“People believe Crests are blessings from the Goddess, that they are necessary to maintain order in Fódlan. But the people are wrong. Crests are to blame for this brutal, irrational world we live in.”
—Edelgard speaking with Byleth

Edelgard is a playable character and one of the protagonists in Fire Emblem: Three Houses. She is the princess and the future emperor of the Adrestian Empire. She possesses a Minor Crest of Seiros. In the Officers Academy, she is the leader of the Black Eagles. Edelgard is seventeen at the start of the game and wields axes as her main weapon.

Profile[edit | edit source]

Early life[edit | edit source]

Born in Imperial Year 1162, Edelgard is the ninth child of Emperor Ionius IX, the princess and heir to the Adrestian Empire, and a student at the Officers Academy in Garreg Mach Monastery. She is also the house leader of the Black Eagles.

In Imperial Year 1171, at the age of nine, she was taken by her uncle, Lord Volkhard von Arundel, to Fhirdiad in the Holy Kingdom of Faerghus during the Insurrection of the Seven. Volkhard was one of the key conspirators against Edelgard's father, and with his help, Duke Aegir stripped the emperor of much of his power. Unbeknownst to Volkhard or Edelgard, her mother had also escaped to Faerghus under the alias Patricia and married King Lambert.

A young Edelgard teaches Dimitri to dance.

She later met and befriended Dimitri, the crown prince of Faerghus, though he did not learn that she was his step-sister until years afterward. The two spent much time together, with Edelgard teaching him how to dance. Edelgard returned to the Empire in 1174 with her uncle, never learning that her mother was Dimitri's step-mother. Before she departed, Dimitri gifted her a dagger, which she has held onto since despite forgetting how she obtained it.


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Edelgard's childhood afterward was much more traumatic. Upon her return to the Empire, she soon found that her father had been reduced to nothing more than a political puppet. Alongside her ten siblings, she was subjected to painful Crest experiments by Those Who Slither in the Dark, who were backed by many of the corrupt Adrestian nobles. Though her father vehemently objected, his reduced influence meant that he could do nothing to stop them. As a result, most of her siblings were driven mad from the experiments or died from exhaustion.

By the end of it all, only Edelgard was able to survive and retain her sanity, leaving her as the only successful subject (which was possible because of the previous experiments conducted on Lysithea). As a result, she bore a second Crest, the Crest of Flames, at the cost of her hair turning white and her lifespan being drastically shortened. These events would forever color her view of Crests, the Church of Seiros, and the caste system of Fódlan.

Edelgard never learned that her presence in Faerghus was used by Cornelia to manipulate Patricia and eventually cause the Tragedy of Duscur in Imperial Year 1176.

"End of spoilers. It's a pleasure doing business with you!"

Academy Phase[edit | edit source]

In 1180, she arrived at Garreg Mach Monastery to complete her education and resolved to reclaim what her father had lost. Her admittance marked the first time in ages since a member of the Hresvelg family sent a member to the Officer's Academy. She would soon become the House Leader of the Black Eagles.

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Sometime before meeting Byleth, Edelgard took on the guise of the Flame Emperor. The suit used Agarthan technology to heavily distort her voice to protect her true identity. As the Flame Emperor, she employed bandits led by Kostas in an effort to kill as many students as possible during a training exercise --among them Claude and Dimitri. However, this endeavor failed due to Byleth's and Jeralt's intervention. After being saved by Byleth, she came to hold interest towards them while also staying cautious. She formed an alliance of convenience with Those Who Slither in the Dark, as they both oppose the church, though she despises them for their callous attitude towards collateral damage. During the attack on Remire Village, as the Flame Emperor, she encounters Byleth and Jeralt and offers an alliance. When Byleth refuses, the Emperor had expected the reaction but warns about their decisions in the future. Should Byleth accept, the Emperor will accuse them of lying.

"End of spoilers. It's a pleasure doing business with you!"


Edelgard succeeds her father as Emperor of Adrestia.

Within the school year, she asks the students of the Officers Academy to hold a reunion five years later on the eve of the monastery's millennium festival. Eventually, she convinces Ionius IX to abdicate and assumes the Adrestian throne, an event Byleth can witness if they are her professor.

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Eventually she orders Metodey and several soldiers to infiltrate the Holy Tomb. Should Byleth teach the Black Eagles, Edelgard accompanies her fellow classmates into the Holy Tomb. After Byleth sits on the throne, Metodey and several Imperial soldiers arrive, intending to pillage the Crest Stones. When Ferdinand remarks that Metodey must be working with the Flame Emperor, Linhardt immediately deduces that the Empire must be linked to it, prompting Bernadetta to ask Edelgard if she had any knowledge of the event. Edelgard confirms her suspicions and reveals her identity as the Flame Emperor, much to her classmates' shock. She tells her friends to stand down as the Imperial Army loot the Crest Stones, ordering her soldiers to kill them should they resist.

If Byleth taught the Blue Lions or Golden Deer however, she appears with Metodey in her Flame Emperor persona, and her true identity is revealed following the battle.

Rhea then orders Byleth to kill Edelgard, seeing her as a threat to Fódlan. If Byleth taught the other Houses or did not attend her coronation, they immediately side with Rhea, but Hubert comes in and takes her to safety before they can do anything. Should Byleth attend Edelgard's coronation, they have the option of siding with her; should they do so, Edelgard will be shocked, but grateful for their decision.

Upon returning to the Empire, Edelgard immediately declares war on the Church, organizing her forces to launch an attack on Garreg Mach, knowing that she would have the advantage if she could capture Rhea. If Byleth sided against her, the first assault fails, but a second assault results in Rhea's capture. If Byleth sided with her, the first assault is successful, though Rhea is able to escape, much to Edelgard's disappointment.

"End of spoilers. It's a pleasure doing business with you!"

Cindered Shadows[edit | edit source]

Edelgard was part of the group who went to abyss alongside Byleth, Dimitri, Claude, Linhardt, Ashe, and Hilda.

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War Phase[edit | edit source]

Crimson Flower[edit | edit source]

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Edelgard organizes her former classmates into an elite task force known as the Black Eagle Strike Force. They are able to overwhelm the Church's forces, but in the aftermath of the battle, Rhea transforms into the Immaculate One and encases Byleth in rubble, sending them into a coma. Despite her efforts, Edelgard and the others are unable to find Byleth, and she is wracked with guilt over their supposed death.

After the Battle of Garreg Mach, Archbishop Rhea takes refuge in Fhirdiad. Garreg Mach falls into ruin, but Edelgard and the rest of the Imperial Army soon rehabilitate the former monastery and put it back into a running state, using it as their base of operations. She and the rest of her classmates spend the next five years in conflict with both the Kingdom and Church; the Alliance remained a neutral party, having people both for and against the Empire's actions.

Edelgard reunites with Byleth after their five year absence.

Eventually, Byleth returns in Imperial Year 1185 on the day that would have been the Millennium Festival. Byleth encounters Edelgard upon returning to Garreg Mach, where she is surprised with their reappearance and shares a hug with them. After bringing them up to speed, she reintroduces Byleth to their former classmates, all of whom are happy with their return. With Byleth's aid, Edelgard is swiftly able to conquer Leicester, eventually defeating Claude and his forces at Derdriu. Edelgard and Byleth had the decision to spare or execute Claude. She was surprised that Claude had considered all possibilities after the battle. If Claude was spared, he decided to meet Edelgard one more time, and asked her to take care of his former classmates and bring peace to Fódlan, which she agreed to.

Following the absorption of the Alliance, the Knights of Seiros then perform a sneak attack on Garreg Mach to recapture it. While Rhea and Catherine distract most of the enemy forces, an expeditionary force led by Seteth attempt to sneak in, but are discovered by Edelgard and her strike force. They are quickly repelled, and the Church retreats following their defeat. However, both Randolph and Ladislava are killed during the battle with the main army, along with numerous other casualties. Despite the losses, Edelgard continues her campaign against the Church, planning an attack on Fhirdiad, although she informs Byleth they are taking a short detour to Arianrhod first.

Edelgard executes Dimitri.

The reason for attacking Arianrhod is because Cornelia is actually a member of those who slither in the dark. The siege is a success, with Arianrhod captured and Cornelia killed. However, in response for killing Cornelia, her uncle sends javelins of light to flatten the city. Though Hubert is concerned they acted rashly in killing Cornelia, Edelgard reassures him, stating that they forced those who slither in the dark to reveal their secret weapon. Hubert advises her to keep the truth of the incident away from the others, which she complies with, telling her classmates that the Church was responsible for flattening Arianrhod, and that they must end the war quickly before they can use the javelins of light again.

