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“Someone must put a stop to this cycle of the strong trampling the weak.”
—Dimitri to Byleth

Dimitri is a playable character and one of four main protagonists in Fire Emblem: Three Houses. He is the 17-year-old prince of the Holy Kingdom of Faerghus and the house leader of the Blue Lions. Dimitri possesses a Minor Crest of Blaiddyd and wields Lances as his main weapon.

Profile

Early life

Dimitri is the crown prince of the Holy Kingdom of Faerghus. He was born in Imperial Year 1162 as the eldest son of King Lambert; his mother, the queen consort, perished in a plague that was later cured by Cornelia. He befriended Edelgard during her exile and she taught him how to dance. Dimitri gave her a dagger as a token of affection before she returned to the Adrestian Empire in 1174.

Dimitri witnesses the Tragedy of Duscur.

Dimitri was the only surviving royal of the Tragedy of Duscur in 1176. His uncle and Lambert's elder brother, Grand Duke Rufus of Itha, ruled as regent in Dimitri's stead. During the Kingdom's retaliatory subjugation of Duscur, he saved and befriended Dedue who became his vassal. He fought his maiden battle two years later, where he distinguished himself as a commander in quelling a rebellion in western Faerghus. However, a strange bloodlust overtook him during that battle, which strained his relationship with Felix from that point on.

Academy Phase

In 1180, Dimitri enrolls as a student of the Officers Academy in Garreg Mach Monastery and serves as the house leader of the Blue Lions. His childhood friends Sylvain, Ingrid, and Felix are among his classmates. His story changes depending on what class Byleth chooses to teach.

Blue Lions

Byleth chooses to instruct the Blue Lions house, helping Dimitri grow into a capable leader. During the night of the Academy Ball, the Blue Lions vow to reunite in five years for the Millennium Festival. Dimitri agrees to the reunion and hopes that everyone can make it.

Anna fates portrait.png
"Just a minute! The following section contains spoilers, viewing it will cost a lot. Are you prepared to pay for it?"

However, hostile encounters with the Flame Emperor and Those Who Slither in the Dark slowly drive Dimitri to become more ruthless. After the Ball, he confides to Byleth that Edelgard is his stepsister and that he gave her a dagger as a gift during their childhood. Dimitri suddenly hears voices and sees the Flame Emperor conversing with Thales. Believing that the Flame Emperor was responsible for the Tragedy of Duscur, he confronts them. However, the Flame Emperor denies involvement and vanishes, leaving behind a dagger which Dimitri recognizes.

After Byleth merges with Sothis, Rhea instructs them to descend into the Holy Tomb and claim their power from the throne. The Flame Emperor interferes, seeking to raid the tomb of its Crest Stones, which leads to a skirmish. With most of the Emperor's forces dispatched, Dimitri unmasks their leader. To his shock and dismay, his suspicion that the Flame Emperor is Edelgard is confirmed. Outraged over her perceived involvement in his family's death, Dimitri snaps and slaughters her remaining forces. She is forced to retreat, but not before Dimitri vows to make Edelgard suffer for her crimes and kill her.

Edelgard ascends the Adrestian Empire's throne, deposing Ionius IX and declaring war on the Church of Seiros. Dimitri fights beside Claude in the front lines to protect the Monastery from invasion. Although Edelgard and her vanguard are repelled, the invaders are reinforced by a larger army, forcing Rhea to enter the fray as The Immaculate One. Byleth attempts to aid her, but Thales sends them plummeting into a ravine. Garreg Mach Monastery eventually falls into Imperial control, scattering the Knights of Seiros and personnel of the Officers Academy not affiliated with the Empire.

"End of spoilers. It's a pleasure doing business with you!"

Cindered Shadows

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Dimitri is the other Blue Lion besides Ashe in the party that explores Abyss. Moved by the pleas of the Ashen Wolves to aid them in protecting the residents, he is impressed as to how outcasts are able to find sanctuary beneath Garreg Mach.

"End of spoilers. It's a pleasure doing business with you!"

War Phase

Azure Moon

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After the fall of Garreg Mach Monastery and Byleth's disappearance, Dimitri is falsely accused of murdering Grand Duke Rufus, branded a traitor by Cornelia who declares Faerghus a vassal state of the Empire, and imprisoned for alleged regicide. He is able to escape imprisonment due to Dedue's apparent sacrifice but is presumed dead. At some point, he damages his right eye and is forced to wear an eyepatch. He lives a solitary life as a vagabond. Rumors of a sadistic warrior capable of slaying scores of soldiers begin to propagate throughout the Empire.

In 1185, Byleth returns after a five year absence and finds Dimitri, now a shell of his former self, alone in the ruins of the Monastery surrounded by fresh corpses of Imperial soldiers. He mistakes them for a ghost but realizes that they are alive. A bandit gang raiding a nearby village spurs the two into combat. During the skirmish, they reunite with other members of the Blue Lions, fulfilling the promise they made as students. Determined to overthrow Cornelia and kill Edelgard, the Blue Lions reclaim the Monastery as their stronghold.

With the Blue Lions reunited, Dimitri immediately plans on killing Edelgard by mobilizing his allies. The Monastery is suddenly attacked by Imperial forces in response to the Knights of Seiros returning to it. The Imperials are defeated and its leader Randolph is captured. Dimitri taunts Randolph, mocking his motivations as a general as well as concluding that they are both murderers. While Dimitri intends on slowly torturing the captive general, Byleth interferes and mercy kills Randolph.

Acting on Byleth and Gilbert's counsel, Dimitri gathers more allies and support from the rebelling Kingdom nobles still loyal to him as the rightful King of Faerghus. In response to Rodrigue's pledge of support, they go to Ailell to link up with soldiers of House Fraldarius. However, they are intercepted by the forces of House Rowe led by Gwendal. After vanquishing the enemy, Rodrigue bestows Areadbhar to Dimitri and joins his crusade. Seeking to secure the Great Bridge of Myrddin, Dimitri faces off against the Empire. If Dedue's Paralogue was completed in the Academy phase, he survives after helping Dimitri escape imprisonment. With the bridge under his control, Dimitri confronts Dedue and is relieved that he survived thanks to the aid of the same Duscur men he saved years prior. Dedue renews his pledge of loyalty to his liege, but Dimitri makes him promise not to throw his life away again.

Dimitri commands his forces to march into Adrestian territory, leading them to Gronder Field where the Blue Lions previously emerged victorious in their mock battle five years ago. For the first time since the war began, the three nations meet on the battlefield. The three-way battle is fierce and though Faerghus forces Edelgard to retreat, it is uitimately a Pyrrhic victory. Dimitri is outraged that she has escaped his grasp once more, but he is fatigued from the battle and urged by his allies to not pursue Edelgard due to Imperial reinforcements.

Rodrigue absolves Dimitri of guilt.

Suddenly, Fleche, a young maiden they encountered on the Great Bridge of Myrddin, appears on the battlefield and manages to wound Dimitri with her sword. Before she can land the final blow, Rodrigue shields Dimitri, which allows Byleth to kill her. Rodrigue's sacrifice finally reawakens Dimitri's conscience, and he realizes that his lust for vengeance has not only consumed himself, but affected others as well. Rodrigue absolves him of any responsibility for his death and tells Dimitri that he should live for his ideals rather than stay shackled by ghosts of the past. With his dying breath, Rodrigue remarks that Dimitri resembles his late father Lambert. As a heavy downpour begins to fall, Byleth offers their hand to Dimitri and promises that they will continue to guide him. The other Blue Lions also vow to continue fighting alongside him.

Dimitri greets his subjects after liberating Fhirdiad.

Afterwards, Dimitri apologizes to his allies for his foolishness. While not giving up on his quest to kill Edelgard, he declares his intent to liberate and reunite the Kingdom. Marching to Fhirdiad for the first time since his exile, Dimitri marshals his forces into the capital. Dimitri and his allies are able to overrun Cornelia's fortifications and retake the city. When Dimitri confronts Cornelia, she reveals that his stepmother Patricia instigated the Tragedy of Duscur in order to be reunited with Edelgard. Dimitri is shocked by this claim but returns to the task at hand after she dies. With Cornelia ousted, Dimitri reluctantly walks out onto the castle balcony to find the people of Faerghus cheering his return. Dimitri takes his rightful place as King of Faerghus and continues his campaign against Edelgard.

A messenger from the Leicester Alliance arrives in Faerghus with dire news that Volkhard is spearheading an Imperial invasion of Alliance territory. Dimitri and Byleth heed Claude's plea for assistance. They arrive in Derdriu with the assault already underway, but the Alliance has fortified the city and stalled the Empire's advance with skirmishes. The Kingdom's pincer attack turns the tide of battle and Volkhard's forces are defeated. Volkhard is mortally wounded, he evades Dimitri's questions concerning The Tragedy of Duscur and instead goads him to kill Edelgard before dying. Claude confesses that he gambled the Alliance's survival on Dimitri before he even retook Fhirdiad. He then hands Dimitri Failnaught and announces that he is abdicating as leader of the Alliance since the lords of the roundtable conference unanimously voted to accede into the Kingdom. After informing them of Rhea's imprisonment in Enbarr, Claude departs Fódlan on a personal mission.

