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{{dablink|For the game released outside of Japan as "Fire Emblem", see [[Fire Emblem (video game)]].}}
 
[[Image:Fire emblem noken.jpg|thumb|250px|Wallpaper featuring (from left to right) Hector, Eliwood and Lyn from ''Fire Emblem'', the first ''Fire Emblem'' game to be released internationally.]]
 
{{nihongo|'''''Fire Emblem'''''|ファイアーエムブレム|Faiā Emuburemu}} is a [[tactical role-playing game]]s franchise developed by [[Intelligent Systems]] (specifically [[Shouzou Kaga]]),<ref name="The Fire Emblem">{{cite news|title='A History of Fire Emblem: Dark Dragon and Sword of Light'|url=http://www.derekmiller.us/fireemblem/part2.html|date=January 2004|accessdate=2007-07-14|work=[http://www.derekmiller.us/fireemblem/index.html A History of Fire Emblem]|author=Derek Miller}}</ref> the makers of ''[[Nintendo Wars#Advance Wars|Advance Wars]]'' (which shares some of ''Fire Emblem'''s strategic elements), and published by [[Nintendo|Nintendo Co., Ltd.]] The ''Fire Emblem'' series is well-known for its innovation and for introducing the first [[tactical role-playing game]], with a strong emphasis on [[Western culture|Western]] forms of [[Medieval art|medieval folklore]]. The series is also renowned for having deeply developed characters, as well as the fact that most units' death&mdash;or defeat in battle&mdash;is permanent in the game until the end of the playthrough.<ref name="Gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review'|url=http://uk.gamespot.com/gba/rpg/fireemblem/review.html|accessdate=2007-07-09|date=2003-11-11|work=[http://uk.gamespot.com/gba/index.html?tag=header;logo Gamespot]|author=Bethany Massimilla}}</ref> The series currently spans ten games, and has been released on the [[Nintendo Entertainment System|Famicom]], [[Super Nintendo Entertainment System|Super Famicom]], [[Game Boy Advance]], [[Nintendo GameCube|GameCube]] and [[Wii]].<ref name="''List of Fire Emblem games and their platforms''">{{cite news|title='Fire Emblem Database list'|url=http://nindb.classicgaming.gamespy.com/fran/fireemblem.shtml|accessdate=2007-07-09|date|work=[http://nindb.classicgaming.gamespy.com/index.html Nintendo Database]}}</ref> A ''Fire Emblem'' game was announced for the [[Nintendo DS]] in October [[2007 in video gaming|2007]]; <ref name="Fire Emblem DS">{{cite news|title='Fire Emblem set for DS'|url=http://uk.ds.ign.com/articles/826/826137p1.html|accessdate=2007-10-10|date=2007-10-10|work=[http://uk.ign.com/ IGN]|author=IGN Staff}}</ref> it is a remake of the first game, ''[[Fire Emblem: Ankoku Ryū to Hikari no Tsurugi]]'', and will be the first ''Fire Emblem'' game to have online features.<ref name="Online remake">{{cite news|title='Fire Emblem DS (Temporary title)'|url=http://serenesforest.net/fe1ds/pre.html|accessdate=2007-10-10|date=2007-10-10|work=[http://serenesforest.net/ Serenes Forest]|author}}</ref>
 
 
''[[Fire Emblem (video game)|Fire Emblem]]'', the seventh title in the series, became the first to see an international release in [[2003]],<ref name="IGN Fire Emblem summary">{{cite news|title='IGN: Fire Emblem'|url=http://uk.gameboy.ign.com/objects/499/499430.html|accessdate=2007-07-09|date|work=[http://uk.ign.com/ IGN]}}</ref> largely due to the popularity of ''Fire Emblem'' characters [[Marth (Fire Emblem)|Marth]] and [[Roy (Fire Emblem)|Roy]]'s appearances in ''[[Super Smash Bros. Melee]]''.<ref name="Fire Emblem Details">{{cite news|title='Fire Emblem Database'|url=http://nindb.classicgaming.gamespy.com/agb-ae7.shtml|accessdate=2007-07-07|date|work=[http://nindb.classicgaming.gamespy.com/index.html Nintendo Database]}}</ref> Released outside of Japan simply as ''Fire Emblem'', the game was designed specifically with newcomers to the series in mind, and the first ten chapters were structured in a manner that eased newcomers into the gameplay.<ref name="Eurogamer gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review &mdash; Eurogamer'|url=http://www.eurogamer.net/article.php?article_id=55981|accessdate=2007-07-10|date=2004-07-07|work=[http://www.eurogamer.net/index.php Eurogamer]|author=Tom Bramwell}}</ref> All ''Fire Emblem'' titles produced since have also seen international release.<ref name="''List of Fire Emblem games and their platforms''">{{cite news|title='Fire Emblem Database'|url=http://nindb.classicgaming.gamespy.com/fran/fireemblem.shtml|accessdate=2007-07-09|date|work=[http://nindb.classicgaming.gamespy.com/index.html Nintendo Database]}}</ref>
 
 
==Gameplay==
 
===Basics===
 
[[Image:Thracia776Screencap.png|thumb|right|Game-play map screen from ''Fire Emblem: Thracia 776'']]
 
The ''Fire Emblem'' series is a series of [[turn-based tactics]] games that involve moving units through a map grid in order to defeat the opposition and eventually complete a mission objective such as seizing a base,<ref name="Eurogamer gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review &mdash; Eurogamer'|url=http://www.eurogamer.net/article.php?article_id=55981|accessdate=2007-07-10|date=2004-07-07|work=[http://www.eurogamer.net/index.php Eurogamer]|author=Tom Bramwell}}</ref> surviving for a number of turns, or defeating a [[Boss (video games)|boss]]. Many conventions of traditional [[console role-playing game]]s are also present; for example, the player may spend money to buy weapons and special items from shops, visit villages and towns, engage in conversations with [[Non-player character|NPC]]s or enemy characters, and transfer equipment between characters.<ref name="IGN gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review &mdash; IGN'|url=http://uk.gameboy.ign.com/articles/458/458227p1.html|accessdate=2007-07-10|date=2003-11-05|work=[http://uk.ign.com/ IGN]|author=Craig Harris}}</ref>
 
Depending on the game, these actions may take place during or in-between battles.
 
