—Draug to Marth in Shadow Dragon
Draug is a playable character from the Archanea Series of Fire Emblem. He is an armored knight in the service of Altea, participating in both campaigns that Marth engages in.
Profile[]
War of Shadows[]
Chronologically, Draug makes his first appearance at the end of Prologue IV in Shadow Dragon, where he and Norne meet up with Marth and his retainers after they manage to reach the escape point near the borders of Altea. After briefly introducing Norne to Marth, he then leads the small battalion to a vessel that he had prepared prior to their arrival, granting them the opportunity to successfully evade the Gra forces and seek refuge in Talys.
When Marth later sets out on his quest to end the War of Shadows starting from Chapter 1 several years later, Draug will aid him on his mission, assisting him in bringing it to an end. Following the conclusion of the war, Draug is positioned as the leader of a small guard stationed in an outland garrison, where he is renowned for being both kind and stalwart.
War of Heroes[]
Draug next reappears as an instructor to the 7th Platoon in Prologue VI of New Mystery of the Emblem, should the necessary conditions be fulfilled. The 7th Platoon will succeed in besting him, and he thereafter offers to aid them until they are given full recognition as full-fledged knights at the end of Prologue VIII.
During the events of Book 2 of Mystery of the Emblem and its remake, Draug will aid Marth in the War of Heroes right from the first chapter. When the war is brought to a conclusion, Draug, under Marth's behest, assumes the command of Grust's garrison.
Tokyo Mirage Sessions ♯FE[]
Draug appears as a "Knight" Mirage, and Mamori Minamoto's partner. Similar to Chrom, he comes from a different world and has lost his memories. He’s a heavy-armored soldier that prides himself in his absolute defense and ability to support his allies. He transforms into an axe in battle and lends his strength to Mamori.
Early before the main story of the game, Draug was once a Mirage partner of Barry Goodman but was separated from Barry after a defeat to another Mirage. He later reappears at Daitou TV Station, being corrupted, he takes control of Barry. After Barry is freed from Draug's control by Mamori's singing, and Draug is defeated in battle by Itsuki and the others, he is purified by Mamori's newly awakened Performa and becomes her partner.
Personality[]
Draug's personality is, like a majority of the cast appearing in Shadow Dragon and the Blade of Light and Mystery of the Emblem, not very well-developed, owing to the lack of dialogues involving him and the minor role he plays in the games. Nevertheless, it is still possible to form certain impressions of his character based on the few interactions that he engages in. In a similar vein to many other knight characters appearing in the games, Draug is strongly patriotic, willing to lay his life on the line for the sake of protecting both his country and liege, a fact that is proven by his having dutifully fought alongside Marth for the duration of the two wars.
More aspects to Draug's character are revealed through his base conversations with Kris in New Mystery of the Emblem, where it is revealed that he is quite humble; in spite of the valor that he has displayed on the battlefield, he chooses to be taciturn instead of vocal about his achievements. He is also portrayed as honor-bound, refusing to claim credit for achievements that he has not attained. This is clearly evidenced through his repeated persistence in disproving the rumors that paint him as a figure of exceptional strength and talent, in spite of Kris relentlessly describing him as such.
Relationships[]
While they do not converse together in any of their appearances within the games, it is said Draug is good friends with the archer Gordin and his younger brother Ryan. This friendship is depicted more in official artwork and supplementary material like the anime. They also have support bonuses in their appearances in the DS remakes.
Draug has a support bonus with the new recruit Norne in the DS remakes; according to the Fire Emblem 20th Anniversary Encyclopedia, there is a romantic attraction between the two.
