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The Fang of Closure is a Red Beast that debuts in Fire Emblem Heroes as the exclusive weapon of Elm.

In its playable variation, the weapon is known as the Jaws of Closure.

Weapon Stats[]

Fire Emblem Heroes[]

Name Type

Fang of Closure

Beast

Mt Rng SP Rarity
16 1 400 ✯✯✯✯✯
Effect

Grants Spd+3. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit during combat. Unit's first attack during combat deals damage = X% of unit's Spd (X = the number of foes within 3 spaces × 10; max 30%). Reduces damage from foe's first attack during combat by X% (X = the number of foes within 3 spaces × 20; max 60%).


At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.

Name Type

Jaws of Closure

Beast

Mt Rng SP Rarity
16 1 400 ✯✯✯✯✯
Effect

Accelerates Special trigger (cooldown count-1).

When unit is in combat, foes' Savior effects will not trigger.

After unit acts (if Canto triggers, after Canto), inflicts【Undefended】on closest foes within 5 spaces of unit through their next actions.

For foes within 3 rows or 3 columns centered on unit, inflicts Atk/Spd/Def/Res-5 and reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% during combat (excluding area-of-effect Specials).

At start of combat, if unit's HP ≥ 25%, grants bonus to unit's Atk/Spd/Def/Res = 15% of unit's Spd at start of combat, unit deals X × 8 damage (excluding area-of-effect Specials), and reduces damage from foe's first attack by X × 6 during combat (X = number of foes within 3 spaces of target, including target; max 4; "first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes).

At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 and unit can move 1 extra space (that turn only; does not stack).