With the combined might of Faerghus and the former Alliance now at his disposal, Dimitri launches a proper invasion into the Empire. His army routs the garrison of Fort Merceus, slaying the Death Knight and securing a foothold in Imperial territory. A messenger from Margrave Gautier informs them that Faerghus has been pacified and will join forces with the Alliance army marching south. Dimitri briefly returns to Garreg Mach Monastery to interrogate a prisoner, who confesses that House Kleiman was a conspirator in the Tragedy of Duscur. Although disturbed by the revelation, he promptly returns to the front lines. As his forces approach Enbarr, Dimitri attempts to parley with Edelgard to learn her motivations for starting the war. She accepts on a whim and remembers her childhood in Faerghus after Dimitri returns her dagger, but the two are unable to compromise their world views.

Dimitri tries to reconcile with Edelgard.

Dimitri besieges Enbarr and defeats a transformed Edelgard in battle. He attempts to reconcile with her, but she throws her dagger into his shoulder and he instinctively pierces her heart with Areadbhar, killing her. Forlorn, Dimitri is led away from the throne room by Byleth. In the aftermath, he is crowned the ruler of a united Fódlan. He spends the rest of his life reforming the continent; particularly alleviating poverty, improving foreign relations, and introducing a participatory form of government. With the assistance of Byleth, the new Archbishop of the Church of Seiros, Dimitri ushers Fódlan into a new golden age.

"End of spoilers. It's a pleasure doing business with you!"

Silver Snow

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Dimitri is hiding in the Dukedom of Fraldarius after Dedue helped him escape execution in Fhirdiad. When the Resistance Army takes the Great Bridge of Myrddin, Gilbert is sent as an envoy to propose cooperation with Faerghus. Seteth allows them safe passage across the bridge, but declines to join them as he believes their advance towards Enbarr is reckless. Subsequently, news reaches Garreg Mach Monastery that Dimitri has died after his forces were decimated routing the Imperial Army at the Battle of Gronder Field. During that night, Byleth sees Dimitri. He laments the deaths of Rodrigue, Gilbert, and Dedue as well as his inability to restore the Kingdom or defeat the Empire. Before Dimitri is able to finish, Byleth is woken up by Seteth and the prince is nowhere to be seen, implying that the whole scene was just a dream. His ultimate fate is ambiguous; while several of his former classmates mourn Dimitri's death, Ferdinand believes that Byleth's encounter with him shows that he is still alive.

"End of spoilers. It's a pleasure doing business with you!"

Verdant Wind

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Dimitri is able to escape execution in Fhirdiad thanks to Dedue's help and raises an army in secret. After the Alliance army secures the Great Bridge of Myrddin, Judith declares that an army flying the banners of House Blaiddyd has marched through Alliance territory unopposed and is rushing towards Gronder Field. Rather than sending envoys to negotiate safe passage through the Great Bridge of Myrddin, the unknown army instead heads further east into Ordelia territory and frees the bridges from Imperial control.

Dimitri arrives on Gronder Field with his Kingdom Army, resulting in a three way battle between against Edelgard's army and the Leicester Alliance's army. The fierce battle that unfolds consumes the three armies, but the Alliance's army ultimately emerges victorious. Consumed by his quest for vengance, Dimitri ignores his fatigue and chases after Edelgard, only to collapse from exhaustion. Left vulnerable, the Empire's army surrounds Dimitri and brutally executes him. Dedue, however, survives the fight and then vows to avenge him.

"End of spoilers. It's a pleasure doing business with you!"

Crimson Flower

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Dimitri ascends the throne of Faerghus and consolidates his power throughout the Kingdom by swearing fealty to the Church of Seiros. He gives asylum to Rhea and the Knights of Seiros in Fhirdiad, exiles Cornelia to prevent intrigue in the capital, and has Rodrigue escort her to Arianrhod and garrison the city with Fraldarius soldiers to ensure the loyalty of House Rowe. After the fall of the Leicester Alliance, the remnants of the Eastern Church flee to Fhirdiad. When Arianrhod is destroyed by javelins of light, Dimitri swears to avenge the fallen.

As the Black Eagle Strike Force marches towards the Kingdom capital, Dimitri tells Rhea that his heir will continue the Blaiddyd bloodline and directs her to position the Knights of Seiros to flank Edelgard's forces before he intercepts them at the Tailtean Plains. The rain delays Rhea's advance, forcing the Kingdom to make first contact with the Empire. Hubert notes that Dimitri has grown shrewd, as his younger self would have simply charged the front lines rather than adopt a defensive formation in anticipation of Rhea's maneuver. Dimitri is distraught when some of his soldiers willingly turn themselves into Demonic Beasts, and chides Dedue for giving them Crest Stones without his knowledge and consent. Should Byleth face him, Dimitri will express horror that the professor sided with Edelgard and shows regret that he has to kill Byleth. Dimitri is eventually defeated and slain by Edelgard. If Dedue is defeated before transforming into a Giant Demonic Beast, Dimitri will instead die peacefully in his vassal's arms.

"End of spoilers. It's a pleasure doing business with you!"

Personality

A sincere young man who seems like the embodiment of chivalry, Dimitri has a shade of darkness lying beneath his cheerful demeanor. Despite being a royal, he dislikes formality and pretentiousness, preferring his allies to be frank.

Dimitri has a strange sense of humor, which is evident by his fondness for Alois's corny jokes. By his own admission, he finds them humorous precisely because they are terrible. According to Hapi, there is an uncanny resemblance to his stepmother Patricia in terms of personality, such as the way they interact with people and show anger. He enjoys combat training, weapon repair, and long rides, but dislikes fragile objects and delicate work, as he is unable to control his prodigious strength. Despite this, he is agile and became a capable dancer under Edelgard's tutelage. Like Edelgard, he is uncomfortable with scorching heat.

Dimitri suffers from ageusia and survivor's guilt as a result of the slaughter in the Tragedy of Duscur. The former leaves him as the only person able to stomach Flayn's food and the latter causes him to see and hear apparitions of the dead. He is close to Dedue and admits that being able to save someone gave him a reason to live. In regards to the Crest System, Dimitri holds somewhat of a mixed stance towards it. While he believes that the system can be cruel for those like Miklan where it overlooks his own merits in favor of those with Crests, he maintains the stance that discarding such beliefs would cause greater problems. He overall believes that the two sides must reach an understanding with one another.


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Near the end of his academic year in the Blue Lions route, Dimitri develops an obsessive hatred of Edelgard after discovering she is the Flame Emperor and is determined to kill her personally. The series of tragedies that follow Edelgard's revelation and declaration of war takes a heavy toll on his psyche. By the time he reunites with Byleth, Dimitri has already lost any semblance of happiness and composure he had as a student, becoming brooding, cynical, and ruthless. When reunited with his former classmates, he is brusque and coldly dismisses them as mere tools to exact his revenge. Dimitri's five years of isolation have also exacerbated his survivor's guilt. He openly converses with apparitions of his deceased parents and Glenn, promising to appease them with Edelgard's death. His indignation blinds him to the needs of others and he demonstrates a reckless disregard for his own well-being. Despite this, he still shows empathy to those orphaned by war.

Dimitri is unable to justify killing for one's ideals, and so he rejects the notion of taking up arms for a higher cause as sophistry. Thus, he dehumanizes all killers as monsters and is not above maiming and torturing his captive foes. This disdain extends to himself, as shown by his willingness to be wounded and disfigured by his enemies. However, he is oddly sympathetic to those who are also motivated by revenge, and was willing to die by Fleche's hands as atonement for her brother's death.

Byleth's influence determines Dimitri's fate. In the routes where Byleth does not instruct him, Dimitri will die consumed by vengeance or peacefully in the Crimson Flower route if Dedue is defeated before he transforms into a demonic beast. If he is Byleth's chosen house leader, his obsession with appeasing the dead finally fades after Rodrigue sacrifices himself to thwart Fleche's assassination attempt. This event restores Dimitri's sanity and he resolves to fight for his beliefs together with his allies, unburdened by the ghosts of his past. Reflecting on his exile, Dimitri would later confess to Byleth that experiencing poverty during his life in the slums deeply affected him; the plight of the poor inspired him to change Fódlan from the ground up. Though unsure of his fitness to be king, the people's support upon liberating Fhirdiad bolsters his desire to serve them. After the war, Dimitri becomes a benevolent king beloved by the masses for his societal reforms and participatory form of government.

"End of spoilers. It's a pleasure doing business with you!"

