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{{ClassInfobox
 
{{ClassInfobox
|image = [[File:Fortress_Three_Houses.jpg|250px]]
 
|caption = Raphael as a Fortress Knight in ''Three Houses''.
 
 
|title = General
 
|title = General
  +
|image = Louis Lance General.png
|firstseen = [[Fire Emblem: Shadow Dragon and the Blade of Light]]
 
  +
|caption = [[Louis]] as a lance-wielding General in ''Engage''.
|promofrom = [[Knight]]
 
  +
|jpn_name = {{nihongo||ジェネラル|Jeneraru}}<br>
|promoto = [[Marshall]] <sup>([[Fire Emblem: Radiant Dawn|FE10]] only)</sup><br>[[Great Knight]] <sup>([[Fire Emblem: Three Houses|FE16]] only)</sup>
 
  +
{{Hover|槍武将|Yari Bushō}}, Spear Commander <small>([[FE10]])</small><br>
|weapons = [[File:Sword.gif]][[Sword]]<br />[[File:Lance.gif]][[Lance (weapon)|Lance]]<br />[[File:Axe.gif]][[Axe]]<br />[[File:FE4 Bow.png]][[Bow]] <sup>(FE4-FE5, FE11-FE12)</sup><br />
 
  +
{{Hover|グローリードゥクス|Gurōrī Dukusu}}, Glory Dux <small>([[FE10]])</small><br>
|skills = [[Pavise (Skill)|Pavise]]<br>[[Shove]], [[Luna (Skill)|Luna]] <sup>([[Fire Emblem: Path of Radiance|FE9]])</sup><br>[[Rally Defense]] <sup>([[Fire Emblem Awakening|FE13]])</sup> <br>[[Wary Fighter]] <sup>([[Fire Emblem Fates|FE14]])</sup><br> [[Axefaire]] <sup>(FE16)</sup>}}The '''General''' (ジェネラル ''Jeneraru'') is a combat physical class that recurrently appears across the ''[[Fire Emblem (series)|Fire Emblem Series]]'', beginning from ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''. The promoted form of the [[Knight]] class, Generals primarily wield [[Lance (weapon)|Lances]] as their weapons of choice. In specific titles, this class is known to be armed with other types of weaponry alongside the Lance, a fact that further increases its combat viability. The General class is defined by superior [[Strength|offense]] and [[Defense (stat)|Defense]], alongside a fairly decent [[Speed (stat)|evasive]] ability for their [[Constitution|bulk]] and somewhat decent [[Resistance]]. These strengths are offset by the class's lack of [[Movement|maneuverability]].
 
  +
{{nihongo|Fortress|フォートレス|Fōtoresu}} <small>([[FE16]], [[FEW3H]])</small><br>
  +
{{nihongo|Shield Saint|盾聖|Junsei}} <small>([[FEW]], Hoshido)</small><br>
 
|firstseen = ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''
 
|promofrom = [[Knight]]<br>
  +
[[Armored Lord]] <small>([[FEW3H]])</small><br>[[Armor Sword|Sword Armor]] <small>([[FE17]])</small><br>[[Armor Axe|Axe Armor]] <small>([[FE17]])</small><br>
  +
|promoto = [[Marshall]] <small>([[FE10]])</small><br>
  +
[[Emperor]] <small>([[FEW3H]])</small><br>
  +
[[Great Knight]] <small>([[FE16]], [[FEW3H]])</small><br>
 
|weapons = [[File:Sword.gif]][[Sword]]<br>[[File:Lance.gif]][[Lance (weapon)|Lance]]<br>[[File:Axe.gif]][[Axe]]<br>
  +
[[File:FE4 Bow.png]][[Bow]] <small>([[FE4]], [[FE5]], [[FE11]], [[FE12]])</small>
  +
|name = {{Hover|Fortress Knight|FE16}}
  +
|skills = [[Pavise (Skill)|Pavise]]<br>
  +
[[Shove]] <small>([[FE9]])</small><br>
  +
[[Luna (Skill)|Luna]] <small>([[FE9]])</small><br>
  +
[[Rally Defense]] <small>([[FE13]])</small><br>
  +
[[Wary Fighter]] <small>([[FE14]])</small><br>
  +
[[Axefaire]] <small>([[FE16]])</small><br>
  +
[[Swap]] <small>([[FE17]])</small>
 
}}
  +
The '''General''' is a physical combat class that debuted in ''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''. A class that appears across the [[Fire Emblem (series)|''Fire Emblem'' series]], it is most often the promoted form of the [[Knight]] class. Historically, Generals primarily wield lances as their weapons of choice, but depending on the title, may wield other weapons as well. The General class is defined by superior offense and defense, alongside a fairly decent evasive ability for their bulk and somewhat decent resistance. These strengths are offset by the class's low movement.
   
