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Divine Pulse is a game mechanic in Fire Emblem: Three Houses. It was introduced as a Skill in Fire Emblem Warriors: Three Hopes, where it is Byleth's Unique Action Ability.

Profile[]

Three Houses[]

During a bandit ambush by Kostas against several students from the Officers Academy, a mercenary group nearby lead by Jeralt stepped in to protect them. His child, Byleth, assisted as well, fending off most of the bandits. While Kostas was seemingly defeated, he suddenly sprung back up and promptly attacked Edelgard. Byleth leaped in between the two and was about to take a fatal blow before time suddenly froze.

In their deeper consciousness, they are greeted by a green-haired girl whom they had seen several times in a dream before, Sothis. Because of a spiritual link between the two, Sothis grants Byleth a limited ability to control the flow of time which she called Divine Pulse. Using its power, Byleth replayed Kostas's attack, this time disarming him and forcing him to flee.

Later in Chapter 2, Familiar Scenery, Sothis allows Byleth to retain her power to use during their journey, though she warns them that it has limited uses in battle.

Anna fates portrait
"Just a minute! The following section contains spoilers. Viewing it will cost a lot. Are you prepared to pay for it?"

When several students go missing from the Officers Academy, Byleth, their students, and Jeralt investigates an abandoned chapel to find a few students cornered by monsters. After dispatching the monsters, revealed to be transformed students, a captured student, Monica, assassinates Jeralt when his guard is down. Byleth uses Divine Pulse to rewind time so they can stop her ploy, but Thales intercepts their attempt to stop Monica, leaving Jeralt's fate sealed.

"End of spoilers. It's a pleasure doing business with you!"

Mechanics[]

Three Houses[]

Divine Pulse in Three Houses works similarly to Mila's Turnwheel from Fire Emblem Echoes: Shadows of Valentia, allowing players to rewind the course of a battle to correct costly mistakes.

When activated, the player can reverse previous actions performed on a map up to a specific point in which they would like to restart from without having to restart from the beginning of the battle as a whole. These are rewound by individual actions of both Player and Enemy units. If Divine Pulse has at least one charge remaining and the battle's defeat condition occurs, Divine Pulse automatically activates to allow the player an opportunity to rewind turns immediately to a desired spot during the battle, thus preventing a Game Over unless all charges are used.

Byleth starts with three uses of Divine Pulse per battle and gains additional charges if the Saint Statues are restored by expending Renown, a certain Paralogue is cleared, and after clearing specific chapters. Byleth can have a maximum of 13 charges. In the Cindered Shadows DLC story, Byleth will always have a maximum of 5 charges.

Skill Overview[]

Divine Pulse has functioned differently during each of its appearances as a skill.

In Fire Emblem Warriors: Three Hopes, Divine Pulse is Byleth's unique combat skill. Instead of rewinding time, its usage temporarily stops time, allowing Byleth to freely deal damage to surrounding enemies during the skill's effective duration. If Shez gives Byleth their Merc Whistle, Byleth will give a Tactics Primer in return. Any character that equips the Tactics Primer will gain use of Divine Pulse in place of their own action ability.

Fire Emblem Heroes introduces Divine Pulse as the Special of Brave Female Byleth. It boosts damage based on Byleth's speed, and reduces damage from the foe's first attack by 75%.

In Fire Emblem Engage, Divine Pulse is a Sync Skill unique to Emblem Byleth. A unit can inherit the skill for use permanently if they develop their bond levels with Byleth and then spend SP to acquire it. This version of the skill has a chance to turn missed attacks into a hit, with the odds of the skill triggering increasing with the user's Luck and the tier of the skill.

Stats[]

Fire Emblem Warriors: Three Hopes[]

Name Activation Capacity
FEW3H Divine Pulse
Divine Pulse Lv 1
Activation -
Effects Press ZR to stop time. A follow-up attack will trigger when time restarts, based on damage dealt during the stoppage. Has a long cooldown time.
Users Byleth


Name Activation Capacity
FEW3H Divine Pulse
Divine Pulse Lv 2
Activation -
Effects Press ZR to stop time. A follow-up attack will trigger when time restarts, based on damage dealt during the stoppage. Has a moderate cooldown time.
Users Byleth


Name Activation Capacity
FEW3H Divine Pulse
Divine Pulse Lv 3
Activation -
Effects Press ZR to stop time. A follow-up attack will trigger when time restarts, based on damage dealt during the stoppage. Has a short cooldown time.
Users Byleth


Fire Emblem Heroes[]

Name Charge SP
FEH skill special Divine Pulse 2 500
Effects Boosts damage by 25% of unit's Spd. Reduces damage from foe's next attack by 75%, and unit's next attack deals damage = 20% of unit's Spd.

(Resets at end of combat.)

Users Brave Female Byleth


Fire Emblem Engage[]

Name Activation Capacity
FE17 Divine Pulse Icon
Divine Pulse
Luck -
Effects May turn a missed attack into a hit. Trigger %=30. Chance increases with high Lck.
Users Sync Skill of Emblem Byleth
Notes Can be inherited for 250 SP

Name Activation Capacity
FE17 Divine Pulse+ Icon
Divine Pulse+
Luck -
Effects May turn a missed attack into a hit. Trigger %=50. Chance increases with high Lck.
Users Sync Skill of Emblem Byleth
Notes Can be inherited for 500 SP

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