In-Game

Fire Emblem: Three Houses

Base Stats

As an Enemy

Rivalry of the Houses
Skill FE16 sword icon.png FE16 lance icon.png FE16 axe icon.png FE16 bow icon.png FE16 brawl icon.png FE16 reason icon.png FE16 faith icon.png FE16 authority icon.png FE16 heavy armor icon.png FE16 riding icon.png FE16 flying icon.png
Level E E E E E E E E - - -
Start
Battle of the Eagle and Lion
Skill FE16 sword icon.png FE16 lance icon.png FE16 axe icon.png FE16 bow icon.png FE16 brawl icon.png FE16 reason icon.png FE16 faith icon.png FE16 authority icon.png FE16 heavy armor icon.png FE16 riding icon.png FE16 flying icon.png
Level D+ B E E E E E C - - -
Start
To War at Gronder (Verdant Wind)
Skill FE16 sword icon.png FE16 lance icon.png FE16 axe icon.png FE16 bow icon.png FE16 brawl icon.png FE16 reason icon.png FE16 faith icon.png FE16 authority icon.png FE16 heavy armor icon.png FE16 riding icon.png FE16 flying icon.png
Level B B D+ C C+ E+ E+ B - - -
Start
Combat at Tailtean Plains
Skill FE16 sword icon.png FE16 lance icon.png FE16 axe icon.png FE16 bow icon.png FE16 brawl icon.png FE16 reason icon.png FE16 faith icon.png FE16 authority icon.png FE16 heavy armor icon.png FE16 riding icon.png FE16 flying icon.png
Level B A C C+ B D D A - - -
Start

Growth Rates

Class:

Default
HP Str Mag Dex Spd Lck Def Res Charm
55% 60% 20% 50% 50% 25% 40% 20% 55%
Noble
HP Str Mag Dex Spd Lck Def Res Charm
55% 60% 20% 50% 50% 25% 40% 20% 60%
Dancer
HP Str Mag Dex Spd Lck Def Res Charm
75% 55% 20% 50% 50% 25% 35% 15% 65%
High Lord
HP Str Mag Dex Spd Lck Def Res Charm
75% 65% 20% 55% 50% 25% 45% 20% 65%
Great Lord
HP Str Mag Dex Spd Lck Def Res Charm
85% 70% 20% 60% 50% 25% 45% 20% 65%
Myrmidon
HP Str Mag Dex Spd Lck Def Res Charm
65% 60% 20% 50% 55% 25% 40% 15% 60%
Soldier
HP Str Mag Dex Spd Lck Def Res Charm
65% 60% 20% 55% 50% 25% 40% 15% 60%
Fighter
HP Str Mag Dex Spd Lck Def Res Charm
65% 65% 20% 50% 50% 25% 40% 15% 60%
Monk
HP Str Mag Dex Spd Lck Def Res Charm
60% 60% 20% 50% 50% 25% 40% 25% 60%
Lord
HP Str Mag Dex Spd Lck Def Res Charm
75% 60% 20% 60% 50% 25% 40% 20% 65%
Mercenary
HP Str Mag Dex Spd Lck Def Res Charm
75% 65% 20% 55% 50% 25% 40% 15% 60%
Thief
HP Str Mag Dex Spd Lck Def Res Charm
75% 60% 20% 60% 60% 25% 40% 20% 60%
Armored Knight
HP Str Mag Dex Spd Lck Def Res Charm
75% 60% 20% 50% 40% 25% 50% 15% 60%
Cavalier
HP Str Mag Dex Spd Lck Def Res Charm
75% 65% 20% 55% 40% 25% 45% 20% 60%
Brigand
HP Str Mag Dex Spd Lck Def Res Charm
85% 70% 20% 50% 50% 25% 40% 15% 60%
Archer
HP Str Mag Dex Spd Lck Def Res Charm
60% 60% 20% 60% 50% 30% 40% 20% 60%
Brawler
HP Str Mag Dex Spd Lck Def Res Charm
85% 60% 10% 60% 60% 25% 40% 10% 60%
Mage
HP Str Mag Dex Spd Lck Def Res Charm
60% 55% 30% 55% 50% 25% 35% 25% 60%
Dark Mage
HP Str Mag Dex Spd Lck Def Res Charm
60% 55% 30% 55% 50% 25% 35% 25% 55%
Priest
HP Str Mag Dex Spd Lck Def Res Charm
60% 55% 25% 55% 50% 25% 35% 30% 65%
Hero
HP Str Mag Dex Spd Lck Def Res Charm
85% 70% 20% 50% 60% 25% 40% 15% 60%
Swordmaster
HP Str Mag Dex Spd Lck Def Res Charm
80% 70% 20% 50% 70% 25% 40% 15% 60%
Assassin
HP Str Mag Dex Spd Lck Def Res Charm
75% 60% 20% 70% 70% 25% 40% 20% 55%
Fortress Knight
HP Str Mag Dex Spd Lck Def Res Charm
85% 70% 20% 50% 40% 25% 55% 20% 60%
Paladin
HP Str Mag Dex Spd Lck Def Res Charm
85% 70% 20% 55% 40% 30% 45% 25% 60%
Wyvern Rider
HP Str Mag Dex Spd Lck Def Res Charm
85% 70% 15% 50% 50% 25% 45% 15% 60%
Warrior
HP Str Mag Dex Spd Lck Def Res Charm
95% 75% 15% 50% 50% 25% 40% 20% 60%
Sniper
HP Str Mag Dex Spd Lck Def Res Charm
65% 65% 20% 70% 50% 35% 40% 20% 60%
Grappler
HP Str Mag Dex Spd Lck Def Res Charm
95% 70% 20% 60% 60% 25% 40% 20% 60%
Warlock
HP Str Mag Dex Spd Lck Def Res Charm
65% 60% 30% 50% 50% 25% 35% 25% 60%
Dark Bishop
HP Str Mag Dex Spd Lck Def Res Charm
65% 60% 30% 50% 50% 25% 35% 25% 55%
Bishop
HP Str Mag Dex Spd Lck Def Res Charm
65% 60% 30% 50% 50% 35% 35% 25% 65%
Trickster
HP Str Mag Dex Spd Lck Def Res Charm
75% 60% 20% 65% 70% 35% 40% 25% 55%
War Monk
HP Str Mag Dex Spd Lck Def Res Charm
95% 70% 25% 60% 50% 25% 40% 25% 60%
Wyvern Lord
HP Str Mag Dex Spd Lck Def Res Charm
85% 75% 15% 50% 60% 25% 45% 20% 60%
Mortal Savant
HP Str Mag Dex Spd Lck Def Res Charm
75% 70% 30% 50% 40% 35% 40% 20% 60%
Great Knight
HP Str Mag Dex Spd Lck Def Res Charm
85% 70% 20% 50% 40% 25% 45% 15% 60%
Bow Knight
HP Str Mag Dex Spd Lck Def Res Charm
65% 60% 20% 50% 45% 25% 40% 20% 60%
Dark Knight
HP Str Mag Dex Spd Lck Def Res Charm
65% 65% 30% 50% 45% 25% 45% 30% 60%
Holy Knight
HP Str Mag Dex Spd Lck Def Res Charm
65% 60% 30% 50% 45% 35% 45% 30% 65%
War Master
HP Str Mag Dex Spd Lck Def Res Charm
95% 75% 20% 50% 60% 25% 40% 20% 60%

Maximum Stats

Default
HP Str Mag Dex Spd Lck Def Res Charm
99 87 38 69 69 42 57 36 77
With all saint statue bonuses activated
HP Str Mag Dex Spd Lck Def Res Charm
99 92 43 74 74 47 62 41 82

Learnt Magic

Skill Level Reason Faith
D Thunder Heal
D+ - Nosferatu
C Thoron Recover
C+ - -
B - -
B+ - -
A - Aura
A+ - -

