Fernand is a character who appears exclusively in Fire Emblem Echoes: Shadows of Valentia as a major antagonist.
- 1 Profile
- 2 Personality
- 3 In-Game
- 4 Quotes
- 5 Non-Canon Appearances
- 6 Choose Your Legends Placement History
- 7 Etymology
- 8 Trivia
- 9 Gallery
The son of a noble family, Fernand's and Clive's families knew each other for a long time, leading him to grow up with Clive and Clair like siblings. Fernand had an elder sister as well as two younger siblings. The latter were a result of his father's second marriage, but he was nonetheless very close to them both. Seeing the injustices lead by Desaix, Fernand, Clive, Clair, and Mathilda established the Deliverance, an organization dedicated to protecting Zofia and eventually, overthrowing Desaix.
While Fernand was a dedicated knight who believed in protecting the masses, a massive drought had plagued Zofia for the past few years. Many of the commoners felt that the nobles were hording resources to protect themselves while ignoring the masses. This lead to a large rebellion in which Fernand's family estate was caught in, resulting in their death. This left a large fissure in his heart as, while he still continued to oppose Desaix, he grew to despise the common masses.
He first appears following a battle in Southern Zofia, where, upon learning of the fall of the Southern Outpost, he rode out in order to aid Clive's sister, Clair, who had been taken captive at the outpost. However, the group led by Alm and Lukas had already liberated the Outpost and freed Clair before Fernand's arrival. Fernand is frustrated that Lukas would have allowed common villagers to join the Deliverance, but is convinced to accept them by Clair, who reminds him of Clive's belief that a soldier's worth should not determined by their birth. He eventually returns to the Deliverance Hideout in disgust, after Clair chooses to remain with Alm's group instead of returning with him.
Shortly after, Alm and his group arrive at the Deliverance Hideout, and are greeted heartily by Clive, who is grateful to them for rescuing his sister. Clive decides that, with the increasing number of commoners joining the Deliverance, he should cede the Deliverance's leadership to Alm, the grandson of the legendary knight Mycen, as he believes that Mycen's story of rising above his common birth to become a knight and count of Zofia resonates with the commoners, and Mycen's grandson would be better suited to lead them. Fernand is outraged by this, and abandons the Deliverance on the spot, rather than allow himself to be led by a common villager such as Alm. He leaves the Deliverance Hideout, and is arrested by Desaix's soldiers shortly after.
Following his arrest, Fernand is brought before Desaix at Zofia Castle. Fernand tells Desaix of his decision to quit the Deliverance, and of its new leader. Desaix mulls over this new information, before determining that, rather than killing Fernand, he should instead serve under Berkut, the imperial prince of Rigel, who Desaix claims better befits Fernand's ideals. Fernand tells Berkut of Alm, the commoner now leading the Deliverance, to which Berkut responds that a commoner cannot hope to successfully lead an army of knights. Fernand is immediately enraptured by Berkut's words. The two observe the battle between the Deliverance and Desaix's forces, but the Deliverance proves victorious, forcing Berkut to retreat, with Fernand following him.
Fernand later appears as part of a battalion led by Zakson of the Rigelian army in northern Zofia. The members of the Deliverance are shocked to see Fernand as part of the Rigelian army, but Fernand explains that he believes Rigel's morals and standards to be worth fighting for, and that he would rather see Berkut unite Valentia under Rigel's rule, than fight for Zofia alongside a group of commoners. Fernand claims that Clive was wrong in making Alm leader of the Deliverance, as his main reasoning, that Alm was Mycen's grandson, was a lie. This, together with a similar claim made by a man at Zofia Castle, plants doubts in Clive's mind. Battle ensues, and the Deliverance once again are successful, forcing Fernand to retreat. He rejoins Berkut's group at the Forest Crossroads, where Berkut decides to challenge the Deliverance himself for "sport", with a small group consisting of himself, Fernand, and a single Paladin. This proves to be a misjudgment on Berkut's part, and he is defeated and forced to withdraw.