 
==History in the Series==
 
==History in the Series==
Generals first appear in ''Shadow Dragon and the Blade of Light'' as a powerful armored class surpassing the [[Knight]]. Despite this and the class roll indicating otherwise, the Knight class does not promote into this class, possibly due to hardware and time limitations. Generals only wield Swords in this installment, unlike their Knight counterparts, who wield both Swords and Lances. While most Generals appearing in the game are enemy units, a powerful late-game unit of this class is recruitable. This is the only ''Fire Emblem'' title where Generals do not wield Lances or have it as their main weapon.
+
Generals first appear in ''Shadow Dragon and the Blade of Light'' as a powerful armored class surpassing the [[Knight]]. Despite this and the class roll indicating otherwise, the Knight class does not promote into this class. Generals only wield Swords in this installment, unlike their Knight counterparts, who wield both swords and lances. While most Generals appearing in the game are enemy units, a powerful late-game unit of this class is recruitable. This is the only ''Fire Emblem'' title where Generals do not wield Lances or have it as their main weapon.
  +
 
Generals technically do not appear in ''[[Fire Emblem Gaiden|Gaiden]]'', but the [[Baron]] class is functionally similar. The Baron class is the promoted form of the Armor Knight, and is represented by an edit of the General's map sprite on battlefields. Barons exclusively wield lances in this title, much like the rest of the Armored line in ''Gaiden''.
  +
 
''[[Fire Emblem: Mystery of the Emblem]]'' is the first title to feature Generals as the promotion of Armor Knights. Generals in this title wield lances exclusively, just as all classes in the game are restricted to one weapon type. Though the game's [[Dismount]] mechanic causes most lance-wielding units to use swords while indoors, Generals are one of few classes unaffected by this, and continue wielding lances in these scenarios.
  +
 
In ''[[Fire Emblem: Genealogy of the Holy War]]'', Generals are the promoted form of not only the Armor Knight class, but also its other variations: Armor Sword, Armor Axe, and Armor Bow. Generals are thus given full control of all physical weapons, holding a B-Rank in bows and axes and a solid A-Rank in lances and swords. All Generals possess the powerful [[Pavise (Skill)|Great Shield]] skill in the new skill system, which gives them the chance to completely nullify an attack.
   
 
In ''[[Fire Emblem: Thracia 776]]'', with the return of the Dismount command, Generals are the only class capable of using lances while indoors. Great Shield is no longer a class skill of Generals, but a [[Xavier|late-game recruitable General]] possesses it as a personal skill.
Generals technically do not appear in ''[[Fire Emblem Gaiden|Gaiden]]'', but the [[Baron]] class can be said to be this game's iteration of the General class in hindsight. The Baron class is the promoted form of the Armor Knight, and is represented by an edit of the General's map sprite on battlefields. Barons exclusively wield Lances in this title, much like the rest of the Armored line in ''Gaiden''.
 
   
 
Generals are playable in all three GBA titles. In the first two, ''[[Fire Emblem: The Binding Blade|The Binding Blade]]'' and ''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]'', Generals, the skill system is not present, and by extension, Generals do not have access Great Shield as they did in previous titles. In the third GBA title, ''[[Fire Emblem: The Sacred Stones|The Sacred Stones]]'', the skill system, as well as the class's access to Great Shield, return.
In ''[[Fire Emblem: Mystery of the Emblem|Mystery of the Emblem]]'', Generals are finally instituted to be the promotion of Armor Knights. Due to there being no classes that are able to use two weapon types in the game, Generals thus wield Lances exclusively. While the game's [[Dismount]] mechanic causes many Lance-wielding units to drop their weapons in favour of Swords indoors, Generals are one of few classes who are not affected by this penalty, wielding Lances in such combat situations.
 
