Dedue as well as his inability to restore the Kingdom or defeat the Empire. Before Dimitri is able to finish, Byleth is woken up by Seteth and the prince is nowhere to be seen. While several of his former classmates mourn Dimitri's death, Ferdinand speculates on whether he could still be alive when Byleth tells him about their dream. Overall, it is left ambiguous whether it was all a dream in Byleth's head, if he was a ghost, or if Dimitri survived the Battle of Gronder Field.
Verdant Wind[]
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Dimitri is able to escape execution in Fhirdiad thanks to Dedue's help and raises an army in secret. After the Alliance army secures the Great Bridge of Myrddin, Judith declares that an army flying the banners of House Blaiddyd has marched through Alliance territory unopposed and is rushing towards Gronder Field. Rather than sending envoys to negotiate safe passage through the Great Bridge of Myrddin, the unknown army instead heads further east into Ordelia territory and frees the bridges from Imperial control.
Dimitri arrives on Gronder Field with his Kingdom Army, resulting in a three way battle between against Edelgard's army and the Leicester Alliance's army. The fierce battle that unfolds consumes the three armies, but the Alliance's army ultimately emerges victorious. Consumed by his quest for vengeance, Dimitri ignores his fatigue and chases after Edelgard, only to collapse from exhaustion. Left vulnerable, the Empire's army surrounds Dimitri and brutally executes him. Dedue, however, survives the fight and then vows to avenge him.
Crimson Flower[]
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Dimitri ascends the throne of Faerghus and consolidates his power throughout the Kingdom by swearing fealty to the Church of Seiros. He gives asylum to Rhea and the Knights of Seiros in Fhirdiad, exiles Cornelia to prevent intrigue in the capital, and has Rodrigue escort her to Arianrhod and garrison the city with Fraldarius soldiers to ensure the loyalty of House Rowe. After the fall of the Leicester Alliance, the remnants of the Eastern Church flee to Fhirdiad. When Arianrhod is destroyed by javelins of light, Dimitri swears to avenge the fallen.
As the Black Eagle Strike Force marches towards the Kingdom capital, Dimitri tells Rhea that his heir will continue the Blaiddyd bloodline and directs her to position the Knights of Seiros to flank Edelgard's forces before he intercepts them at the Tailtean Plains. The rain delays Rhea's advance, forcing the Kingdom to make first contact with the Empire. Hubert notes that Dimitri has grown shrewd, as his younger self would have simply charged the front lines rather than adopt a defensive formation in anticipation of Rhea's maneuver. Dimitri is distraught when some of his soldiers willingly turn themselves into Demonic Beasts, and chides Dedue for giving them Crest Stones without his knowledge and consent. Should Byleth face him, Dimitri will express horror that the professor sided with Edelgard and shows regret that he has to kill them. Dimitri is eventually defeated and slain by Edelgard. If Dedue is defeated before transforming into a Giant Demonic Beast, Dimitri will instead pass peacefully in his vassal's arms.
Warriors: Three Hopes[]
After Monica is rescued and "Tomas" is driven out of the monastery, Dimitri is summoned by Rhea, and informed by Rodrigue that Dimitri's uncle Rufus has seized control of Fhirdiad and is orchestrating a purge of House Fraldarius under the pretense of trying to stop them from installing Dimitri as a puppet. Together with Rodrigue, Gilbert and the Blue Lions save Annette (who remains behind to avoid a conflict with House Dominic's neighbors), and Dimitri returns to Fhirdiad.
As Dimitri's attempts to convince Rufus to stand down fall on deaf ears, the Blue Lions arrive at Fhirdiad, rout Rufus' troops, arrest him, and force Cornelia to flee. In the aftermath, Dimitri publicly executes Rufus for treason. When Margrave Gautier reports on his and the western lords' complicity in the Tragedy of Duscur, Dimitri decides to publicly admit the truth to the people of Faerghus and that it is time for him to formally take the throne. He convinces Gilbert to retake his birth identity of Gustave and have both him and Shez accept posts in the Kingdom army (If the latter is part of the Blue Lions).
Two years after the succession crisis, while Dimitri has kept Faerghus neutral on Adrestia's war on the Church, Seteth directly petitions for Kingdom aid. As the Faerghus royal family's legitimacy stems from the Church's support, the debt owned to Church's previous aid in the succession crisis, and the fact that the Empire may obtain undue influence over the Kingdom if left unchecked, Dimitri agrees to the request and orders his knights to prepare for battle with the Empire. With the odds of the Church holding Garreg Mach Monastery against the Empire grim, Dimitri and his troops make for Ailell, the Valley of Torment, to meet with Rhea and escort her to Fhirdiad.
If Byleth was recruited, Dimitri, Felix, and Dedue are seen together wondering where the two mercenaries are. Rodrigue reports that mages from Those Who Slither In The Dark in the forest. But before they could act, a Kingdom General reports that Shez is attacking Byleth. Upon defeating Shez and saving Byleth, Dimitri and the rest of the army face off against Solon. However during the battle Shez escapes. After Solon retreats, he meets up with Claude and Edelgard, who was acting strange before all three were transported to Zahras by Epimenides. Upon arriving there, he finds Edelgard back to normal and realizes that she was under some sort of spell the entire time. He agrees to team up with Edelgard to escape Zahras. After Shez teleports everyone back, he and Claude wonder what Zahras was and realized that Edelgard is gone. But they put that aside as they prepare to march towards Garreg Mach.
Personality[]
A sincere young man who seems like the embodiment of chivalry, Dimitri has a shade of darkness lying beneath his cheerful demeanor. Despite being a royal, he dislikes formality and pretentiousness, preferring his allies to be frank.
Dimitri has a strange sense of humor, which is evident by his fondness for Alois' corny jokes. By his own admission, he finds them humorous precisely because they are terrible. According to Hapi, there is an uncanny resemblance to his stepmother Patricia in terms of personality, such as the way they interact with people and show anger. He enjoys combat training, weapon repair, and long rides, but dislikes fragile objects and delicate work, as he is unable to control his prodigious strength. Despite this, he is agile and became a capable dancer under Edelgard's tutelage. Like Edelgard, he is uncomfortable with scorching heat.
Dimitri suffers from ageusia and survivor's guilt as a result of the slaughter in the Tragedy of Duscur. The former leaves him as the only person able to stomach Flayn's food and the latter causes him to see and hear apparitions of the dead. He is close to Dedue and admits that being able to save someone gave him a reason to live. In regards to the Crest System, Dimitri holds somewhat of a mixed stance towards it. While he believes that the system can be cruel for those like Miklan where it overlooks his own merits in favor of those with Crests, he maintains the stance that discarding such beliefs would cause greater problems. He overall believes that the two sides must reach an understanding with one another.