 
The combat system bases itself on a [[Rock, Paper, Scissors|rock-paper-scissors]] method of fighting,<ref name="Gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review'|url=http://uk.gamespot.com/gba/rpg/fireemblem/review.html|accessdate=2007-07-09|date=2003-11-11|work=[http://uk.gamespot.com/gba/index.html?tag=header;logo Gamespot]|author=Bethany Massimilla}}</ref> as each weapon type has both an advantage and a disadvantage against other types. From ''[[Fire Emblem: Seisen no Keifu]]'' to the most recent game, ''[[Fire Emblem: Radiant Dawn]]'', the weapon triangle has been [[lance]] beats [[sword]], sword beats [[axe]], and axe beats lance.<ref name="Fire Emblem: Genealogy of the Holy War summary">{{cite news|title='Fire Emblem: Seisen no Keifu'|url=http://uk.cheats.ign.com/objects/010/010711.html|accessdate=2007-07-10|date|work=[http://uk.ign.com/ IGN]|author}}</ref> [[Bow (weapon)|Bows]] are unaffected by the triangle, can attack from a distance, and do higher amounts of damage against flying units like [[Pegasus|pegasi]] and [[wyvern]]s,<ref name="Gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review'|url=http://uk.gamespot.com/gba/rpg/fireemblem/review.html|accessdate=2007-07-09|date=2003-11-11|work=[http://uk.gamespot.com/gba/index.html?tag=header;logo Gamespot]|author=Bethany Massimilla}}</ref> but this is offset by the bow-wielder's inability to counter-attack direct melee strikes. A similar trinity of magic, that varies from game to game, has also existed. In the Game Boy Advance ''Fire Emblem'' games, light beats dark, dark beats anima, and anima beats light.<ref name="Magic triangle">{{cite news|title='Fire Emblem &mdash; Weapons'|url=http://www.rpgclassics.com/shrines/gba/fe7/weapon.shtml|accessdate=2007-07-10|date|work=[http://www.rpgclassics.com/ RPG Classics]|author}}</ref> In other games, fire beats wind, wind beats thunder, and thunder beats fire. Magic is also unique in that magical attacks can be used from either a distance or in melee range.
 
 
Unlike in most other games, most weapons in the ''Fire Emblem'' series have a finite number of uses and will eventually break. Therefore, the player must often buy replacement weapons or spend gold to have broken weapons repaired.<ref name="Eurogamer gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review &mdash; Eurogamer'|url=http://www.eurogamer.net/article.php?article_id=55981|accessdate=2007-07-10|date=2004-07-07|work=[http://www.eurogamer.net/index.php Eurogamer]|author=Tom Bramwell}}</ref> Typically, weaker weapons such as the iron weapons allow more uses than the more powerful steel and silver weapons.
 
 
===Units===
 
Unlike in ''[[Advance Wars]]'' and other tactical RPGs such as ''[[Final Fantasy Tactics]]'', player-generated units are absent. Instead, ''Fire Emblem'' utilizes a distinct cast of characters, each belonging to one of many [[character class]]es and having a personality and past of his or her own.<ref name="Gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review'|url=http://uk.gamespot.com/gba/rpg/fireemblem/review.html|accessdate=2007-07-09|date=2003-11-11|work=[http://uk.gamespot.com/gba/index.html?tag=header;logo Gamespot]|author=Bethany Massimilla}}</ref> Typically, the size of the player's character roster is very small at the beginning of each game, but as progress is made, other units may join the player's party through story events or through actions taken. The latter games in the series typically contain playable rosters between thirty and fifty characters deep.<ref name="List of characters in Fire Emblem: Blazing Sword">{{cite news|title='Fire Emblem &mdash; Support Conversation'|url=http://www.rpgclassics.com/shrines/gba/fe7/support.shtml|accessdate=2007-07-13|date|work=The Great games Experiment|author}}</ref>
 
 
Using units in battle will allow them to gain [[experience point]]s; a character's level will increase upon gaining one hundred experience points. Leveling up party members can be a challenge, as many newly recruited units arrive with inferior levels and statistics,<ref name="Experience point management">{{cite news|title='Fire Emblem: Path of Radiance &mdash; Chapter 19'|url=http://www.thegamechair.com/?p=287|accessdate=2007-07-13|date|work=[http://www.thegamechair.com/ The Game Chair]|author="Scott" at The Game Chair}}</ref> but because the amount of experience earned from defeating an enemy is determined by the level discrepancy between the battling units, characters at lower levels earn more experience than higher-leveled characters when defeating enemies of comparable level. In addition to statistics, units have a weapon rank for each type of weapon they can use; these run from E (lowest) to S (highest). In ''Radiant Dawn'' it is possible to achieve an SS weapon level, which is one level higher than S.<ref name="SS Rank in RD">{{cite news|title='Fire Emblem: Radiant Dawn on Great Games Experiment'|url=http://www.greatgamesexperiment.com/game/FireEmblemRadiantDawn|accessdate=2007-12-31|date|work=The Great Games Experiment|author}}</ref> Units can only use weapons whose rank is equal to or lower than their own, but weapon ranks can be increased by repeatedly using weapons of that type.
 