   
 
In ''[[Fire Emblem: Path of Radiance]]'', Generals uniquely possess [[Luna (Skill)|Luna]] as their class skill, while [[Hawk (Laguz)|Hawk Laguz]] are instead given Great Shield (now known as Pavise).
In ''[[Fire Emblem: Genealogy of the Holy War|Genealogy of the Holy War]]'', Generals are the promoted form of not only the Armor Knight class, but also its other variations: Armor Sword, Armor Axe, and Armor Bow. Generals are thus given full control of all physical weapons, holding a B-Rank in Bows and Axes and a solid A-Rank in Lances and Swords. All Generals possess the powerful [[Pavise (Skill)|Great Shield]] skill in the new skill system, one that gives them the chance to completely nullify an attack. The Map graphics, sprites and artwork for Generals depict them brandishing Lances, firmly establishing it as their primary weapon.
 
   
 
In ''[[Fire Emblem: Radiant Dawn]]'', the classic Generals are known as '''Lance Generals''', and are joined by [[Axe General|Axe]] and [[Sword General|Sword]] Generals. Lance Generals are characterized by Resistance that is considered high for a physical class in this installment, only falling behind the [[Falcon Knight]]. Generals are given a third-tier promotion for the first time, promoting into [[Marshall]]s when the necessary requirements are fulfilled.
Generals appear in a similar vein in ''[[Fire Emblem: Thracia 776|Thracia 776]]'', where due to the return of the Dismount mechanic and there being only one recruitable Axe Armor, they are thus the only playable class capable of using Lances indoors. Great Shield is no longer a class skill of Generals, but a [[Xavier|late-game recruitable General]] possesses it as a personal skill.
 
   
 
In ''[[Fire Emblem Fates]]'', the General is treated as a Nohrian class. As with previous incarnations of the General, they are the promoted form of the [[Knight]].
In ''[[TearRing Saga: Utna Heroes Saga]]'', Generals are like their Fire Emblem counterparts, promoting from Knights and possessing Pavise as a class skill. In a similar fashion to the original ''Shadow Dragon and the Blade of Light'', Generals in this title wield Swords exclusively.
 
   
  +
In the spin-off ''[[Tokyo Mirage Sessions ♯FE]]'', the General class is one of the promotion classes for [[Draug]]. Enemy Mirages of this class are called Platinum Generals, and they can be found in [[Illusory Dolhr]]. They are the final form of the Ironclad Knight Mirages.
Generals are playable in all three GBA titles. In the first two, ''[[Fire Emblem: The Binding Blade|The Binding Blade]]'' and ''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]'', Generals do not have the Great Shield skill due to the removal of the skill system. In the third GBA title, ''[[Fire Emblem: The Sacred Stones|The Sacred Stones]]'', Generals are granted the Great Shield skill again due to the return of the skill system, working as it did previously.
 
   
 
The class also appears in the spin-off title ''[[Fire Emblem Warriors]]'' as an enemy-only class, which wields [[Lance|lances]] and is considered an Armored unit. The General class has a [[Hoshido|Hoshidan]] variant called '''Shield Masters'''.
In ''[[Fire Emblem: Path of Radiance|Path of Radiance]]'', Generals uniquely possess [[Luna (Skill)|Luna]] as their class skill, while [[Hawk (Laguz)|Hawk Laguz]] are instead given Great Shield (now known as Pavise).
 
   
 
In ''[[Fire Emblem: Three Houses|Three Houses]]'', they are known as the '''Fortress Knight''' class, and are considered an Advanced Class. The Fortress Knight class is an optional promoted class of the Commoner or Noble class if the unit passes the [[Certification Exam]] at Lv. 20 with an Axe Skill Level of B or higher, a Heavy Armor Skill Level of B or higher and an [[Advanced Seal]]. The class has a primary [[Weapon Experience|skill experience]] class bonus (+3) with Axes and a secondary (+2) in Lances.
In ''[[TearRing Saga: Berwick Saga]]'', the General class is disconnected from Armor Knights, who are now unable to promote. Unlike Armor Knights who wield Axes exclusively and wear bulky armor, Generals in this game don streamlined armor without helmets and are armed with Swords. Generals are also equipped with exclusive ''General Shields'', almost always have the Commander skill, and are all named characters.
 
