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An '''Event Tile''' is a special tile that appears on a chapter map. It was introduced in ''[[Fire Emblem: Awakening]]''.
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An '''Event Tile''' is a special tile that appears on a chapter map. It was introduced in ''[[Fire Emblem Awakening]]''. It appears on all types of terrain that are traversable by normal ground units. It is not a type of tile in itself.
 
==Description==
 
==Description==
  +
===Awakening===
On every map in ''Awakening'', there are tiles with golden sparkles over them. Most maps, have two of these event tiles. A unit must end turn on one of these to trigger the tile. If a unit activates [[Galeforce]] on the tile, the event tile will still activate. However if a [[Pair Up]] unit separates and drops off the other unit onto one of these tiles, it will not activate. Summoning a unit onto these tiles using a [[Rescue (staff)|Rescue]] Staff will also not trigger the tile. Enemy units do not trigger these tiles. Once the unit has activated the tile the golden sparkles disappear, and any unit that ends their turn on that tile will not trigger it again. If the map is visited again later, the tile will renew itself.
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On every map in ''Awakening'', there are fixed tiles with golden sparkles over them. Most maps have two of these event tiles. A unit must end their turn on one of these to trigger the tile. If a unit activates [[Galeforce]] on the tile, it will still activate. However if a [[Pair Up|Paired Up]] unit separates and leaves the other unit on one of these tiles, it will not activate. Warping a unit onto these tiles using a [[Rescue (staff)|Rescue]] Staff will also not trigger the event tile. Enemy units do not trigger these tiles. Once the unit has activated the tile the golden sparkles disappear, and any unit that ends their turn on that tile will not trigger it again. If the map is visited again later, the tile will renew itself.
   
In the Summer Scramble series of Downloadable content there are more than two event tiles on the downloaded maps.
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In the Scramble series of Downloadable content there are more than two event tiles on the downloaded maps.
   
When a unit ends his or turn on that tile, a unit might:
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When a unit ends his or her turn on that tile, a unit might:
#Find a lost item
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#Find an item
#Gain EXP
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#Gain 12-30 EXP (cannot cause a level up)
 
#Gain Weapon EXP
 
#Gain Weapon EXP
#Improve relationship (only possible if the unit is in a [[Pair Up]] and both characters are Support compatible.). Support points +9
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#Improve relationship (only possible if the unit is in a [[Pair Up]] and both characters are Support-compatible.). Support points +9
  +
===Fates===
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Like ''Awakening'', Event Tiles appear on maps in the ''Birthright'' and ''Revelation'' routes of ''Fates''. However, they will only appear on non-chapter battles. The tiles function similarly to how they did in ''Awakening.''
   
  +
When a unit ends his or her turn on that tile, a unit might:
==Items==
 
  +
#Find an item
*[[Tree Branch]]
 
  +
#Find a gemstone
*[[Glass Sword]]
 
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#Find gold
*[[Soothing Sword]]
 
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#Gain Weapon EXP
*[[Superior Edge]]
 
*[[Leif's Blade]]
 
*[[Roy's Blade]]
 
*[[Eliwood's Blade]]
 
*[[Eirika's Blade]]
 
*[[Seliph's Blade]]
 
*[[Alm's Blade]]
 
*[[Log]]
 
*[[Glass Lance]]
 
*[[Miniature Lance]]
 
*[[Shockstick]]
 
*[[Superior Lance]]
 
*[[Finn's Lance]]
 
*[[Ephraim's Lance]]
 
*[[Sigurd's Lance]]
 
*[[Ladle]]
 
*[[Glass Axe]]
 
*[[Imposing Axe]]
 
*[[Volant Axe]]
 
*[[Superior Axe]]
 
*[[Orsin's Hatchet]]
 
*[[Titania's Axe]]
 
*[[Hector's Axe]]
 
*[[Slack Bow]]
 
*[[Glass Bow]]
 
*[[Towering Bow]]
 
*[[Underdog Bow]]
 
*[[Superior Bow]]
 
*[[Wolt's Bow]]
 
*[[Innes' Bow]]
 
*[[Dying Blaze]]
 
*[[Micaiah's Pyre]]
 
*[[Superior Jolt]]
 
*[[Katarina's Bolt]]
 
*[[Wilderwind]]
 
*[[Celica's Gale]]
 
*[[Aversa's Night]]
 
*[[Kneader]]
 
*[[Balmwood Staff]]
 
*[[Catharsis]]
 
*[[Sweet Tincture]]
 
*[[Gaius's Confect]]
 
*[[Kris's Confect]]
 
*[[Tiki's Tear]]
 
*[[Seed of Trust]]
 
*[[Reeking Box]]
 
*[[Rift Door]]
 
   
{{Stub}}
 
 
{{Gmechs}}
 
{{Gmechs}}

Latest revision as of 22:57, 21 December 2016

An Event Tile is a special tile that appears on a chapter map. It was introduced in Fire Emblem Awakening. It appears on all types of terrain that are traversable by normal ground units. It is not a type of tile in itself.

Description

Awakening

On every map in Awakening, there are fixed tiles with golden sparkles over them. Most maps have two of these event tiles. A unit must end their turn on one of these to trigger the tile. If a unit activates Galeforce on the tile, it will still activate. However if a Paired Up unit separates and leaves the other unit on one of these tiles, it will not activate. Warping a unit onto these tiles using a Rescue Staff will also not trigger the event tile. Enemy units do not trigger these tiles. Once the unit has activated the tile the golden sparkles disappear, and any unit that ends their turn on that tile will not trigger it again. If the map is visited again later, the tile will renew itself.

In the Scramble series of Downloadable content there are more than two event tiles on the downloaded maps.

When a unit ends his or her turn on that tile, a unit might:

  1. Find an item
  2. Gain 12-30 EXP (cannot cause a level up)
  3. Gain Weapon EXP
  4. Improve relationship (only possible if the unit is in a Pair Up and both characters are Support-compatible.). Support points +9

Fates

Like Awakening, Event Tiles appear on maps in the Birthright and Revelation routes of Fates. However, they will only appear on non-chapter battles. The tiles function similarly to how they did in Awakening.

When a unit ends his or her turn on that tile, a unit might:

  1. Find an item
  2. Find a gemstone
  3. Find gold
  4. Gain Weapon EXP