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Those who slither in the dark operate out of bases hidden throughout Fódlan. Three of the nefarious group's victims have uncovered intel on one such locale.”
—Mission description

Enshrouded Memories is a paralogue chapter for Edelgard, Lysithea, and Hapi in Fire Emblem Warriors: Three Hopes. It is exclusive to the Scarlet Blaze story route, and is available from Chapter 12.

Story[]

Edelgard, Lysithea, and Hapi meet at the camp's headquarters to discuss their experiences as victims of those who slither in the dark. Edelgard learns that Hapi was captured and experimented on by Cornelia, former court mage of Faerghus and an alleged "those who slither" operative who was killed while attempting to stage an insurrection, and operated out of a secret fortress in the western Kingdom. With that region under Imperial control, the group finds the perfect opportunity to investigate the base and learn more about Cornelia's experiments.

Anna fates portrait
"Just a minute! The following section contains spoilers. Viewing it will cost a lot. Are you prepared to pay for it?"

While Shez is unable to learn more about their mysterious powers during the infiltration, Edelgard, Lysithea, and Hapi are glad to have gathered what information they could from the base. Though they talk about how their times in captivity differed, the group agrees that those who slither in the dark are an existential threat not just to the Empire, Kingdom, or Alliance, but to all of Fódlan, and worry how many more victims they may have had before Cornelia's death.

"End of spoilers. It's a pleasure doing business with you!"

Initial Enemies[]

On the Field[]

In Strongholds[]

  • Sniper (at the Plaza)
  • Sniper (at the Command Post)
  • Sniper (at the First Ballista Station)
  • Sniper (at the Second Ballista Station)
  • Paladin (in the Kitchen)
  • Fortress Knight (in the Chapel)
  • Fortress Knight (in the Guardhouse)

Enemy Reinforcements[]

Shortly after the start of battle[]

  • Fortress Knight
  • Sniper x2
  • Paladin

While exploring the fortress[]

  • Paladin x3 (a unit enters the Kitchen)
  • Sniper x3(a unit enters the Plaza)
  • When a unit enters the Guardhouse:
    • Fortress Knight
    • Sniper x2
  • When a unit enters the Chapel:
    • Fortress Knight x2
    • Sniper x2
  • Sniper x4 (a unit enters the Command Post)

When all but one of the inner strongholds is seized[]

  • Sniper x3

After exploring the secret passage[]

Items[]

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