 
As characters level up, they may gain the ability to change to a more powerful character class, often referred to as "promotion." Depending on the mechanics of the particular game, characters may promote upon reaching a certain level,<ref name="Gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review'|url=http://uk.gamespot.com/gba/rpg/fireemblem/review.html|accessdate=2007-07-09|date=2003-11-11|work=[http://uk.gamespot.com/gba/index.html?tag=header;logo Gamespot]|author=Bethany Massimilla}}</ref> or through the use of special items that instantly cause promotion. Major characters may automatically promote during story events. Characters that promote receive a one-time [[statistics]] upgrade that is higher than the average leveling upgrade and additional abilities that are standards of the higher-tier classes.
 
 
===Supports===
 
Romance and friendship are prevalent themes throughout the ''Fire Emblem'' series. Starting from the sixth game, ''Fūin no Tsurugi'',<ref name="When supports started">{{cite news|title='A History of Fire Emblem: Sword of Seals'|url=http://www.derekmiller.us/fireemblem/part7.html|date=January 2004|accessdate=2007-07-14|work=[http://www.derekmiller.us/fireemblem/index.html A History of Fire Emblem]|author=Derek Miller}}</ref> this characteristic has been further emphasized in the gameplay itself through the use of support conversations. In the GBA ''Fire Emblem'' titles, these conversations can be triggered by having specific pairs of characters end their turns standing next to each other. After a specific number of turns have accumulated, the player is given the option to view a support conversation between the two characters; this process can occur up to three times.<ref name="List of characters in Fire Emblem: Blazing Sword">{{cite news|title='Fire Emblem &mdash; Support Conversation'|url=http://www.rpgclassics.com/shrines/gba/fe7/support.shtml|accessdate=2007-07-13|date|work=[http://www.rpgclassics.com/ RPG Classics]|author}}</ref> ''Path of Radiance'' altered the approach by requiring characters to be in a certain number of battles together and not necessarily adjacent to one another.<ref name="Path of Radiance supports">{{cite news|title='RPGFan Reviews &mdash; Path of Radiance'|url=http://www.rpgfan.com/reviews/fireemblem-por/index.html|accessdate=2006-01-02|date|work=[http://www.rpgfan.com/index.html RPG Fan]|author=Mark P. Tjan}}</ref> Characters who support each other receive statistical bonuses, based on support level and each character's elemental affinity, that activate any time they are within three spaces of each other on the battlefield.<ref name="List of characters in Fire Emblem: Blazing Sword">{{cite news|title='Fire Emblem &mdash; Support Conversation'|url=http://www.rpgclassics.com/shrines/gba/fe7/support.shtml|accessdate=2007-07-13|date|work=[http://www.rpgclassics.com/ RPG Classics]|author}}</ref> If two characters with a mutual romantic attraction, strong friendship, or other form of mutual connection engage in three support conversations throughout the game, the result will sometimes affect the game's ending.<ref name="Alternative endings">{{cite news|title='Fire Emblem for Game Boy Advance cheats'|url=http://uk.gamespot.com/gba/strategy/fireemblem/hints.html?om_act=convert&om_clk=tabs&tag=tabs;cheats|accessdate=2007-07-14|date|work=[http://uk.gamespot.com/gba/index.html?tag=header;logo Gamespot]|author}}</ref> Depending on the characters involved, such results could include marriage, a deepening of friendship, or a continued pursuit of their ongoing relationship.
 
 
===Death===
 
''Fire Emblem'' characters that run out of hit points die and cannot be brought back to life in game.<ref name="Gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review'|url=http://uk.gamespot.com/gba/rpg/fireemblem/review.html|accessdate=2007-07-09|date=2003-11-11|work=[http://uk.gamespot.com/gba/index.html?tag=header;logo Gamespot]|author=Bethany Massimilla}}</ref> This also affects recruitable NPC and enemy units. If a player wishes to continue using a character or to recruit a would-be playable unit that has been killed, then the player must restart that chapter from the beginning. In addition, a "Game Over" occurs whenever one of the main characters falls, or in other situations depending on a mission's requirements. Only under special circumstances, such as being significantly related to the story, will characters who have fallen in battle not actually die, though the player will still be unable to use them in further battles.<ref name="IGN gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review &mdash; IGN'|url=http://uk.gameboy.ign.com/articles/458/458227p1.html|accessdate=2007-07-10|date=2003-11-05|work=[http://uk.ign.com/ IGN]|author=Craig Harris}}</ref> In extremely rare situations, characters that fall in battle can become playable at a later point in the game. For example, in ''Fire Emblem'', the game is split into two parts, [[List of characters in Fire Emblem (video game)#Lyn|Lyn]]'s tale and [[List of characters in Fire Emblem (video game)#Eliwood|Eliwood]]'s (or [[List of characters in Fire Emblem (video game)#Hector|Hector]]'s) tale; all characters from Lyn's tale are recruited again in the second part of the game, whether or not they survived the first part.
 
 
==The Fire Emblem==
 
The eponymous item of the games is a plot device or item that has taken multiple forms throughout the series, changing with the setting. The original Fire Emblem was a [[shield]]. In the remake of the original game in ''Monshō no Nazo'', Marth can use the Fire Emblem to open chests, and in Book Two (the second half of the game), it can be upgraded with five orbs to turn it into the Shield of Seals.<ref name="The Fire Emblem upgrade">{{cite news|title='A History of Fire Emblem: Mystery of the Emblem'|url=http://www.derekmiller.us/fireemblem/part4.html|date=January 2004|accessdate=2007-07-14|work=[http://www.derekmiller.us/fireemblem/index.html A History of Fire Emblem]|author=Derek Miller}}</ref> In ''Seisen no Keifu'', it does not appear, but it is mentioned as the family [[crest]] of the Velthomer house by the person succeeding it.<ref name="The Fire Emblems">{{cite news|title='The Fire Emblem summaries'|url=http://serenesforest.net/general/emblem.html|accessdate=2007-07-17|work=[http://serenesforest.net/general/ Serenes Forest]|author=}}</ref> In ''Fūin no Tsurugi'' and ''Fire Emblem'', the Fire Emblem is a gemstone required for a ceremony to recognize the heir to the throne of [[Fire Emblem: Fūin no Tsurugi#Setting|Bern]] and also to seal away Idoun, the Demon Dragon. In ''The Sacred Stones'', the Fire Emblem is the Sacred Stone of [[Magvel|Grado]], which holds the Demon King's (a dark deity in ''Sacred Stones'') spirit, but it is split in two (the other half forms the Dark Stone), and the Fire Emblem is crushed. In ''Path of Radiance'' and ''Radiant Dawn'', it is another name for Lehran's Medallion, an artifact containing the imprisoned spirit of a dark god.
 
