Expiration is a Breath weapon in Fire Emblem Awakening, and a Terror weapon in Fire Emblem Echoes: Shadows of Valentia. Both incarnations are used by Grima. In Awakening, it can manifest as Grima releasing a large ball of fell breath or dark spikes rising from the ground to strike the target, much like Idunn's Dark Breath.
Weapon Stats[]
Fire Emblem Awakening[]
Name | Type | ||||||
---|---|---|---|---|---|---|---|
Rank | Uses | Mt | Hit | Crt | Rng | WEx | Worth |
- | - | 20 | 80% | 0% | 1-5 | ? | ? |
Effect | |||||||
Grima only. |
Fire Emblem Echoes: Shadows of Valentia[]
Name | Type | |||
---|---|---|---|---|
Terror | ||||
Mt | Hit | Crt | Rng | Wt |
14 | 70% | 0 | 1-5 | 8 |
Effect | ||||
Fire Emblem Heroes[]
Name | Type | ||
---|---|---|---|
Expiration |
|||
Mt | Rng | SP | Rarity |
16 | 1 | 400 | ✯✯✯✯✯ |
Effect | |||
Unit can counterattack regardless of foe's range. |
Name | Cost | ||||
---|---|---|---|---|---|
Expiration |
400 SP, 500, 200 | ||||
Type | HP | Mt | Spd | Def | Res |
+2 | + 1 | ||||
+2 | + 2 | ||||
+2 | + 3 | ||||
+2 | + 3 | ||||
Grants HP+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) | |||||
Effect | |||||
Unit can counterattack regardless of foe's range. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
Fire Emblem Warriors[]
Name | Type | |||
---|---|---|---|---|
Expiration |
||||
Rank | Mt | Worth | Slots | Seventh Slot |
E | ?? | N/A | - | - |
Effect | ||||
- |
Etymology[]
The English name of this weapon is a play on words, as the word expiration can mean both "death" and "breathing out".
Trivia[]
- Expiration is the only weapon in Awakening to have a maximum range of 5, making it the second highest ranged weapon in the game after the Mire tome.
- Despite being classed as a Breath weapon, and to substitute for the lack thereof in the convoy, the game internally stores the weapon under Stones.