Dismount (乗り降り Noriori) is a command that exists in Fire Emblem: Mystery of the Emblem, Fire Emblem: Thracia 776, TearRing Saga: Utna Heroes Saga and Fire Emblem: Three Houses. Units riding on horse, pegasus, or wyvern are able to dismount to an on-foot version of their class. Often, dismounted units may also be forced to use swords only. Their movement is reduced, but this is often a necessary sacrifice as it reduces their movement being impeded by forests or similar terrain and also negates the Weapon effectiveness of horse-slaying or flying-slaying weapons.

In indoor chapters of those games, except Fire Emblem: Three Houses, characters automatically dismount, while they will need to dismount to enter indoor regions in outdoor chapters. Seliph is also able to dismount in Fire Emblem: Genealogy of the Holy War, although it offers no real benefits and can cause the Frozen Lord Glitch. Meanwhile, mounted units in Fire Emblem: Radiant Dawn have reduced movement indoors. Unused game data in Fire Emblem: Shadow Dragon suggests that dismounting was planned to be implemented at one stage.

Dismounting in Fire Emblem: Thracia 776 heavily decreased the effectiveness of lance and axe using classes who were not able to use lances and axes on foot and could not use swords mounted. In most cases the character had their sword skill at Rank E like Glade, meaning they had to train heavily to avoid being helpless indoors. This also left the player with no indoor lance users other than latecomer Xavier and a promoted Dalsin, both of whom had their lance skills at Rank E. Arch Knights Selfina and Robert, however, still use their bows while dismounted as they are unable to ever equip swords. One advantage of dismounting is that the units will gain more experience when fighting on foot than they would on horseback.

This wasn't much of an issue in Fire Emblem: Mystery of the Emblem and TearRing Saga: Utna Heroes Saga. Both games feature the common Weapon Level stat and powerful indoor lance users like Dolph, Draug, Lionel, and Sheena. The Commando Knight and male Dragon Knight classes in TearRing Saga also retained their usage of lances indoors.

Dismounting in Fire Emblem: Three Houses is executed as a free action either before or after moving but not both, preventing a player from keeping a unit dismounted before and after the turn while moving with mounted movement. Otherwise, this mechanic is very useful in many ways. Other than avoiding weapon effectiveness damage multipliers against mounted units, Flying Unit gain benefits from terrain bonuses when they dismount but lose 2 points of speed while Horseback Unit gain 2 speed when dismounted but already had access to terrain bonuses. Mounted Master classes have additional stat changes, where as Falcon Knights loses 1 point in Strength when dismounting as well as the 2 Speed. Dismounting also allows the unit to use Gauntlets, which they otherwise were unable to use.

Stats[edit | edit source]

Fire Emblem: Mystery of the Emblem[edit | edit source]

In Mystery of the Emblem, the dismounted unit is reclassed into a different class.

Mount Dismount Stat change
Str Skl Spd Def Res Mov
FE3 Cavalier Map Sprite.gif Cavalier FE3 Male Knight Map Sprite.gif Knight ±0 ±0 ±0 ±0 ±0 ±3
FE3 Paladin Map Sprite.gif Paladin FE3 Male Knight Map Sprite.gif Knight ±2 ±3 ±3 ±2 ±6 ±4
FE3 Horseman Map Sprite.gif Horseman FE3 Hunter Map Sprite.gif Hunter ±0 ±2 ±0 ±2 ±0 ±3
FE3 Pegasus Knight Map Sprite.gif Pegasus Knight FE3 Female Knight Map Sprite.gif Knight ±0 ±3 ±3 ±0 ±6 ±2
FE3 Dracoknight Map Sprite.gif Dracoknight FE3 Female Knight Map Sprite.gif Knight ±3 ±3 ±3 ±4 ±0 ±4

Fire Emblem: Genealogy of the Holy War[edit | edit source]

Mount Dismount Stat change
Str Mag Skl Spd Def Res Mov
FE4 Lord Knight Sprite (Celice).gif Knight Lord FE4 Junior Lord Sprite.gif Junior Lord ±5 ±0 ±2 ±2 ±2 ±3 ±3

Fire Emblem: Thracia 776[edit | edit source]

