Fódlan's New Dawn is the tenth chapter of the Verdant Wind route and its Endgame, accessed when Byleth chooses the Golden Deer house.
Rhea reveals the truth about what happened in the past between her and Nemesis. As she speaks with Claude and Byleth, messengers arrive to report that there is a mystery army marching under the Crest of Flames and bearing the Sword of the Creator approaching Garreg Mach Monastery. Rhea says that it must be the Fell King Nemesis.
The Alliances forces proceed to meet the mysterious army in battle and discover that it is led not only by the Fell King Nemesis, but also revived versions of the Ten Elites.
There are initially 44 enemy units. 11 of these are commanders, made up of the Ten Elites and Nemesis.
If not defeated, Odessa will continue to summon Divine Beasts to the map as reinforcements.
- Upper Left Chest: Arrow of Indra
- Rightmost Chest: Secret Book
- Lower Right Chest: Giant Shell
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
This map has a large magical swamp across the center of it that is controlled by Lamine in the northwest corner of the map. Mounted units can be used to quickly advance across the bridge at the top of the map and defeat Lamine so that units can move safely across the map without damage.
If Odessa in the south of the map is not defeated, he will continue to summon Divine Beasts to join the battle. To stop reinforcements, defeat him before you approach Nemesis.In order to deal effective damage to Nemesis, the 10 Elites must be defeated before attacking Nemesis. Nemesis can be attacked before they are all defeated, but damage will be minimal even when inflicted by Heroes' Relics. When attacking Nemesis, the Sword of the Creator and the Heroes' Relics significantly more damage than any other weapons.