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Near the end of his academic year in Azure Moon, Dimitri develops an obsessive hatred of Edelgard after discovering she is the Flame Emperor and is determined to kill her personally. The series of tragedies that follow Edelgard's revelation and declaration of war takes a heavy toll on his psyche. By the time he reunites with Byleth, Dimitri has lost any semblance of happiness and composure he had as a student, becoming brooding, cynical, and ruthless. When reunited with his former classmates, he is brusque and coldly dismisses them as mere tools to exact his revenge. Dimitri's five years of isolation have also exacerbated his survivor's guilt. He openly converses with apparitions of his deceased parents and Glenn, promising to appease them with Edelgard's death. His indignation blinds him to the needs of others and he demonstrates a reckless disregard for his own well-being. Despite this, he still shows empathy to those orphaned by war.
Dimitri is unable to justify killing for one's ideals, and so he rejects the notion of taking up arms for a higher cause as sophistry. Thus, he dehumanizes all killers as monsters and is not above maiming and torturing his captive foes. This disdain extends to himself, as shown by his willingness to be wounded and disfigured by his enemies. However, he is oddly sympathetic to those who are also motivated by revenge, and was willing to die by Fleche's hands as atonement for her brother's death.
Byleth's influence determines Dimitri's fate. In the routes where they do not instruct him, Dimitri will die consumed by vengeance or peacefully in Crimson Flower, but solely if Dedue is defeated before he transforms into a demonic beast. If he is Byleth's chosen house leader, his obsession with appeasing the dead finally fades after Rodrigue sacrifices himself to thwart Fleche's assassination attempt. This event restores Dimitri's sanity and he resolves to fight for his beliefs together with his allies, unburdened by the ghosts of his past. Reflecting on his exile, Dimitri would later confess to Byleth that experiencing poverty during his life in the slums deeply affected him; the plight of the poor inspired him to change Fódlan from the ground up. Though unsure of his fitness to be king, the people's support upon liberating Fhirdiad bolsters his desire to serve them. After the war, Dimitri becomes a benevolent king beloved by the masses for his societal reforms and participatory form of government.
Dimitri's Three Hopes counterpart retains his sanity but still has survivor's guilt. He hesitates with certain tasks like killing his uncle and accepting Areadbhar. He will do anything to keep his people and friends safe, including surrendering to Cornelia or fighting a possessed Shez.
In-Game[]
Fire Emblem: Three Houses[]
Base Stats[]
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
Noble | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
1 | 28 | 12 | 4 | 7 | 7 | 5 | 7 | 4 | 9 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | Tempest Lance | Royal Lineage Sword Prowess Lv 1 Lance Prowess Lv 2 Authority Lv 1 | Iron Lance Vulnerary |
Skill | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | E+ | D+ | E | E | E | E | E | D | E | D | E |
Start |
Skill | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | C | B | D | E | E | E | E | C+ | E | C | E |
Start |
As an Enemy[]
Rivalry of the Houses[]
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
Noble | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
3 | 29 | 13 | 4 | 8 | 8 | 5 | 8 | 4 | 10 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | Royal Lineage | Training Lance Vulnerary |
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
Noble | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
4 | 30 | 14 | 5 | 9 | 9 | 6 | 8 | 5 | 11 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | Royal Lineage | Training Lance Vulnerary |
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
Noble | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
8 | 33 | 17 | 6 | 12+4 | 12 | 8 | 11 | 6 | 14 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | Royal Lineage Dexterity +4 | Training Lance Vulnerary |
Skill | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | E | E | E | E | E | E | E | E | - | - | - |
Start |
Battle of the Eagle and Lion[]
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
Lord | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
15 | 37 | 20 | 6 | 13 | 13 | 9 | 12 | 5 | 18+1 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | Royal Lineage Charm General Defiant Strength Lance Prowess Lv 3 Authority Lv 2 | Spear Evasion Ring Steel Lance |
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
Lord | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
16 | 40 | 23 | 7 | 16 | 16 | 10 | 15 | 7 | 21+1 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | Royal Lineage Charm General Defiant Strength Lance Prowess Lv 3 Authority Lv 2 | Spear Evasion Ring Steel Lance |
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
Lord | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
22 | 48 | 31 | 11 | 23 | 22 | 14 | 20 | 11 | 28+1 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | - | Royal Lineage Charm General Defiant Strength Lance Prowess Lv 3 Authority Lv 2 | Spear Evasion Ring Steel Lance |
Skill | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | D+ | B | E | E | E | E | E | C | - | - | - |
Start |
To War at Gronder (Verdant Wind)[]
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
High Lord | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
35 | 51 | 30 | 7 | 21 | 22 | 9 | 18 | 9 | 28+10 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | Atrocity* | Royal Lineage+ Charm Lancefaire Commander Counterattack Lance Prowess Lv 4 Defensive Tactics | Areadbhar Concoction Master Seal |
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
High Lord | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
36 | 57 | 36 | 11 | 26 | 28 | 14 | 24 | 11 | 34+10 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | Atrocity* | Royal Lineage+ Charm Lancefaire Commander Counterattack Lance Prowess Lv 4 Defensive Tactics | Areadbhar Concoction Master Seal |