However, news of an Almyran army at Fódlan's Throat forces Edelgard to take her strike force there and defend the fortress as no other units can be spared. Edelgard defeats Nader, the enemy commander, forcing the Almyrans to retreat. Duke Goneril then entrusts Edelgard to protect the fortress, and she stations a group of soldiers there to defend it.

Now heading to the Tailtean Plains, Dimitri intercepts the Imperial Army, while waiting for Rhea's forces to arrive as they are late due to poor weather. In the ensuing battle, Dimitri is defeated and Rhea's forces are routed. If Dedue was defeated after turning into a Demonic Beast, Dimitri curses Edelgard, accusing her of causing immense suffering, but Edelgard ignores his accusations and executes him herself. Following the aftermath of the battle, Edelgard expresses surprise with Rhea's tactical skills, and somewhat mourns Dimitri's death, since her uncle was responsible for warping him into nothing more than a vengeful king.

The group finally arrives in Fhirdiad. Edelgard orders the Church to surrender and be spared. The Church does not respond, prompting Hubert to state that they should attack. The group then hears a roar as Rhea transforms into the Immaculate One, and a soldier comes in informing them that fires have sprung all over the city, much to Edelgard's disgust. She assembles the Black Eagle Strike Force and tells them not to die so they could all see the future she plans to bring at war's end. Edelgard, Byleth, and the Black Eagle Strike Force engage her in battle. Ultimately, the Empire emerges victorious and Rhea is slain. Following Rhea's death, Byleth collapses and apparently dies due to the strain of their Crest, much to Edelgard's initial horror. However, the Crest soon dissipates and their heart starts beating again, much to her delight.

With all of Fódlan under Adrestia's dominion, Edelgard finally begins the reforms she always wanted to bring to the nobility and the Crest system and begins a silent war against "those who slither in the dark", which is successful.

"End of spoilers. It's a pleasure doing business with you!"

Silver Snow[edit | edit source]

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Shocked by her betrayal in the Holy Tomb, Edelgard's former classmates (apart from Hubert) decide to side with the Church. On the day of the Millennium Festival, she encounters Byleth and asks them to join the Empire alongside her, but Byleth refuses. Lamenting over the fact that they are now enemies, the two briefly cross swords, with Edelgard noting that the next time they cross, it would be the end for one of them.

Following the capture of the Great Bridge of Myrddin, a Church soldier informs Byleth, Seteth and Flayn that Edelgard while they were capturing the bridge, Edelgard led the Imperial Army to Gronder Field, where she also encountered Dimitri, his Kingdom forces, along with Claude and Alliance forces, much like the mock battle held five years ago. The battle turns into a brutal three-way fight, but the Imperial Army emerges victorious, although reports state that she took severe injuries in the battle.

After the palace is successfully captured, she accepts her defeat by Byleth's hands and asks them to grant her an honorable death. Right before Byleth's blade cuts her down, her last words are of how she wishes they could’ve walked their path together.

"End of spoilers. It's a pleasure doing business with you!"

Azure Moon[edit | edit source]

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The evening of the Ball, the Flame Emperor is seen conversing with Thales. When The Flame Emperor teleports, a dagger is left behind, one that Dimitri recognizes. In the Holy Tomb, the revelation that Edelgard is the Flame Emperor causes Dimitri to snap, immediately slaughtering her accompanying troops with utter brutality. Though forced to retreat, with her identity now revealed, Edelgard formally ascends the throne of the Adrestian Empire and declares war on the Church of Seiros. Her first battle involves her forces attacking Garreg Mach Monastery. Though the students and Knights of Seiros are able to repel the initial wave, more soldiers arrive, now with Demonic Beasts under Empire command. As a result of this, Rhea, despite transforming into the Immaculate One, is captured and imprisoned in the Empire while Byleth goes missing.

Over five years, the Adrestian Empire has gained control of the Monastery, sending most of the Knights of Seiros into hiding. Dimitri is ousted from his rightful place as heir to the Holy Kingdom of Faerghus and forced into hiding while a woman by the name of Cornelia becomes Queen and aligns with the Empire, making Faerghus a puppet country.

By 1185, Adrestia has all but conquered all of Fódlan. However, Byleth reappears after their five year disappearance and is able to find Dimitri. In Great Tree Moon 1185, the armies of the Adrestian Empire, the Faerghus rebel army accompanied by the Knights of Seiros, and the Leicester Alliance meet at Gronder Field much like the mock battle held at the Academy five years prior. Edelgard personally leads the Adrestian forces, but is eventually defeated by Byleth and Dimitri, forcing her to retreat. As she gathers her troops, especially once Dimitri reclaims Faerghus from Cornelia and after he captures Fort Merceus, she receives a message from Dimitri to meet him in private, and accepts the request on a whim. Accompanied by Hubert, she converses with Dimitri about their past. Though the prince tries to see eye to eye with her, she refuses to give up her ambitions. At an impasse, Dimitri returns the dagger she dropped five years ago, the one he had gifted her when they were children. The two depart, but acknowledge the next time they would meet would be in battle as enemies.

Dimitri offers Edelgard mercy in her defeat.

During the Verdant Rain Moon, 1185, the Kingdom of Faerghus invades the capital of Adrestia, Enbarr, killing Hubert. Left with the Adrestian Castle as her only defense, she willingly uses archaic methods to transform herself into a Hegemon Husk, which allows her to use the unbridled full power of her two crests, in a last ditch effort to stop Byleth, Dimitri, and their army. Despite her fierce attacks, her loyal soldiers who are willing to give their lives for her, and a few agents of those who slither in the dark, she is eventually defeated by them. As her monster form dissipates off her body, Dimitri offers his hand to the weakened emperor. Edelgard refuses to accept his mercy, meeting his response with silence as she silently grabs her dagger underneath her cloak and throws it at his shoulder. Dimitri instinctively impales her heart with Areadbhar in response, killing her. With her death, Adrestia merges into the now united Fódlan under the rule of its first united ruler, King Dimitri.

"End of spoilers. It's a pleasure doing business with you!"

Verdant Wind[edit | edit source]

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If the Golden Deer's path is chosen, she is defeated by the combined forces of the Knights of Seiros, the Alliance and Almyra military. She accepts her defeat by Byleth's hands and asks them to grant her an honorable death. Right before Byleth's blade cuts her down, her last words are of how she wishes they could’ve walked their path together.

"End of spoilers. It's a pleasure doing business with you!"

Personality[edit | edit source]

Edelgard holds herself with a dignified air, but full of melancholy and solemn wistfulness. As heir of the Adrestian Empire, she is an exemplary student and a natural leader. She keeps a modest front, rarely cutting loose and maintains formality. Her colleagues express great surprise whenever she does relax. While generally a private person, she does recognize the importance of her duties and expresses confidence and faith in the abilities of her allies.

She is a capable dancer, having taught Dimitri at a young age and has a talent for drawing portraits, though she is embarrassed to show them to others. She has a personal nickname, El, of whom she only allows very close individuals, namely family, to call her.

Though she tries to keep it a secret, Edelgard is deathly afraid of rats, as they remind her of a past she is uncomfortable with. She also fears the ocean since she cannot swim. She suffers from insomnia and nightmares, often wandering around outside after dark. She may have claustrophobia, and expresses a need to see the sky after one of her nightmares.

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Edelgard is far more complex than she initially appears, as she had been scheming to take over the continent and unite all its territories under a new Adrestian Empire. Driven by a desire to change society, she is willing to sacrifice anything, as she believes that the only means of achieving her goals is through war and sometimes underhanded tactics. Edelgard will use whatever it takes to achieve her goals, using some of her allies begrudgingly as a means to amass power and influence.

Edelgard strongly believes that the ends will justify the means if she were to win the war, believing any sacrifices in the present will save more people in the future. In the Azure Moon route she states she went to war after weighing all options and determined that it would be much faster with far fewer casualties than to continue on in the continent's current state. Although Edelgard uses deception and is secretly behind much of the events leading to the war, she does become a rallying figure for those who are legitimately discontent with the Church of Seiros and the current state of society, especially in her homeland of the Adrestian Empire.

Dimitri has had a significant impact on her life as the two are step-siblings when her mother Anselma married King Lambert under the name "Patricia." In their childhood, neither were aware of their relationship to each other, but they were close nonetheless. Dimitri gifted her a dagger which she held well into the present, which was symbolically meant to tell her to carve out her own ideals and face the numerous hardships she had to endure. If met at the Goddess Tower event, she admits that her first love was a Faerghus noble who she cannot recall, implied to be Dimitri. Despite her past feelings towards him, it is heavily implied for much of the game that Edelgard no longer remembers Dimitri nor that he gifted her the dagger, and while Dimitri realizes they are step-siblings from investigating Patricia's past, Edelgard never learns the truth.

