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(Units allowed are 15 from the Apostle's Army (rather than 12).)
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{{Chapterinfobox
{{chapterinfobox
 
|title = From Pain, Awakening[[File:RDP3CE.jpg]]
+
|title = From Pain, Awakening<br>[[File:From_Pain_Awakening_Map.png|250px]]
|game = [[Fire Emblem: Radiant Dawn]]
+
|game = [[Fire Emblem: Radiant Dawn]]
|objective = Rout
+
|objective = Rout <small>(unfulfillable for narrative reasons)</small>
|number of allowed units = 12
+
|number of allowed units = 15
|units gained = None
+
|units gained = -
 
|boss name = [[Micaiah]]|pre = [[Blood Contract (chapter)|Blood Contract]]|next = [[Chaos Named (chapter)|Chaos Named]]}}
|boss name = [[Micaiah]]
 
 
{{Quote|Queen Elincia and the dragons of Goldoa persuade both armies to accept a temporary truce. The blue light that burns within the medallion grows more fierce with each passing day. To prevent the awakening of the evil trapped within, the fighting must be stopped. However, the apostle and her army refuse to abandon Sephiran's forces in Begnion. Though they hoped that Daein would cease fighting, they knew battle was inevitable. The bloodshed begins anew.|Opening Narration}}
|}}
 
{{Quote|A [[Blood pact|Blood Pact]]? A piece of parchment forced you into this hopeless war?|[[Nailah]]}}
 
   
 
'''From Pain, Awakening''' is Chapter 3-E ''[[Fire Emblem: Radiant Dawn]]''. The chapter takes place in a big, snow-covered map where the [[Daein]] army and the [[Laguz]] tribes clash. The objective of the map is to rout the enemy; however, a blue 0 will appear at the upper right corner of the screen. This number will go up for every dead unit (it also counts the retreating Daein units) and there will be small cinemas or events at numbers 10, 15, 20, 25 and 30 until it reaches number 80, when depending if [[Boyd]] and [[Mist]] have a Level A [[Support]], he or [[Titania]] will call [[Ike]] and tell him to take Mist back to the fortress. If Boyd has the Level A Support, he will tell Ike that he will clear a path. As there are 84 Daein soldiers even before reinforcements, and allied units will inevitably die, the death counter makes the chapter's stated objective impossible. The Daein Army starts at the north and central parts of the map, laguz from [[Phoenicis]] start at the south, laguz from [[Gallia (country)|Gallia]] start at the west, with the [[Greil Mercenaries]] at the southwest.
==Information==
 
'''From Pain, Awakening''' is the final chapter of Part 3 from ''[[Fire Emblem: Radiant Dawn]]''. The chapter takes place in a big, snow-covered map where the [[Daein]] army and the [[Laguz]] tribes clash. The objective of the map is to rout the enemy; however, a blue 0 will appear at the upper right corner of the screen. This number will go up for every dead unit (it also counts the retreating Daein units) and there will be small cinemas or events at numbers 10, 15, 20, 25 and 30 until it reaches number 80, when depending if [[Boyd]] and [[Mist]] have a Level A [[Support]], he or [[Titania]] will call [[Ike]] and tell him to take Mist back to the fortress. If Boyd has the Level A Support he will tell Ike that he will clear a path. The Daein Army starts at the north and central parts of the map, the [[Phoenicis|Phoenicians]] at south, the [[Gallia]]ns at west and the [[Greil Mercenaries]] at southwest.
 
   
 
*JP Name: 目覚めの刻 ''Mezame no toki''
At the end of this chapter Ike will promote to his Third Tier [[class]], [[Vanguard]].
 
 
*JP Name: 目覚めの刻 ''Mezame no koku''
 
 
*Map Affinity: [[Water (affinity)|Water]]
 
*Map Affinity: [[Water (affinity)|Water]]
 
===Defeat===
 
*Ike or [[Ranulf]] dies
 
*[[Tibarn]] dies
 
*[[Sigrun]] dies
 
   
 