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
High Lord | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
42 | 68 | 46 | 18 | 36 | 37 | 21 | 33 | 18 | 44+10 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | Atrocity* | Royal Lineage+ Charm Lancefaire Commander Counterattack Lance Prowess Lv 4 Defensive Tactics | Areadbhar Concoction Master Seal |
Skill | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | B | B | D+ | C | C+ | E+ | E+ | B | - | - | - |
Start |
Combat at Tailtean Plains[]
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
Great Lord | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
37 | 58 | 34 | 8 | 23 | 24 | 11 | 21 | 10 | 29+10 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | Atrocity* | Royal Lineage+ Charm Lancefaire Commander Counterattack Defiant Strength Lance Prowess Lv 5 Authority Lv 5 | Areadbhar Vulnerary |
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
Great Lord | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
38 | 64 | 40 | 11 | 29 | 30 | 15 | 27 | 11 | 35+10 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | Atrocity* | Royal Lineage+ Charm Lancefaire Commander Counterattack Defiant Strength Lance Prowess Lv 5 Authority Lv 5 | Areadbhar Vulnerary |
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
Great Lord | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
44 | 76 | 51 | 19 | 39 | 39 | 23 | 34 | 19 | 45+10 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | Atrocity* | Royal Lineage+ Charm Lancefaire Commander Counterattack Defiant Strength Lance Prowess Lv 5 Authority Lv 5 | Areadbhar Vulnerary |
Skill | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | B | A | C | C+ | B | D | D | A | - | - | - |
Start |
Growth Rates[]
Class:
Maximum Stats[]
Learnt Magic[]
Skill Level | Reason | Faith |
---|---|---|
D | Thunder | Heal |
D+ | - | Nosferatu |
C | Thoron | Recover |
C+ | - | - |
B | - | - |
B+ | - | - |
A | - | Aura |
A+ | - | - |
Learnt Abilities[]
Ability | Learned at | Notes |
---|---|---|
Sword Prowess Lv 1 | Innate | - |
Sword Prowess Lv 2 | D+ | Replaces Sword Prowess Lv 2 |
Sword Prowess Lv 3 | C+ | Replaces Sword Prowess Lv 2 |
Sword Prowess Lv 4 | B+ | Replaces Sword Prowess Lv 3 |
Sword Prowess Lv 5 | A+ | Replaces Sword Prowess Lv 4 |
Wrath Strike | D | - |
Grounder | C | - |
Sunder | C+ | - |
Axebreaker | B | - |
Windsweep | A | - |
Sword Crit +10 | S | - |
Swordfaire | S+ | - |
Lance Prowess Lv 2 | Innate | - |
Lance Prowess Lv 3 | C+ | Replaces Lance Prowess Lv 2 |
Lance Prowess Lv 4 | B+ | Replaces Lance Prowess Lv 3 |
Lance Prowess Lv 5 | A+ | Replaces Lance Prowess Lv 4 |
Tempest Lance | Innate | - |
Knightkneeler | C | - |
Monster Piercer | C+ | - |
Swordbreaker | B | - |
Glowing Ember | A | - |
Lance Crit +10 | S | - |
Lancefaire | S+ | - |
Axe Prowess Lv 1 | E+ | - |
Axe Prowess Lv 2 | D+ | Replaces Axe Prowess Lv 1 |
Axe Prowess Lv 3 | C+ | Replaces Axe Prowess Lv 2 |
Axe Prowess Lv 4 | B+ | Replaces Axe Prowess Lv 3 |
Axe Prowess Lv 5 | A+ | Replaces Axe Prowess Lv 4 |
Smash | D | - |
Helm Splitter | C | - |
Lancebreaker | B | - |
Axe Crit +10 | S | - |
Axefaire | S+ | - |
Bow Prowess Lv 1 | E+ | - |
Bow Prowess Lv 2 | D+ | Replaces Bow Prowess Lv 1 |
Bow Prowess Lv 3 | C+ | Replaces Bow Prowess Lv 2 |
Bow Prowess Lv 4 | B+ | Replaces Bow Prowess Lv 3 |
Bow Prowess Lv 5 | A+ | Replaces Bow Prowess Lv 4 |
Curved Shot | D | - |
Close Counter | C | - |
Bow Crit +10 | S | - |
Bowfaire | S+ | - |
Brawling Prowess Lv 1 | E+ | - |
Brawling Prowess Lv 2 | D+ | Replaces Brawling Prowess Lv 1 |
Brawling Prowess Lv 3 | C+ | Replaces Brawling Prowess Lv 2 |
Brawling Prowess Lv 4 | B+ | Replaces Brawling Prowess Lv 3 |
Brawling Prowess Lv 5 | A+ | Replaces Brawling Prowess Lv 4 |
Fading Blow | D | - |
Rushing Blow | C | - |
Healing Focus | B | - |
Brawl Crit +10 | S | - |
Fistfaire | S+ | - |
Reason Lv 1 | E+ | - |
Reason Lv 2 | D+ | Replaces Reason Lv 1 |
Reason Lv 3 | C+ | Replaces Reason Lv 2 |
Reason Lv 4 | B+ | Replaces Reason Lv 3 |
Reason Lv 5 | A+ | Replaces Reason Lv 4 |
Black Magic Range +1 | S | - |
Black Tomefaire | S+ | - |
Faith Lv 1 | E+ | - |
Faith Lv 2 | D+ | Replaces Faith Lv 1 |
Faith Lv 3 | C+ | Replaces Faith Lv 2 |
Faith Lv 4 | B+ | Replaces Faith Lv 3 |
Faith Lv 5 | A+ | Replaces Faith Lv 4 |
White Magic Range +1 | S | - |
White Tomefaire | S+ | - |
Authority Lv 1 | Innate | - |
Authority Lv 2 | D+ | Replaces Authority Lv 1 |
Authority Lv 3 | C+ | Replaces Authority Lv 2 |
Authority Lv 4 | B+ | Replaces Authority Lv 3 |
Authority Lv 5 | A+ | Replaces Authority Lv 4 |
Battalion Wrath | C | - |
Model Leader | C+ | - |
Defensive Tactics | B | - |
Battalion Vantage | A | - |
Rally Charm | S | - |
Offensive Tactics | S+ | - |
Weight -3 | C | - |
Smite | B | - |
Weight -5 | A+ | Replaces Weight -3 |
Armored Effect Null | S+ | - |
Seal Movement | Unlocked after twelve tutoring sessions in Riding | |
Dexterity +4 | C | - |
Movement +1 | A+ | - |
Cavalry Effect Null | S+ | - |
Alert Stance | B | - |
Alert Stance+ | A+ | Replaces Alert Stance |
Flying Effect Null | S+ | - |
Recruitment[]
Dimitri is first playable in the prologue and will stay with Byleth if they choose to teach the Blue Lions house in the next chapter. Otherwise, he is unrecruitable in the other two houses. Note that any items that Dimitri has in the prologue will be lost if another house is chosen, so it is best to trade with Byleth before the prologue ends.
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
As the main Lord of Azure Moon, Dimitri can be deployed on almost every map. Of the Lord trio, he is the most durable with a high HP growth and good Defense growth and boasts the highest Strength growth in the game, making him an excellent front line unit capable of taking punishment from enemies. His only downsides are his mediocre Resistance and Luck growths, leaving him vulnerable to Mages and susceptible to critical hits as well as slightly lowering his critical hit and magical avoid.
As a bearer of the minor Crest of Blaiddyd, he can double his damage output when using Combat Arts at the cost of more weapon durability; while it is useful in dire situations, it has a very low activation rate and will require some equipment management.