 
==Setting==
 
The primary settings of the ''Fire Emblem'' series are commonly defined by the names of the continents on which the games are set. Aside from Akaneia and Barensia, which are confirmed to be part of the same world, each continent is thought to exist in its own separate universe with its own incarnation of the Fire Emblem. Games set on the same continent are typically linked through the overarching storyline and character relationships. For example, ''Fire Emblem'' is a prequel to ''Fūin no Tsurugi'',<ref name="The Fire Emblem relationship">{{cite news|title='A History of Fire Emblem: Blazing Sword'|url=http://www.derekmiller.us/fireemblem/part8.html|date=January 2004|accessdate=2007-07-14|work=[http://www.derekmiller.us/fireemblem/index.html A History of Fire Emblem]|author=Derek Miller}}</ref> and some of the characters in these games are blood-related. There are currently six continents:
 
 
'''Akaneia:'''<ref name="The Fire Emblem">{{cite news|title='A History of Fire Emblem: Dark Dragon and Sword of Light'|url=http://www.derekmiller.us/fireemblem/part2.html|date=January 2004|work=[http://www.derekmiller.us/fireemblem/index.html A History of Fire Emblem]|author=Derek Miller}}</ref> ''Ankoku Ryū to Hikari no Tsurugi'' &ndash; ''Monshou no Nazo''<br>
 
'''Barensia:'''<ref name="Barensia">{{cite news|title='Barensia Map'|url=http://img.photobucket.com/albums/v139/VincentASM/barensia_map.jpg| accessdate=2007-07-14|work=[http://photobucket.com/ Photobucket]|author=}}</ref> ''Gaiden''<br>
 
'''Jugdral:''' ''Seisen no Keifu'' &ndash; ''Thracia 776<ref name="IGN FE5 summary">{{cite news|title='Nintendo Database &mdash; Fire Emblem: Thracia 776'|url=http://nindb.classicgaming.gamespy.com/sns/bfr.shtml|accessdate=2007-07-10|date|work=[http://nindb.classicgaming.gamespy.com/index.html Nintendo Database]|author}}</ref><br>
 
'''Elibe:''' ''Fūin no Tsurugi<ref name="When supports started">{{cite news|title='A History of Fire Emblem: Sword of Seals'|url=http://www.derekmiller.us/fireemblem/part7.html|date=January 2004|work=[http://www.derekmiller.us/fireemblem/index.html A History of Fire Emblem]|author=Derek Miller}}</ref>'' &ndash; ''Fire Emblem''<ref name="The Fire Emblem relationship">{{cite news|title='A History of Fire Emblem: Blazing Sword'|url=http://www.derekmiller.us/fireemblem/part8.html|work=[http://www.derekmiller.us/fireemblem/index.html A History of Fire Emblem]|author=Derek Miller}}</ref><br>
 
'''Magvel:''' ''Sacred Stones''<ref name="SS Gameplay details">{{cite news|title='Fire Emblem: The Sacred Stones for Game Boy Advance Review'|url=http://uk.gamespot.com/gba/rpg/fireemblemseimanokouseki/review.html?om_act=convert&om_clk=gssummary&tag=summary;review|accessdate=2007-07-14|date=2005-08-25|work=[http://uk.gamespot.com/gba/index.html?tag=header;logo Gamespot]|author=[[Greg Kasavin]]}}</ref><br>
 
'''Tellius:''' ''Path of Radiance''<ref name="IGN FE9 summary">{{cite news|title='Nintendo Database &mdash; Fire Emblem: Path of Radiance'|url=http://nindb.classicgaming.gamespy.com/dol/gfe.shtml|accessdate=2007-07-14|date|work=[http://nindb.classicgaming.gamespy.com/index.html Nintendo Database]|author}}</ref> &ndash; ''Radiant Dawn''<ref name="GoD previews">{{cite news|title='Fire Emblem: Goddess of Dawn Preview'|url=http://uk.wii.ign.com/articles/767/767088p2.html|accessdate=2007-07-14|date=2007-02-23|work=[http://uk.ign.com/ IGN]|author=Anoop Gantayat}}</ref><br>
 
 
==Games==
 
The following is a list of games released in the series.
 
 
:''Games predating ''[[Fire Emblem (video game)|Fire Emblem]]'' were released only in Japan. Due to this, there are no official English language titles for these games. An official English language title may be given if Nintendo elects to localize any of these games to North America or the PAL region.''
 