Edelgard's personality and ambitions are a result of tragedies that painted her view of the world. The traumatic imprisonment of her siblings and herself due to the experiments of Those Who Slither in the Dark created her hatred of Crests. She also despises most nobility, especially the Adrestian Nobles, as they are partially responsible for the circumstances leading to said experiments, but also due to the fact that Crests are used as societal leverage by most nobles as a sign of their prestige. She even shows sympathy and pity to Miklan, whom she praises for becoming a leader despite being disowned and leading a group of bandits, calling his death "a waste". One of her main goals is to dismantle the current nobility system and having the people earn their position by merit rather than birthright.

Edelgard bears a large distrust of Rhea and the Church of Seiros. She is suspicious of them withholding knowledge about the past, as well as disapproving of the sacred role crests play in church teachings. During Crimson Flower she tries to learn more about the church from Manuela but does not plan on ever becoming a devout follower by any means. Edelgard's distrust of the Church has been exploited by Those Who Slither in the Dark, who plan to make use of her as a weapon for their own ends.

Edelgard expresses fear and anxiety over the consequences of her actions should Byleth side with her in Crimson Flower, as she understands that she would be responsible for the deaths of countless lives. Dimitri's death in this route struck her to the point that she appears to cry, although she denies it.

Edelgard's relationship with Byleth greatly affects her personality and fate in the war. Edelgard admits in her support that she feared that she would have become "a harsh ruler with a heart of ice" if she had to walk her path alone. She also has several fleeting moments of peace and happiness as an ally during Crimson Flower, such as when she takes to drawing portraits of Byleth, which she is self conscious about.

Her attachment towards Byleth is strong even if the player does not side with her. As an enemy, Edelgard will express regret that you did not walk the same path and even find some semblance of closure falling to Byleth's sword. In the Crimson Flower route, Dorothea notes that among the Black Eagles, Edelgard was the most emotionally affected by Byleth's disappearance. Edelgard's fondness for Byleth goes so far as to encourage Byleth to call her El and even let Byleth give her orders on the battlefield despite her dislike of not being in control. Edelgard's bond with Byleth can ultimately result in the marriage of the two, regardless of their gender.

"End of spoilers. It's a pleasure doing business with you!"

In-Game[edit | edit source]

Fire Emblem: Three Houses[edit | edit source]

Base Stats[edit | edit source]

As an Enemy[edit | edit source]

Rivalry of the Houses[edit | edit source]
Skill FE16 sword icon.png FE16 lance icon.png FE16 axe icon.png FE16 bow icon.png FE16 brawl icon.png FE16 reason icon.png FE16 faith icon.png FE16 authority icon.png FE16 heavy armor icon.png FE16 riding icon.png FE16 flying icon.png
Level E E E * E E E E E - - -
Start

* Axe weapon rank is D in the Golden Deer route.

Battle of the Eagle and Lion[edit | edit source]
Skill FE16 sword icon.png FE16 lance icon.png FE16 axe icon.png FE16 bow icon.png FE16 brawl icon.png FE16 reason icon.png FE16 faith icon.png FE16 authority icon.png FE16 heavy armor icon.png FE16 riding icon.png FE16 flying icon.png
Level D+ E B E E E E C - - -
Start
Conflict in the Holy Tomb[edit | edit source]
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The Battle of Garreg Mach[edit | edit source]
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To War at Gronder[edit | edit source]
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Confrontation at the Palace[edit | edit source]
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Clash at the Imperial Capital[edit | edit source]
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Growth Rates[edit | edit source]

HP Str Mag Dex Spd Lck Def Res Charm
40% 55% 45% 45% 40% 30% 35% 35% 60%

Maximum Stats[edit | edit source]

HP Str Mag Dex Spd Lck Def Res Charm
81 81 72 61 57 42 61 47 85

Learned Magic[edit | edit source]

Skill Level Reason Faith
D Fire Heal
D+ - Nosferatu
C Bolganone Recover
C+ - -
B Luna Λ Seraphim
B+ - -
A Hades Ω -
A+ - -

Learnt Abilities[edit | edit source]