Given his skill levels, Dimitri will have easy access to the Myrmidon line (Myrmidon, Mercenary, Thief, Swordmaster), Soldier line (Soldier, Cavalier, Paladin), and his exclusive Lord line (Lord, High Lord, Great Lord). However, his class repertoire lacks versatility compared to the other main characters. Dimitri should also be prioritized for Tutoring during the Academy Phase, as he cannot be Tutored nor affected by Goals and Group Tasks from chapters 13 to 17. Compared to the other lords, he only has four in-game months of Tutoring and Goal experience during the War Phase (while Edelgard also has only four months of Tutoring available in the War Phase, this is simply because her route is shorter than the other Lords).
Specifically, his affinity for Lances and budding talent in Riding encourage Dimitri to progress through the cavalry class line. Although mastery of this class progression is not necessary, they do offer useful abilities such as Desperation from Cavalier, but care should be taken in regards to the Speed growth penalty applied by Cavalier and Paladin. In terms of master class, while Wyvern Lord is tempting due to its high statline, Dimitri has low starting levels for Flying and Axes as well as a bane in the latter. A suitable alternative would be Bow Knight, as this class avoid his banes and +2 Bow Range synergizes well with his Seal Movement budding talent and Canto. Despite his bane in Axes, it is worthwhile to class him into Brigand to acquire Death Blow, which will provide a damage boost to player phase attacks. Advancing Dimitri to War Master will require diligence, but learning Quick Riposte will allow him to double while preventing follow-ups on enemy phase if his HP is above 50%. Flying is also worth investing in for Alert Stance+, which combines well with Dimitri's post-timeskip personal skill, giving him excellent Avoid chance on enemy phase if he has full HP. However, these skills may require New Game+ or grinding unlimited auxiliary battles on Normal difficulty.
Dimitri excels in utilizing battalion skills as he is the only unit in the game that can access both Battalion Vantage and Battalion Wrath. When using these skills with a weapon like a Wo Dao or Killer Lance equipped, a high Dexterity Dimitri can easily achieve 100% critical chance during the enemy phase and kill enemies before they can retaliate. If Quick Riposte is acquired, this combination will let Dimitri inflict two critical hits before the enemy can counter. After the timeskip, Dimitri receives the King of Lions Corps battalion, whose Wave Attack gambit is effective against Armored foes. He receives the Hero's Relic Areadbhar after Chapter 15, which grants him the combat art Atrocity, allowing Dimitri to deal effective damage to every enemy type as well as +15 Might and +20 Hit at the cost of -3 weapon durability. If triggered alongside his Minor Crest of Blaiddyd, Dimitri is very likely to kill whatever he is attacking in one hit unless the enemy has multiple HP bars, though this will also result in a greater cost in weapon durability.
Overall, Dimitri is perhaps the most powerful physical offensive unit available to the player. While Claude is faster and more accurate, and Edelgard is more adept with magic, Dimitri can dish out more punishment than either of them while being able to take a significant beating. The only things that will hold him back are magic (which can deal serious damage to him) and his below-par Luck.
Gift List[]
Gift Name | Type of Gift | Description | Rank |
---|---|---|---|
Whetstone | Favorite | A stone used to sharpen the blades of swords or lances. Appreciated by those who enjoy weapon maintenance. | ★★ |
Owl Feather | Favorite | A feather from a messenger owl that can be used in a variety of ways. Appreciated by everyone. | ★★★ |
Riding Boots | Favorite | Boots specially made for mastering the equestrian arts. Appreciated by those who enjoy horseback riding. | ★★★ |
Training Weight | Favorite | A weight that you can strap to your back to build muscle. Appreciated by those who enjoy weight training. | ★★★ |
Ceremonial Sword | Favorite | A beautiful ceremonial sword with a mangled blade. Appreciated by weapon collectors. | ★★★★ |
Book of Sheet Music | Dislike | An old collection of sheet music filled with hymns and pastoral songs. Appreciated by those who enjoy music. | ★★★ |
Armored Bear Stuffy | Dislike | A fluffy stuffed bear wearing distinguished armor. Appreciated by those who love animals or cute things. | ★★★ |
Gemstone Beads | Dislike | Small, sparkling beads for sewing into fabric. Appreciated by fans of embroidery and handicraft. | ★ |
[]
Meal Name | Type of Meal | Description |
---|---|---|
Saghert and Cream | Favorite | A baked confection coated with Noa fruit cream and a currant reduction, often enjoyed as a dessert at family gatherings. |
Sautéed Jerky | Favorite | Jerky aged in the monastery and sautéed for a delightfully salty flavor. A perfect snack to go with your favorite drink. |
Onion Gratin Soup | Favorite | Onions stewed with white trout and baked with a layer of cheese on top. Will warm you up from the inside out. |
Sweet Bun Trio | Favorite | Traditional pastries from Faerghus, known for their subtle sweetness. The dough is made with eggs and sugar. |
Cheesy Verona Stew | Favorite | A rich dish consisting of verona and sautéed Teutates loach. These ingredients are boiled and served with two kinds of melted cheese. |
Gautier Cheese Gratin | Favorite | A gratin of bird meat topped with heaps of Gautier cheese, which is famous for its low fat content. It has a unique flavor. |
Peach Sorbet | Dislike | A sorbet made with thin slices of magically frozen peach, dusted with bean flour. |
Lost Items[]
Lost Item | Description |
---|---|
Black Leather Gloves | High-quality leather gloves for wearing under gauntlets. They probably belong to someone picky about armor. |
Training Logbook | A detailed record of someone’s combat training. It probably belongs to someone who trains relentlessly. |
Dulled Longsword | A worn iron longsword that feels quite heavy. It seems like something Dimitri would own. |
Tea Party Conversations[]
- See also: Dimitri/Tea Party
Supports[]
- See also: Dimitri/Supports
- Byleth
- Dedue
- Felix
- Ashe
- Sylvain
- Mercedes
- Annette
- Ingrid
- Raphael
- Marianne
- Flayn
- Gilbert
- Alois
- Catherine
- Hapi
Fire Emblem Engage[]
- Known as the Emblem of Rivals. The wise and virtuous prince of a nation of knights.
Emblem Skills[]
Emblem Ring | |||||||||
---|---|---|---|---|---|---|---|---|---|
Bracelet of the Three Houses | |||||||||
Stat Boosts | |||||||||
HP | Str | Mag | Def | Res | Dex | Spd | Lck | Bld | Mov |
◎ | ◎ | ◎ | |||||||
Sync Skills | Engage Weapons | Engage Skill | Engage Attack | ||||||
Friendly Rivalry Gambit (Shield Gambit) Lineage Weapon Sync |
Aymr Areadbhar Failnaught |
Combat Arts | Houses Unite |
Bond Ring[]
- Crown prince of the Holy Kingdom of Faerghus, a land in another world. Leader of the Blue Lion House at Garreg Mach Monastery. He is courteous and sincere, but he hides darkness deep in his heart.