   
  +
In ''[[Fire Emblem Warriors: Three Hopes|Warriors: Three Hopes]]'', the Fortress Knights are the Advanced class upgrade for the Armor class line from the Fighter class tree, and exclusively wield Axes. It is available for any unit by mastering the Armored Knight class first, then spend an Advanced Seal after unlocking the Advance Class Certification Exam from the Facility Manager. [[Edelgard]] is unique in that she can potentially access Fortress Knight after mastering the [[Armored Lord]] first.
In ''[[Fire Emblem: Radiant Dawn|Radiant Dawn]]'', the classic Generals are known as '''Lance Generals''' (<ruby>槍武将<rt>グローリードゥクス</rt></ruby> ''Gurōrī dukusu'', lit. '''Glory Dux''' in the Japanese version), and are joined by [[Axe General|Axe]] and [[Sword General|Sword]] Generals. Lance Generals are characterized by Resistance that is considered high for a physical class in this installment, only falling behind the [[Falcon Knight]]. Generals are given a third-tier promotion for the first time, promoting into [[Marshall]]s when the necessary requirements are fulfilled.
 
   
  +
=== Other Games ===
In ''[[Fire Emblem Fates]]'', the General is treated as a Nohrian class. As with all previous incarnations of the General, they are the promoted form of the [[Knight]].
 
 
In ''[[TearRing Saga: Utna Heroes Saga]]'', Generals are like their ''Fire Emblem'' counterparts, promoting from Knights and possessing Pavise as a class skill. In a similar fashion to the original ''Shadow Dragon and the Blade of Light'', Generals in this title wield swords exclusively.
   
 
In ''[[TearRing Saga: Berwick Saga]]'', the General class is disconnected from Armor Knights, who are now unable to promote. Unlike Armor Knights who wield axes exclusively and wear bulky armor, Generals in this game don streamlined armor without helmets and are armed with swords. Generals are also equipped with exclusive ''General Shields'', almost always have the Commander skill, and are all named characters.
The class also appears in the spin-off title ''[[Fire Emblem Warriors]]'' as an enemy-only class, which wields [[Lance (weapon)|Lances]] and is considered an Armoured unit. The General class has a [[Hoshido|Hoshidan]] variant called '''Shield Masters''' (盾聖 ''Tatesei'', lit. '''Shield Saint''').
 
   
  +
In ''[[Vestaria Saga I]]'', the General is known as the Grand Guard. It wields lances and throwing spears.
In ''[[Fire Emblem: Three Houses|Three Houses]]'', they are known as the '''Fortress Knight''' (フォートレス ''Fōtoresu'') class, and are considered an Advanced Class. Once more, they are considered the promoted form of the Armored Knight. The Fortress Knight Class is an optional promoted class of the Commoner or Noble class if the unit passes the [[Certification Exam]] at Lv. 20 with an Axe Skill Level of B or higher, a Heavy Armor Skill Level of B or higher and an [[Advanced Seal]].
 
   
 
==Overview==
 
==Overview==
 
===Combat===
 
===Combat===
Generals can act as very effective "walls" in the formation of chokepoints to block the advance of enemy forces as well as endure in survival and defense-objective battles. Enemy troops tend to have a difficult time penetrating these units, and thus set up a nigh-unbreakable chokepoint, especially if a healer is right behind them. They can be used to block small entrances to prevent opposing units from getting past them, a fact that is very useful to prevent [[Thief|thieves]] from escaping with looted treasure. A General's weaknesses are magic and anti-armor weapons (such as the [[Armorslayer]]), as well as fast-moving, durable and powerful units like [[Hero (class)|Heroes]], experienced [[Paladin|Paladisn]] and [[Warrior|Warriors]]. In many recent titles, Generals have higher Resistance, thus making speedy units and anti-armor weapons their prime weakness.
+
Generals can act as very effective "walls" in the formation of chokepoints to block the advance of enemy forces as well as endure in survival and defense-objective battles. Enemy troops tend to have a difficult time penetrating these units, and thus set up a nigh-unbreakable chokepoint, especially if a healer is right behind them. They can be used to block small entrances to prevent opposing units from getting past them, a fact that is very useful to prevent [[Thief|thieves]] from escaping with looted treasure. A General's weaknesses are magic and anti-armor weapons (such as the [[Armorslayer]]), as well as fast-moving, durable and powerful units like [[Hero (class)|Heroes]], experienced [[Paladin]]s and [[Warrior]]s. In many recent titles, Generals have higher Resistance, thus making speedy units and anti-armor weapons their prime weakness.
   