 
{| width="100%" class="wikitable"
 
|-
 
! width="40%" | Title
 
! width="6%" | Year
 
! width="10%" | Platform
 
! width="44%" | Notes
 
|-
 
| ''[[Fire Emblem: Ankoku Ryū to Hikari no Tsurugi]]'' ("The Dragon of Darkness and the Sword of Light")<ref name="Fire Emblem 1 translation">{{cite news|title='Fire Emblem: Ankoku Ryu to Hikari no Tsurugi'|url=http://nindb.classicgaming.gamespy.com/nes/vx.shtml|accessdate=2007-07-10|date|work=[http://nindb.classicgaming.gamespy.com/index.html Nintendo Database]|author}}</ref>
 
| {{vgrelease|JP=[[1990]]}}
 
| [[Nintendo Entertainment System|Famicom]]
 
| The first ''Fire Emblem'' title.
 
|-
 
| ''[[Fire Emblem Gaiden]]'' ("Sidestory")<ref name="IGN Gaiden summary">{{cite news|title=IGN: Fire Emblem Gaiden'|url=http://uk.cheats.ign.com/objects/015/015910.html|accessdate=2007-07-10|date|work=[http://uk.ign.com/ IGN]|author}}</ref>
 
| {{vgrelease|JP=[[1992]]}}
 
| [[Nintendo Entertainment System|Famicom]]
 
| [[Side story]] of the first title.
 
|-
 
| ''[[Fire Emblem: Monshō no Nazo]]'' ("Mystery of the Emblem")<ref name="IGN FE 3 summary">{{cite news|title='IGN: Fire Emblem: Monshou no Nazo'|url=http://uk.cheats.ign.com/objects/015/015911.html|accessdate=2007-07-10|date|work=[http://uk.ign.com/ IGN]|author}}</ref>
 
| {{vgrelease|JP=[[1994]]}}
 
| [[Super Nintendo Entertainment System|Super Famicom]], [[Virtual Console]]
 
| Enhanced remake of ''Ankoku Ryū to Hikari no Tsurugi'' along with a sequel. It was adapted into a 2-part [[Fire Emblem (anime)|anime series]]. Released on the [[Wii]] Virtual Console in Japan in December 2006.
 
|-
 
| ''[[Fire Emblem: Seisen no Keifu]]'' ("Genealogy of the Holy War")<ref name="IGN FE4 summary">{{cite news|title='IGN: Fire Emblem: Fire Emblem: Seisen no Keifu'|url=http://uk.cheats.ign.com/objects/010/010711.html|accessdate=2007-07-10|date|work=[http://uk.ign.com/ IGN]|author}}</ref>
 
| {{vgrelease|JP=[[1996]]}}
 
| [[Super Nintendo Entertainment System|Super Famicom]], [[Virtual Console]]
 
| Deviates from standard ''Fire Emblem'' gameplay mechanisms. First ''Fire Emblem'' set in a separate universe. Released on the Wii Virtual Console in Japan in January 2007.
 
|-
 
| ''[[Fire Emblem: Thracia 776]]''<ref name="IGN FE5 summary">{{cite news|title='Nintendo Databse &mdash; Fire Emblem: Thracia 776'|url=http://nindb.classicgaming.gamespy.com/sns/bfr.shtml|accessdate=2007-07-10|date|work=[http://nindb.classicgaming.gamespy.com/index.html Nintendo Database]|author}}</ref>
 
| {{vgrelease|JP=[[1999]]}}
 
| [[Super Nintendo Entertainment System|Super Famicom]]
 
| A side story of ''Seisen no Keifu'' first released on the [[Nintendo Power (cartridge)|Nintendo Power]] download service. Regular ROM version was released in 2000.
 
|-
 
| ''[[Fire Emblem: Fūin no Tsurugi]]'' ("Sword of Seals")<ref name="IGN FE6 Database">{{cite news|title='Nintendo Database &mdash; Fire Emblem: Fuuin no Tsurugi'|url=http://nindb.classicgaming.gamespy.com/agb/afe.shtml|accessdate=2007-07-10|date|work=[http://nindb.classicgaming.gamespy.com/index.html Nintendo Database]|author}}</ref>
 
| {{vgrelease|JP=[[2002]]}}
 
| [[Game Boy Advance]]
 
| The first ''Fire Emblem'' title to appear on a Nintendo [[handheld]]. As of July 2007, it is the last Japan-exclusive ''Fire Emblem'' title.
 
|-
 
| ''[[Fire Emblem (Game Boy Advance)|Fire Emblem]]''
 
Released in Japan as ''Fire Emblem: Rekka no Ken'' ("Blazing Sword")<ref name="IGN FE7 summary">{{cite news|title='IGN: Fire Emblem'|url=http://uk.gameboy.ign.com/objects/499/499430.html|accessdate=2007-07-10|date|work=[http://uk.ign.com/ IGN]|author}}</ref>
 
| {{vgrelease|JP=[[2003]]|NA=[[2003]]|PAL=[[2004]]}}
 
| [[Game Boy Advance]]
 
| The first ''Fire Emblem'' title to be released in the West and the prequel to ''Fūin no Tsurugi''.
 
|-
 
| ''[[Fire Emblem: The Sacred Stones]]''
 
Released in Japan as ''Fire Emblem: Seima no Kōseki''<!-- Please can someone get a source of an official translation -->
 
| {{vgrelease|JP=[[2004]]|NA=[[2005]]|PAL=[[2005]]}}
 
| [[Game Boy Advance]]
 
| First title to incorporate several play mechanics not seen since ''Fire Emblem Gaiden''. It is currently the only ''Fire Emblem'' title not related to any other game in the series by setting or story.
 
|-
 
| ''[[Fire Emblem: Path of Radiance]]''
 
Released in Japan as ''Fire Emblem: Sōen no Kiseki'' ("Trail of the Blue Flame")<ref>{{cite web|title=''Path of Radiance'' preview at Nintendo Gamenet|url=http://www.nintendogamenet.com/modules.php?module=previews&id=112}}</ref>
 
| {{vgrelease|JP=[[2005]]|NA=[[2005]]|PAL=[[2005]]}}
 
| [[Nintendo Gamecube]]
 
| The first title in the series to be rendered in [[3D computer graphics|three-dimensions]] and to incorporate [[full motion video]].
 
