Gambit is a Sync Skill in Fire Emblem Engage. It can be used when a character has equipped the Bracelet of the Three Houses.
Overview[]
Gambit is a Sync Skill unique to Emblem Edelgard, Dimitri, and Claude that allow the user to use Gambits during combat. The gambit currently available to the user is dependent on which of the three House Leaders the user is currently synced with, which are as follows:
- Edelgard's Flame Gambit: Use when synced with Edelgard to attack a foe, then set the target foe’s space and nearby spaces on fire.
- Dimitri's Shield Gambit: Use when synced with Dimitri to negate damage from first attacks of ranged foes targeting unit in next enemy phase.
- Claude's Poison Gambit: Use when synced with Claude to attack a foe, then poison target and all foes adjacent to it after combat.
Stats[]
Fire Emblem Engage[]
Name | Activation | Capacity |
---|---|---|
Gambit |
Command | - |
Effects | Effects change based on synced Emblem. | |
Users | Sync Skill of Emblems Edelgard, Dimitri, and Claude | |
Notes | - |
Fire Emblem Heroes[]
Name | Activation | SP |
---|---|---|
Gambit 1 | Passive | 60 |
Effects | If unit's or foe's attack can trigger unit's Special, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value × 4 (max 20%). | |
Users | - | |
Notes | - |
Name | Activation | SP |
---|---|---|
Gambit 2 | Passive | 120 |
Effects | If unit's or foe's attack can trigger unit's Special, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value × 7 (max 35%). | |
Users | - | |
Notes | - |
Name | Activation | SP |
---|---|---|
Gambit 3 | Passive | 240 |
Effects | If unit's or foe's attack can trigger unit's Special, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value × 10 (max 50%). | |
Users | - | |
Notes | - |
Name | Activation | SP |
---|---|---|
Gambit 4 | Passive | 300 |
Effects | Inflicts Spd/Def-4 on foe during combat, and also, if unit's or foe's attack can trigger unit's Special, deals damage during combat = unit's max Special cooldown count value - 2 x 5 (min 0: max 15: excluding area-of-effect Specials) and reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = unit's max Special cooldown count value x 10 (max 50%). | |
Users | - | |
Notes | - |
Trivia[]
- Gambit is a reference to the Gambit combat action introduced in Fire Emblem: Three Houses, where various Battalions had gambits a unit could make use of. All three gambits available through this skill existed in Three Houses as Raging Flames, Sacred Shield, and Poisoned Arrows.
Skill Lists
Fire Emblem | Main Games | Genealogy of the Holy War - Thracia 776 - The Sacred Stones - Path of Radiance - Radiant Dawn - Awakening - Fates (personal) - Echoes: Shadows of Valentia - Three Houses - Engage |
---|---|---|
Spin-Off Games | Heroes - Warriors - Warriors: Three Hopes - Tokyo Mirage Sessions ♯FE | |
TearRing Saga | Utna Heroes Saga - Berwick Saga |
Skill Terms
Skills that predate the Skill system
Introduced in Fire Emblem: Genealogy of the Holy War
Introduced in Fire Emblem: The Blazing Blade and Fire Emblem: The Sacred Stones
Introduced in Fire Emblem: Path of Radiance
Introduced in Fire Emblem: Radiant Dawn
Aurora - Bane - Beastfoe - Birdfoe - Blood Tide - Corona - Critical + - Deadeye - Disarm - Dragonfoe - Eclipse - Flourish - Formshift - Galdrar - Glare - Howl - Imbue - Impale - Ire - Maelstrom - Mercy - Night Tide - Nullify - Pass - Quickclaw - Rend - Sacrifice - Savage - Shriek - Stillness - Tear - White Pool - Wildheart
Introduced in Fire Emblem Awakening
Acrobat - Aegis - Aggressor - All Stats +2 - Anathema - Aptitude - Armsthrift - Avoid + - Axebreaker - Axefaire - Beastbane - Bond - Bowbreaker - Bowfaire - Conquest - Defender - Defense + - Deliverer - Demoiselle - Despoil - Dragonskin - Dual Guard+ - Dual Strike+ - Dual Support+ - Even Rhythm - Focus - Galeforce - Hawkeye - Healtouch - Hex - Hit Rate + - HP + - Ignis - Indoor Fighter - Iote's Shield - Lancebreaker - Lancefaire - Lifetaker - Limit Breaker - Luck + - Lucky Seven - Luna+ - Magic + - Odd Rhythm - Outdoor Fighter - Patience - Prescience (Awakening) - Quick Burn - Rally Defense - Rally Heart - Rally Luck - Rally Magic - Rally Movement - Rally Resistance - Rally Skill - Rally Spectrum - Rally Speed - Rally Strength - Relief - Resistance + - Rightful God - Rightful King - Shadowgift - Skill + - Slow Burn - Solidarity - Special Dance - Speed + - Strength + - Swordbreaker - Swordfaire - Tantivy - Tomebreaker - Tomefaire - Underdog - Vengeance - Veteran - Wyrmsbane - Zeal
Introduced in Fire Emblem Fates
Introduced in Fire Emblem Echoes: Shadows of Valentia
Absolve - Anti-Armor - Anti-Cavalry - Anti-Dragons - Anti-Fliers - Anti-Gods - Anti-Mages - Anti-Mortals - Apotrope - Armor Disruptor - Attack Twice - Bowrange + - Dark Spikes - Deicide - Discipline - Duma's Gift - Eerie Screech - Evade Critical - Halve Axes - Halve Lances - Halve Swords - Heaven or Hell - Heavy Armor - Incarnation - Null Defense - Nullify Magic - Pact - Phalanx - Phantasm - Reconstruct - Sanctuary - Sophisticate - Transmute - Tri-affliction - Upheaval - Vengeful Cry - Wildfire
Introduced in Fire Emblem: Three Houses
Introduced in Fire Emblem Engage
Introduced in Fire Emblem Warriors
Introduced in Fire Emblem Warriors: Three Hopes
Introduced in Fire Emblem Heroes