Before departing for Rigel, Fernand visits Desaix's Fortress, where Clive's lover Mathilda is being held prisoner. Fernand informs Mathilda of his decision to leave the Deliverance, stating he has no desire to fight for Zofia again, despite Mathilda's attempts to convince him to reconsider; however, he does muse that, with Mathilda by his side, he might have remained with the Deliverance. Fernand departs, saying what he expects to be his final farewell to Mathilda, as she is due to be put to death by Desaix.
Fernand next encounters the Deliverance on the border between Zofia and Rigel, where Berkut intends to defend Rigel to atone for his failure in the Forest Crossroads. Despite their best efforts, Alm once again prevails against them, making Fernand convince Berkut to withdraw. However before the two retreat, Berkut breaks a mirror given to him by Nuibaba as a last resort causing ghostly hands to rise up and attack the Deliverance. While Alm is able to reverse the spell thanks the charm Celica gave to him, Fernand is visibly shocked at the magic and begins to question the true goal of Rigel and the Faithful.
"Just a minute! The following section contains spoilers, viewing it will cost a lot. Are you prepared to pay for it?"
After the death of Emperor Rudolf and the revelation that Alm is the Emperor's one and only son, Fernand goes into the Duma Temple where he finds Berkut desperate for power to defeat Alm and claim what should have been rightfully his. He witnesses as Berkut sacrifices Rinea, turning her into a witch, as payment to Duma for power and horrified to the point where he doesn't recognize his commander. Blinded by his new power, Berkut makes Rinea attack Fernand and mortally wounds him. Just as he nearly makes it to the entrance, he encounters Alm's group, who had entered Duma Temple to stop Duma himself. Fernand, on his death throes, pleads to Alm and Clive to stop Berkut and finally rids himself of all of the rage and hatred he held towards the common masses, realizing that he was blinded. Before Clive can do anything to save him, Fernand dies in his friend's arms.
Fernand is highlighted by his strong vengeful thoughts towards the commoners of Zofia. This was a result of an insurrection attack by the commoners on his family's estate that resulted in their deaths. This hatred was so strong that he was willing to abandon the Deliverance simply because Clive let Alm become leader whom he thought was a peasant at the time. He is also quite judgemental and withholding, as shown when he berates Alm and Lukas simply because of their social status. However, on his death throes, he realizes that these feelings blinded him from the truth and repents for his mistakes.
Prior to the tragedy, Fernand was a very blunt man, easily and freely speaking his mind about anything that went against his morals, such as Slayde's conduct at Zofia Harbor. Like Clive, he held a strong sense of duty for the Kingdom of Zofia. He was steadfastly loyal to Clive as his equal and was more than willing to aid him at any time for whatever Clive's endeavors may be, a sentiment that Clive reciprocated. Even after the tragedy, Fernand follows a code of honor as he was shocked and disgusted by Nuibaba's magic when used against the Deliverance.
As an Enemy
- First Time
- Second Time
|-||Horseback Unit||Iron Lance*|
As an Ally (DLC)
Hit and Run
- Traitorous Knight
- A noble of Zofia and part of the Deliverance until leaving to serve under Berkut. Appears in Fire Emblem Echoes: Shadows of Valentia.
| Instant Lance|
|Swordbreaker 2||Swordbreaker 1||-|
|Swordbreaker 3||Swordbreaker 2||-|
|C||Threaten Def 1||-||-|
|Threat Atk/Def 1||Threaten Def 1||-|
|Threat Atk/Def 2||Threat Atk/Def 1||-|
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
After years of respectable CYL placements, Fernand finally makes the leap into Heroes as a Grand Hero Battle unit. Unfortunately for the Traitorous Knight, however, even his great availability cannot save him from mediocrity.
One thing players may notice right off the bat is his sky-high attack stat for a free unit, allowing him to easily deal great damage to even tankier foes, not to mention that said stat has a superboon. However, Fernand has little going for him besides that. His speed stat is in the perfect deadzone where it takes away far too many valuable points of his base stat total that could have been put into other stats, but is also too low to be used effectively. This leaves him with a poor resistance stat and a defense stat that is barely acceptable in the current meta.
