—In-game description from Fire Emblem: The Sacred Stones.
The Gargoyle (ガーゴイル Gāgoiru) is an enemy-only Monster class that is first introduced in Fire Emblem Gaiden. Malignant fiends born of darkness, Gargoyles hunt with various types of weapons such as scythes, claws and Lances. Gargoyles are considered to be Flying Units, and are thus vulnerable to Bows and Wind Magic.
History in the Series[edit | edit source]
In their original inception in Gaiden, Gargoyles are armed with scythes, with which they slash their foes to inflict damage.
In TearRing Saga: Utna Heroes Saga, Gargoyles rend their foes with their claws. These claws are classified as Axes in this game. Known to possess notably high Skill and Agility, Gargoyles can be summoned as ally units with the Gargoyle Staff.
In The Sacred Stones, Gargoyles behave much like Wyvern Riders and Pegasus Knights in that they are flying units wielding Lances. Their most dangerous asset is their ability to fly, which make attempts to flee from them markedly difficult. They are known to possess high Speed and Defense.
Overview[edit | edit source]
Combat[edit | edit source]
Ranged units such as Archers and Wind Magic users are excellent when facing against Gargoyles, primarily due to the fact that they, like other flying units, are vulnerable to Bow and Wind Magic attacks. Gargoyles are also known for their low HP, a fact that further amplifies the usefulness of the aforementioned units, as they will be able to kill these monsters in a single attack. If ranged units are not available, heavily-armored or speedy units can be used to purge Gargoyles from the battlefield.
In-Game[edit | edit source]
Base Stats[edit | edit source]
Maximum Stats[edit | edit source]
Growth Rates[edit | edit source]
Etymology[edit | edit source]
The term "Gargoyle" originates from the French gargouille, which likely means "throat" in English.
In architecture, Gargoyles are statues or carved faces of usually animal-like and sometimes grotesque figures built on the roofs of buildings such as churches and castles. Their practical purpose is to draw away water, but also to ward off evil.