Learnt Abilities

Ability Learned at Notes
Sword Prowess Lv 1.png Sword Prowess Lv 1 Innate -
Sword Prowess Lv 2.png Sword Prowess Lv 2 FE16 sword icon.png D+ Replaces Sword Prowess Lv 2
Sword Prowess Lv 3.png Sword Prowess Lv 3 FE16 sword icon.png C+ Replaces Sword Prowess Lv 2
Sword Prowess Lv 4.png Sword Prowess Lv 4 FE16 sword icon.png B+ Replaces Sword Prowess Lv 3
Sword Prowess Lv 5.png Sword Prowess Lv 5 FE16 sword icon.png A+ Replaces Sword Prowess Lv 4
Icon Combat Art FE16 Sword.png Wrath Strike FE16 sword icon.png D -
Icon Combat Art FE16 Sword.png Grounder FE16 sword icon.png C -
Icon Combat Art FE16 Sword.png Sunder FE16 sword icon.png C+ -
Axebreaker FE16.png Axebreaker FE16 sword icon.png B -
Icon Combat Art FE16 Sword.png Windsweep FE16 sword icon.png A -
Sword Crit +10 FE16.png Sword Crit +10 FE16 sword icon.png S -
Swordfaire FE16.png Swordfaire FE16 sword icon.png S+ -
Lance Prowess Lv 2.png Lance Prowess Lv 2 Innate -
Lance Prowess Lv 3.png Lance Prowess Lv 3 FE16 lance icon.png C+ Replaces Lance Prowess Lv 2
Lance Prowess Lv 4.png Lance Prowess Lv 4 FE16 lance icon.png B+ Replaces Lance Prowess Lv 3
Lance Prowess Lv 5.png Lance Prowess Lv 5 FE16 lance icon.png A+ Replaces Lance Prowess Lv 4
Icon Combat Art FE16 Lance.png Tempest Lance Innate -
Icon Combat Art FE16 Lance.png Knightkneeler FE16 lance icon.png C -
Icon Combat Art FE16 Lance.png Monster Piercer FE16 lance icon.png C+ -
Swordbreaker FE16.png Swordbreaker FE16 lance icon.png B -
Icon Combat Art FE16 Lance.png Glowing Ember FE16 lance icon.png A -
Lance Crit +10 FE16.png Lance Crit +10 FE16 lance icon.png S -
Lancefaire FE16.png Lancefaire FE16 lance icon.png S+ -
Axe Prowess Lv 1.png Axe Prowess Lv 1 FE16 axe icon.png E+ -
Axe Prowess Lv 2.png Axe Prowess Lv 2 FE16 axe icon.png D+ Replaces Axe Prowess Lv 1
Axe Prowess Lv 3.png Axe Prowess Lv 3 FE16 axe icon.png C+ Replaces Axe Prowess Lv 2
Axe Prowess Lv 4.png Axe Prowess Lv 4 FE16 axe icon.png B+ Replaces Axe Prowess Lv 3
Axe Prowess Lv 5.png Axe Prowess Lv 5 FE16 axe icon.png A+ Replaces Axe Prowess Lv 4
Icon Combat Art FE16 Axe.png Smash FE16 axe icon.png D -
Icon Combat Art FE16 Axe.png Helm Splitter FE16 axe icon.png C -
Lancebreaker FE16.png Lancebreaker FE16 axe icon.png B -
Axe Crit +10 FE16.png Axe Crit +10 FE16 axe icon.png S -
Axefaire FE16.png Axefaire FE16 axe icon.png S+ -
Bow Prowess Lv 1 FE16.png Bow Prowess Lv 1 FE16 bow icon.png E+ -
Bow Prowess Lv 2 FE16.png Bow Prowess Lv 2 FE16 bow icon.png D+ Replaces Bow Prowess Lv 1
Bow Prowess Lv 3 FE16.png Bow Prowess Lv 3 FE16 bow icon.png C+ Replaces Bow Prowess Lv 2
Bow Prowess Lv 4 FE16.png Bow Prowess Lv 4 FE16 bow icon.png B+ Replaces Bow Prowess Lv 3
Bow Prowess Lv 5.png Bow Prowess Lv 5 FE16 bow icon.png A+ Replaces Bow Prowess Lv 4
Icon Combat Art FE16 Bow.png Curved Shot FE16 bow icon.png D -
Close Counter FE16.png Close Counter FE16 bow icon.png C -
Bow Crit +10 FE16.png Bow Crit +10 FE16 bow icon.png S -
Bowfaire FE16.png Bowfaire FE16 bow icon.png S+ -
Brawling Prowess Lv 1 FE16.png Brawling Prowess Lv 1 FE16 brawl icon.png E+ -
Brawling Prowess Lv 2 FE16.png Brawling Prowess Lv 2 FE16 brawl icon.png D+ Replaces Brawling Prowess Lv 1
Brawling Prowess Lv 3 FE16.png Brawling Prowess Lv 3 FE16 brawl icon.png C+ Replaces Brawling Prowess Lv 2
Brawling Prowess Lv 4 FE16.png Brawling Prowess Lv 4 FE16 brawl icon.png B+ Replaces Brawling Prowess Lv 3
Brawling Prowess Lv 5 FE16.png Brawling Prowess Lv 5 FE16 brawl icon.png A+ Replaces Brawling Prowess Lv 4
Icon Combat Art FE16 Brawl.png Fading Blow FE16 brawl icon.png D -
Icon Combat Art FE16 Brawl.png Rushing Blow FE16 brawl icon.png C -
Combat Art Icon FE16 Special.png Healing Focus FE16 brawl icon.png B -
Brawl Crit +10 FE16.png Brawl Crit +10 FE16 brawl icon.png S -
Fistfaire FE16.png Fistfaire FE16 brawl icon.png S+ -
Reason Lv 1 FE16.png Reason Lv 1 FE16 reason icon.png E+ -
Reason Lv 2 FE16.png Reason Lv 2 FE16 reason icon.png D+ Replaces Reason Lv 1
Reason Lv 3 FE16.png Reason Lv 3 FE16 reason icon.png C+ Replaces Reason Lv 2
Reason Lv 4 FE16.png Reason Lv 4 FE16 reason icon.png B+ Replaces Reason Lv 3
Reason Lv 5 FE16.png Reason Lv 5 FE16 reason icon.png A+ Replaces Reason Lv 4
Black Magic Range +1 FE16.png Black Magic Range +1 FE16 reason icon.png S -
Black Tomefaire FE16.png Black Tomefaire FE16 reason icon.png S+ -
Faith Lv 1.png Faith Lv 1 FE16 faith icon.png E+ -
Faith Lv 2.png Faith Lv 2 FE16 faith icon.png D+ Replaces Faith Lv 1
Faith Lv 3.png Faith Lv 3 FE16 faith icon.png C+ Replaces Faith Lv 2
Faith Lv 4.png Faith Lv 4 FE16 faith icon.png B+ Replaces Faith Lv 3
Faith Lv 5.png Faith Lv 5 FE16 faith icon.png A+ Replaces Faith Lv 4
White Magic Range +1 FE16.png White Magic Range +1 FE16 faith icon.png S -
White Tomefaire FE16.png White Tomefaire FE16 faith icon.png S+ -
Authority Lv 1.png Authority Lv 1 Innate -
Authority Lv 2.png Authority Lv 2 FE16 authority icon.png D+ Replaces Authority Lv 1
Authority Lv 3.png Authority Lv 3 FE16 authority icon.png C+ Replaces Authority Lv 2
Authority Lv 4.png Authority Lv 4 FE16 authority icon.png B+ Replaces Authority Lv 3
Authority Lv 5.png Authority Lv 5 FE16 authority icon.png A+ Replaces Authority Lv 4
Battalion Wrath FE16.png Battalion Wrath FE16 authority icon.png C -
Sacred Power FE16.png Model Leader FE16 authority icon.png C+ -
Defensive Tactics FE16.png Defensive Tactics FE16 authority icon.png B -
Battalion Vantage FE16.pngBattalion Vantage FE16 authority icon.png A -
Rally Charm FE16.png Rally Charm FE16 authority icon.png S -
Offensive Tactics FE16.png Offensive Tactics FE16 authority icon.png S+ -
Weight -3 FE16.png Weight -3 FE16 heavy armor icon.png C -
Combat Art Icon FE16 Special.png Smite FE16 heavy armor icon.png B -
Weight -5 FE16.png Weight -5 FE16 heavy armor icon.png A+ Replaces Weight -3
Armored Effect Null FE16.png Armored Effect Null FE16 heavy armor icon.png S+ -
Seal Movement FE16.png Seal Movement FE16 riding icon.png FE16 hidden talent icon.png Unlocked after twelve tutoring sessions in Riding
Dexterity +4 FE16.png Dexterity +4 FE16 riding icon.png C -
Movement +1 FE16.png Movement +1 FE16 riding icon.png A+ -
Cavalry Effect Null FE16.png Cavalry Effect Null FE16 riding icon.png S+ -
Alert Stance FE16.png Alert Stance FE16 flying icon.png B -
Alert Stance+ FE16.png Alert Stance+ FE16 flying icon.png A+ Replaces Alert Stance
Flying Effect Null FE16.png Flying Effect Null FE16 flying icon.png S+ -

Recruitment

Dimitri is first playable in the prologue and will stay with Byleth if they choose to teach the Blue Lions house in the next chapter. Otherwise, he is unrecruitable in the other two houses. Note that any items that Dimitri has in the prologue will be lost if another house is chosen, so it is best to trade with Byleth before the prologue ends.

Overall

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

As the main Lord of the Azure Moon route, Dimitri can be deployed on almost every map. Of the Lord trio, he is the most durable with a high HP growth and good Defense growth and boasts the highest Strength growth in the game, making him an excellent front line unit capable of taking punishment from enemies. His only downsides are his mediocre Resistance and Luck growths, leaving him vulnerable to Mages and susceptible to critical hits as well as slightly lowering his critical hit and magical avoid.

As a bearer of the minor Crest of Blaiddyd, he can double his damage output when using Combat Arts at the cost of more weapon durability; while it is useful in dire situations, it has a very low activation rate and will require some equipment management.

Given his skill levels, Dimitri will have easy access to the Myrmidon class family (Myrmidon, Mercenary, Thief, Swordmaster), Soldier class family (Soldier, Cavalier, Paladin), and his exclusive Lord class family (Lord, High Lord, Great Lord). However, his class repertoire lacks versatility compared to the other main characters. Dimitri should also be prioritized for Tutoring during the Academy Phase, as he cannot be Tutored nor affected by Goals and Group Tasks from Chapter 13 to Chapter 17. Compared to the other lords, he only has four in-game months of Tutoring and Goal experience during the War Phase.