|-
 
|''[[Fire Emblem: Radiant Dawn]]''
 
Released in Japan as ''Fire Emblem: Akatsuki no Megami'' ("The Goddess of Dawn")<ref>{{cite web|title=Fire Emblem: The Goddess of Dawn (Wii)|url=http://www.1up.com/do/previewPage?cId=3153633|accessdate=2007-02-26|last=Kennedy|first=Sam|date=[[2006-09-14]]|publisher=[[1UP.com]]}}</ref>
 
| {{vgrelease|JP=[[2007]]|NA=[[2007]]|PAL=[[Unknown]]}}
 
| [[Wii]]
 
| The sequel to ''Path of Radiance''.
 
|-
 
|''[[Fire Emblem DS]]'' (Tentative name)
 
|Unknown
 
| [[DS]]
 
| Enhanced remake of ''Fire Emblem: Ankoku Ryū to Hikari no Tsurugi''. The first game in the series to have online capabilities.<ref name="Online remake">{{cite news|title='Fire Emblem DS (Temporary title)'|url=http://serenesforest.net/fe1ds/pre.html|accessdate=2007-10-10|date=2007-10-10|work=[http://serenesforest.net/ Serenes Forest]|author}}</ref>
 
|}
 
 
A ''Fire Emblem'' game was originally planned for release on the [[Nintendo 64]],<ref name="[[Miyamoto]] Interview &ndash; reveals [[Fire Emblem]] 64">{{cite news|title= Miyamoto Reveals Secrets: Fire Emblem and Mario Paint 64|url=http://uk.ign64.ign.com/articles/061/061138p1.html|accessdate=2007-05-28||work= [[IGN]]}}</ref> but the project was discontinued.
 
 
==Controversy==
 
Controversy began in [[2001]] when Shouzou Kaga, one of the series' main developers, left Nintendo to found Tirnanog, an independent studio. One of his first games was ''[[Tear Ring Saga]]'' for the [[PlayStation]], a game that borrowed heavily from the ''Fire Emblem'' series in terms of graphics and gameplay.<ref name="Frauds">{{cite news|title=Hardcore gaming 101: Fire Emblem|url=http://hg101.classicgaming.gamespy.com/fireemblem/fireemblem4.htm|accessdate=2007-10-14||work=http://hg101.classicgaming.gamespy.com/index.html Hardcore Gaming 101}}</ref> The game was initially similar to ''Fire Emblem'' in title, with the development name being ''Emblem Saga''. Nintendo filed a lawsuit against Tirnanog and, the game's distributor, Enterbrain seeking $2 million dollars in the belief that the game infringed upon Nintendo's copyright.<ref name="Law Suit">{{cite news|title=Nintendo sues over Emblem copyright|url=http://uk.cube.ign.com/articles/096/096891p1.html|accessdate=2007-10-14|work=[http://uk.ign.com/ IGN]}}</ref> Nintendo lost,<ref name="Frauds">{{cite news|title=Hardcore gaming 101: Fire Emblem|url=http://hg101.classicgaming.gamespy.com/fireemblem/fireemblem4.htm|accessdate=2007-10-14||work=http://hg101.classicgaming.gamespy.com/index.html Hardcore Gaming 101}}</ref> and Tirnanog later produced a sequel called ''Tear Ring Saga: Berwick Saga''.
 
 
==Music==
 
The musical scores for ''Fire Emblem'' have been composed by [[Yuka Tsujiyoko]] for most of the series' history.<ref name="Fire Emblem composer">{{cite news|title='Artist: Yuki Tsujiyoko'|url=http://musicbrainz.org/artist/982e4296-0060-4997-b734-4f42d3a74ff2.html|accessdate=2007-07-14||work=[http://musicbrainz.org/ MusicBrainz]}}</ref> The first eight games in the series all featured soundtracks composed entirely of instrumental music. However, ''[[Fire Emblem: Path of Radiance]]'' broke from this trend with the end credit theme "Life Returns", a lyrical piece sung in the language of the fictional heron laguz (bestial humanoids) tribe. A lyrical version of the "Fire Emblem Main Theme" is also used in the upcoming ''[[Super Smash Bros. Brawl]]''. Due to the worldwide release of the game, this version of the song is sung in Latin.<ref name="SSBB FE music">{{cite news|title='Smash Bros. DOJO!!'|url=http://www.smashbros.com/en_us/music/music13.html|accessdate=2007-11-05||work=[http://www.smashbros.com/en_us/index.html The Official Super Smash Bros. Brawl Website]}}</ref>
 
 
There are also recurring tracks in the ''Fire Emblem'' series. The most frequently used is the "Fire Emblem Main Theme" which is played at some point during each game. Its use is particularly varied, as it is sometimes used as the title screen theme, while in ''Path of Radiance'', the song is not heard until the very end of the game, when each character's performance is ranked. Since ''[[Fire Emblem: Seisen no Keifu]]'', battle themes of previous Fire Emblem games have been remixed as arena battle themes. Similar rearranging appears in other circumstances, as well; for example, the musical score for the trial maps in ''Path of Radiance'' was originally the music score for Chapter 10 of ''Seisen no Keifu''. The games' music has been released on various soundtracks in Japan.<ref name="Fire Emblem Soundtrack">{{cite news|title='Fire Emblem: The Sealed Sword Original Soundtrack'|url=http://www.chudahs-corner.com/soundtracks/index.php?catalog=TOCT-24827|accessdate=2007-05-31||work=[http://www.chudahs-corner.com/ Chuda's Corner]}}</ref>
 