Class Stat change Weapon(s)
Str Skl Spd Def Mov Mount Dismount
FE5 Cavalier.gif Cavalier ±1 ±1 ±1 ±2 ±3 FE5 Sword Icon.png FE5 Lance Icon.png FE5 Sword Icon.png
FE5 Paladin.gif Paladin ±1 ±1 ±1 ±2 ±3 FE5 Sword Icon.png FE5 Lance Icon.png FE5 Sword Icon.png
FE5 troubadour.gif Troubadour ±1 ±0 ±1 ±1 ±3 FE5 Sword Icon.png FE5 Staff Icon.png FE5 Sword Icon.png FE5 Staff Icon.png
FE5 Paladin Sprite (F).gif Paladin ±1 ±0 ±1 ±1 ±3 FE5 Sword Icon.png FE5 Staff Icon.png FE5 Sword Icon.png FE5 Staff Icon.png
FE5 Free knight.gif Free Knight ±1 ±0 ±0 ±1 ±3 FE5 Sword Icon.png FE5 Sword Icon.png
FE5 Forest knight.gif Ranger ±0 ±0 ±0 ±1 ±3 FE5 Sword Icon.png FE5 Sword Icon.png
FE5 Lance Knight.gif Lance Knight ±1 ±1 ±1 ±2 ±3 FE5 Lance Icon.png FE5 Sword Icon.png
FE5 Duke Knight.gif Duke Knight ±1 ±1 ±1 ±2 ±3 FE5 Lance Icon.png FE5 Sword Icon.png
FE5 Axe knight.gif Axe Knight ±1 ±1 ±1 ±2 ±3 FE5 Axe Icon.png FE5 Sword Icon.png
FE5 Great knight.gif Great Knight ±1 ±1 ±1 ±2 ±3 FE5 Axe Icon.png FE5 Sword Icon.png
FE5 Arch knight.gif Arch Knight ±1 ±1 ±1 ±2 ±3 FE5 Bow Icon.png FE5 Bow Icon.png
FE5 Bow knight.gif Bow Knight ±1 ±1 ±1 ±2 ±3 FE5 Bow Icon.png FE5 Bow Icon.png
FE5 Mage knight.gif Mage Knight ±1 ±1 ±1 ±1 ±3 FE5 Sword Icon.png FE5 Fire Icon.png FE5 Thunder Icon.png FE5 Wind Icon.png FE5 Sword Icon.png FE5 Fire Icon.png FE5 Thunder Icon.png FE5 Wind Icon.png
FE5 peg rider.gif Pegasus Rider ±1 ±1 ±1 ±2 ±3 FE5 Lance Icon.png FE5 Sword Icon.png
FE5 peg knight.gif Pegasus Knight ±1 ±1 ±1 ±2 ±3 FE5 Lance Icon.png FE5 Sword Icon.png
FE5 Drag rider.gif Dragon Rider ±3 ±2 ±2 ±5 ±3 FE5 Lance Icon.png FE5 Sword Icon.png
FE5 wyvern rider.gif Wyvern Rider ±3 ±2 ±2 ±5 ±3 FE5 Lance Icon.png FE5 Sword Icon.png

TearRing Saga: Utna Heroes Saga[edit | edit source]

Class Stat change Weapon(s)
Str Mag Skl Spd Def Mov Mount Dismount
RookKnight.gif Rook Knight ±1 ±0 ±1 ±1 ±1 ±3 TS Sword.png TS Lance.png TS Sword.png
CommandoKnight.gif Commando Knight ±0 ±0 ±0 ±0 ±0 ±3 TS Sword.png TS Lance.png TS Sword.png TS Lance.png
Paladin.gif Paladin ±2 ±0 ±3 ±3 ±2 ±3 TS Sword.png TS Lance.png TS Sword.png
BlackKnight.gif Black Knight ±2 ±0 ±2 ±2 ±2 ±3 TS Sword.png TS Lance.png TS Sword.png
GoldKnight.gif Gold Knight ±3 ±0 ±3 ±4 ±2 ±3 TS Sword.png TS Lance.png TS Sword.png
Troubadour.gif Troubadour ±1 ±0 ±0 ±0 ±1 ±3 TS Sword.png TS Staff.png TS Sword.png TS Staff.png
DarkKnightTRS.gif Dark Knight ±2 ±0 ±1 ±1 ±2 ±3 TS Lance.png TS Axe.png TS Lance.png
ArrowKnight.gif Arrow Knight ±1 ±0 ±1 ±0 ±1 ±3 TS Sword.png TS Bow.png TS Sword.png TS Bow.png
Pegknight.gif Pegasus Knight ±2 ±6 ±2 ±3 ±1 ±3 TS Sword.png TS Lance.png TS Sword.png
Dragknight.gif Dragon Knight ±3 ±0 ±2 ±2 ±3 ±3 TS Sword.png TS Lance.png TS Sword.png TS Lance.png
Horsemen.gif Horseman ±1 ±0 ±1 ±2 ±1 ±3 TS Bow.png TS Bow.png
Mamluke.gif Mamluke ±2 ±0 ±2 ±1 ±2 ±3 TS Sword.png TS Bow.png TS Bow.png
IronKnight.gif Iron Knight ±2 ±0 ±1 ±1 ±0 ±3 TS Sword.png TS Sword.png
KingsKnight.gif Kings Knight ±4 ±0 ±4 ±4 ±2 ±3 TS Sword.png TS Lance.png TS Axe.png TS Bow.png TS Sword.png
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