Specifically, his affinity for Lances and budding talent in Riding encourage Dimitri to progress through the cavalry class line. Although mastery of this class progression is not necessary, they do offer useful abilities such as Desperation from Cavalier, but care should be taken in regards to the Speed growth penalty applied by Cavalier and Paladin. In terms of master class, while Wyvern Lord is tempting due to its high statline, Dimitri has low starting levels for Flying and Axes as well as a bane in the latter. A suitable alternative would be Bow Knight, as this class avoid his banes and +2 Bow Range synergizes well with his Seal Movement budding talent and Canto. Despite his bane in Axes, it is worthwhile to class him into Brigand to acquire Death Blow, which will provide a damage boost to player phase attacks. Advancing Dimitri to War Master will require diligence, but learning Quick Riposte will allow him to double while preventing follow-up attacks on enemy phase if his HP ≥ 50%. Flying is also worth investing in for Alert Stance+, which combines well with Dimitri's post-timeskip personal skill, giving him excellent Avoid chance on enemy phase if he has full HP. However, these skills may require New Game+ or grinding unlimited auxiliary battles on Normal difficulty.

Dimitri excels in utilizing battalion skills as he is the only unit in the game that can access both Battalion Vantage and Battalion Wrath. When using these skills with a weapon like Wo Dao or Killer Lance equipped, a high Dexterity Dimitri can easily achieve 100% critical chance during the enemy phase and kill enemy units before they can retaliate. If Quick Riposte is acquired, this combination will let Dimitri inflict two critical hits before the enemy can counter. After the timeskip, Dimitri receives the King of Lions Corps battalion, whose Wave Attack gambit is effective against Armored foes. He receives the Hero's Relic Areadbhar after Chapter 15, which grants him the combat art Atrocity, allowing Dimitri to deal effective damage to every enemy type as well as +15 Might and +20 Hit at the cost of -3 weapon durability.

Overall, Dimitri is perhaps the most powerful physical offensive unit available to the player. While Claude is faster and more accurate, and while Edelgard is more adept with magic, Dimitri can dish out more punishment than either of them while being able to take a significant beating. The only things that will hold him back are magic (which can deal serious damage to him) and his below-par Luck.

Gift List

Gift Name Type of Gift Description Rank
Whetstone Favorite A stone used to sharpen the blades of swords or lances. Appreciated by those who enjoy weapon maintenance. ★★
Owl Feather Favorite A feather from a messenger owl that can be used in a variety of ways. Appreciated by everyone. ★★★
Riding Boots Favorite Boots specially made for mastering the equestrian arts. Appreciated by those who enjoy horseback riding. ★★★
Training Weight Favorite A weight that you can strap to your back to build muscle. Appreciated by those who enjoy weight training. ★★★
Ceremonial Sword Favorite A beautiful ceremonial sword with a mangled blade. Appreciated by weapon collectors. ★★★★
Book of Sheet Music Dislike An old collection of sheet music filled with hymns and pastoral songs. Appreciated by those who enjoy music. ★★★
Armored Bear Stuffy Dislike A fluffy stuffed bear wearing distinguished armor. Appreciated by those who love animals or cute things. ★★★
Gemstone Beads Dislike Small, sparkling beads for sewing into fabric. Appreciated by fans of embroidery and handicraft.

Share a Meal List

Meal Name Type of Meal Description
Saghert and Cream Favorite A baked confection coated with Noa fruit cream and a currant reduction, often enjoyed as a dessert at family gatherings.
Sautéed Jerky Favorite Jerky aged in the monastery and sautéed for a delightfully salty flavor. A perfect snack to go with your favorite drink.
Onion Gratin Soup Favorite Onions stewed with white trout and baked with a layer of cheese on top. Will warm you up from the inside out.
Sweet Bun Trio Favorite Traditional pastries from Faerghus, known for their subtle sweetness. The dough is made with eggs and sugar.
Cheesy Verona Stew Favorite A rich dish consisting of verona and sautéed Teutates loach. These ingredients are boiled and served with two kinds of melted cheese.
Gautier Cheese Gratin Favorite A gratin of bird meat topped with heaps of Gautier cheese, which is famous for its low fat content. It has a unique flavor.
Peach Sorbet Dislike A sorbet made with thin slices of magically frozen peach, dusted with bean flour.

Lost Items

Lost Item Description
Black Leather Gloves High-quality leather gloves for wearing under gauntlets. They probably belong to someone picky about armor.
Training Logbook A detailed record of someone’s combat training. It probably belongs to someone who trains relentlessly.
Dulled Longsword A worn iron longsword that feels quite heavy. It seems like something Dimitri would own.

Tea Party Conversations

See also: Dimitri/Tea Party

Supports

See also: Dimitri/Supports

Fire Emblem Heroes

The Protector
Crown prince of the Holy Kingdom of Faerghus. Known for his chivalry, it seems a darkness may lurk beneath the surface. Appears in Fire Emblem: Three Houses.

Base Stats

Rarity: ✯✯✯✯✯

Heroes Dimitri Sprite.pngTitle
The Protector
Group
Heroes Cavalry.png Cavalry
LevelHPAtkSpdDefRes
1
40
17/18/19
36/40/43
9/10/11
33/36/39
4/5/6
26/29/32
9/10/11
31/34/37
2/3/4
15/18/21
SkillsWeapon
FEH skill offense.png Noble Lance
FEH skill special.png Retribution
FEH Lance.png Lance

Skills

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Lance---
Steel Lance---
Silver Lance---
Noble LanceSilver LanceFEH Star Rarity 5.png-
FEH skill special.pngRetribution-FEH Star Rarity 5.png-
VengeanceRetribution-FEH Star Rarity 5.png
AFEH Death Blow 1.png Death Blow 1--
FEH Death Blow 2.png Death Blow 2FEH Death Blow 1.png Death Blow 1-
FEH Death Blow 3.png Death Blow 3FEH Death Blow 2.png Death Blow 2-
FEH Death Blow 4.png Death Blow 4FEH Death Blow 3.png Death Blow 3FEH Star Rarity 5.png
BFEH Lull Atk Def 1.png Lull Atk/Def 1--
FEH Lull Atk Def 2.png Lull Atk/Def 2FEH Lull Atk Def 1.png Lull Atk/Def 1-
FEH Lull Atk Def 3.png Lull Atk/Def 3FEH Lull Atk Def 2.png Lull Atk/Def 2FEH Star Rarity 5.png

Overall

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set

Dimitri is similar to many Lance Cavalier units, which tend to have physical bulk and high Attack. His middling Speed makes him susceptible to follow-up attacks and low Resistance leaves him vulnerable to Mages and Dragons. However, these glaring weakness are mitigated by his base kit.

Noble Lance grants +3 Attack augmenting Dimitri's base stat to an impressive 55 at neutral IV. His weapon's unique effect ameliorates his Speed issue. If both he and his opponent are at 100% HP or both have HP < 100%, he is guaranteed a follow-up attack. This synergizes well with his high Attack, allowing him to deal massive damage to his enemies so long as he maintains the threshold to utilize its effect. While it requires some coordination, the output is worth it.

Vengeance takes 50% of Dimitri's current damage and adds it to his attack. Since the special is dependent on HP, it can be devastating or inconsequential. Dimitri has Death Blow 4, giving him a solid +8 to his Attack when he initiates, bringing his Attack to 63 at neutral IV upon initiation. Lull Attack Defense neutralizes any visible Attack/Defense buff his opponent has and inflicts a -3 Attack/Defense debuff on them during combat, further enhancing his damage and bulk.

Counters

Dimitri is weak to mages as his neutral 18 Resistance is too low to resist magic attacks, even from those at weapon disadvantage. His cavalry status is a double-edged sword, while it gives him excellent movement, he is vulnerable to cavalry effective weapons like Zanbato or Ridersbane. All three forms of Micaiah can easily nuke him, even without their cavalry effective weapons, negating the use of Grani's Shield. Dragon units can deal heavy damage as well as Staff units with Dazzling Staff/Wrathful Staff who can engage him without fear of retaliation. Otherwise, standard bulky green units like Surtr and Hector can tank him and retaliate with weapon advantage.

Skill Inheritance

As with most cavalry units, Reposition is recommended as a standard positioning skill.

His remaining kit is flexible, Bonfire or Luna can deal greater and more consistent damage boosts when his special procs. He can also make great use of Galeforce as it will help him maneuver across the map, especially if used in tandem with a Heavy Blade seal. Movement skills such as Wings of Mercy, Hit and Run, and Drag Back are suggested as a B Skill. The C Skill is best suited for cavalry support skills as he can benefit from his allies' cavalry buffs while benefiting them in return. Savage Blow is an excellent alternative, as it is unlikely for him to escape all battles unscathed and will allow him to continue utilizing Noble Lance's effect with a Dancer on standby or Galeforce active.

King of Faerghus
King of the Holy Kingdom of Faerghus. Although he lost himself for a time, he now walks the path of a great ruler. Appears in Fire Emblem: Three Houses.