C Rank | Str +1 | |
---|---|---|
B Rank | Str +1 Dex +1 | |
World | A Rank | HP +2 Str +1 Dex +1 |
Instructor | S Rank | HP +2 Str +2 Dex +1 Paraselene |
Fire Emblem Heroes[]
- The Protector
- Crown prince of the Holy Kingdom of Faerghus. Known for his chivalry, it seems a darkness may lurk beneath the surface. Appears in Fire Emblem: Three Houses.
Base Stats[]
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
The Protector | |||||
Group | |||||
Cavalry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 9/10/11 33/36/39 | 4/5/6 26/29/32 | 9/10/11 31/34/37 | 2/3/4 15/18/21 |
Skills | Weapon | ||||
Noble Lance Retribution | Lance |
Skills[]
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Iron Lance | - | - | - | |
Steel Lance | - | - | - | |
Silver Lance | - | - | - | |
Noble Lance | Silver Lance | - | ||
Retribution | - | - | ||
Vengeance | Retribution | - | ||
A | Death Blow 1 | - | - | |
Death Blow 2 | Death Blow 1 | - | ||
Death Blow 3 | Death Blow 2 | - | ||
Death Blow 4 | Death Blow 3 | |||
B | Lull Atk/Def 1 | - | - | |
Lull Atk/Def 2 | Lull Atk/Def 1 | - | ||
Lull Atk/Def 3 | Lull Atk/Def 2 |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set[]
Dimitri is similar to many Lance Cavaliers, which tend to have physical bulk and high Atk. His middling Spd makes him susceptible to follow-up attacks and low Res leaves him vulnerable to Mages and Dragons. However, these glaring weaknesses are mitigated by his base kit.
Noble Lance grants +3 Atk augmenting Dimitri's base stats to an impressive 55 at neutral IV. His weapon's unique effect ameliorates his Spd issue. If both he and his opponent are at 100% HP or both have HP less than 100%, he is guaranteed a follow-up. This synergizes well with his high Atk, allowing him to deal massive damage to his enemies so long as he maintains the threshold to utilize its effect. While it requires some coordination, the output is worth it.
Vengeance takes 50% of Dimitri's current damage and adds it to his Atk. Since the special is dependent on HP, it can be devastating or inconsequential. Dimitri has Death Blow 4, giving him a solid +8 Atk when he initiates, bringing his Atk to 63 at neutral IV upon initiation. Lull Attack Defense neutralizes any visible Atk/Def buff his opponent has and inflicts a -3 Atk/Def debuff on them during combat, further enhancing his damage and bulk.
Counters[]
Dimitri is weak to Mages as his neutral 18 Res is too low to resist magic attacks, even from those at weapon disadvantage. His cavalry status is a double-edged sword, while it gives him excellent movement, he is vulnerable to cavalry effective weapons like Zanbato or Ridersbane. All three forms of Micaiah can easily nuke him, even without their cavalry effective weapons, negating the use of Grani's Shield. Dragons can deal heavy damage as well as Staff units with Dazzling/Wrathful Staff who can engage him without fear of retaliation. Otherwise, standard bulky Greens like Surtr and Hector can tank him and retaliate with weapon advantage.
Skill Inheritance[]
As with most cavalry units, Reposition is recommended as a standard positioning skill.
Dimitri's remaining kit is flexible, Bonfire or Luna can deal greater and more consistent damage boosts when his special procs. He can also make great use of Galeforce as it will help him maneuver across the map, especially if used in tandem with a Heavy Blade seal. Movement skills such as Wings of Mercy, Hit and Run, and Drag Back are suggested as a B Skill. The C Skill is best suited for cavalry support skills as he can benefit from his allies' cavalry buffs while benefiting them in return. Savage Blow is an excellent alternative, as it is unlikely for Dimitri to escape all battles unscathed and will allow him to continue utilizing Noble Lance's effect with a Dancer on standby or Galeforce active.
Meet Some of the Heroes[]
The Protector Dimitri | |||
---|---|---|---|
The Blue Lions is one of the houses that make up the Officers Academy in central Fódlan. This house is where students from the Holy Kingdom of Faerghus gather, and it's led by none other than the kingdom's prince and future king, Dimitri! | |||
Dimitri is chivalrous and kind, and he has a good reputation for his strong sense of duty and responsibility. People also like him because he doesn't let his royal standing come between him and others! | |||
With outstanding skills like his, he truly deserves his leadership of the Blue Lions. He's an expert with lances in particular! | |||
Sometimes, Dimitri seems to have a lot on his mind. But even so, I'm sure that won't stop him from being a great friend to the Order of Heroes! | |||
Closely Associated Characters | |||
Edelgard | The heir apparent of the Adrestian Empire. She's dignified, refined, and self-confident—traits that mask her raw ambition. She leads the Black Eagle House, making her Dimitri's peer. | ||
Claude | The heir of Duke Riegan, head of the Leicester Alliance. He's a hard man to get a grasp of, and employs means both fair and foul to get his way. Leader of the Golden Deer House and Dimitri's arch-rival. |
- King of Faerghus
- King of the Holy Kingdom of Faerghus. Although he lost himself for a time, he now walks the path of a great ruler. Appears in Fire Emblem: Three Houses.
Base Stats[]
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
King of Faerghus | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 18/19/20 37/41/44 | 9/10/11 37/40/44 | 7/8/9 33/36/39 | 9/10/11 37/40/44 | 5/6/7 15/19/22 |
Skills | Weapon | ||||
Moon Gradivus Daylight | Lance |
Skills[]
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set[]
Winner of the Choose Your Legends Round 4 for the men's division, Brave Dimitri does not disappoint. He has an excelled offensive spread at 40 Atk and 36 Spd with a strong 81 physical bulk. Brave Dimitri can hit incredibly hard and can easily double a huge portion of the cast, especially with a Spd asset. His only downside is his low Res, which can leave him vulnerable to Mages. Still, he has plenty in his base kit that makes him a punishing unit to face and can easily clear a field of enemies with ease. Choosing Brave Dimitri as a free Brave Hero leads to excellent results even with a neutral spread version.
Moon Gradivus allows Brave Dimitri to counterattack from range and hastens his special cooldown when his opponent hits him. While mainly built with defense in mind, the acceleration still works offensively and thus, he can unleash his Special virtually during every single round of combat.