==Base==
 
==Base==
===Armory===
 
*Bronze Sword
 
*Iron Sword
 
*Steel Sword
 
*Silver Sword
 
*Iron Blade
 
*Steel Blade
 
*Wind Edge
 
*Killer Edge
 
*Bronze Lance
 
*Iron Lance
 
*Steel Lance
 
*Silver Lance
 
*Iron Greatlance
 
*Steel Greatlance
 
*Javelin
 
*Killer Lance
 
*Bronze Axe
 
*Iron Axe
 
*Steel Axe
 
*Silver Axe
 
*Iron Poleax
 
*Steel Poleax
 
*Hand Axe
 
*Killer Axe
 
*Bronze Bow
 
*Iron Bow
 
*Steel Bow
 
*Iron Longbow
 
*Killer Bow
 
*Bowgun
 
*Bronze Knife
 
*Iron Knife
 
*Steel Knife
 
*Silver Knife
 
*Bronze Dagger
 
*Iron Dagger
 
*Steel Dagger
 
*Silver Dagger
 
*Kard
 
*Fire
 
*Elfire
 
*Arcfire
 
*Thunder
 
*Elthunder
 
*Arcthunder
 
*Wind
 
*Elwind
 
*Arcwind
 
*Light
 
*Ellight
 
*Shine
 
 
===[[Bargains]]===
 
===[[Bargains]]===
*[[Rolf's Bow]]: 2700[[g]]
+
*[[Rolf's Bow]]: 2700[[G]]
*[[Olivi Grass]] (x5): 1600[[g]]
+
*[[Olivi Grass]] (x5): 1600[[G]]
  +
===[[Base Conversations]]===
+
===[[Base Conversation]]s===
{| border="1"
 
  +
{| class=wikitable
|'''Name'''
 
  +
!Name
|'''Value'''
+
!Value
|'''Requirement'''
+
!Requirement
|'''Obtain'''
+
!Obtain
 
|-
 
|-
 
|Protection
 
|Protection
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|}
 
|}
   
  +
==In-Game==
 
===[[Bonus Experience]]===
 
===[[Bonus Experience]]===
 
*Clear: (easy/normal: 10000), (hard: 5000)
 
*Clear: (easy/normal: 10000), (hard: 5000)
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*Friendly Army Fought (experience that [[Other Units]] "gained")
 
*Friendly Army Fought (experience that [[Other Units]] "gained")
   
==Hidden Treasure==
+
===Hidden Treasure===
*[[Rescue (staff)|Rescue]]
+
*[[Rescue (staff)|Rescue]] (19, 14)
 
*[[Coin]]
 
*[[Coin]]
  +
 
===Defeat===
 
*Ike or [[Ranulf]] dies
 
*[[Tibarn]] dies
 
*[[Sigrun]] dies
   
 
==Story==
 
==Story==
Queen [[Nailah]] and Prince [[Rafiel]] decide to join [[Micaiah]] and her forces along with Prince [[Kurthnaga]] from [[Goldoa]]. They decide to fight for the people they love. Meanwhile, [[Lehran's Medallion]] is starting to reach a point in which the [[galdr]] won't hold it back and the "Dark God" would be released. The leaders of the Apostle's Army decide to end this fight quickly to head [[Begnion]] and avoid the awakening of the "Dark God".
+
Queen [[Nailah]] and Prince [[Rafiel]] decide to join [[Micaiah]] and her forces along with Prince [[Kurthnaga]] from [[Goldoa]], wanting to fight for the people they love. Meanwhile, [[Lehran's Medallion]] is starting to reach a point in which the [[galdr]] is no longer able to hold it back and the "Dark God" would be released. The leaders of the Apostle's Army decide to end this fight quickly to head [[Begnion]] and avoid the awakening of the "Dark God".
  +
 
At the end of the chapter, Mist tells Ike that the "Dark God" will wake up, and to wake it without war. Then Mist and the herons pass out. Sanaki sings the galdr of release on Ike's request to wake the "Dark God" not by war, and when Sanaki is unsuccessful at awakening the "Dark God" peacefully, Micaiah sings the galdr with its complete lyrics and Yune momentarily takes over Micaiah's body to say that Ashera mustn't break her promise, but when [[Ashera]] wakes up she casts her Judgment upon the world, turning everybody but the playable characters and [[Merchant Convoy]] into stone. [[Yune]] then takes over Micaiah's body again so she can talk with the survivors. She proposes that they to go to the [[Tower of Guidance]] to get everybody back to normal, dividing all of the survivor characters into three armies: The [[Silver Army]], The [[Greil Army]] and The [[Hawk Army]]. Each one has forced characters to them, as per the storyline, but you can move almost all of the other units.
  +
  +
==Trivia==
  +
*While [[Lucia]] and [[Elincia]] appear to be available from the start, they cannot be controlled in the chapter, nor take part as ally units.
  +
  +
*Just like in 3-6 and 3-7, it's possible to recruit [[Jill]] and [[Zihark]] by talking to them with [[Haar]] (for Jill) or [[Lethe]]/[[Mordecai]] (for Zihark). This is recommended, as it allows both of them to get some extra experience from fighting during the chapter with no negative consequences.
  +
  +
*On subsequent playthroughs, if [[Pelleas]] is spared, he will first fight here as an enemy.
  +
 
*At the end of this chapter Ike will promote to his Third Tier [[class]], [[Vanguard (class)|Vanguard]].
   
