Escape is a map objective used throughout the Fire Emblem series.
Overview[]
'Escape' is a victory condition that requires that the player move their units to a target tile or set of tiles on the map. The objective may require only a specific unit reach the target location, or it may require that all player units reach the escape point in order to end the chapter. In some cases, a turn limit is also imposed, requiring the player reach the escape point before a certain number of turns has elapsed.