Fire Emblem Wiki
Fire Emblem Wiki

“After shattering Medon's main force outside Aurelis Castle, Marth next led his army into the castle's halls to liberate the kingdom. A number of treasures slept in Aurelis Castle's nooks and crannies but how to extract them before they could fall into enemy hands? 'Only a thief could open chests locked that tight,' grumbled one of Marth's men. 'But we don't have any thieves with us. ...Do we?'”
—Opening Narration

Fire Emblem is Chapter 6 of Fire Emblem: Shadow Dragon.

Players will fight against the first promoted boss in this chapter, the general Emereus. To advance to Chapter 6x, the number of alive playable characters must be 15 or less by the end of this chapter.

Enemy Reinforcements




  • Rickard - A thief that has some affiliation with Julian. Rickard's usage varies with player's opinion, but out of the two, Julian is considered superior. He can be useful for missions with multiple doors and chests where 2 thieves are needed for quicker travel, or as an alternative back-up thief if Julian has been killed.


The thieves will make an effort to get to the chests and escape; of which these chests contain a Seraph Robe, Killing Edge, Physic, Armorslayer, Bullion. The thieves escape to the upper right hand corner of the map, which is problematic to get to. Fortunately, with Lena's Warp, you can warp someone to the northeast corner where the thieves make their escape, preferably Wolf or Sedgar reclassed into a General.

Caeda's Wing Spear will do well against the boss of this chapter, as he is Armored. Conversely, you can use Magic or the Armorslayer to take him out.


  • If you want to advance to Chapter 6x: In War's Grip, you must have 15 characters or less alive, including Rickard, by the end of this chapter.
  • Emereus drops a Master Key.