However, Generals, though great walls, are seen by many players as lackluster for one main reason: their [[Movement]]. Their movement throughout the series is very low: most games in the series see Generals with only 5 movement, with the exceptions of Thracia 776, Path of Radiance, Radiant Dawn, [[Fire Emblem: Shadow Dragon|Shadow Dragon]], and[[Fire Emblem: New Mystery of the Emblem| New Mystery of the Emblem]], where they have 6 movement. This means that in most instances, Generals have the lowest movement of the army, and when combined with their harsher movement costs on terrain, Generals often struggle to keep up with their allies. While this doesn't impact a slower, more methodical player, players who take advantage of classes like Paladins and [[Wyvern Lord|Wyvern Lords]] will often find their Generals missing out on crucial [[Experience points|EXP]] unless they go out of their way to feed kills to them, and without taking the time to let Generals kill enemies, the statistical difference between them and other units will decrease. This often makes the best time to use a General, and, to a larger extent, to use a Knight, in the early chapters of the game, where their high base Defense allows them to easily soak up hits where other units wouldn't be able to, and where enemies often have low enough speed that they needn't worry about getting doubled. This makes Generals rather mixed in terms of their popularity: casual players can use Generals to their fullest extent, making their high Defense and ability to use multiple weapon types valuable, where as players looking to play the games as fast as possible will see their low movement as a detriment and will overlook the class in favor of classes with move favorable mobility, with the Wyvern Lord in particular being seen as largely superior to the General by some because of this.
+
However, Generals, though great walls, are seen by many players as lackluster for one main reason: their [[Movement]]. Their movement throughout the series is very low: most games in the series see Generals with only 5 movement, with the exceptions of Thracia 776, Path of Radiance, Radiant Dawn, [[Fire Emblem: Shadow Dragon|Shadow Dragon]], and[[Fire Emblem: New Mystery of the Emblem| New Mystery of the Emblem]], where they have 6 movement. This means that in most instances, Generals have the lowest movement of the army, and when combined with their harsher movement costs on terrain, Generals often struggle to keep up with their allies. While this doesn't impact a slower, more methodical player, players who take advantage of classes like Paladins and [[Wyvern Lord]]s will often find their Generals missing out on crucial [[Experience points|EXP]] unless they go out of their way to feed kills to them, and without taking the time to let Generals kill enemies, the statistical difference between them and other units will decrease. This often makes the best time to use a General, and, to a larger extent, to use a Knight, in the early chapters of the game, where their high base Defense allows them to easily soak up hits where other units wouldn't be able to, and where enemies often have low enough speed that they needn't worry about getting doubled. This makes Generals rather mixed in terms of their popularity: casual players can use Generals to their fullest extent, making their high Defense and ability to use multiple weapon types valuable, where as players looking to play the games as fast as possible will see their low movement as a detriment and will overlook the class in favor of classes with move favorable mobility, with the Wyvern Lord in particular being seen as largely superior to the General by some because of this.
   
 
In [[WiFi battle]]s, Generals suffer greatly for their low Speed cap. Although their high Defense helps them survive at least four hits from a [[Swordmaster]], they can hardly survive being doubled by a [[Berserker]] or a [[Sage]]. They lack high Movement, and are vulnerable to anti-armor weapons. Individually, these flaws can be addressed with cards, but when combined as a whole they cannot. Using a General often means leaving the fate of a battle in the opponent's choice of squad. If a General is placed up against a Swordmaster, and the Swordmaster does not have an Armorslayer, the battle can be quite even (especially when using cards like Fleet Feet). However, due to the relative ease of counter-picking teams to beat Generals, it is difficult to use them reliably on WiFi.
 
In [[WiFi battle]]s, Generals suffer greatly for their low Speed cap. Although their high Defense helps them survive at least four hits from a [[Swordmaster]], they can hardly survive being doubled by a [[Berserker]] or a [[Sage]]. They lack high Movement, and are vulnerable to anti-armor weapons. Individually, these flaws can be addressed with cards, but when combined as a whole they cannot. Using a General often means leaving the fate of a battle in the opponent's choice of squad. If a General is placed up against a Swordmaster, and the Swordmaster does not have an Armorslayer, the battle can be quite even (especially when using cards like Fleet Feet). However, due to the relative ease of counter-picking teams to beat Generals, it is difficult to use them reliably on WiFi.
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===Base Stats===
 
