Ember is a tome that debuted in Fire Emblem: New Mystery of the Emblem.
Overview[]
It is basically a Fire tome with significantly lowered Might, making it the weakest tome in the games that it appears in. However, unlike the Fire tome, Ember can still trigger criticals and skills, as well as giving a +10 boost to avoid in Fates. This tome is also very accurate, making it useful when accuracy is needed. It can also be a useful tool for training up a new mage in tomes when they already have damage skills.
Weapon Stats[]
Fire Emblem: New Mystery of the Emblem[]
Name | Type | ||||||
---|---|---|---|---|---|---|---|
Rank | Uses | Mt | Hit | Crt | Rng | WEx | Worth |
E | 15 | 1 | 100% | 0% | 1-2 | 2 | 150* |
Effect | |||||||
- |
*Worth zero when sold.
Fire Emblem Fates[]
Name | Type | |||||||
---|---|---|---|---|---|---|---|---|
Ember |
||||||||
Rank | Uses | Mt | Hit | Crt | Avo | Rng | WEx | Worth |
E | Infinite | 1 | 100% | 0% | 10% | 1-2 | 2 | 0 |
Effect | ||||||||
Critical Evade +10. A cantrip learned by beginning mages. |
Item Locations[]
Fire Emblem: New Mystery of the Emblem[]
Method | Location |
---|---|
Everyone's Conditions | Common prize. |
Fire Emblem Fates[]
Method | Location |
---|---|
My Castle | Common item. |