At the end of the chapter, Mist tells Ike that the "Dark God" will wake up, and to wake it without war. Then Mist and the herons pass out. Sanaki sings the galdr of release on Ike's request to wake the "Dark God" not by war, and when Sanaki is unsucessful at awakening the "Dark God" peacefully, Micaiah sings the galdr with its complete lyrics and Yune momentarily takes over Micaiah's body to say that Ashera mustn't break her promise, but when [[Ashera]] wakes up she casts her Judgment upon the world, turning everybody but the playable characters and [[Merchant Convoy]] into stone. [[Yune]] then takes over Micaiah's body again so she can talk with the survivors. She proposes that they to go to the [[Tower of Guidance]] to get everybody back to normal, dividing all of the survivor characters into three armies: The Silver Army, The Greil Army and The Hawk Army. Each one has forced characters to them, as per the storyline, but you can move almost all of the other units.
 
   
===Narration===
 
Queen Elincia and the dragons of Goldoa persuade both armies to accept a temporary truce. The blue light that burns within the medallion grows more fierce with each passing day. To prevent the awakening of the evil trapped within, the fighting must be stopped. However, the apostle and her army refuse to abandon Sephiran's forces in Begnion. Though they hoped that Daein would cease fighting, they knew battle was inevitable. The bloodshed begins anew.
 
   
 
{{FE10}}
{{chap|[[Blood Contract (chapter)|Blood Contract]]|[[Chaos Named]]}}
 
{{RD}}
 
[[category:Chapters]]
 
 
[[Category:Radiant Dawn chapters]]
 
[[Category:Radiant Dawn chapters]]

Revision as of 15:40, 28 October 2019

“Queen Elincia and the dragons of Goldoa persuade both armies to accept a temporary truce. The blue light that burns within the medallion grows more fierce with each passing day. To prevent the awakening of the evil trapped within, the fighting must be stopped. However, the apostle and her army refuse to abandon Sephiran's forces in Begnion. Though they hoped that Daein would cease fighting, they knew battle was inevitable. The bloodshed begins anew.”
—Opening Narration

From Pain, Awakening is Chapter 3-E Fire Emblem: Radiant Dawn. The chapter takes place in a big, snow-covered map where the Daein army and the Laguz tribes clash. The objective of the map is to rout the enemy; however, a blue 0 will appear at the upper right corner of the screen. This number will go up for every dead unit (it also counts the retreating Daein units) and there will be small cinemas or events at numbers 10, 15, 20, 25 and 30 until it reaches number 80, when depending if Boyd and Mist have a Level A Support, he or Titania will call Ike and tell him to take Mist back to the fortress. If Boyd has the Level A Support, he will tell Ike that he will clear a path. As there are 84 Daein soldiers even before reinforcements, and allied units will inevitably die, the death counter makes the chapter's stated objective impossible. The Daein Army starts at the north and central parts of the map, laguz from Phoenicis start at the south, laguz from Gallia start at the west, with the Greil Mercenaries at the southwest.

  • JP Name: 目覚めの刻 Mezame no toki
  • Map Affinity: Water

Base

Bargains

Base Conversations

Name Value Requirement Obtain
Protection *** Boyd and Mist both alive and they have an A support together Spirit Dust
Master and Pupil *** Shinon and Rolf are both alive Silencer

In-Game

Bonus Experience

  • Clear: (easy/normal: 10000), (hard: 5000)
  • In 10 turns: (easy/normal: 5000), (hard: 2500)
  • Friendly Army Fought (experience that Other Units "gained")

Hidden Treasure

Defeat

Story

Queen Nailah and Prince Rafiel decide to join Micaiah and her forces along with Prince Kurthnaga from Goldoa, wanting to fight for the people they love. Meanwhile, Lehran's Medallion is starting to reach a point in which the galdr is no longer able to hold it back and the "Dark God" would be released. The leaders of the Apostle's Army decide to end this fight quickly to head Begnion and avoid the awakening of the "Dark God".

At the end of the chapter, Mist tells Ike that the "Dark God" will wake up, and to wake it without war. Then Mist and the herons pass out. Sanaki sings the galdr of release on Ike's request to wake the "Dark God" not by war, and when Sanaki is unsuccessful at awakening the "Dark God" peacefully, Micaiah sings the galdr with its complete lyrics and Yune momentarily takes over Micaiah's body to say that Ashera mustn't break her promise, but when Ashera wakes up she casts her Judgment upon the world, turning everybody but the playable characters and Merchant Convoy into stone. Yune then takes over Micaiah's body again so she can talk with the survivors. She proposes that they to go to the Tower of Guidance to get everybody back to normal, dividing all of the survivor characters into three armies: The Silver Army, The Greil Army and The Hawk Army. Each one has forced characters to them, as per the storyline, but you can move almost all of the other units.

Trivia

  • While Lucia and Elincia appear to be available from the start, they cannot be controlled in the chapter, nor take part as ally units.
  • Just like in 3-6 and 3-7, it's possible to recruit Jill and Zihark by talking to them with Haar (for Jill) or Lethe/Mordecai (for Zihark). This is recommended, as it allows both of them to get some extra experience from fighting during the chapter with no negative consequences.
  • On subsequent playthroughs, if Pelleas is spared, he will first fight here as an enemy.
  • At the end of this chapter Ike will promote to his Third Tier class, Vanguard.