The primary function of the Fell Breath is a buff for Duma in combat against injured opponents. At the start of combat, if Duma's foe has taken damage, the God of Strength gains Atk and Res +6 during the fight, while his foe cannot make a follow-up attack, not including Brave weapon followup hits.
Fell Breath also provides Duma with a flat +3 Atk boost to his stats as long as it is equipped. Similarly, as with all other top-grade Breath weapons in Heroes, Fell Breath has adaptive damage when fighting ranged opponents.
Grants Atk+3. At the start of combat, if foe’s HP<100%,