In-Game[]
Fire Emblem: Shadow Dragon and the Blade of Light[]
Recruitment[]
Name | Class | Chapter | Affiliation | Recruit |
---|---|---|---|---|
Draug | Knight | 1 | Altea | Automatically from the start. |
Base Stats[]
Starting Class | |||||||||
---|---|---|---|---|---|---|---|---|---|
Knight | |||||||||
Level | HP | Str | Skl | Spd | Lck | Def | Res | Wlv | Mov |
1 | 18 | 7 | 3 | 3 | 1 | 11 | 0 | 4 | 5 |
Weapon | Starting Items | ||||||||
Sword Lance | Iron Sword Lance |
Growth Rates[]
HP | Str | Skl | Spd | Lck | Wlv | Def | Res |
---|---|---|---|---|---|---|---|
60% | 20% | 40% | 40% | 20% | 20% | 10% | 0% |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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In Shadow Dragon and the Blade of Light, Draug is a very weak unit overall, but he does begin the game with some advantages. He is able to face groups of physical units in the game with very little chance of defeat due to his high base Defense. This allows him to effectively weaken several enemy units for other allies to finish off without them risking counterattacks. However, he will gradually become less useful as the game proceeds, becoming more of a burden than a boon.
To begin with, Draug's base stats are all average or below average, apart from his Defense. Unfortunately, with a mere 10% Defense growth, his ability to act as a tank or choke-point holder diminishes as the game proceeds. On top of that, he has very unimpressive growths in general; while his Speed and Skill growths are quite decent for an Armor, the main problem is that he starts with low bases in both stats. Coupled with the fact that Armors can never Promote in this game, he will thus wind up mediocre. On average, Draug will end up with about 8-12 points in most stats, which simply will not make him viable for use mid to late- game. He is also held back by his low Movement, which will require quite a number of turns to be wasted for his effectiveness to be harnessed. Further exacerbating the problem are his Weapon Level growth and inability to Promote, effectively meaning that he will be locked out of the better weapons in the game, unless he is given a Manual.
Also, unlike in Mystery of the Emblem, enemy reinforcements are relatively easy to deal with in the original Fire Emblem, thus Draug here isn't even entirely valuable as the fabled choke-point holder he is made to be.
Taking all of these things into consideration, Draug winds up being one of the weakest units in the game. While he has some early-game usefulness, he will slowly fall behind the player's other characters and eventually be brick-walled by his inability to promote.
Fire Emblem: Mystery of the Emblem[]
Recruitment[]
Base Stats[]
Promotion Gains[]
Item Required | Promoted Class | ||||||
---|---|---|---|---|---|---|---|
Knight Crest | General | ||||||
1 | +2 | +1 | +3 | +4 | +3 | Varies | +0 |
Growth Rates[]
HP | Str | Skl | Spd | Lck | Wlv | Def | Res |
---|---|---|---|---|---|---|---|
60% | 20% | 40% | 40% | 20% | 20% | 10% | 3% |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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In Mystery of the Emblem, Draug can be a wildly mixed-bag due to various gameplay factors. Draug's one big previous flaw is the level and stat cap for lack of promotion. Here, Draug can promote.
One infamous aspect of Mystery of the Emblem is its insidious amounts of reinforcements that, if not kept in check, can overwhelm the player and result in harsh casualties. In Book 1 particular, Draug shines as he can be vital - granted he is trained well enough - in blocking off the enemy swarms at choke-points, especially if the player doesn't play stages like Ch.13 and Ch.16 fast and hard.
This is not entirely the case in Book 2, as level design often takes into account the possibility of Draug blocking enemy advance, and magic-using enemies are much more common. Player might ultimately favor Tiki as the choke-point holder against Book 2's worst late-game swarms. Dragons are particularly problematic, as they blow right through Draug's Defense.
In Book 1, Draug can get upstaged by Dolph (who joins just before the worst reinforcement maps of Book 1) and Lorenz in certain aspects. In Book 2, Draug may often find nothing much to do until the late game, as lot of the final chapters take place indoors and Cavaliers/Paladins are forced to dismount, eliminating their use of Lances that Armor Knights can. That said, before those final levels take place, Sheena can be recruited to player's army and she can be a viable Lance user in the final chapters.
To make sure Draug actually can hold the defenses, he needs to an active part of player's army to gain the enough EXP to not fall behind.
