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{{Chapterinfobox
 
{{Chapterinfobox
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|title = Emmeryn<br>[[File:FE13 Chapter 9.jpg|280px|center]]|game = [[Fire Emblem Awakening]]|objective = Rout the enemy|number of allowed units = Chrom + 11|units gained = [[Libra]] (NPC, talk with [[Chrom]])<br>[[Tharja]] (Enemy, talk with Chrom)|boss name = [[Campari]]|pre = [[The Grimleal]]|next = [[Renewal (Chapter)|Renewal]] or <br />[[Anna the Merchant]]}}
|title = Emmeryn<br>[[File:FE13 Chapter 9.jpg|450px|center]]
 
 
{{Quote|The rescue fails, and [[Chrom]] is forced to choose between the [[Binding Shield#Fire Emblem Awakening|Fire Emblem]] and his [[Emmeryn|sister]]. To spare him and the world further conflict, Emmeryn ends her life. She does this so the [[Binding Shield#Fire Emblem Awakening|Fire Emblem]] and Chrom can be safe.|Opening Narration}}
|game = [[Fire Emblem: Awakening]]
 
|objective = Rout the enemy
 
|number of allowed units = Chrom +11
 
|units gained = [[Libra]] (NPC, talk with [[Chrom]])<br>[[Tharja]] (Enemy, talk with Chrom)
 
|boss name = [[Campari]]}}
 
   
 
'''Emmeryn''' (聖王エメリナ ''Sei'ō Emerina'' lit. '''Sacred King Emerina''' in the Japanese version) is Chapter 9 of ''[[Fire Emblem Awakening]]''. This chapter takes place in [[Plegia Castle Courtyard]].
{{Quote|No reaction... Was I wrong, then? Chrom... This is some torch I'm passing you... So be it. Chrom... Lissa... And all my people... Know that I loved you.|Emmeryn}}
 
   
==Background==
+
==Script ==
  +
The script for this chapter can be found [[Emmeryn (Chapter)/Script|here]].
''The rescue fails, and [[Chrom]] is forced to choose between the [[Shield of Seals#Fire Emblem: Awakening|Fire Emblem]] and his [[Emmeryn|sister]]. To spare him and the world further conflict, Emmeryn ends her life. She does this so the [[Shield of Seals#Fire Emblem: Awakening|Fire Emblem]]  and [[Chrom]] can be safe.''
 
 
==Chapter Information==
 
'''Emmeryn''' ('''Holy Queen Emerina''' in the Japanese version) is Chapter 9 of ''[[Fire Emblem: Awakening]]''.
 
==Recruit Conversations==
 
===Libra===
 
*'''Chrom:''' You there! Who are you? Why do you fight alone?
 
*'''Libra:''' Good heavens! You're Prince Chrom, brother to Her Grace the Exalt!
 
*'''Chrom:''' You know me?
 
*'''Libra:''' Know you? Of course, sire! All Ylissean clergy do. I must thank the gods for uniting us! Oh, dearest and most heavenly fa-
 
*'''Chrom:''' With all respect, now is not the time for prayer -- it's action that's called for
 
*'''Libra:''' Ah, too true! We hurried here to help as soon as word came of the execution.
 
*'''Chrom:'''  We? Then there are more of you?
 
*'''Libra:''' Alas, there were. I lost many brave comrades along the way. In truth, I was starting to doubt the purpose of my struggle... But no longer! Pray, sire, let my axe serve you and your party!
 
*'''Chrom:''' Your love for my sister is clear. I would be honored to be joined by such a formidable woman of the cloth.
 
*'''Libra:'''...Man, sire. Man of the cloth.
 
*'''Chrom:''' You're a... ...You're not a woman?
 
*'''Libra:'''No sire, Women are clerics. I am a priest. Well, technically a war monk, if you care to split hairs...
 
*'''Chrom:'''  Oh. Yes, well, I'm... I didn't mean to imply... Well, this is rather awkward.
 
*'''Libra:''' Oh, it's all right, sire. You realized your mistake quickly enough. It could have been much more awkward. ...... MUCH more...
 
*'''Chrom:''' Right! Let's stop there.
 
===Tharja===
 
*'''Chrom:''' You there! Are you with the Plegians? You seem reluctant to fight.
 
*'''Tharja:''' Death comes to all of us eventually. Why invite it early, fighting for a cause I don't believe in?
 