Brave Dimitri's unique Brave Skill is Blue Lion Rule. If his Def is greater than his foe's, he reduces damage from incoming AOE damage specials and in-combat damage from his foe based on the difference of the stats x4 (maximizing at 40%). Brave Dimitri becomes incredibly bulky and can even take some hard hitting mage attacks with relative ease due to the common low bulk of them. Additionally he makes a guaranteed follow-up under the same activation requirement if his opponent initiates. While he has solid enough Spd to not need this for most matchups, it does give him a leg against many of the top tier offensive Spd units.
Noontime grants him a sustain special that heals him for 30% of the damage he deals when it activates. He hits hard enough that he will get a sizeable return on his regeneration. Attack Defense Unity is a new Skill A that he introduced and if he is within two spaces of an ally, he gains +5 Atk/Def and also gains an additional bonus to his Atk/Def if he has a penalty inflicted on him such as through Threaten Attack or Chill Defense. Both stats independently gain stats during combat based on the penalized amount x2. This makes trying to deal with him with such skills futile as he will merely turn them in to bonuses so long as he stays relatively near his allies. Finally Joint Hone Attack grants himself and his adjacent allies +5 Atk at the start of his turn if he is adjacent to at least one foe.
Counters[]
As mentioned above, trying to depower Brave Dimitri through debuffs to his Atk and Def are ill advised as he will merely turn them into strengths. However, his Spd can still be affected without penalty as well as his Res. While he has enough Spd, he does not nearly have enough to avoid punishment from perhaps two of his strongest counters, Legendary Celica and Thrasir, who outspeed and can even outright destroy him in a single round of combat due to color advantage, superior Spd, and targeting his magical bulk. Even Nino under the right circumstances can achieve this. Dazzling/Wrathful Staff also works well as Brave Dimitri is unable to run Null C-Disrupt without forfeiting his strong Blue Lion Rule skill, thus leaving him unable to counterattack the uncontested chip damage.
Skill Inheritance[]
Brave Dimitri's base kit is perfectly tailored for success and really he only requires a Positional Assist skill, namely Reposition as a superior movement option for pulling allies out of danger. Pulse Smoke can be considered for an alternative Skill C just to slow down his enemy's special cooldown charge. If an alternate special is desired, Dragon Fang is an option considering how his high Atk will allow for a great deal of extra damage to be added on every time. Bonfire is also an option, taking his high Def into account, but it is overshadowed by specials that calculate extra damage using his Atk.
Meet Some of the Heroes[]
King of Faerghus Dimitri | |||
---|---|---|---|
The Holy Kingdom of Faerghus is one of the three great powers of Fódlan. And now Dimitri, who became king after enduring great hardship, has answered our summoner's call, bringing the lance Moon Gradivus with him! | |||
Dimitri's parents and family perished in a massacre during his childhood, and from that terrible day onward, he could think of nothing but revenge. When the Adrestian Empire began its war, Dimitri snapped, and slaughtered countless imperial soldiers in acts of blind vengeance. | |||
But it wasn't too late to bring him back from the brink! Byleth and Dimitri's other allies rallied around him, setting him back on his rightful path as king once more. | |||
Having found something to live for, Dimitri also rediscovered his just and true spirit. Now he wields his lance not for slaughter, but for justice and for the future of his people! | |||
Closely Associated Characters | |||
Byleth | Child of the former captain of the Knights of Seiros, Jeralt. A stoic, capable professor at the Officers Academy. Byleth supports Dimitri after he loses his way, and helps him find something to live for. | ||
Edelgard | Princess and heir apparent of the Adrestian Empire. Her steadfast ambition is veiled by her elegant, self-confident demeanor. She and Dimitri were close during their early childhood. |
- Savior King
- King of the Holy Kingdom of Faerghus. Overthrew the empire and united all of Fódlan. Appears in Fire Emblem: Three Houses.
Base Stats[]
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Savior King | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 10/11/12 38/41/45 | 7/8/9 37/41/44 | 10/11/12 34/37/40 | 4/5/6 14/18/21 |
Skills | Weapon | ||||
Areadbhar Rising Wind | Lance |
Skills[]
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set[]
Legendary Dimitri carries a pack of strengths that immediately makes him an incredibly powerful Lance Infantry Legendary Hero. Blessed with the Pair Up Water blessing, Legendary Dimitri can fix what few weaknesses he has by pairing himself with units who can cover them. On his own, he has a monstrous 41 Atk and Spd, allowing him to have powerful offenses and can avoid getting doubled by a vast majority of units in the game. He also has a modest 77 physical bulk, allowing him to duel most units by taking a hit or two. However, his low 18 Res leaves him extremely vulnerable to magic users and Dragons. Still, his kit does alleviate this weakness and leaves only a small group of units that can flat out dispatch him. All-in-all, Legendary Dimitri has massive strengths that can destroy waves of his foes if left with no direct counters to him.
Areadbhar has an oppressive set of effects with the special cooldown acceleration being the mere tip of its strengths. If he is above 25% HP, he gains +5 Atk/Spd/Def/Res during combat, making him all the more threatening in terms of raw stat values and remaining above 25% is not difficult for Legendary Dimitri with the right skills and inheritances. In addition, if his Spd is higher than his foes, he reduces the damage received from foes (including AOE specials) based on the difference between the Spd of both units x4, maximizing at a 40% reduction should the Spd difference be more than 10 in Dimitri's favor. Needless to say that there are very few units who naturally avoid this last stat and for an unmerged neutral Spd Legendary Dimitri, unless the foe has 46 Spd or more during battle, that effect will have some effect on the outcome of the battle.
Atrocity further increases his overall damage by 25% if his opponent is at least 50% HP or more at the start of combat, already pushing his insane strength forward to demolishing levels. In addition, after combat in which the opponent does survive, he slows the enemy's special cooldown by one charge and inflicts a -5 penalty to his foe's four core stats as well as their allies within two spaces of Legendary Dimitri. For Legendary Dimitri alone, if he can get this effect off, refresh, and then immediately attack a foe in range, he can possibly have a 10 stat difference which will all but secure a kill onto even the most hardy of foes.
Blazing Wind inflicts damage to the targeted foe and foes within the AOE's effect range based on the difference between his Atk and their Def. While the damage can be spread across multiple units is useful, moving more foes out of Atrocity's damage range may actually be more of a detriment than a benefit for his overall combat. Sturdy Impact increases his Atk by 6 and Def by 10 if he initiates combat will also negating his foe's follow-up attack either by stat difference or through skills like Vengeful Fighter. Finally Legendary Dimitri introduces a new Skill C, Odd Tempest which on odd-numbered turns, he can move one additional space, essentially making him a Cavalry without the movement penalties from trenches. As a result, he has far more range than he may seem to have. Astute players will need to keep this movement buff in mind when checking the danger zones of the enemy.