Instant Lance+ is a solid, but generally outclassed inheritable weapon. While the small stat boost and follow-up denial can be helpful, Fernand will still fail to survive against many a foe, especially ones packing Null Follow-Up.
Rising Thunder synergizes well with his already player-phase oriented weapon and stat spread, allowing him to deal damage to a group prior to initiating combat. Unlike many other close-range cavalry users of similar skills, Fernand's impressive attack stat means that it isn't too terrible an option for him. Swordbreaker improves Fernand's matchup against sword-wielding foes, but is somewhat redundant considering the follow-up denying effect of his weapon, and against a foe with Null Follow-Up the skill is dead weight. Threat Atk/Def 2, on the other hand, is a solid budget skill all things considered, and it helps him with dealing more damage more consistently.
Almost any green unit in the game will have no trouble crushing the Traitorous Knight due to the combination of his low speed, low res, and exploitable defense. Even mages without weapon-triangle advantage will typically be able to defeat him in only a single round, or at least take out a massive chunk of his HP. Finally, as with most cavalry units, cavalry effective weaponry will make short work of him.
Skill InheritanceIf one wishes to capitalize on Fernand's usable defense stat, Courtly Candle+ allows him to tank hits better regardless of phase, though the weapon is more suited to enemy-phase. If one wishes to fully invest in his player-phase, however, Brave Lance+ proves a great addition to Fernand's kit and allows him to stand out from the crowd as far and away the best Brave Lance user among cavalry, due to his attack stat. Because of the player-phase oriented nature of brave weapons, Fernand would want to run skills such as Death Blow, significantly increasing his damage output so long as he is initiating combat. Additionally, if one uses the Heavy Blade Sacred Seal, or uses it as an A-Slot skill, Fernand can activate shorter specials such as Moonbow in a single round of combat, so long as his attack stat is higher than that of his opponent's. Additionally, one might want to consider giving him A/D Near Trace, as the Canto ability granted by the skill allows him to dart in and out of danger while picking off the closest foes, though due to how difficult a skill it can be to obtain one may be better off simply giving him Lull Atk/Def or Hit and Run. Of course, as with most units, Reposition would prove a valuable addition to his kit that lets him assist in both rescuing allies from enemy range as well as bringing them in to attack a foe he cannot handle. Atk/Def Menace provides the most utility for Fernand, but he is easily capable of running skills such as Panic Smoke to sow chaos among enemy lines.
Echoes: Shadows of Valentia
Although Fernand is not playable in the final game, being playable only in two DLC maps, he and Berkut both have full voice files in game data as playable units, suggesting that both were cut late into development. As a unit, his critical quotes are the same ones that he uses as a boss.
Fernand is illustrated in the trading card game Fire Emblem Cipher with the following cards:
Choose Your Legends Placement History
|CYL2||317||Echoes: Shadows of Valentia||673|
|CYL3 saw the transition to different counting mechanisms involving versions of characters and ties, so change measured between CYL2 and CYL3 shouldn't be taken at face value.|
|Echoes: Shadows of Valentia||705|
|Echoes: Shadows of Valentia||540|
|Echoes: Shadows of Valentia||394|
Fernand is a french form of Ferdinand, which means "bold to attain peace," and "brave traveler."
The germanic name is composed by the junction of the elements fridu, meaning "peace", or alternatively fardi, meaning "travel"; and "Nand", which means "bold, courageous".
- The armor that Fernand wears remains unchanged regardless of whether he is a Cavalier or a Paladin.
- Fernand shares his voice actor Ray Chase with Roy, Alfonse and Gaius as they appear in Heroes.
- Even when he has the Cavalier class, at the start of the adventure or in the DLC, his horse looks like a Paladin's.
- In Fernand's artwork from Echoes, the lance is cut at the end, preventing it from be fully seen. His full artwork can be seen in the Memorial Book, where it's seen that he wields a Steel Lance.
- However, it can also be Fernand's Lance, considering that the two weapons are designed the same.
- See main article: Fernand/Gallery.