Ability Learned at Notes
Sword Prowess Lv 1.png Sword Prowess Lv 1 Innate -
Sword Prowess Lv 2.png Sword Prowess Lv 2 FE16 sword icon.png D+ Replaces Sword Prowess Lv 2
Sword Prowess Lv 3.png Sword Prowess Lv 3 FE16 sword icon.png C+ Replaces Sword Prowess Lv 2
Sword Prowess Lv 4.png Sword Prowess Lv 4 FE16 sword icon.png B+ Replaces Sword Prowess Lv 3
Sword Prowess Lv 5.png Sword Prowess Lv 5 FE16 sword icon.png A+ Replaces Sword Prowess Lv 4
Icon Combat Art FE16 Sword.png Wrath Strike FE16 sword icon.png D -
Icon Combat Art FE16 Sword.png Grounder FE16 sword icon.png C -
Icon Combat Art FE16 Sword.png Haze Slice FE16 sword icon.png C+ -
Axebreaker FE16.png Axebreaker FE16 sword icon.png B -
Icon Combat Art FE16 Sword.png Hexblade FE16 sword icon.png A -
Sword Crit +10 FE16.png Sword Crit +10 FE16 sword icon.png S -
Swordfaire FE16.png Swordfaire FE16 sword icon.png S+ -
Lance Prowess Lv 1.png Lance Prowess Lv 1 FE16 lance icon.png E+ -
Lance Prowess Lv 2.png Lance Prowess Lv 2 FE16 lance icon.png D+ Replaces Lance Prowess Lv 1
Lance Prowess Lv 3.png Lance Prowess Lv 3 FE16 lance icon.png C+ Replaces Lance Prowess Lv 2
Lance Prowess Lv 4.png Lance Prowess Lv 4 FE16 lance icon.png B+ Replaces Lance Prowess Lv 3
Lance Prowess Lv 5.png Lance Prowess Lv 5 FE16 lance icon.png A+ Replaces Lance Prowess Lv 4
Icon Combat Art FE16 Lance.png Tempest Lance FE16 lance icon.png D -
Icon Combat Art FE16 Lance.png Knightkneeler FE16 lance icon.png C -
Swordbreaker FE16.png Swordbreaker FE16 lance icon.png B -
Lance Crit +10 FE16.png Lance Crit +10 FE16 lance icon.png S -
Lancefaire FE16.png Lancefaire FE16 lance icon.png S+ -
Axe Prowess Lv 1.png Axe Prowess Lv 1 FE16 axe icon.png E+ Innate
Axe Prowess Lv 2.png Axe Prowess Lv 2 FE16 axe icon.png D+ Replaces Axe Prowess Lv 1
Axe Prowess Lv 3.png Axe Prowess Lv 3 FE16 axe icon.png C+ Replaces Axe Prowess Lv 2
Axe Prowess Lv 4.png Axe Prowess Lv 4 FE16 axe icon.png B+ Replaces Axe Prowess Lv 3
Axe Prowess Lv 5.png Axe Prowess Lv 5 FE16 axe icon.png A+ Replaces Axe Prowess Lv 4
Icon Combat Art FE16 Axe.png Smash Innate -
Icon Combat Art FE16 Axe.png Helm Splitter FE16 axe icon.png C -
Icon Combat Art FE16 Axe.png Monster Breaker FE16 axe icon.png C+ -
Lancebreaker FE16.png Lancebreaker FE16 axe icon.png B -
Icon Combat Art FE16 Axe.png Lightning Axe FE16 axe icon.png A -
Axe Crit +10 FE16.png Axe Crit +10 FE16 axe icon.png S -
Axefaire FE16.png Axefaire FE16 axe icon.png S+ -
Bow Prowess Lv 1 FE16.png Bow Prowess Lv 1 FE16 bow icon.png E+ -
Bow Prowess Lv 2 FE16.png Bow Prowess Lv 2 FE16 bow icon.png D+ Replaces Bow Prowess Lv 1
Bow Prowess Lv 3 FE16.png Bow Prowess Lv 3 FE16 bow icon.png C+ Replaces Bow Prowess Lv 2
Bow Prowess Lv 4 FE16.png Bow Prowess Lv 4 FE16 bow icon.png B+ Replaces Bow Prowess Lv 3
Bow Prowess Lv 5.png Bow Prowess Lv 5 FE16 bow icon.png A+ Replaces Bow Prowess Lv 4
Icon Combat Art FE16 Bow.png Curved Shot FE16 bow icon.png D -
Close Counter FE16.png Close Counter FE16 bow icon.png C -
Bow Crit +10 FE16.png Bow Crit +10 FE16 bow icon.png S -
Bowfaire FE16.png Bowfaire FE16 bow icon.png S+ -
Brawling Prowess Lv 1 FE16.png Brawling Prowess Lv 1 FE16 brawl icon.png E+ -
Brawling Prowess Lv 2 FE16.png Brawling Prowess Lv 2 FE16 brawl icon.png D+ Replaces Brawling Prowess Lv 1
Brawling Prowess Lv 3 FE16.png Brawling Prowess Lv 3 FE16 brawl icon.png C+ Replaces Brawling Prowess Lv 2
Brawling Prowess Lv 4 FE16.png Brawling Prowess Lv 4 FE16 brawl icon.png B+ Replaces Brawling Prowess Lv 3
Brawling Prowess Lv 5 FE16.png Brawling Prowess Lv 5 FE16 brawl icon.png A+ Replaces Brawling Prowess Lv 4
Icon Combat Art FE16 Brawl.png Fading Blow FE16 brawl icon.png D -
Icon Combat Art FE16 Brawl.png Rushing Blow FE16 brawl icon.png C -
Combat Art Icon FE16 Special.png Healing Focus FE16 brawl icon.png B -
Brawl Crit +10 FE16.png Brawl Crit +10 FE16 brawl icon.png S -
Fistfaire FE16.png Fistfaire FE16 brawl icon.png S+ -
Black Mag Crit 10 FE16.png Black Magic Crit +10 FE16 reason icon.png FE16 hidden talent icon.png Unlocked after twelve tutoring sessions in Reason
Reason Lv 1 FE16.png Reason Lv 1 FE16 reason icon.png E+ -
Reason Lv 2 FE16.png Reason Lv 2 FE16 reason icon.png D+ Replaces Reason Lv 1
Reason Lv 3 FE16.png Reason Lv 3 FE16 reason icon.png C+ Replaces Reason Lv 2
Reason Lv 4 FE16.png Reason Lv 4 FE16 reason icon.png B+ Replaces Reason Lv 3
Reason Lv 5 FE16.png Reason Lv 5 FE16 reason icon.png A+ Replaces Reason Lv 4
Dark Magic Range +1 FE16.png Dark Magic Range +1 FE16 reason icon.png S -
Dark Tomefaire FE16.png Dark Tomefaire FE16 reason icon.png S+ -
Faith Lv 1.png Faith Lv 1 FE16 faith icon.png E+ -
Faith Lv 2.png Faith Lv 2 FE16 faith icon.png D+ Replaces Faith Lv 1
Faith Lv 3.png Faith Lv 3 FE16 faith icon.png C+ Replaces Faith Lv 2
Faith Lv 4.png Faith Lv 4 FE16 faith icon.png B+ Replaces Faith Lv 3
Faith Lv 5.png Faith Lv 5 FE16 faith icon.png A+ Replaces Faith Lv 4
White Magic Range +1 FE16.png White Magic Range +1 FE16 faith icon.png S -
White Tomefaire FE16.png White Tomefaire FE16 faith icon.png S+ -
Authority Lv 1.png Authority Lv 1 Innate -
Authority Lv 2.png Authority Lv 2 FE16 authority icon.png D+ Replaces Authority Lv 1
Authority Lv 3.png Authority Lv 3 FE16 authority icon.png C+ Replaces Authority Lv 2
Authority Lv 4.png Authority Lv 4 FE16 authority icon.png B+ Replaces Authority Lv 3
Authority Lv 5.png Authority Lv 5 FE16 authority icon.png A+ Replaces Authority Lv 4
Battalion Vantage FE16.png Battalion Vantage FE16 authority icon.png C -
Sacred Power FE16.png Model Leader FE16 authority icon.png C+ -
Defensive Tactics FE16.png Defensive Tactics FE16 authority icon.png B -
Battalion Renewal FE16.pngBattalion Renewal FE16 authority icon.png A -
Rally Charm FE16.png Rally Charm FE16 authority icon.png S -
Offensive Tactics FE16.png Offensive Tactics FE16 authority icon.png S+ -
Weight -3 FE16.png Weight -3 FE16 heavy armor icon.png C -
Combat Art Icon FE16 Special.png Smite FE16 heavy armor icon.png B -
Weight -5 FE16.png Weight -5 FE16 heavy armor icon.png A Replaces Weight -3
Armored Effect Null FE16.png Armored Effect Null FE16 heavy armor icon.png S+ -
Dexterity +4 FE16.png Dexterity +4 FE16 riding icon.png C -
Movement +1 FE16.png Movement +1 FE16 riding icon.png A+ -
Cavalry Effect Null FE16.png Cavalry Effect Null FE16 riding icon.png S+ -
Alert Stance FE16.png Alert Stance FE16 flying icon.png B -
Alert Stance+ FE16.png Alert Stance+ FE16 flying icon.png A+ Replaces Alert Stance
Flying Effect Null FE16.png Flying Effect Null FE16 flying icon.png S+ -

Recruitment[edit | edit source]

Edelgard is first playable in the Prologue and will stay with Byleth if they choose to teach the Black Eagles house in the next chapter. Otherwise, she is unrecruitable in the other two houses. Note that any items that Edelgard has in the prologue will be lost if another house is chosen, so it is best to trade with Byleth before the prologue ends.

During Chapter 11, if the player decides to side with Edelgard, she will remain a playable unit as normal. However, if the player instead sides with the Church of Seiros, then Edelgard will permanently leave your party and will only be encountered as an enemy. Again, any items that Edelgard is carrying beforehand will also be lost, so it will be best to return the items into the convoy before attempting this chapter.

Overall[edit | edit source]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Edelgard serves as a slow powerhouse compared to Dimitri or Claude, having excellent synergy with various axe-wielding classes that let her dish out an immense amount of punishment. Her speed and dexterity aren't bad either, and she even has a good magic growth rate, though her unique classes don't allow the use of magic (although they allow her to use magic weapons like a Bolt Axe or the Lightning Axe Combat Art effectively). She also has the highest Charm growth in the game, making her one of the most powerful Gambit users. Her defensive growths might seem average (in particular, her HP growth isn't stellar, though it's serviceable), but given that she will likely be put into Axe-based classes, she can usually become quite durable. Her only below-average growth rate is Luck, which isn't too problematic.

Edelgard can experience an unexpected dip in performance once she becomes an Armored Lord, as it raises HP, Defense, and Charm at the cost of Speed. Without any bonuses to Strength and with a Speed penalty, she may fail to double-strike or defeat enemies she could before. Unless the player wants Edelgard to have the Armored Lord mastery skill, Pomp & Circumstance, Fortress Knight may be preferred. It is considerably better than the Armored Lord in direct combat, offering substantially more HP and Defense, and despite the larger Speed penalty a higher effective Attack Speed because of the inherent Weight -5. Fortress Knight does lack a Charm bonus as well as the Charm class skill.

Edelgard is a very capable magic unit. She is one of five units who learns Dark magic, and is unique for learning a mix of Dark and Black magic. Her Budding Talent in Reason will give her Black Magic Critical +10; unfortunately this only benefits Fire and Bolganone, which have no base critical chance. Upon reaching S+ in Reason, she will learn Dark Tomefaire and Dark Magic Range +1, which will only work for her other two spells, Luna Λ and Hades Ω. These are two of the most powerful spells in the game, with Luna Λ ignoring enemy Rsl and Hades Ω boasting the highest Mt of any playable Reason spell. Dark Knight would give her Tomefaire for both of her Reason magic types, but she lacks any affinity for Lances or Riding. Thanks to her strengths in Sword and Reason, she can be a very strong candidate for the Mortal Savant, which has passive Black Tomefaire, so she will have -faire skills for both kinds of reason magic, though the class will reduce her Speed. Like any other female magic user, Gremory is an exceptional class for her, but requires extensive treatment of her Faith weakness. Such an effort would be rewarded with Recover and Seraphim, giving Edelgard utility and effectiveness against monsters. Note that in her personal classes Edelgard cannot cast magic, and training as a magic unit for a long time will affect her growths and skill suite. Unless one wants her to stay a magic unit to the end, avoid wasting time in developing Edelgard's magic. However, if one takes the time to class her as a War Cleric, she will be able to use Axes and magic at the same time, though this may not be an optimal choice.