Base Stats

Rarity: ✯✯✯✯✯

Dimitri King of Faerghus Heroes sprite.pngTitle
King of Faerghus
Group
Heroes Infantry.png Infantry
LevelHPAtkSpdDefRes
1
40
18/19/20
37/41/44
9/10/11
37/40/44
7/8/9
33/36/39
9/10/11
37/40/44
5/6/7
15/19/22
SkillsWeapon
FEH skill offense.png Moon Gradivus
FEH skill special.png Daylight
FEH Lance.png Lance

Skills

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Lance---
Steel Lance-FEH Star Rarity 3.png-
Silver LanceSteel LanceFEH Star Rarity 4.pngFEH Star Rarity 3.png
Moon GradivusSilver Lance-FEH Star Rarity 5.png
FEH skill special.pngDaylight---
NoontimeDaylight-FEH Star Rarity 5.png
AFEH Atk Def Bond 1.png Atk/Def Bond 1--
FEH Atk Def Bond 2.png Atk/Def Bond 2FEH Atk Def Bond 1.png Atk/Def Bond 1FEH Star Rarity 3.png
FEH Atk Def Bond 3.png Atk/Def Bond 3FEH Atk Def Bond 2.png Atk/Def Bond 2FEH Star Rarity 4.png
FEH Atk Def Unity.png Atk/Def UnityFEH Atk Def Bond 3.png Atk/Def Bond 3FEH Star Rarity 5.png
BFEH Blue Lion Rule.png Blue Lion Rule-FEH Star Rarity 5.png
CFEH Hone Atk 1.png Hone Atk 1--
FEH Hone Atk 2.png Hone Atk 2FEH Hone Atk 1.png Hone Atk 1-
FEH Hone Atk 3.png Hone Atk 3FEH Hone Atk 2.png Hone Atk 2FEH Star Rarity 5.png
FEH Joint Hone Atk.png Joint Hone AtkFEH Hone Atk 3.png Hone Atk 3FEH Star Rarity 5.png

Overall

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set

Winner of the Choose Your Legends Round 4 for the men's division, Brave Dimitri does not disappoint. He has an excelled offensive spread at 40 Atk and 36 Spd with a strong 81 score in Physical bulk. Brave Dimitri can hit incredibly hard and can easily double attack a huge portion of the cast, especially with a Spd asset. His only downside is his low Res, which can leave him vulnerable to Mages. Still, he has plenty in his base kit that makes him a punishing unit to face and can easily clear a field of enemies with ease. Choosing Brave Dimitri as a free Brave Hero leads to excellent results that even with a neutral spread version.
Moon Gradivus allows Brave Dimitri to counterattack from range and hastens his special cooldown when his opponent hits him with an attack. While mainly built with defense in mind, the acceleration still works offensively and thus, he can unleash his Special virtually during every single round of combat.
His unique Brave Skill is Blue Lion Rule. If his Def is greater than his foe's, he reduces damage from incoming AoE damage specials and in-combat damage from his foe based on the difference of the stats x4 (maximizing at 40%). Dimitri becomes incredibly bulk and can even take some hard hitting mage attacks with relative ease due to the common low bulk of them. Additionally he makes a guaranteed follow-up under the same activation requirement if his opponent initiates combat. While he has solid enough Spd to not need this for most matchups, it does give him a leg against many of the top tier offensive Spd units.
Noontime grants him a sustain special that heals him for 30% of the damage he deals when it activates. He hits hard enough that he will get a sizeable return on his regeneration. Attack Defense Unity is a new Skill A that he introduced and if he is within two spaces of an ally, he gains Atk/Def +5 and also gains an additional bonus to his Atk/Def if he has a penalty inflicted on him such as through Threaten Attack or Chill Defense. Both stats independently gain stats during combat based on the penalized amount x2. This makes trying to deal with him with such skills futile as he will merely turn them in to bonuses so long as he stays relatively near his allies. Finally Joint Hone Attack grants himself and his adjacent allies +5 Atk at the start of his turn if he is adjacent to at least one foe.

Counters

As mentioned above, trying to depower Brave Dimitri through debuffs to his Atk and Def are ill advised as he will merely turn them into strengths. However, his Spd can still be affected without penalty as well as his Res. While he has enough Spd, he does not nearly have enough to avoid punishment from perhaps two of his strongest counters Legendary Celica and Thrasir who outspeed and can even outright destroy him in a single round of combat due to color advantage, superior Spd, and targeting his magical bulk. Even Nino under the right circumstances can achieve this. Dazzling Staff/Wrathful Staff also works well as Brave Dimitri is unable to run Null C-Disrupt without forfeiting his strong Blue Lion Rule skill, thus leaving him unable to counterattack the uncontested chip damage.

Skill Inheritance

Brave Dimitri's base kit is perfectly tailored for success and really he only requires a Positional Assist skill, namely Reposition as a superior movement option for pulling allies out of danger. Pulse Smoke can be considered for an alternative Skill C just to slow down his enemy's special cooldown charge.

If an alternate special is desired, Dragon Fang is an option considering how his high Attack stat will allow for a great deal of extra damage to be added on every time. Bonfire is also an option, taking his high Defense into account, but it is overshadowed by specials that calculate extra damage using his Attack stat.

Savior King
King of the Holy Kingdom of Faerghus. Overthrew the empire and united all of Fódlan. Appears in Fire Emblem: Three Houses.

Base Stats

Rarity: ✯✯✯✯✯

Dimitri Savior King Heroes sprite.pngTitle
Savior King
Group
Heroes Infantry.png Infantry
LevelHPAtkSpdDefRes
1
40
17/18/19
36/40/43
10/11/12
38/41/45
7/8/9
37/41/44
10/11/12
34/37/40
4/5/6
14/18/21
SkillsWeapon
FEH skill offense.png Areadbhar
FEH skill special.png Rising Wind
FEH Lance.png Lance

Skills

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Lance---
Steel Lance-FEH Star Rarity 3.png-
Silver LanceSteel LanceFEH Star Rarity 4.pngFEH Star Rarity 3.png
AreadbharSilver Lance-FEH Star Rarity 5.png
FEH skill special.pngRising Wind---
Blazing WindRising Wind-FEH Star Rarity 5.png
AFEH Death Blow 1.png Death Blow 1--
FEH Sturdy Blow 1.png Sturdy Blow 1FEH Death Blow 1.png Death Blow 1FEH Star Rarity 3.png
FEH Sturdy Blow 2.png Sturdy Blow 2FEH Sturdy Blow 1.png Sturdy Blow 1FEH Star Rarity 4.png
FEH Sturdy Impact.png Sturdy ImpactFEH Sturdy Blow 2.png Sturdy Blow 2FEH Star Rarity 5.png
BFEH Atrocity.png Atrocity-FEH Star Rarity 5.png
CFEH Odd Tempest 1.png Odd Tempest 1--
FEH Odd Tempest 2.png Odd Tempest 2FEH Odd Tempest 1.png Odd Tempest 1-
FEH Odd Tempest 3.png Odd Tempest 3FEH Odd Tempest 2.png Odd Tempest 2FEH Star Rarity 5.png

Overall

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set

Legendary Dimitri carries a pack of strengths that immediately makes him incredibly powerful Lance Infantry Legendary Hero. Blessed with the Pair Up Water blessing, Legendary Dimitri can fix what few weaknesses he has by pairing himself with units who can cover them. On his own, he has a monstrous 41 Atk and Spd stats, allowing him to have powerful offenses and can avoid getting double attacked by a vast majority of units in the game. He also has a modest physical bulk score of 77, allowing him to duel most units by taking a hit or two. However, his low 18 Res leaves him extremely vulnerable to magic users and dragon units. Still, his kit does aleviate this weakness and leaves only a small group of units that can flat out dispatch him. All-in-all, Legendary Dimitri has massive strengths that can destroy waves of his foes if left with no direct counters to him.
Areadbhar has an opressive set of effects with the special cooldown acceleration being the mere tip of its strengths. If he is above 25% HP, he gains Atk/Spd/Def/Res+5 during combat, making him all the more threatening in terms of raw stat values and remaining above 25% is not difficult for Legendary Dimitri with the right set of skills and inheritances. In addition, if his Spd is higher than his foes, he reduces the damage received from foes (including AoE specials) based on the difference between the Spd stat of both units x4, maximizing at a 40% reduction should the Spd difference be more than 10 in Dimitri's favor. Needless to say that there are very few units who naturally avoid this last stat and for an unmerged neutral Spd Legendary Dimitri, unless the foe has 46 Spd or more during battle, that effect will have some effect on the outcome of the battle.
Atrocity further increases his overall damage by 25% if his opponent is at least 50% HP or more at the start of combat, already pushing his insane strength foward to demolishing levels. In addition, after combat in which the opponent does survive, he slows the enemy's special cooldown by one charge and inflicts a -5 penalty to his foe's four core stats as well as their allies within two spaces of Legendary Dimitri. For Legendary Dimitri alone, if he can get this effect off, refresh, and then immediately attack a foe in range, he can possibly have a 10 stat difference which will all but secure a kill onto even the most hardy of foes.
Blazing Wind inflicts damage to the targeted foe and foes within the AoE's effect range based on the difference between his Atk and their Def. While the damage can be spread across multiple units is useful, moving more foes out of Atrocity's damage range may actually be more of a detriment than a benefit for his overall combat. Sturdy Impact increases his Atk by 6 and Def by 10 if he initiates combat will also negating his foe's follow-up attack either by stat difference or through skills like Vengeful Fighter. Finally Legendary Dimitri introduces a new Skill C, Odd Tempest which on odd-numbered turns, he can move one additional space, essentially making him a Cavalry unit without the movement penalties from trenches. As a result, he has far more range than he may seem to have. Astute players will need to keep this movement buff in mind when checking the danger zones of the enemy.