Fire Emblem: Shadow Dragon[]
Recruitment[]
Name | Class | Chapter | Affiliation | Recruit |
---|---|---|---|---|
Draug | Knight | 1 | Altea | Automatically from the start. |
Base Stats[]
Starting Class | |||||||||
---|---|---|---|---|---|---|---|---|---|
Knight | |||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov |
1 | 20 | 7 | 0 | 3 | 3 | 1 | 11 | 0 | 5 |
Weapon | Starting Items | ||||||||
Lance - D | Iron Lance |
Promotion Gains[]
Item Required | Promoted Class | |||||||
---|---|---|---|---|---|---|---|---|
Master Seal | General | |||||||
1 | +10 | +2 | +1 | +1 | +4 | +4 | +3 | +1 |
Weapon Levels | ||||||||
Lance +30 Bow E |
Class Sets[]
Base Classes | Promoted Classes |
---|---|
Growth Rates[]
- Default
HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|
60% | 20% | 0% | 40% | 40% | 30% | 30% | 0% |
- Reclassing Options
Support Relationships[]
- Supports
Character | Initial points | Total points for | ||
---|---|---|---|---|
C | B | A | ||
Gordin | 0 | 5 | 10 | 16 |
Norne | 0 | 5 | 10 | 16 |
Supported by
Character | Initial points | Total points for | ||
---|---|---|---|---|
C | B | A | ||
Marth | 0 | 5 | 9 | 14 |
Gordin | 0 | 5 | 10 | 16 |
Norne | 0 | 5 | 10 | 16 |
- To increase support levels, characters must participate in chapters together
- One support point is gained for each chapter they both participate in
- Support levels that require 35 chapters cannot be reached normally
- Characters must be within a three tile radius of each other to receive support bonuses
Bonuses per level:
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Draug sees most of his usability during the very early game. This is due to the fact that he is, at his join time, one of the few notably durable characters in the army, especially against the slightly undertuned enemies in Chapter 1. He has a somewhat shaky hit rate due to weapon triangle and average attacking power, but even on Merciless, he can usually endure four hits from enemy Pirates, whereas characters like Abel can only endure two. In Chapter 2, however, enemy stats start to climb upward, making his durability lesser and lesser, not helped by enemies being speedy enough to risk doubling him. Draug's ability to tank damage declines heavily as the game goes on, due to enemy strength increasing far faster than he can gain defense or speed, and the utility of a slow, tanky unit becomes dubious when Shadow Dragon as a whole is very seize-focused and prioritizes rapid movement.
Draug's main distinguishing feature after the early game is his unusual personal statline: rather than defensively-focused, as one might expect of a Knight, Draug actually has very Speed-focused personal bases and growths with Defense and HP at a minimum, which result in him being somewhat all-around mediocre in his base class. Because of this, one route to go for a player attempting to make Draug a long-term unit is to reclass him into a class with a speed focus, such as Hunter, Dark Mage, or Pirate, resulting in a very high-speed unit. However, this will make him extremely frail, as he will have little if any Defense to speak of, and it will force him to retrain his weapon rank, as none of his reclass options use lances.
Fire Emblem: New Mystery of the Emblem[]
Recruitment[]
Name | Class | Chapter | Affiliation | Recruit |
---|---|---|---|---|
Draug | Knight | Prologue 7 | Altea | Automatically from the start, provided that the first option was chosen in Prologue 5. |
Base Stats[]
Starting Class | |||||||||
---|---|---|---|---|---|---|---|---|---|
Knight | |||||||||
Level | HP | Str | Mag | Skl | Spd | Lck | Def | Res | Mov |
6 | 22 | 10 | 0 | 5 | 5 | 3 | 11 | 0 | 5 |
Weapon | Starting Items | ||||||||
Lance - D | Steel Lance |