Much like other physical characters, Edelgard should strive to acquire certain classes and abilities, such as Brigand for Death Blow or Fortress Knight for Pavise. Some skills that can prove highly beneficial to her include Aegis from Paladin to give her better protection against magic, Vantage from Mercenary to let her punish enemy attackers, especially so if she also uses Wrath from the Warrior class, and Darting Blow from Pegasus Knight to try and offset any speed issues she may run into. Though she has a weakness in Bow, mastering Archer for Hit +20 would still be very helpful to address accuracy issues. If going for a magical build, mastering Mage is essential for Fiendish Blow. Instructing her in the Flying skill will also be highly beneficial, as it will grant her access to the Wyvern Rider and Wyvern Lord class and their outstanding growth rates, which combine offensive prowess and excellent durability with outstanding mobility and thus make a better alternative to the slower armored classes. The Canto skill of these classes also combine very well with her personal relic Aymr, which gives her an extra turn after using its combat art - after making her canto move. This makes it possible for Edelgard to end a map in a single turn if the enemies are properly spaced so that she can bounce from enemy to enemy until she reaches the boss, evoking Galeforce sweepers from previous titles (note that this will quickly burn through Aymr's durability). This strategy can be further aided with support from Rallying and Special Dancing.

Overall, Edelgard lives up to her Lord status as a powerhouse that can smash through just about anything thrown at her and come out intact. While Dimitri may have more raw damage output and physical bulk, and Claude is both faster and more accurate, neither of them have Edelgard's toughness against both physical and magical attacks. Along with being a solid tank, she can also dish out some devastating hits, and is the most suitable mage candidate of the three Lords.

Gift List[edit | edit source]

Gift Name Type of Gift Description Rank
Armored Bear Stuffy Favorite A fluffy stuffed bear wearing distinguished armor. Appreciated by those who love animals or cute things. ★★★
Owl Feather Favorite A feather from a messenger owl that can be used in a variety of ways. Appreciated by everyone. ★★★
Board Game Favorite A fun activity in which players compete using stones on a board. Appreciated by those who enjoy tactical thinking. ★★★★
Carnation Favorite Grown sometimes in Fódlan. Appreciated by those who like flowers. ★★★
Goddess Statuette Dislike A beautiful wood carving of the goddess. Appreciated by those who like art or carving, and by devout believers. ★★★
Ceremonial Sword Dislike A beautiful ceremonial sword with a mangled blade. Appreciated by weapon collectors. ★★★★

Lost Items[edit | edit source]

Lost Item Description
Time-worn Quill Pen Writing utensil adorned with a beautiful black feather. It probably belongs to someone who often writes letters.
Eastern Porcelain A gift container said to have been made in the far east. It probably belongs to a person of high class.
White Glove A pure white glove sewn from high-quality material. It seems like something that Edelgard would own.

Tea Party Conversations[edit | edit source]

See also: Edelgard/Tea Party

Supports[edit | edit source]

See also: Edelgard/Supports


Fire Emblem Heroes[edit | edit source]

The Future
Princess and heir apparent of the Adrestian Empire. Her steadfast ambition is veiled by her elegant, self-confident demeanor. Appears in Fire Emblem: Three Houses.

Base Stats[edit | edit source]

Rarity: ✯✯✯✯✯

Heroes Edelgard Sprite.pngTitle
The Future
Group
Heroes Infantry.png Infantry
LevelHPAtkSpdDefRes
1
40
16/17/18
38/41/44
8/9/10
36/39/43
7/8/9
26/30/33
8/9/10
34/37/40
5/6/7
18/21/24
SkillsWeapon
FEH skill offense.png Victorious Axe
FEH skill special.png New Moon
FEH Axe.png Axe

Skills[edit | edit source]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Axe---
Steel Axe-FEH Star Rarity 3.png-
Silver AxeSteel AxeFEH Star Rarity 4.pngFEH Star Rarity 3.png
Victorious AxeSilver Axe-FEH Star Rarity 5.png
FEH skill special.pngNew Moon-FEH Star Rarity 4.pngFEH Star Rarity 3.png
LunaNew Moon-FEH Star Rarity 5.png
AFEH Atk Def Solo 1.png Atk/Def Solo 1--
FEH Atk Def Solo 2.png Atk/Def Solo 2FEH Atk Def Solo 1.png Atk/Def Solo 1-
FEH Atk Def Solo 3.png Atk/Def Solo 3FEH Atk Def Solo 2.png Atk/Def Solo 2FEH Star Rarity 5.png
BFEH Dull Close 1.png Dull Close 1--
FEH Dull Close 2.png Dull Close 2FEH Dull Close 1.png Dull Close 1-
FEH Dull Close 3.png Dull Close 3FEH Dull Close 2.png Dull Close 2FEH Star Rarity 5.png
CFEH Rouse Atk Def 1.png Rouse Atk/Def 1--
FEH Rouse Atk Def 2.png Rouse Atk/Def 2FEH Rouse Atk Def 1.png Rouse Atk/Def 1-
FEH Rouse Atk Def 3.png Rouse Atk/Def 3FEH Rouse Atk Def 2.png Rouse Atk/Def 2FEH Star Rarity 5.png

Overall[edit | edit source]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[edit | edit source]

Edelgard is an axe infantry unit who is far more aggressive than her base stats may suggest. She has fantastic Atk and physical bulk for dueling many direct combat units, though at the cost of middling Spd and low Res. She is a potent frontline attacker and can lead the charge against her foes, sometimes even overcoming a color disadvantage if the enemy engages her improperly.

Her Victorious Axe is the reason why she needs to be engaged carefully. On top of its special cooldown acceleration, it also grants her an guaranteed follow-up attack if, within two spaces of her, the number of enemies equal or exceed the number of her allies. Edelgard prefers to be left away from her allies to make usage of this effect and her other base kit skills compliment this.

This is due to both Attack Defense Solo and Rouse Attack Defense. The former grants her a +6 Atk/Def boost during combat if she is not adjacent to an ally while the latter gives her a visible +6 Atk/Def boost if she does not start her turn next to an ally. With both active, she reaches a fantastic neutral 67 Atk and 49 Def, making her nearly impervious to all physical assaults while decimating her opponent if she is able to attack them.

Luna is a slow charging, but powerful special that ignores 50% of enemy Def when it activates, allowing her to smash through the bulkiest of opponents. Finally Dull Close removes enemy visible buffs, forcing them to face her already high Def head on without their stat assistance.

Counters[edit | edit source]

Edelgard is more of a victim of formations, thus manipulating the opponent's units to prevent her Axe's effect from taking effect weakens her somewhat. Facing her with physical units will generally not end well for that unit, even some sword units can be killed by her. Only some of the bulkiest Red units can hope to take a hit from her safely with her skills active like the Black Knight or Laegjarn. Few choose to run Distant Counter on her and her Res is low enough that she dies from most if not all Mage attacks, making them her best counter so long as they get to her first. Dragons can counter her effectively since they can exploit her lower Res, but she in turn can smash them if they are not prepared. Idunn and Halloween Myrrh carry bulk to take her hits with their color advantage and make usage of their magic damage. Finally, staff users can also easily annihilate her so long as they carry Wrathful Staff somewhere in their kit.

Skill Inheritance[edit | edit source]

Edelgard has a workable base kit that mainly requires a support skill and she is a rarity that Smite is a better Support option on her than the standard Reposition as she is better off keeping allies away from her to keep her Atk/Def boosting passive skills active. Though one can still understandably use if it they wish so.

Edelgard's Special can be replaced with the likes of Galeforce to put her offense into overdrive, Bonfire to take full advantage of her Def boost, which is especially useful to have when it is her boon, or Aether to give her solid self-healing on top her damage output. Skill B can be replaced with a host of skills like Desperation, Null Follow-Up, Hit and Run, Chill Defense, and Wrath for whatever offensive prowess boost you can give to her.

Bringer of War
A mysterious individual who instigates conflict, disturbing the peace in Fódlan. Willing to use any method to achieve their objectives. Appears in Fire Emblem: Three Houses.