Counters

Most of Legendary Dimitri's weaknesses hinges upon whether or not he has access to Distant Counter or not. If he does not, most Green Mages and some Green Dragon units carry the innate magical damage that instantly annihilates him though emphasis on Spd to prevent as much damage reduction is key for countering him. Even some Blue mages can dispatch him if he is lacking Distant Counter. His low Res makes him vulnerable to most conventional Ploy units with Speed Ploy being a bane to his end goals by lowering his Spd by up to 5 and opening the door for more units to avoid his damage range. Otherwise, high bulk greens can solidly wall him off with Legendary Edelgard or Brave Edelgard being excellent counters to him as well as Rinkah. Even with Distant Counter, the Wrathful Staff/Dazzling Staff combo can safely engage upon him and deal moderate damage if not deal with him if they can be refreshed.

Skill Inheritance
His empty assist skill can be easily filled with a positional skill, namely Reposition for its sheer utility. Noontime is a much better special as it can help him maintain his HP threshold to keep Areadbhar's effect active as much as possible. Distant Counter is his best Skill A option just to narrow down/limit the number of counters who can safely engage him. Skill C can be maintained to give himself additional movement, but inheriting the likes of Joint Drive Speed adds an additional +4 Spd to himself during combat so long as he is within two spaces of an ally while also providing the same buff to his ally.

Savage Boar
Prince of Faerghus overcome by hatred. Vowing to have his revenge on Edelgard, he commits to slaughtering his foes without mercy. Appears in Fire Emblem: Three Houses.

Base Stats

Rarity: ✯✯✯✯✯

Dimitri Savage Boar Heroes sprite.pngTitle
Savage Boar
Group
Heroes Infantry.png Infantry
LevelHPAtkSpdDefRes
1
40
17/18/19
36/40/43
11/12/13
39/42/46
6/7/8
36/40/43
11/12/13
35/38/41
3/4/5
13/17/20
SkillsWeapon
FEH skill offense.png Vengeful Lance
FEH skill special.png Night Sky
FEH Lance.png Lance

Skills

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Lance---
Steel Lance---
Silver Lance---
Vengeful Lance-FEH Star Rarity 5.png-
FEH skill special.pngNight Sky---
GlimmerNight Sky-FEH Star Rarity 5.png
AFEH Atk Spd Solo 1.png Atk Spd Solo 1--
FEH Atk Spd Solo 2.png Atk Spd Solo 2FEH Atk Spd Solo 1.png Atk Spd Solo 1-
FEH Atk Spd Solo 3.png Atk Spd Solo 3FEH Atk Spd Solo 2.png Atk Spd Solo 2-
FEH Atk Spd Solo 4.png Atk Spd Solo 4FEH Atk Spd Solo 3.png Atk Spd Solo 3FEH Star Rarity 5.png
BFEH Murderous Lion.png Murderous Lion-FEH Star Rarity 5.png
CFEH Odd Tempest 1.png Odd Tempest 1--
FEH Odd Tempest 2.png Odd Tempest 2FEH Odd Tempest 1.png Odd Tempest 1-
FEH Odd Tempest 3.png Odd Tempest 3FEH Odd Tempest 2.png Odd Tempest 2FEH Star Rarity 5.png

Overall

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set

Fallen Dimitri is a Lance Infantry unit who is designed to be an aggressive unit whose sole purpose is to constantly slaughter the enemy forces on his turn, fitting for this form's mindset. His whole investment of stats is focused solely on his offense, with a powerful 42 Atk and 40 Spd. He also has a decent 78 physical bulk score but is extremely frail to mages at a low 17 Res.
Vengeful Lance further boosts his Atk by 3, bringing his total Atk with his weapon to 61. If he is not adjacent to an ally, he gains Atk/Spd+6 during combat. If his Atk is greater than his foe's Def and he cannot perform a follow-up attack, he boosts his damage by 50% based on the difference of his Atk and his foe's Def. This effect mainly helps Fallen Dimitri deal significantly more damage against a foe that can prevent his lost follow-up attack. As a result, the effect is rather situational and only serves to help him slay a unit employ specific set of skills.
He has a unique Skill B, Murderous Lion which inflicts Spd/Def-3 on his foe during combat if he is not adjacent to an ally. It also gives him a special【Canto (Rem. +1)】status after combat, allowing him to use up any remaining movement he has after preforming an interactive action like attacking or using an assist skill and also gains 1 movement point as well. Odd Tempest grants him an additional space of movement during odd numbered turns and can stack with the Canto boost as well.

Counters

Fallen Dimitri's weakness is fairly straightforward as his frail magical bulk leaves him wide open to a majority of Tome users. Bad AI can also lead to his downfall as nearly all of his effects require that he be away from his allies to reap the full benefits. Bulky Green can also take his powerful attacks to a certain degree, but they need to be cautious.

Skill Inheritance
Fallen Dimitri's only empty skill is his Assist Skill which Reposition is an easy fill for its utility though he needs to make sure that his allies can move away from him otherwise he loses his effects. Shove or Smite are in some cases better choices since they keep his allies away from him. Galeforce can work on him given the aggressive nature of his kit, though he may need to give himself a Slaying Lance to better suit this.

Quotes

Three Houses

Dimitri/Quotes

Heroes

Dimitri/Heroes Quotes

Possible Endings

Anna fates portrait.png
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Dimitri - Savior King

After his coronation, Dimitri spent his life reforming and ruling justly over Fódlan. He focused particularly on improving living situations for orphans and improving foreign relations. He was known for listening intently to the voices of all, and for instituting a new form of government in which the people were free to be active participants. He lived for his people and alongside them, and was thusly dubbed the Savior King.

Dimitri and Byleth

Paired with the end of the war, the joyous marriage of Byleth, the newly-appointed archbishop, and Dimitri, the newly-crowned king of Faerghus, gave the people of Fódlan much to celebrate. The two were devoted to improving life for the people and to seeking greater wisdom in order to reform the government and the church from the inside out. As leaders of church and state respectively, at times they engaged in heated debate. Even still, when enjoying a long horse ride or a quiet evening, they were not as the world saw them, but rather two adoring spouses, desperately in love. They remained as such for the rest of their days.

Dimitri and Dedue

After his coronation, Dimitri assumed the throne of the Holy Kingdom of Faerghus, and his loyal vassal, Dedue, remained ever at his side. Among Dimitri's achievements was the reconciliation with Duscur: an extraordinary effort that required extensive negotiations to get past a history of betrayal and oppression. It was a trying task, but Dimitri never once considered giving up. While they behaved as lord and vassal in public, it is said that Dimitri and Dedue were more like family in private. When Dimitri finally fell to illness, Dedue tended to his liege's deathbed, and then took up a post at his grave for the rest of his days. When the time came, they were buried beside each other.

Dimitri and Felix

After his coronation, Dimitri assumed the throne of the Holy Kingdom of Faerghus and spent his life ruling justly over Fódlan. At his side every step of the way was his right-hand adviser, Duke Felix Fraldarius. Their lifelong bond grew so strong over time that, when Dimitri finally passed, it is said that Felix's grief was more potent even than the queen's. The stories of their lives were passed down to future generations as chivalric tales that rivaled those of Loog, the King of Lions, and his sworn friend, Kyphon.

Dimitri and Annette

After his coronation, Dimitri assumed the throne of the Holy Kingdom of Faerghus and spent his life ruling justly over Fódlan. At his side every step of the way was his queen, Annette, whose wisdom provided not only reliable counsel, but a whole assortment of revolutionary policies. The royal couple's sincere approach to governance earned them widespread acclaim, securing their line as a dynasty that lasted for generations to come. Their married life was said to be full of love and cheer.

Dimitri and Mercedes

After his coronation, Dimitri assumed the throne of the Holy Kingdom of Faerghus and took his friend, Mercedes, as his queen. Most were shocked by his choice, as she did not come from a distinguished noble line. Still, when the people saw her devotion to healing the damage caused by the war, they decided she was the ideal match for the one they called the Savior King. It is said that the couple led busy but happy lives, and that they never failed to express their appreciation for one another, no matter the hardship.

Dimitri and Ingrid

After his coronation, Dimitri assumed the throne of the Holy Kingdom of Faerghus and spent his life ruling justly over Fódlan. At his side every step of the way was Ingrid, who left House Galatea to serve House Blaiddyd as a knight. As they worked together to restore the Kingdom, the pair fell in love and were eventually married. But while Ingrid was happy to play the role of queen, and to support her husband in public and in private, she insisted on taking up a weapon and serving on the front lines in battle.

Dimitri and Marianne

Dimitri assumed the throne of the Holy Kingdom of Faerghus and spent his life ruling justly over Fódlan. Several years after his coronation, he took Marianne, whom he loved dearly, as his queen. Many of Dimitri's greatest achievements can be traced to wisdom provided by Marianne, who had received tutelage from her adoptive father, Margrave Edmund. Many years later, when Dimitri fell to illness, he clutched his queen's hand until the very end. The queen's journal, uncovered after her passing, contained recounts of their time together. The last words, penned with trembling hand, are: "I would not trade our time together or the happiness we knew for anything."