Promotion Gains[]
Item Required | Promoted Class | |||||||
---|---|---|---|---|---|---|---|---|
Master Seal | General | |||||||
1 | +10 | +2 | +1 | +1 | +4 | +4 | +3 | +1 |
Weapon Levels | ||||||||
Lance +30 Bow E |
Class Sets[]
Base Classes | Promoted Classes |
---|---|
Growth Rates[]
- Default
HP | Str | Mag | Skl | Spd | Lck | Def | Res |
---|---|---|---|---|---|---|---|
80% | 40% | 0% | 50% | 50% | 40% | 55% | 0% |
- Reclassing Options
Support Relationships[]
- Supports
Character | Conversations | Total points for | ||
---|---|---|---|---|
C | B | A | ||
Norne | None | 5 | 11 | 18 |
- Supported by
Character | Conversations | Total points for | ||
---|---|---|---|---|
C | B | A | ||
Kris | 1, 2, 3 | 5 | 11 | 18 |
Marth | None | 5 | 11 | 18 |
Gordin | None | 5 | 11 | 18 |
Norne | None | 5 | 11 | 18 |
- To increase support levels, characters must participate in chapters together
- One support point is gained for each chapter they both participate in
- A hyphen (-) indicates the support level cannot be reached
- Characters must be within a three tile radius of each other to receive support bonuses
Bonuses per level:
Support Conversations[]
Number | Importance | Name | Chapters Needed | Reward |
---|---|---|---|---|
088 | * | Draug and Kris 1 | 7 | - |
089 | * | Draug and Kris 2 | 10 | - |
090 | * | Draug and Kris 3 | 14 | Defense Bond |
- To obtain the conversations, characters must participate in chapters together
- The requirements for unlocking support conversations are separate from the support bonus system
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
|
Draug has seen some very substantial improvements since his Shadow Dragon days, with his Speed and Strength being significantly buffed. That said, by the time he has been obtained permanently, the utility of a Knight has declined heavily, with New Mystery prioritizing a more aggressive playstyle with little room for a character like him. On the other hand, the strategy of reclassing him has become considerably better, due to it being available earlier and, after completing the game once, giving him more classes to work with. With a personal base Speed of 5, Draug hits double-digit Speed in most classes, and his personal growth of 50% practically ensures he will gain Speed frequently. This makes him into an incredibly hard-hitting unit in the early game, though his frailty remains something of a problem due to him lacking any base Defense and having a growth that is more acceptable than great. Draug's potential makes him highly effective, particularly early on, though he tends to only reach it when reclassed.
On an initial playthrough, Draug tends to perform best in Pirate; even when restricted to an Iron Axe, he still ends up as one of the hardest-hitting early units, and he maintains that prowess as a Berserker. With class sets merged, Cavalier becomes a potential option, due to it allowing him to keep his lance rank and also massively boosting his mobility. Post-promotion, he functions well in Dracoknight or Paladin, but the high base rank of Swordmaster makes it a viable path for him as well.
Tokyo Mirage Sessions ♯FE[]
Boss Stats[]
Starting Class | |||||||||
---|---|---|---|---|---|---|---|---|---|
Knight | |||||||||
Level | HP | EP | Str | Mag | Skl | Spd | Lck | Def | Res |
35 | 3300 | ? | ? | ? | ? | ? | ? | ? | ? |
Weak | Resist | -- | -- | -- | -- | -- | -- | -- | Weak |
Skills | Items | ||||||||
Command | Session | Passive | Unbreakable Will | ||||||
Power Chop Mad Dash Bodyguard Tetrakarn Makarakarn | Lancewind-Hack | -- |
Fire Emblem Heroes[]
- Gentle Giant
- An armored knight of Altea who served as Marth's shield. Very sincere. Appears in Fire Emblem: Mystery of the Emblem.