Base Stats[edit | edit source]

Rarity: ✯✯✯✯✯

Flame Emperor Heroes sprite.pngTitle
Bringer of War
Group
Heroes Armored.png Armored
LevelHPAtkSpdDefRes
1
40
19/20/21
47/50/54
11/12/13
37/40/43
5/6/7
22/25/29
10/11/12
34/37/40
6/7/8
23/26/30
SkillsWeapon
FEH skill offense.png Guard Axe+
FEH skill special.png Glowing Ember
FEH Axe.png Axe

Skills[edit | edit source]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Axe---
Steel Axe---
Guard Axe---
Guard Axe+-FEH Star Rarity 5.png-
FEH skill special.pngGlowing Ember-FEH Star Rarity 4.pngFEH Star Rarity 3.png
IgnisGlowing Ember-FEH Star Rarity 4.png
AFEH Warding Stance 1.png Warding Stance 1--
FEH Bracing Stance 1.png Bracing Stance 1FEH Warding Stance 1.png Warding Stance 1-
FEH Bracing Stance 2.png Bracing Stance 2FEH Bracing Stance 1.png Bracing Stance 1FEH Star Rarity 5.png
BFEH Wary Fighter 1.png Wary Fighter 1--
FEH Wary Fighter 2.png Wary Fighter 2FEH Wary Fighter 1.png Wary Fighter 1-
FEH Wary Fighter 3.png Wary Fighter 3FEH Wary Fighter 2.png Wary Fighter 2FEH Star Rarity 5.png

Overall[edit | edit source]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[edit | edit source]

The Flame Emperor, aka, masked Edelgard is a potent Grand Hero Battle Axe Armored unit. The virtue of being a armor unit is already a large boon and her only two easily accessed competitors are Sheena and Halloween Dorcas. As with most standard armored units, her Spd is lacking, but makes up for this with astounding physical bulk score of 87 and an impressive 40 neutral Atk. Her magical bulk is workable enough to make her a mixed tank, but not a particularly high point in her stat spread when trying to become a true mix tank like Sheena. In terms of investments, the Flame Emperor has her perks that makes her a solid choice as she can easily acquire merges, but none of them really allow her to outshine many of the premium 5 Star exclusive units.
Guard Axe slows her enemy special charging, giving her a much needed pseudo bulk in delaying enemy burst. As her starting axe, it is serviceable and works perfectly for a tanking role, but she can acquire other axes if looking to improve her overall offense instead.
Ignis deals 80% of her Def as extra damage to her opponent, giving her a surprisingly high 30 additional damage. Bracing Stance gives her additional mixed bulk of +4 Def/Res when an enemy initiates combat on her. Wary Fighter prevents enemies from performing follow-ups and with her low Spd, this has less consequences on her overall.

Counters[edit | edit source]

The virtue of being an Armor unit comes with the woes of falling to many common armor slayer weapons from the likes of Tobin, Hana, and especially Micaiah. Most units who run Null Follow-Up also can outright stop her Wary Fighter and other general Fighter skills, which severely hampers her bulk and damage output respectively, many of which are run on some very threatening sword units. Sword units in general also prove problematic as she loses some of her damage to the color disadvantage against them while red mages can poke her out from a distance and, unless running Distant Counter, prevents her from hurting them as the can easily be pulled away by their allies with positioning skills.

Skill Inheritance[edit | edit source]
The Flame Emperor's options boil down to the inherited axes she can get and if she is built for pure offense, pure defense, or mixed phases. In all sets, Pivot or Swap are key positioning Assist Skills that armors use to give them more pseudo movement. Distant Counter is generally recommended if possible to give her a threatening presence in both phases though maintaining her Bracing Stance is good for those on a budget. The Slaying Axe and its special charging acceleration gets her damage output going. Access to Special Fighter, Bold Fighter, or Vengeful Fighter grants her the ability to not only patch her Spd but also give her even quicker special charges. Skill C can be a host of skills from Smokes skills or Armor skills, especially Armor March to fix her low mobility and assist her fellow Armors with their movement as well.

Flame Emperor
Emperor of the Adrestian Empire. Destroyer of the Church of Seiros and unifier of all Fódlan. Appears in Fire Emblem: Three Houses.

Base Stats[edit | edit source]

Rarity: ✯✯✯✯✯

Edelgard Flame Emperor Heroes sprite.pngTitle
Flame Emperor
Group
Heroes Armored.png Armored
LevelHPAtkSpdDefRes
1
40
18/19/20
42/45/48
11/12/13
39/42/46
3/4/5
13/17/20
12/13/14
36/39/42
7/8/9
33/36/39
SkillsWeapon
FEH skill offense.png Aymr
FEH skill special.png Glowing Ember
FEH Axe.png Axe

Skills[edit | edit source]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Axe---
Steel Axe-FEH Star Rarity 3.png-
Silver AxeSteel AxeFEH Star Rarity 4.pngFEH Star Rarity 3.png
AymrSilver Axe-FEH Star Rarity 5.png
FEH skill special.pngGlowing Ember-FEH Star Rarity 5.png-
BonfireGlowing Ember-FEH Star Rarity 5.png
AFEH Atk Res Solo 1.png Atk/Res Solo 1--
FEH Atk Res Solo 2.png Atk/Res Solo 2FEH Atk Res Solo 1.png Atk/Res Solo 1-
FEH Atk Res Solo 3.png Atk/Res Solo 3FEH Atk Res Solo 2.png Atk/Res Solo 2FEH Star Rarity 5.png
B25px Raging Storm-FEH Star Rarity 5.png
C25px Armored Stride 1--
25px Armored Stride 225px Armored Stride 1-
25px Armored Stride 325px Armored Stride 2FEH Star Rarity 5.png

Overall[edit | edit source]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[edit | edit source]

Legendary Edelgard retains her base form's niche as a powerful offensive unit who prefers to distance herself from allies as a majority of her skills are oriented towards this. She has incredibly high stats across the board, most notably her monstrous base Atk at 61 neutral with her weapon equipped and scores well over 80 in terms of both physical and magical bulk. Her only weak stat is her low 17 neutral Spd, which leaves her open to double attacks, but her Skills easily cover this. Legendary Edelgard is a unique Armor unit and thus should be treated with caution.

Aymr gives her an innate +3 Atk bonus to bring her to the Atk value mentioned above. If Legendary Edelgard is not adjacent to an ally during combat, she immediately inflicts a -6 Atk/Def debuff onto her opponent and also prevents them from performing a follow-up attack. The easy condition to activate the Axe's effect makes her incredibly tricky to deal with as she can become deceptively bulky and stronger than she seems in terms of raw stats.

Raging Storm is her unique Skill B with two unique abilities that require her to not be adjacent to an ally and activate under another specific condition for each individual effect. If she initiates combat she can immediately perform another turn of action. Essentially, she has access to Galeforce that does not require charging, just meeting very simple conditions that align with her playstyle. In addition, if she is battling a dragon or beast unit, she also can perform a guarantee follow-up. As a result, she can duel/check dragons and can help deal with beast units as there are few units currently who are tailored with skills to check them.

Her Def is naturally higher than he Res, thus Bonfire is a natural fit to make the most of a bonus 19 neutral true damage bonus to her attacks when it activates. Attack Resistance Solo boosts her Atk/Res by 6 when she is not adjacent to an ally during combat, further boosting her Atk to 67 and her Res to 42 to tank some mage hits or duel dragons. She also introduced a new inheritable Armor Skill C, Armored Stride. As long as she is not adjacent to an ally at the start of her turn, she gains 1 additional movement. This is essentially a far superior version of Armored Boots as she does not need to maintain her health to keep its effect and makes her a far more looming threat when having to face her.

Counters[edit | edit source]

Countering Legendary Edelgard is tricky, but baiting is ill advised as she gains far more bonuses during her turn. She is a victim of bad AI on arena defense as she may end up staying close to her allies thus disabling nearly all of her skills, making her far easier to deal with once her many solo oriented skills are disabled. She can take quite a bit of punishment, even from some powerful Red units as she can negate follow-ups, though infantry reds using Null Follow-Up can let them exploit her low Spd and secure a double. High damage nuking units like Lilina, Sanaki, and Lysithea are worthy considerations due to color advantage and even some other color options like Ophelia and Legendary Celica can be considered, though if she runs Distant Counter, these may be off the table. Dueling her with Red units can also prove to be effective especially if they have bulk themselves like Zelgius. Idunn can be considered, though both of her versions activates Edelgard's Raging Storm effect so it may not be ideal. However, as an armored unit, she is also naturally weak to weapons who deal bonus damage to those units so units like Halloween Hector and Festival/Brave Micaiah can deal high damage to her with the former two having color advantage. Others like Tobin, Selena, and Hana can work similarly well, but without the raw stats of the former two, they can deal with her, if only inconsistently. Finally the standard Dazzling Staff/Wrathful Staff combo can slowly peck at her health without fearing a Distant Counter version.

Skill Inheritance[edit | edit source]

Since her mobility should rarely be in an issue once she self isolates herself, Smite is perhaps her best Support skill just to keep her allies away from her and helps out in Aether Raids to quickly send her allies to rush the enemy. Her default special can also be swapped out for Galeforce, as it is able to stack with Raging Storm. Giving her Galeforce could thus result in Edelgard being able to take three actions in one turn, making her a very offensive threat on her own without requiring a dancer.