*'''Chrom''': So... I should take that as a no, or...
 
*'''Tharja:''' Let's just say I'm keeping my options open. I mean, long live the king and all, but I'd like to keep living as well. And I have a bit of a rebellious streak, I'm afraid. A...dark side.
 
*'''Chrom:''' Then perhaps you would rebel now and fight for our cause?
 
*'''Tharja:''' ...You would trust me? What if this all just a ploy to plunge a dagger in your back?
 
*'''Chrom:''' My sister, the exalt--I think she would trust you. And I'm trying to learn from her. Besides, I already need to watch my back, whether you're with us or not.
 
*'''Tharja:''' Well, that's odd... Ususally when I bring up the backstabbing bit the dicussion is over. All right, then--consider me your new ally. ...For now.
 
   
 
==Strategy==
 
==Strategy==
  +
{{Subjective}}Like the [[The Grimleal|previous map]], this chapter takes place on a heavily sand based map. You will need to pair up most of your units with either [[Sumia]] or [[Cordelia]] due to their huge movement range and freedom of [[terrain]] movement penalties. [[Ricken]], [[Miriel]], and [[Lissa]] also prove to be effective on this map because of their [[Mage]] status. Once your army can approach the turn on the southwestern portion of the map, they will have free movement for the southern strip of the map.
{{Subjective}}
 
   
  +
You will need to get to [[Libra]] as quickly as possible because he is surrounded by numerous enemies, as well as the fact that he could potentially kill [[Tharja]] in lower difficulties if you do not recruit him fast enough. Though he can dispatch most with his [[Killer Axe]], it is a weapon worth preserving for better, more powerful axe users like [[Vaike]]. Also, caution should be expressed on Lunatic+ because enemies will pack skills that can kill him before you can recruit him. Have Chrom [[Pair Up]] with a mage or flier unit to help him get across the sands faster. Alternatively, if you have a [[Rescue (staff)|Rescue staff]] lying around from the last chapter, you can use that with a unit that can use staves with a high [[Magic (stat)|Magic]] stat (as Rescue's range is based on their magic stat/2) to warp him to you instantly. Regardless of the selection you pick, on Libra's turn he will automatically talk to [[Chrom]] if you haven't done so already.
==Trivia==
 
*During the preparation phase, Gangrel is temporarily on-screen. Selecting his name on the lower screen lists his information as "The cruel and fatalistic former king of Plegia", his description from [[The Dead King's Lament|Paralogue 18]]. In [[Mad King Gangrel|Chapter 11]], his information correctly displays as "The self-styled 'Mad King of Plegia'."
 
   
  +
Tharja may be a bit trickier to obtain, as she is an enemy unit which will attack yours if they are within her attacking range. She has a [[Nosferatu]] and [[Elthunder]] tome as her starting items, and will most likely use the former when attacking you. If Chrom hasn't been promoted yet (since all non-mounted classes have a move range of 5), have someone tank her hits and bring Chrom within her range so you can recruit her. Alternatively, you could have Chrom pair up with a flying unit as all flying units have a base movement range of 7, allowing you to wait one space out of her attack range, then recruit her next turn. Make sure the unit cannot retaliate back, otherwise they may kill her by accident.
  +
  +
After all the enemies have been killed, [[Campari]] should be the only enemy left. As a [[General]], he has very high DEF, so bring an anti-armor weapon ([[Armorslayer]], [[Hammer]] or [[Rapier]] if you have one). Although you could use a mage to take advantage of his low [[Resistance]], if they do not have enough Defense he can deal heavy damage to them. Once Campari dies, the chapter is completed.
  +
  +
==[[Reinforcements]]==
  +
===Normal Mode===
  +
*On turn 3, [[Campari]] will ask how long the [[wyvern]] brigade will take to get to their position.
  +
*On turn 5, 4 [[Wyvern Rider]]s will appear from the player's starting position.
  +
(On Hard mode a [[Soldier]] and a [[Mage]] spawn from the forts near the [[General]] as well.)
  +
  +
===Lunatic Mode===
  +
All enemies spawn at the beginning of the enemy turn.
  +
*Turn 3, [[Campari]] will ask how long the [[wyvern]] brigade will take to get to their position.
  +
*Turn 5 (From the north-west)
  +
**3 [[Wyvern Rider]] L11 w/ [[Silver Axe]]
  +
**2 [[Wyvern Rider]] L11 w/ [[Short Axe]]
  +
**1 [[Wyvern Rider]] L11 w/ [[Short Axe]], [[Hand Axe]]* 
  +
**[[Soldier]] L11 w/ [[Silver Lance]] (from left-center fort)
  +
**[[Mage]] L9 w/ [[Arcwind]] (from right-center fort)
  +
  +
 
