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+ | '''Forge Cards''' exist exclusively in ''[[Fire Emblem: Radiant Dawn]]'', they can be used to forge special weapons at the [[Base]] during certain Chapters. There you have the chance to pick a Card to add an extra attribute to your weapon in exchange of a [[Coin]]. The card you choose will always be the same, no matter how many times you reset and try again. |
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+ | *Arrow - Accuracy +10 |
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− | * |
+ | *Three Arrows - Accuracy +20 |
− | *Sword - +1 |
+ | *Sword - Might +1 |
− | *Axe - +2 |
+ | *Axe - Might +2 |
+ | *Twin Sword - Might +3 |
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+ | *Knight - Might +1; Crit +5 |
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+ | *Wings - Crit +5 |
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+ | *Six Wings - Crit +10 |
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*Vine - No Bonus |
*Vine - No Bonus |
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− | * |
+ | *Soldier - Might +1, Hit +10 |
+ | *Goddess - Might +1, Hit +10, Critical +5 |
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+ | *Raven - Coin +4 |
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+ | |||
+ | {{Stub}} |
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+ | {{Gmechs}} |
Latest revision as of 17:45, 16 August 2013
Forge Cards exist exclusively in Fire Emblem: Radiant Dawn, they can be used to forge special weapons at the Base during certain Chapters. There you have the chance to pick a Card to add an extra attribute to your weapon in exchange of a Coin. The card you choose will always be the same, no matter how many times you reset and try again.
The cards and their bonuses are:
- Arrow - Accuracy +10
- Three Arrows - Accuracy +20
- Sword - Might +1
- Axe - Might +2
- Twin Sword - Might +3
- Knight - Might +1; Crit +5
- Wings - Crit +5
- Six Wings - Crit +10
- Vine - No Bonus
- Soldier - Might +1, Hit +10
- Goddess - Might +1, Hit +10, Critical +5
- Raven - Coin +4
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