The rest of her skills should remain in place as it naturally syncs with her playstyle though her Skill A could be replaced with Distant Counter if one desires as it broadens the range of enemies she can counter/check, further bolstering her as a solo threat. Attack Defense Solo is also a worthy alternative as the boost to her Def not only makes her universally bulkier against units that she will likely have to battle, but also better fuels her Bonfire special. Quick Riposte can be considered for her Seal as it guarantees a follow-up on her opponent’s turn and, aside from battling beast/dragon units, it is her only method to double. Her monstrous Atk also makes Heavy Blade and excellent seal as she can quickly charge her aforementioned Galeforce special.

Adrestian Emperor
After ascending as Adrestian Emperor, she defeated the Church of Seiros, solidifying her reign over all of Fódlan. Appears in Fire Emblem: Three Houses.

Base Stats[edit | edit source]

Rarity: ✯✯✯✯✯

Edelgard Adrestian Emperor Heroes sprite.pngTitle
Adrestian Emperor
Group
Heroes Armored.png Armored
LevelHPAtkSpdDefRes
1
40
19/20/21
43/46/49
11/12/13
41/45/48
2/3/4
12/16/19
12/13/14
40/43/47
8/9/10
32/35/38
SkillsWeapon
FEH skill offense.png Flower Hauteclere
FEH skill special.png Daylight
FEH Axe.png Axe

Skills[edit | edit source]

TypeNamePrerequisiteDefaultUnlocked
FEH skill offense.pngIron Axe---
Steel Axe-FEH Star Rarity 3.png-
Silver AxeSteel AxeFEH Star Rarity 4.pngFEH Star Rarity 3.png
Flower HauteclereSilver Axe-FEH Star Rarity 5.png
FEH skill special.pngDaylight---
NoontimeDaylight-FEH Star Rarity 5.png
AFEH Distant Ward.png Distant Ward-FEH Star Rarity 5.png
BFEH Black Eagle Rule.png Black Eagle Rule-FEH Star Rarity 5.png
CFEH Spur Res 1.png Spur Res 1--
FEH Drive Res 1.png Drive Res 1FEH Spur Res 1.png Spur Res 1FEH Star Rarity 3.png
FEH Drive Res 2.png Drive Res 2FEH Drive Res 1.png Drive Res 1FEH Star Rarity 4.png
25px Joint Drive ResFEH Drive Res 2.png Drive Res 2FEH Star Rarity 5.png

Overall[edit | edit source]

Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[edit | edit source]

Winner of the Choose Your Legends Round 4 for the women's category and overall, Brave Edelgard proudly commands attention as yet again, she storms the battlefield as an Axe Armor unit. Her statline is extremely optimized for an armored unit as she has an enormous Atk value of neutral 45 and a physical bulk score of neutral 89 and a magical bulk score of 81. These huge values are offset by having a pitifully low base 16 Spd, but as one can expect of an armor unit, this is easily covered, especially by her unique Brave Skill. Due to the unique and powerful aspect of all four CYL4 units, Brave Edelgard is an excellent choice for a player's free summon and can immediately compete with the likes of even her Legendary Form.
Flower Hauteclere accelerates her special cooldowns and if her HP is at least 25% or more, she gains one additional movement. Unlike most armor movement skills, she has this good to go from Turn 1 and as long as she maintains her HP threshold, which is extremely easy for her, she can maintain a looming presence for her enemies as she becomes deceptively mobile and this is also pronounced with an additional effect to move adjacent to any ally within two spaces of her. Finally, under the same health threshold, at the start of combat, she inflicts Atk/Def -6 on her foe during combat, increasing her damage output and overall bulk.
Her unique brave skill is Black Eagle Rule which, once again, requires that her health be at least 25% or more. During combat she will make a guaranteed follow-up attack unless an opponent's skill prevent that, thus patching her abysmal Spd and securing a dangerously high damage output in both phases. Additionally, if her opponent initiated combat, she reduces any follow-up attack damage by 80% making her an extremely difficult to kill in a single round of combat.
With her Axe, Noontime becomes a 1 attack charging regeneration skill that heals her for 30% of the damage she dealt when it activates which makes her extremely hard to move out of her skill activation thresholds. Distant Ward grants her Atk/Res +5 when attacked by a tome, staff, or dragonstone opponent and allows her to counterattack them, regardless of range. The additional magical bulk makes it harder for opponents to engage her safely and she can outright kill many of them due to their low bulk, even the red mages. Joint Drive Res grants +4 Res to her allies within two spaces during combat and if she is within 2 spaces of an opponent, she also gains +4 Res during combat.

Counters[edit | edit source]

Staying at least 25% or more is Brave Edelgard's prime objective. She severely loses a huge portion of her strengths once she is out of this range. Staff Units become extremely valuable as a result as a Pain/Wrathful Staff/Dazzling Staff /double Savage Blow combination can inflict 24 splash damage after battle, which can quickly bring her below the HP thresholds without having to worrying about counterattacking. Armorslaying units can hack through her high Def easily, though bear in mind that she can hit hard and battles of attrition can still work in Brave Edelgard's favor if they cannot slay her in a single hit. Idunn is probably the best as she deals armor effective damage, has a huge physical bulk to take her attacks, and has a color advantage. Similar other units like Halloween Hector, Tobin, and Hana can outright smash through her as well, though the outcomes are inconsistent as they can outright dispatch her in certain scenarios while others are a battle of attrition for success. Null Follow-Up is extremely hurtful to Brave Edelgard's damage output as her low Spd, which is also her recommended dump stat, leaves only a few units unable to double attack her and she loses out on her own second attack.

Skill Inheritance[edit | edit source]
Brave Edelgard has a perfect starting base kit and only a positional assist is needed. Unlike most Armor units, because her only requirement is needing to stay above 25% she can actually run Reposition as she is essentially an infantry unit with even more base stats. Otherwise Pivot and Swap work as well. Distant Counter is a better option than Distant Ward as, while the additional stats are helpful, the fact that she cannot counter attack against Bows and Daggers makes it inferior in some situations.

Quotes[edit | edit source]

Three Houses[edit | edit source]

Edelgard/Quotes

Heroes[edit | edit source]

Edelgard/Heroes Quotes

Possible Endings[edit | edit source]

Three Houses[edit | edit source]

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"Just a minute! The following section contains spoilers, viewing it will cost a lot. Are you prepared to pay for it?"

Edelgard - Flame Emperor

As the new Adrestian emperor, Edelgard dedicated her life to reshaping the delicate political structure of Fódlan. With tireless work and great sacrifice, she reformed the class system to ensure a free and independent society for all. In her later years, she entrusted her life's work to a worthy successor before finally vanishing from the public eye.

Edelgard and Byleth

Byleth and Edelgard ended the tyranny of a godlike being. Byleth was wounded and lost the power of the progenitor god, but it mattered not, as s/he and Edelgard had each other. To ensure lasting peace, the two fought against those who slither in the dark, and to ensure a society where people can rise and fall by their own merits, they spent their lives reforming the antiquated class system. They achieved much in their time together, and it is said that they were sometimes spotted leaving the palace to privately enjoy the world they created. How they spent those precious moments, none but the two of them will ever know.

Edelgard and Hubert

As the new Adrestian emperor, Edelgard gave all she had to breathe new life into the government of Fódlan. With tireless work, great sacrifice, and her devoted servant Hubert by her side, she instituted new class reforms and helped to ensure the people's independence. Hubert was always close at hand, ready to dispose of unsavory burdens by any means necessary. In their later years, they passed the fruits of her labor on to Edelgard's successor and vanished from the public eye. Though it is said they spent the rest of their lives together, it is unlikely they ever gave voice to the true depth of their affections.

Edelgard and Ferdinand

As the Adrestian emperor, Edelgard appointed Ferdinand as her prime minister, and the two devoted themselves to ruling Fódlan. Their sharply contrasting views made for frequent and lively debate, but with each enhancing the perspective of the other, Fódlan was better for it. As they worked tirelessly to create a better future, they were soon bound together by marriage as well. Their children, born to those who had torn down the old social hierarchy, were encouraged to choose their own paths.

Edelgard and Linhardt

As the new Adrestian emperor, Edelgard gave all she had to breathe new life into the government of Fódlan. With tireless work and great sacrifice, she instituted new class reforms to ensure that people could rise on their own merits. During those years, however, there was a period of time in which she simply disappeared. It is said that she went to the research facility of the foremost authority in Crests, Linhardt, who had relinquished his rank and title to live a life of study. There, after confirming the results of Linhardt's experiments, Edelgard was able to enjoy a rare break from her busy life. The respite was brief, but they cherished that time for the rest of their lives.