==Trivia==
 
*During the preparation phase, [[Gangrel]] is temporarily on-screen. Selecting his name on the lower screen lists his information as "The cruel and fatalistic former king of [[Plegia]]", his description from [[The Dead King's Lament|Paralogue 18]]. In [[Mad King Gangrel|Chapter 11]], his information correctly displays as "The self-styled 'Mad King of Plegia'."
  +
**He is also holding a Dragonstone, the item he drops in Chapter 11.
   
{{Stub}}
 
{{Chap|[[The Grimleal]]|[[Anna the Merchant]] or [[Renewal (Chapter)|Renewal]]}}
 
 
{{FE13}}
 
{{FE13}}
[[Category:Chapters]]
 
 
[[Category:Awakening Chapters]]
 
[[Category:Awakening Chapters]]

Revision as of 04:27, 4 March 2019

“The rescue fails, and Chrom is forced to choose between the Fire Emblem and his sister. To spare him and the world further conflict, Emmeryn ends her life. She does this so the Fire Emblem and Chrom can be safe.”
—Opening Narration

Emmeryn (聖王エメリナ Sei'ō Emerina lit. Sacred King Emerina in the Japanese version) is Chapter 9 of Fire Emblem Awakening. This chapter takes place in Plegia Castle Courtyard.

Script 

The script for this chapter can be found here.

Strategy

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Like the previous map, this chapter takes place on a heavily sand based map. You will need to pair up most of your units with either Sumia or Cordelia due to their huge movement range and freedom of terrain movement penalties. Ricken, Miriel, and Lissa also prove to be effective on this map because of their Mage status. Once your army can approach the turn on the southwestern portion of the map, they will have free movement for the southern strip of the map.

You will need to get to Libra as quickly as possible because he is surrounded by numerous enemies, as well as the fact that he could potentially kill Tharja in lower difficulties if you do not recruit him fast enough. Though he can dispatch most with his Killer Axe, it is a weapon worth preserving for better, more powerful axe users like Vaike. Also, caution should be expressed on Lunatic+ because enemies will pack skills that can kill him before you can recruit him. Have Chrom Pair Up with a mage or flier unit to help him get across the sands faster. Alternatively, if you have a Rescue staff lying around from the last chapter, you can use that with a unit that can use staves with a high Magic stat (as Rescue's range is based on their magic stat/2) to warp him to you instantly. Regardless of the selection you pick, on Libra's turn he will automatically talk to Chrom if you haven't done so already.

Tharja may be a bit trickier to obtain, as she is an enemy unit which will attack yours if they are within her attacking range. She has a Nosferatu and Elthunder tome as her starting items, and will most likely use the former when attacking you. If Chrom hasn't been promoted yet (since all non-mounted classes have a move range of 5), have someone tank her hits and bring Chrom within her range so you can recruit her. Alternatively, you could have Chrom pair up with a flying unit as all flying units have a base movement range of 7, allowing you to wait one space out of her attack range, then recruit her next turn. Make sure the unit cannot retaliate back, otherwise they may kill her by accident.

After all the enemies have been killed, Campari should be the only enemy left. As a General, he has very high DEF, so bring an anti-armor weapon (Armorslayer, Hammer or Rapier if you have one). Although you could use a mage to take advantage of his low Resistance, if they do not have enough Defense he can deal heavy damage to them. Once Campari dies, the chapter is completed.

Reinforcements

Normal Mode

  • On turn 3, Campari will ask how long the wyvern brigade will take to get to their position.
  • On turn 5, 4 Wyvern Riders will appear from the player's starting position.

(On Hard mode a Soldier and a Mage spawn from the forts near the General as well.)

Lunatic Mode

All enemies spawn at the beginning of the enemy turn.


Trivia

  • During the preparation phase, Gangrel is temporarily on-screen. Selecting his name on the lower screen lists his information as "The cruel and fatalistic former king of Plegia", his description from Paralogue 18. In Chapter 11, his information correctly displays as "The self-styled 'Mad King of Plegia'."
    • He is also holding a Dragonstone, the item he drops in Chapter 11.