 
==Influence on other media==
 
====Anime====
 
In 1995, an [[anime]] [[OVA]] (co-produced with [[KSS (company)|KSS]]) named [[Fire Emblem (anime)|Fire Emblem]] was produced and released; it was closely based on the first three acts of ''Monshō no Nazo'' and was cancelled after only two episodes.<ref name="anime">{{cite news|title='Fire Emblem (Internet Movie Database)'|url=http://www.imdb.com/title/tt0332056/|accessdate=2007-05-27|date=[[1995]]|work=[[Internet Movie Database]]}}</ref> It featured [[Marth (Fire Emblem)|Marth]], and its story was based upon that of the ''Fire Emblem'' games that he appeared in.<ref name=" Marth Anime">{{cite news|title='Fire Emblem anime'|url=http://www.animenewsnetwork.com/encyclopedia/anime.php?id=637|accessdate=2007-10-06|date|work=[http://www.animenewsnetwork.com/ Anime News Network]|author}}</ref>
 
 
====Card game====
 
The ''Fire Emblem'' trading card game was released by ''NTT Publishing Co., Ltd.'' in August 2001. Six series were produced before its termination in 2006. The first three series depicted characters from ''Seisen no Keifu'', the fourth featured characters from ''Thracia 776'', and the Anthology expansion featured characters from both games, but with artwork from different artists. The final two expansions featured characters from ''Monshō no Nazo''. The trading card game is similar to battles in ''Fire Emblem'', but players battle with different types of cards, such as character, terrain, weapon and surprise cards. ''NTT Publishing'' also published ''Fire Emblem'' soundtracks and books.<ref name="The Fire Emblem card games">{{cite news|title='The Fire Emblem : TCG'|url=http://serenesforest.net/media/fetcg.htm|accessdate=2007-07-17|work=[http://serenesforest.net/ Serenes Forest]|author=}}</ref>
 
 
====Appearance in other games====
 
[[Image:SSBB_Ike.jpg|thumb|[[Ike (Fire Emblem)|Ike]] in ''[[Super Smash Bros. Brawl]]'']]
 
Since its inception in 1990, the ''Fire Emblem'' series had largely been confined to Japan. In 2001, however, Nintendo released ''[[Super Smash Bros. Melee]]'', a fighting game containing characters from throughout the company's videogaming history. The original Japanese release of this game contained two characters from the ''Fire Emblem'' series: Marth, the protagonist of the first game, ''Fire Emblem: Ankoku no Ryū to Hikari no Tsurugi'', and the third, ''Fire Emblem: Monshō no Nazo''; and Roy,<ref name="SSBM FE characters">{{cite news|title='Roy'|url=http://www.smashbrosmelee.com/~characters/roy.shtml|accessdate=2007-07-14|date=|work=[http://www.smashbrosmelee.com/index.shtml Smash World]}}</ref> who stars in the then-unreleased sixth game, ''Fire Emblem: Fūin no Tsurugi''. According to Nintendo's official Japanese website, [[Marth (Fire Emblem)|Marth]] was put in ''Super Smash Bros. Melee'' upon the request of Japanese gamers.
 
 
Marth's design and playability earned him extra attention while the game underwent debug testing in North America, and it was by the decision of Nintendo of America that he was included in the North American version. Roy had been included in Japan to promote the upcoming release of ''Fūin no Tsurugi'', and was likewise included in the North American version. It was due in part to Marth and Roy's popularity from their appearance in ''Super Smash Bros. Melee'' that Nintendo eventually decided to localize and market ''Fire Emblem'' games for North American and European release.<ref name="Fire Emblem Details">{{cite news|title='Fire Emblem Database'|url=http://nindb.classicgaming.gamespy.com/agb-ae7.shtml|accessdate=2007-07-07|date|work=[http://nindb.classicgaming.gamespy.com/index.html Nintendo Database]}}</ref>
 
 
If Marth is unlocked and all players hold some specific buttons, a remixed version of the Fire Emblem main theme and Ankoku Ryū to Hikari no Tsurugi's "Encounter theme" will play instead of the stage's original music.<ref name="Unlockable music">{{cite news|title='Hardcore Gaming 101: Fire Emblem'|url=http://hg101.classicgaming.gamespy.com/fireemblem/fireemblem.htm|accessdate=2007-12-16|date=|work=Hardcore Gaming 101}}</ref> Although there is no word yet on whether Marth or Roy will return in ''[[Super Smash Bros. Brawl]]'', Ike (from ''[[Fire Emblem: Path of Radiance|Path of Radiance]]'' and ''[[Fire Emblem: Radiant Dawn|Radiant Dawn]]'') has been confirmed to appear as a playable character.<ref name="Ike is playable">{{cite web|title=Ike|url=http://www.smashbros.com/en_us/characters/ike.html|accessdate=2007-08-01|date=|work=[http://www.smashbros.com/en_us/index.html Smash Bros. Dojo]}}</ref> Lyn, one of the lords from ''[[Fire Emblem (video game)| Fire Emblem]]'', also makes an appearance as an Assist Trophy item summon.<ref name="Lyn">{{cite web|title=Lyn|url=http://www.smashbros.com/en_us/items/assist/assist07.html|accessdate=2007-09-11|date=|work=[http://www.smashbros.com/en_us/index.html Smash Bros. Dojo]}}</ref> One of the game's stages, Castle Siege, is inspired by the ''Fire Emblem'' series.<ref name="Castle Siege">{{cite web|title=Castle Siege|url=http://www.smashbros.com/en_us/stages/stage09.html|accessdate=2007-09-11|date=|work=[http://www.smashbros.com/en_us/index.html Smash Bros. Dojo]}}</ref> The Fire Emblem Main Theme has been arranged similar to the ''Super Smash Bros. Brawl'' main theme, including orchestral arrangement and Latin lyrics.<ref name="Fire Emblem music in SSBB">{{cite web|title=Fire Emblem music in SSBB|url=http://www.smashbros.com/en_us/music/music13.html|accessdate=2007-11-18|date=|work=[http://www.smashbros.com/en_us/index.html Smash Bros. Dojo]}}</ref>
 