Counters[]
Most of Legendary Dimitri's weaknesses hinges upon whether or not he has access to Distant Counter. If he does not, most Green Mages and some Green Dragons carry the innate magical damage to instantly annihilate him, though an emphasis on Spd to prevent as much damage reduction is key for countering him. Even some Blue mages can dispatch him if he is lacking Distant Counter. His low Res makes him vulnerable to most conventional Ploy units, with Speed Ploy being a bane to his end goals by lowering his Spd by up to 5 and opening the door for more units to avoid his damage range. Otherwise, high bulk Greens can solidly wall him off with Legendary and Brave Edelgard are excellent counters to him as well as Rinkah. Even with Distant Counter, the Wrathful/Dazzling Staff combo can safely engage upon him and deal moderate damage if not deal with him if they can be refreshed.
Skill Inheritance[]
Legendary Dimitri's empty assist skill can be easily filled with a positional skill, namely Reposition for its sheer utility. Noontime is a much better special as it can help him maintain his HP threshold to keep Areadbhar's effect active as much as possible. Distant Counter is his best Skill A option just to narrow down/limit the number of counters who can safely engage him. Skill C can be maintained to give himself additional movement, but inheriting the likes of Joint Drive Speed adds an additional +4 Spd to himself during combat so long as he is within two spaces of an ally while also providing the same buff to his ally.
Meet Some of the Heroes[]
Savior King Dimitri | |||
---|---|---|---|
Dimitri is the leader of the Holy Kingdom of Faerghus. You might be misled by his seemingly slender frame, but he's seriously strong! | |||
When he was a young child, Dimitri lost both of his parents. This incident left a terrible scar on his heart, and even when later he entered the Officers Academy at Garreg Mach Monastery, the wound still showed no sign of healing. | |||
Sadly, a number of other tragedies would follow. For a while, Dimitri was lost to utter despair, but with the support of his professor from the academy and his fellow classmates, he regained the emotional fortitude his kingdom needed. | |||
Having gotten back on his feet, Dimitri joined the war against the Adrestian Empire to put a stop to the strife that had befallen Fódlan—with the professor he so respected and the classmates he relied on right by his side! | |||
Closely Associated Characters | |||
Byleth | Child of the former captain of the Knights of Seiros, Jeralt. A stoic, capable professor at the Officers Academy. Serving the role of Dimitri's teacher, Byleth sets him on the right path. | ||
Edelgard | After ascending as Adrestian Emperor, she defeated the Church of Seiros, solidifying her reign over all of Fódlan. She and Dimitri knew each other as children. |
- Savage Boar
- Prince of Faerghus overcome by hatred. Vowing to have his revenge on Edelgard, he commits to slaughtering his foes without mercy. Appears in Fire Emblem: Three Houses.
Base Stats[]
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Savage Boar | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 11/12/13 39/42/46 | 6/7/8 36/40/43 | 11/12/13 35/38/41 | 3/4/5 13/17/20 |
Skills | Weapon | ||||
Vengeful Lance Night Sky | Lance |
Skills[]
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Iron Lance | - | - | - | |
Steel Lance | - | - | - | |
Silver Lance | - | - | - | |
Vengeful Lance | - | - | ||
Night Sky | - | - | - | |
Glimmer | Night Sky | - | ||
A | Atk Spd Solo 1 | - | - | |
Atk Spd Solo 2 | Atk Spd Solo 1 | - | ||
Atk Spd Solo 3 | Atk Spd Solo 2 | - | ||
Atk Spd Solo 4 | Atk Spd Solo 3 | |||
B | Murderous Lion | - | ||
C | Odd Tempest 1 | - | - | |
Odd Tempest 2 | Odd Tempest 1 | - | ||
Odd Tempest 3 | Odd Tempest 2 |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set[]
Fallen Dimitri is a Lance Infantry designed to be an aggressive unit whose sole purpose is to constantly slaughter the enemy forces on his turn, fitting for this form's mindset. His stat investment is focused solely on his offense, with a powerful 42 Atk and 40 Spd. He also has a decent 78 physical bulk, but is extremely frail to mages at a low 17 Res.
Vengeful Lance further boosts his Atk by 3, bringing his total Atk with his weapon to 61. If he is not adjacent to an ally, he gains +6 Atk/Spd during combat. If his Atk is greater than his foe's Def and he cannot perform a follow-up attack, he boosts his damage by 50% based on the difference of his Atk and his foe's Def. This effect mainly helps Fallen Dimitri deal significantly more damage against a foe that can prevent his lost follow-up attack. As a result, the effect is rather situational and only serves to help him slay a unit employ specific set of skills.
He has a unique Skill B, Murderous Lion which inflicts -3 Spd/Def on his foe during combat if he is not adjacent to an ally. It also gives him a special【Canto (Rem. +1)】status after combat, allowing him to use up any remaining movement he has after preforming an interactive action like attacking or using an assist skill and also gains 1 movement point as well. Odd Tempest grants him an additional space of movement during odd numbered turns and can stack with the Canto boost as well.
Counters[]
Fallen Dimitri's weakness is fairly straightforward as his frail magical bulk leaves him wide open to a majority of Tome users. Bad AI can also lead to his downfall as nearly all of his effects require that he be away from his allies to reap the full benefits. Bulky Greens can also take his powerful attacks to a certain degree, but they need to be cautious.
Skill Inheritance[]
Fallen Dimitri's only empty skill is his Assist Skill, which Reposition is an easy fill for its utility, though he needs to make sure that his allies can move away from him otherwise he loses his effects. Shove or Smite are in some cases better choices since they keep his allies away from him. Galeforce can work on him given the aggressive nature of his kit, though he may need to give himself a Slaying Lance to better suit this.
Meet Some of the Heroes[]
Savage Boar Dimitri | |||
---|---|---|---|
Today I'll be introducing you to Dimitri from the Holy Kingdom of Faerghus! That said, I'm a little worried about that gloomy look on his face… | |||
Dimitri was the only royal who survived an underhanded plot that took place when he was a child. His hatred toward the schemers who took the lives of his family never left him, enveloping his heart in a deep darkness. | |||
When the Adrestian Empire embarked on its conquest of Fódlan, Dimitri returned to Faerghus to fight back. But the kingdom was hardly unified, and there were many struggles ahead. | |||
Having been the victim of plots and betrayals for so long, Dimitri closed his heart off to the world. I wonder if he'll ever smile again… | |||
Closely Associated Characters | |||
Edelgard | After ascending as Adrestian Emperor, she embarked on a campaign to defeat the Church of Seiros and solidify her reign over all of Fódlan. She opposes Dimitri. | ||
Dedue | Survivor of the tribe that inhabited the Duscur Region west of the Holy Kingdom of Faerghus. Swore loyalty to Dimitri. |
- Sky-Blue Lion
- Crown prince of the Holy Kingdom of Faerghus and student at Garreg Mach Monastery. He has come to the tropics for some summer training. Appears in Fire Emblem: Three Houses.