Edelgard and Caspar

Edelgard, the new Adrestian emperor, appointed Caspar as her Minister of Military Affairs, and the two devoted themselves to ruling Fódlan. Caspar quickly developed a reputation for recklessness in his duty, but he compensated for it with successes in the field and was given leeway by the emperor as a result. Privately, the couple's relationship as husband and wife was more tempestuous. Their spats were frequent, but it is said that Edelgard took pleasure in her ability to influence Caspar, and Caspar enjoyed reining the emperor in from time to time. It was a strange but happy union.

Edelgard and Bernadetta

When Bernadetta inherited House Varley from her father, she tried to withdraw from politics and remain within the bounds of her territory, but Edelgard, the new Adrestian emperor, would not allow it. Instead, she demanded that Bernadetta counsel her in governing Fódlan. It is said that the emperor made this choice to keep herself from being too detached, and that Bernadetta was all too happy to provide a more emotional perspective now and again. The people of Enbarr could always tell when the two were meeting by the sound of Bernadetta's panicked voice ringing out from the palace.

Edelgard and Dorothea

As Edelgard's reign as the Adrestian emperor began, Enbarr was restored, and with it, a certain opera house. Soon the Mittelfrank Opera Company put together a war drama depicting the journey and sacrifice of the emperor and her companions, and the starring role went to none other than Dorothea. Edelgard initially forbade the company from staging it, but was eventually persuaded by Dorothea's passionate performance to rescind that decree. It is said that the emperor always set aside time to enjoy the opera thereafter.

Edelgard and Lysithea

After the war, Edelgard and Lysithea threw themselves into the fight against those who slither in the dark. The struggle was long and arduous, but not without its benefits. With careful analysis of ancient techniques, they discovered ways to recover the years of life that had been stolen from them. Afterwards, the new Adrestian emperor and Lysithea, her trusted officer, devoted the rest of their lives to Fódlan's rule. For her counsel in instituting class reforms and ensuring the independence of the people, Lysithea came to be known as the Wisdom of the Empire. The pair of talented women ushered Fódlan into a new age of innovation and prosperity.

Edelgard and Hanneman

As the new Adrestian emperor, Edelgard gave all she had to breathe new life into the government of Fódlan. To that end, Hanneman's research proved invaluable. Seeking to determine the nature of Crests, and to do away with the inequality caused by them, the Father of Crestology produced magical tools that could be used even without the aid of Crests. These were put to eager use by Edelgard, who saw both of their dreams realized. It is not hard to imagine that a pair with such similar ideologies and plans for the future would eventually settle into an affectionate and fulfilling relationship.

Edelgard and Manuela

As the new Adrestian emperor, Edelgard gave all she had to breathe new life into the government of Fódlan. Her first objective was to institute new class reforms and ensure the people's independence. For that reason, she sought the counsel of Manuela, whose vast array of contacts, talents, and experience proved invaluable. She became essential to Edelgard, and her skill as a physician kept the emperor in good health for many years. Both remained unmarried, and it is said that the two became extremely close over the years.

Edelgard and Constance

For her service in the war and her innovations in magic, Constance von Nuvelle was among the first to receive peerage from Emperor Edelgard. Though her noble house was given no guarantee of power on a hereditary basis, Constance made certain that House Nuvelle would be relied upon in helping to achieve Edelgard’s vision of a new social order. The emperor kept Constance close at hand and routinely recognized her counsel as valuable, which helped to bolster Constance’s own sense of worth. It is rumored that the two were also dear personal friends and that they would slip away from duties of governance to traipse through the capital together.
"End of spoilers. It's a pleasure doing business with you!"

Non-Canon Appearances[edit | edit source]

Super Smash Bros.[edit | edit source]

Artwork of Byleth's Edelgard costume

Edelgard appears in Super Smash Bros. Ultimate as a background character at Garreg Mach Monastery. She also appears as a spirit in her Academy and War phase appearances and Byleth's fourth alternate palette is based off of Edelgard.

Fire Emblem 0 (Cipher)[edit | edit source]

Edelgard is illustrated in the trading card game Fire Emblem Cipher with the following cards:


Etymology[edit | edit source]

The name Edelgard means "Noble Protector" in German.

Her personal nickname El is the name of the head of the old Canaanite pantheon of gods named El where was the father of the gods and creator in Canaanite mythology. El is also one of the many names of the Abrahamic God, who has ties to Canaanite and Semitic myth.

Edelgard's surname Hresvelg comes from a Norse mythology called Hræsvelgr (Old Norse "Corpse Swallower"), a giant who takes the form of an eagle.

Trivia[edit | edit source]

  • Edelgard shares her English voice actress, Tara Platt, with Awakening's Miriel and Flavia.
  • Edelgard's pre-timeskip artwork depicts her wielding a Killer Axe while her post-timeskip artwork depicts her wielding Aymr.
  • Edelgard is one of the few Lords in the Fire Emblem series to not feature the color blue either in her hair or her clothes, a distinction she shares with both Celica from Gaiden and its remake as well as fellow Three Houses lord Claude.
  • She uses red colours for her battle models.
  • Edelgard is one of the characters who can have S-Supports with both Male and Female Byleth. The others are Linhardt, Dorothea, Mercedes, Gilbert (platonic), Alois (platonic), Rhea, Sothis, Jeritza and Yuri.
    • She is also the first house leader able to do so, the other being Yuri.
  • Edelgard and Jeritza are the only characters in Three Houses able to learn both Black and Dark Magic by leveling up Reason.
  • Edelgard appears to be ambidextrous. In her artwork, Edelgard is seen wielding her axe with either her left or right hand, although her battle model only depicts her wielding it with her right hand.
  • Edelgard is the first female character to be of the Rudolf Archetype.
  • Edelgard stands at 158cm (or about 5’2”).
  • Edelgard has placed high in several character polls done in magazines for Fire Emblem: Three Houses. These include:
    • The first survey conducted by Nintendo DREAM Magazine, Edelgard placed 4th with 17% of the vote overall and ranked 7th with 13.6% among those who completed the game. The male-female vote ratio was 1:2.
    • The second survey conducted by Nintendo DREAM Magazine, Edelgard placed 6th among those who completed the game with 143 points. The male-female vote ratio was 1:3.
    • The third survey conducted by Nintendo DREAM Magazine, Edelgard placed 6th among those who completed the game with 147 points. The male-female vote ratio was 1:3.
    • The fourth survey conducted by Nintendo DREAM Magazine, Edelgard placed 6th among those who completed the game with 78 points. The male-female vote ratio was 1:4.
    • The fifth survey conducted by Nintendo DREAM Magazine, Edelgard placed 4th among those who completed the game with 19.9% of the vote. The male-female vote ratio was 1:4.
    • A survey conducted by Famitsu Magazine, Edelgard placed 4th for females and 7th overall with 916 votes. She also placed 2nd among S-Supports chosen in the first playthrough with 499 votes.
  • In the fourth Fire Emblem Heroes: Choose Your Legends popularity poll, Edelgard won 1st place for females and 1st place overall with 74,617 votes.
  • Edelgard was the first character from Three Houses to appear in Heroes in her War Phase appearance.


Anna fates portrait.png
"Just a minute! The following section contains spoilers, viewing it will cost a lot. Are you prepared to pay for it?"
  • When fought in the Black Eagles route of Chapter 11, Edelgard uses her unmasked model of the Flame Emperor class that is normally seen during the Siege of Garreg Mach, due to her already revealing that she was the Flame Emperor before the fight.
  • The tapestry depicting her at the end of Crimson Flower heavily involves Divine Right of Kings imagery, including Frances Hand of Justice and imagery used for Roman Emperors in the Imperial Cult such as the angel, laurel crown, and the eagle merged with said crown as the angel goes to crown her.
  • Although Edelgard possesses a Major Crest of Flames she cannot use the Sword of the Creator at 2 range or use Ruptured Heaven.
    • This is due to how the Crest Stone is within Byleth's heart, and a Relic cannot function without a Crest Stone.
  • Game director Toshiyuki Kusakihara stated in an interview that Edelgard has the same Crest as Byleth because she was originally intended to be a rival to the protagonist.
    • This even included a scenario where Edelgard was able to interrupt the use of Divine Pulse.
"End of spoilers. It's a pleasure doing business with you!"

Gallery[edit | edit source]

See main article: Edelgard/Gallery.
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