 
In another Intelligent Systems game, ''[[Paper Mario: The Thousand-Year Door]]'', a minor character in Petalburg raves about his favorite video games when spoken to. The first game he talks about is ''[[Fire Emblem (video game)|Fire Emblem]]''.<ref name="Koopa talks Fire Emblem">{{cite news|title='Paper Mario: The Thousand-Year Door Walkthrough '|url=http://tartarus.rpgclassics.com/staff/pm2/walkthrough.shtml|accessdate=2007-07-14|date|work=[http://www.rpgclassics.com/join/ RPG Classics]}}</ref> Likewise, the [[Nintendo DS]] game ''[[Daigasso! Band-Brothers]]'' features the ''Fire Emblem'' theme as a song.<ref name="daigasso">{{cite news|title='Daigasso! Band Brothers official Japanese Nintendo website'|url=http://www.nintendo.co.jp/ds/abbj/whats/p04/index.html|accessdate=2007-05-28||work=[[Nintendo]]}}</ref>
 
 
==Media reception and sales==
 
The ''Fire Emblem'' games have scored well in the media &mdash; ''Fire Emblem'' was awarded 9.5 by [[IGN]] in [[2003]].<ref name="IGN gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review &mdash; IGN'|url=http://uk.gameboy.ign.com/articles/458/458227p1.html|accessdate=2007-07-10|date=2003-11-05|work=[http://uk.ign.com/ IGN]|author=Craig Harris}}</ref> However, the games have gradually been receiving lower average scores as the series moves on. On [[Game Rankings]], ''Fire Emblem'' averages 88%, ''The Sacred Stones'' averages 85%, and ''Path of Radiance'' averages 86%.<ref name="Fire Emblem media rankings">{{cite news|title='Gamerankings &mdash; Fire Emblem '|url=http://www.gamerankings.com/itemrankings/itemsearch.asp|accessdate=2007-07-17|date|work=[http://www.gamerankings.com/ Game Rankings]}}</ref> Critics have welcomed the character development and plotlines but have criticized the limited multiplayer options.<ref name="IGN gameplay details">{{cite news|title='Fire Emblem for Game Boy Advance Review &mdash; IGN'|url=http://uk.gameboy.ign.com/articles/458/458227p1.html|accessdate=2007-07-10|date=2003-11-05|work=[http://uk.ign.com/ IGN]|author=Craig Harris}}</ref> Critics have also commented negatively on the [[3D computer graphics|3D]] graphics of ''Path of Radiance''.<ref name="Gamespot PoR review">{{cite news|title='Fire Emblem: Path of Radiance'|url=http://uk.gamespot.com/gamecube/strategy/fireemblemtracesoftheblueflame/review.html?om_act=convert&om_clk=gssummary&tag=summary;review|accessdate=2007-07-17|date=2005-10-18|work=[http://uk.gamespot.com/index.html?tag=nav-top;home&navclk=home Gamespot]|author=[[Greg Kasavin]]}}</ref> In 2006, ''[[Fire Emblem: Monshō no Nazo]]'' appeared in ''[[Famitsu]]''<nowiki>'</nowiki>s ''Top 100 Games'' list, where it is number 68.<ref name="''Famitsu's Top 100''">{{cite news|title='Japan Votes on All Time Top 100|url=http://www.next-gen.biz/index2.php?option=com_content&task=view&id=2401&Itemid=2&pop=1&page=0|accessdate=2007-05-28|date= [[2006]]-03-03|work=[[Next Generation Magazine]]|author=Colin Campbell}}</ref>
 
 
As of November 2007, ''Radiant Dawn''&mdash;which has been released in Japan and the [[USA]]&mdash; ranked 81% on Game Rankings.<ref name="Fire Emblem: Radiant Dawn media rankings">{{cite news|title='Gamerankings &mdash; Fire Emblem: Goddess of Dawn '|url=http://www.gamerankings.com/htmlpages4/932999.asp|accessdate=2007-11-27|date|work=[http://www.gamerankings.com/ Game Rankings]}}</ref> On the week ending [[February 25]], [[2007]], ''Radiant Dawn'' was the highest selling Wii game of that week, with 73,359 sales.<ref name="Fire Emblem: Goddess of Dawn sales">{{cite news|title='Fire Emblem: Akatsuki no Megami sales'|url=http://www.n-europe.com/news.php?nid=10154|accessdate=2007-07-18|date|work=[http://www.n-europe.com/ N-Europe]}}</ref>
 
 
==See also==
 
*[[Nintendo Wars]]
 
*[[Tear Ring Saga]]
 
 
==References==
 
{{Reflist|2}}
 
 
==External links==
 
<!---Please don't add your own links without first discussion it on the talk page. Thanks.--->
 
{{portal|Nintendo|WikiShroom2.svg}}
 
{{wikiquote}}
 
*[http://www.nintendo.co.jp/fe/index.html Official ''Fire Emblem'' website (Japanese)]
 
*[http://eg.nttpub.co.jp/fe/ Official Trading Card Game website (Japanese)]
 
*[http://hg101.classicgaming.gamespy.com/fireemblem/fireemblem.htm Classic Gaming 101 &mdash; ''Fire Emblem'']
 
*[http://serenesforest.net/ Serenes Forest]
 
{{Fire Emblem}}
 
[[Category:Fire Emblem|*]]
 
[[Category:Video game franchises]]
 
 
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[[es:Fire Emblem]]
 
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[[ja:ファイアーエムブレム]]
 
[[pt:Fire Emblem]]
 
[[ro:Fire Emblem (seria)]]
 
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[[zh:火焰之纹章]]
 

Revision as of 19:07, 7 January 2008

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