Base Stats[]
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Sky-Blue Lion | |||||
Group | |||||
Cavalry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 17/18/19 36/40/43 | 8/9/10 38/42/45 | 9/10/11 37/40/44 | 8/9/10 32/35/38 | 3/4/5 13/17/20 |
Skills | Weapon | ||||
Unyielding Oar Night Sky | Axe |
Skills[]
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Iron Axe | - | - | - | |
Steel Axe | - | - | - | |
Silver Axe | - | - | - | |
Unyielding Oar | - | - | ||
Night Sky | - | - | - | |
Glimmer | Night Sky | - | - | |
A | Atk/Spd Catch 1 | - | - | |
Atk/Spd Catch 2 | Atk/Spd Catch 1 | - | ||
Atk/Spd Catch 3 | Atk/Spd Catch 2 | - | ||
Atk/Spd Catch 4 | Atk/Spd Catch 3 | |||
B | Atrocity | - | ||
C | Threaten Spd 1 | - | - | |
Threaten Spd/Def 1 | Threaten Spd 1 | - | ||
Threaten Spd/Def 2 | Threaten Spd/Def 1 | - | ||
Spd/Def Menace | Threaten Spd/Def 2 | - |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set[]
Counters[]
Skill Inheritance Options[]
Meet Some of the Heroes[]
Sky-Blue Lion Dimitri | |||
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Where's Dimitri? I'm sure we invited him... What?! He's gone swimming all the way to the next island?! Well, I suppose that kind of stamina is exactly what we should expect from someone in charge of one of the houses of Fódlan's Officers Academy! | |||
He's certainly pulled off a stylish look with that sun visor and swimsuit combination! By the way, that brooch he's using to fasten his fetching towel-cape matches the one he got for his professor's birthday! | |||
Oh, and check out the palm leaves he's used to decorate that large wooden oar he's carrying! That thing looks pretty heavy, but it doesn't seem like he's having any trouble at all using it one-handed! | |||
Dimitri always seems to have so much on his mind. I hope he takes this opportunity to relax, enjoy his vacation, and blow away those dark clouds a little! | |||
Closely Associated Characters | |||
Byleth | Child of the former captain of the Knights of Seiros, Jeralt. A stoic, capable professor at the Officers Academy. Guides Dimitri as his professor. | ||
Edelgard | Princess and heir apparent of the Adrestian Empire. Her steadfast ambition is veiled by her elegant, self-confident demeanor. She and Dimitri were friendly as children. | ||
Claude | Member of House Riegan and leader of the Leicester Alliance. The sea air makes his heart race. As leader of the Golden Deer House, he is a rival to Dimitri. |
- Blessed Protector
- Crown prince of the Holy Kingdom of Faerghus, delivering winter warmth to the people of Askr as their winter envoy. Appears in Fire Emblem: Three Houses.
Base Stats[]
Rarity: ✯✯✯✯✯
Title | |||||
---|---|---|---|---|---|
Blessed Protector | |||||
Group | |||||
Cavalry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 18/19/20 37/41/44 | 7/8/9 44/47/51 | 12/13/14 42/46/49 | 7/8/9 29/32/35 | 3/4/5 16/19/22 |
Skills | Weapon | ||||
Blue Yule Axe Dragon Gaze | Axe |
Skills[]
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Base Set[]
Counters[]
Skill Inheritance[]
Meet Some of the Heroes[]
Blessed Protector Dimitri | |||
---|---|---|---|
Dimitri has come from the Officers Academy in Fódlan to join us at the winter festival! I wonder what jolly surprises are in store for him today? | |||
Red-and-green decorations are essential to the festival—but as you can see, blue outfits are essential to Dimitri! | |||
Not that he's ignoring the theme, of course—that hefty axe he's carrying for the festival is decorated with cheerful bells and stars! I can already see him swinging that thing around with his impressive strength as if it weighed nothing at all! | |||
The winter festival is a special time of year where friends and family exchange gifts with one another. I wonder what Dimitri wants this year? | |||
Closely Associated Characters | |||
Edelgard | Princess and heir apparent of the Adrestian Empire. Her steadfast ambition is veiled by her elegant, self-confident demeanor. A house leader like Dimitri, she oversees the Black Eagle House. | ||
Claude | Heir to House Riegan, the leading house of the Leicester Alliance. Employs both an easygoing attitude and an effortless skill for scheming. Leader of the Golden Deer House, making him a friendly rival to Dimitri. |
Fire Emblem Warriors: Three Hopes[]
Base Stats[]
Starting Class | Crest | ||||||||
---|---|---|---|---|---|---|---|---|---|
Soldier | |||||||||
Level | HP | Str | Mag | Dex | Spd | Lck | Def | Res | Cha |
1 | 3600 | 11 | 7 | 11 | 10 | 8 | 9 | 7 | 11 |
Magic | Combat Arts | Abilities | Starting Items | ||||||
- | Knightkneeler Earthsplitter | Azure Lightning Lv 1 King's Might Lv 1 Reign Lv 1 Sword Buster Lv 1 | Iron Lance |
Learnt Abilities[]
- Beginner Classes
Ability | Learned at | Notes |
---|---|---|
Rebellious Spirit | Myrmidon |
- |
Sword Prowess | Myrmidon |
Totals with additional Sword Prowesses learned |
Grounder | Myrmidon |
- |
Backbone | Soldier |
- |
Lance Prowess | Soldier |
Totals with additional Lance Prowesses learned |
Wheelsweep | Soldier |
- |
Str +2 | Fighter |
- |
Axe Prowess | Fighter |
Totals with additional Axe Prowesses learned |
Swinging Fury | Fighter |
- |
Trust | Monk |
- |
Faith | Monk |
Totals with additional Faith learned |
Heal | Monk |
- |
- Intermediate Classes
- Advanced Classes
- Master Classes
Supports[]
- See also: Dimitri/Warriors: Three Hopes Supports
Recruitment (Warriors)[]
Dimitri will automatically be recruited if Shez chooses to join the Blue Lion house in Chapter 2. If Shez chose to join any other house, Dimitri cannot be recruited whatsoever.
Dimitri will only be playable during Scarlet Blaze or Golden Wildfire through the Record Keeper during a New Game+ file, as long as that file has completed Azure Gleam data.