Base Stats[]
Rarity:Title | |||||
---|---|---|---|---|---|
Gentle Giant | |||||
Group | |||||
Armored | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 22/23/24 43/46/49 | 6/7/8 23/26/29 | 4/5/6 25/28/31 | 11/12/13 32/35/38 | 1/2/3 12/15/18 |
Skills | Weapon | ||||
Steel Sword | Sword |
Title | |||||
---|---|---|---|---|---|
Gentle Giant | |||||
Group | |||||
Armored | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 22/23/24 44/47/50 | 7/8/9 25/28/31 | 4/5/6 26/29/32 | 12/13/14 34/37/40 | 1/2/3 13/16/19 |
Skills | Weapon | ||||
Brave Sword Buckler | Sword |
Skills[]
Type | Name | Prerequisite | Default | Unlocked |
---|---|---|---|---|
Iron Sword | - | - | ||
Steel Sword | Iron Sword | |||
Brave Sword | Steel Sword | |||
Brave Sword+ | Brave Sword | |||
Stalwart Sword | - | - | ||
Buckler | - | |||
Pavise | Buckler | - | - | |
B | Lunge | - | ||
C | Spur Def 1 | - | - | |
Spur Def 2 | Spur Def 1 | |||
Ward Armor | Spur Def 2 |
Overall[]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
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Base Set[]
Counters[]
Skill Inheritance Options[]
Meet Some of the Heroes[]
Gentle Giant Draug | |||
---|---|---|---|
Draug is a heavily armored Altean knight. He served as Marth's unflinching shield through countless battles! | |||
Of course, Draug isn't just a walking suit of armor—he has a very kind and gentle personality, and he's someone you can really count on! | |||
Draug cares more about protecting his friends than defeating his foes, and this ideal characterized his actions all the way through both the War of Shadows and the War of Heroes. | |||
When his allies found themselves in trouble, Draug was there to protect them from harm with an impenetrable wall of solid steel. I'm sure that if he joins us, he'll be our shield too! | |||
Closely Associated Characters | |||
Marth | Prince of Altea who fights for his homeland and deeply values his friends. Draug serves under his leadership. |
Quotes[]
Death Quotes[]
—Draug's death quote in Shadow Dragon and the Blade of Light
—Draug's death quote in Mystery of the Emblem
—Draug's death quote in Shadow Dragon
—Draug's death quote in Classic Mode in New Mystery of the Emblem
Heroes[]
Endings[]
Fire Emblem: Shadow Dragon and the Blade of Light[]
- Wanders the world searching for battle.
Fire Emblem: Mystery of the Emblem[]
Book 1[]
- Altea Knight
- He remained in the army to defend the frontiers. His constitution has increased by 10kg.
Book 2[]
- Altea Knight
- Following Marth’s orders, he became the leader of the Grustian occupation army.
Fire Emblem: Shadow Dragon[]
- Gentle Giant
- Draug was put in charge of an outland garrison. The people there soon came to love their kind but stalwart protector.
Fire Emblem: New Mystery of the Emblem[]
- Gentle Giant
- Following Marth's orders, Draug became the commander of Grust's garrison.
Non-Canon Appearances[]
Anime[]
In the anime, Draug is depicted as an intellectual individual who acts as a big brother figure to Gordin. He is seen helping Gordin with his archery training, and shielding the eager young Bowman from enemy attacks in several scenes. This friendship with Gordin is also implied in official Mystery of the Emblem artwork which shows Draug with his arm on Gordin's shoulder, a well as a mutual support in the DS Games.
Super Smash Bros. Ultimate[]
Spirit Info[]
No. | Name | Image | Type | Class | Slots | Effect |
---|---|---|---|---|---|---|
622 | Draug | Primary (Shield) | ★☆☆☆ (Novice) | 1 | Weight ↑ |
Spirit Battle[]
Spirit | Enemy Fighter(s) | Type | Power/Class | Stage | Rules | Conditions | Music |
---|---|---|---|---|---|---|---|
No. 622 Draug |
•King K. Rool | Shield | 2,400 / ★☆☆☆ (Novice) | Castle Siege (Hazards Off) | Defense ↑ | •The enemy has super armor but moves slower •Stamina battle •The enemy has increased defense |
"Under This Banner" |
Fire Emblem 0 (Cipher)[]
Draug is illustrated in the trading card game Fire Emblem Cipher with the following cards:
Choose Your Legends Placement History[]
Round | Placement | Character Version | Votes |
---|
CYL7 | 372 ↑46 |
Shadow Dragon and the Blade of Light/Shadow Dragon/Mystery of the Emblem/New Mystery of the Emblem |
60 ↓44 |
Etymology[]
Draug is "Guard" spelled backwards. This is also true of his Japanese name, and the equivalent is true of his name in every other European translation, of the equivalent word in each language.
The English name, "Draug", also coincides with an alternative spelling of Draugr, an undead creature in Scandinavian folklore.
Trivia[]
- Despite the relationship between Norne and Draug, he is unmentioned in the former's profile on the official website for Heroes.
- Draug's kinsmanship with Lorenz in Tokyo Mirage Sessions is likely a reference to Draug succeeding Lorenz as Grust's caretaker after the War of Heroes.
Gallery[]
- See main article: Draug/Gallery.