Dimitri and Flayn

Dimitri assumed the throne of the Holy Kingdom of Faerghus and spent his life ruling justly over Fódlan. Some time after his coronation, he took Flayn, who now enjoyed a position of prominence in the church, as his queen. Many speculated at first that the marriage was politically motivated, but it is said that over time the love they had for one another became clear to see. Their lives were full of warmth and tranquility. Many years later, when Dimitri passed, his journals revealed that he had kept a meticulous record of all the meals he and his wife had enjoyed together.

Dimitri and Gilbert

Dimitri assumed the throne of the Holy Kingdom of Faerghus and spent his life ruling justly over Fódlan. At his side was the knight, Gustave, who had discarded the name of Gilbert and reaffirmed his oath of fealty to the royal family. After many more years of service, in which the trust between them grew and never wavered, Gustave finally wished to retire. Though he bristled slightly at Dimitri's request to look after and tutor the young prince, it is said that Gustave took on that duty with due patience and solemnity for the remainder of his life.

Dimitri and Catherine

Dimitri assumed the throne of the Holy Kingdom of Faerghus and spent his life ruling justly over Fódlan. Two years after his coronation, he announced his marriage to Catherine. The people speculated wildly about how this union came to be. Some said that Dimitri spent two full years wooing her, while others suggested that the matter was resolved by a duel. In any case, the couple worked tirelessly to reform the Kingdom, but despite their busy days, it is said that they always found time for sparring, and that the clash of steel could be heard throughout the castle at all hours.

Dimitri and Hapi

After his coronation, Dimitri assumed the throne of the Holy Kingdom of Faerghus. He focused first and foremost on the restoration of the Kingdom but at the same time worked to expose the schemes of Cornelia and of those who conspired to bring about the Tragedy of Duscur. Always by his side was Hapi, who relentlessly pursued those who slither in the dark and, with Dimitri's help, discovered a magic spell to rid herself of her condition. Once all had settled down, the pair was known to have tea together often in the capital. It is said that Dimitri's tendency to discuss politics during tea time frequently moved Hapi to smirk, shake her head, and sigh.
"End of spoilers. It's a pleasure doing business with you!"

Non-Canon Appearances

Super Smash Bros.

Artwork of Byleth's Dimitri costume

Dimitri appears in Super Smash Bros. Ultimate as a background character at Garreg Mach Monastery and as a collectible spirit in both his Academy and War Phase appearances. Byleth's third alternate palette is based off of Dimitri.

WarioWare: Get It Together!

Dimitri appears in WarioWare: Get It Together! as a background character in the Nintendo Classics microgame "Fire Emblem: Three Houses". The player engages in a Tea Party session with either Edelgard, Dimitri or Claude and must successfully choose the correct prompt. Dimitri's three prompts are always "You're great!" but the incorrect prompts include typos.

Fire Emblem 0 (Cipher)

Dimitri is illustrated in the trading card game Fire Emblem Cipher with the following cards:


Choose Your Legends Placement History

Round Placement Character Version Votes

CYL1 - CYL3 N/A

CYL4 Winner
2
Three Houses
69,448

CYL5 Ineligible

Etymology

Dimitri is a male given name. It is the French, Italian, Dutch, Finnish, and Church Slavic variant of the Greek name Demetrios ("devoted to Demeter," the goddess of fertility, agriculture, and sacred law). Alexandre is the French, Portuguese, Catalan, and Galician form of Alexander, meaning "defender of the people" in Greek. Blaiddyd is the moniker of a legendary Brittonic king who encouraged the practice of necromancy, the name means "Wolf-lord" in Welsh.

Trivia

  • Dimitri shares his English voice actor, Chris Hackney, with Boey in Echoes: Shadows of Valentia and Heroes, as well as Quan in Heroes.
    • Chris Hackney stated in an interview that his favorite scene to record was the post-Gronder scene with Rodrigue.
  • Due to House Riegan being a cadet branch of the Blaiddyd royal family, Dimitri is distantly related to Claude.
  • Dimitri shares the alias "Tempest King" with Joshua from The Sacred Stones.
  • Dimitri is the only house leader to have two playable retainers — Dedue and Gilbert, though the latter is only playable after the timeskip.
  • Dimitri stands at 180cm (or about 5’11”), growing to 188cm (or about 6’2”) after the timeskip.
    • Additionally, according to unused data, child Dimitri stands at 145cm (or 4’9”)
  • As a Lord in the Academy phase, Dimitri's eyes on his sprite will change color to match his affiliation — blue as a player unit, red as an enemy, and yellow as a third army enemy. This quirk is not present for Edelgard or Claude and stops for Dimitri after the timeskip.
  • Dimitri uses blue colors for his classes.
  • In Chapter 17 of the Crimson Flower route, Dimitri's sprite depicts him with an eyepatch, even though he does not lose his right eye.
    • Despite this, an unused sprite exists in the game's code that depicts Dimitri as a Great Lord, but without his eyepatch.
  • Dimitri has the most portraits in the game. In Azure Moon, Verdant Wind, and Silver Snow, Dimitri has bags under his eyes that disappear after Chapter 17 of the Azure Moon route as well as a childhood portrait during a flashback in Chapter 21. However, in the Crimson Flower route, he still has his right eye.
    • Game director Toshiyuki Kusakihara stated in an interview that Dimitri was not initially going to have an eyepatch after the timeskip. The decision to give him one was taken later in development and was meant to communicate that he underwent certain hardships in the other routes.
      • On a technical note, Dimitri's battle model as an enemy in Gronder Field in The Verdant Wind route lacks the bags under his eyes while keeping his pre-chapter 18 voice clips at the same time.
  • Discounting the specific transition from Academy phase to War phase, Dimitri is one of the few units whose status screen portrait changes at some point of the game, a trait he shares with Marth, Alm, Celica, Ike, Volke, Sothe, Julia, Micaiah, Kris, and Lucina. His change happens after Chapter 17 of Azure Moon where he loses the bags under his eyes after regaining his senses.
  • Dimitri has the highest amount of critical hit quotes in the series at 18. Four during the Academy Phase, four when facing a named enemy in the Academy Phase, Four between Chapters 13 and 17, four from Chapter 18 onwards, and two when facing a named enemy in the War Phase post-Chapter 18.
  • In Three Houses, Dimitri has the least amount of disliked dishes with only 1 disliked dish while also having the least amount of favorite dishes with only 6 in total.
  • In Super Smash Bros. Ultimate, Byleth's Dimitri costume is the only one where the dagger is recolored. The color scheme matches the dagger Dimitri gave to Edelgard.
  • Dimitri's artwork of the Academy Phase depicts him wielding a Silver Lance, while his one from the War Phase depicts him wielding Areadbhar.
  • In a survey conducted by Nintendo DREAM Magazine, Dimitri won 1st place in the character popularity poll for Fire Emblem: Three Houses. The male-female vote ratio was 1:2. He ranked 1st with 30.2% of the vote among those who completed the game and 32.4% overall.
  • In the second survey conducted by Nintendo DREAM Magazine, Dimitri won 1st place in the character popularity poll for Fire Emblem: Three Houses. The male-female vote ratio was 1:3. He ranked 1st among those who completed the game with 415 points.
  • In the third survey conducted by Nintendo DREAM Magazine, Dimitri won 1st place in the character popularity poll for Fire Emblem: Three Houses. The male-female vote ratio was 1:3. He ranked 1st among those who completed the game with 310 points.
  • In the fourth survey conducted by Nintendo DREAM Magazine, Dimitri won 1st place in the character popularity poll for Fire Emblem: Three Houses. The male-female vote ratio was 1:4. He ranked 1st among those who completed the game with 213 points.
  • In the fifth survey conducted by Nintendo DREAM Magazine, Dimitri won 1st place in the character popularity poll for Fire Emblem: Three Houses. The male-female vote ratio was 1:4. He ranked 1st among those who completed the game with 36.7% of the vote.
  • In the December 2019 issue of Nintendo DREAM Magazine, Dimitri ranked 8th in the character popularity poll for most favorite Nintendo character.
  • In the January 2020 issue of Nintendo DREAM Magazine, Dimitri ranked 4th in the character popularity poll for most favorite Nintendo character.
  • In the February 2020 issue of Nintendo DREAM Magazine, Dimitri ranked 8th in the character popularity poll for most favorite Nintendo character.
  • In the March 2020 issue of Nintendo DREAM Magazine, Dimitri ranked 8th in the character popularity poll for most favorite Nintendo character.
  • In a survey conducted by Famitsu Magazine, Dimitri won 1st place in the character popularity poll for Fire Emblem: Three Houses. He ranked 1st for males and 1st overall with 1,335 votes. He also placed 1st among S-Supports chosen in the first playthrough with 596 votes.
  • In the fourth Fire Emblem Heroes: Choose Your Legends popularity poll, Dimitri won 1st place for males and 2nd place overall with 69,448 votes.
  • Dimitri won the 39th Voting Gauntlet (Brave Reprisals) in Fire Emblem Heroes.

Gallery

See main article: Dimitri/Gallery.
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