===Base Stats===
 
{{Classstat
 
{{Classstat
|fe1=28*9*-*1*4*0*14*0*5*-*-*[[Sword]] 13
+
|fe1=28*9*-*1*4*0*14*0*5*-*-*[[Sword]] 13*-
|fe3=28*8*-*3*3*0*15*3*5*-*-*[[Lance (weapon)|Lance]] 10
+
|fe3=28*8*-*3*3*0*15*3*5*-*-*[[Lance (weapon)|Lance]] 10*-
|fe4=40*10*0*6*5*0*12*3*5*-*-*{{Weapon|4|sword}} A {{Weapon|4|lance}} A {{Weapon|4|axe}} B {{Weapon|4|bow}} B
+
|fe4=40*10*0*6*5*0*12*3*5*-*-*{{Weapon|4|sword}} A {{Weapon|4|lance}} A {{Weapon|4|axe}} B {{Weapon|4|bow}} B*-
|fe5=26*7*1*5*2*0*12*-*6*10*-*{{Weapon|5|sword}} E {{Weapon|5|lance}} E {{Weapon|5|axe}} E {{Weapon|5|bow}} E
+
|fe5=26*7*1*5*2*0*12*-*6*10*-*{{Weapon|5|sword}} E {{Weapon|5|lance}} E {{Weapon|5|axe}} E {{Weapon|5|bow}} E*-
|ts=30*7*0*7*4*0*10*-*4*-*-*{{Weapon|ts|sword}} 5
+
|ts=30*7*0*7*4*0*10*-*4*-*-*{{Weapon|ts|sword}} 5*-
|fe6={{Abbr|21|Male}}/{{Abbr|20|Female}}*8*-*{{Abbr|4|Male}}/{{Abbr|5|Female}}*{{Abbr|3|Male}}/{{Abbr|5|Female}}*0*{{Abbr|13|Male}}/{{Abbr|11|Female}}*{{Abbr|3|Male}}/{{Abbr|4|Female}}*5*{{Abbr|15|Male}}/{{Abbr|11|Female}}*-*{{Weapon|6|lance}} C {{Weapon|6|axe}} E
+
|fe6={{Abbr|21|Male}}/{{Abbr|20|Female}}*8*-*{{Abbr|4|Male}}/{{Abbr|5|Female}}*{{Abbr|3|Male}}/{{Abbr|5|Female}}*0*{{Abbr|13|Male}}/{{Abbr|11|Female}}*{{Abbr|3|Male}}/{{Abbr|4|Female}}*5*{{Abbr|15|Male}}/{{Abbr|11|Female}}*-*{{Weapon|6|lance}} C {{Weapon|6|axe}} E*-
|fe7={{Abbr|21|Male}}/{{Abbr|20|Female}}*8*-*{{Abbr|4|Male}}/{{Abbr|5|Female}}*{{Abbr|3|Male}}/{{Abbr|5|Female}}*0*{{Abbr|13|Male}}/{{Abbr|11|Female}}*{{Abbr|3|Male}}/{{Abbr|4|Female}}*5*{{Abbr|15|Male}}/{{Abbr|11|Female}}*-*{{Weapon|7|lance}} C {{Weapon|7|axe}} E
+
|fe7={{Abbr|21|Male}}/{{Abbr|20|Female}}*8*-*{{Abbr|4|Male}}/{{Abbr|5|Female}}*{{Abbr|3|Male}}/{{Abbr|5|Female}}*0*{{Abbr|13|Male}}/{{Abbr|11|Female}}*{{Abbr|3|Male}}/{{Abbr|4|Female}}*5*{{Abbr|15|Male}}/{{Abbr|11|Female}}*-*{{Weapon|7|lance}} C {{Weapon|7|axe}} E*-
|fe8={{Abbr|21|Male}}/{{Abbr|20|Female}}*8*-*{{Abbr|4|Male}}/{{Abbr|5|Female}}*{{Abbr|3|Male}}/{{Abbr|5|Female}}*0*{{Abbr|13|Male}}/{{Abbr|11|Female}}*{{Abbr|3|Male}}/{{Abbr|4|Female}}*5*{{Abbr|15|Male}}/{{Abbr|11|Female}}*-*{{Weapon|8|sword}} E {{Weapon|8|lance}} C {{Weapon|6|axe}} E
+
|fe8={{Abbr|21|Male}}/{{Abbr|20|Female}}*8*-*{{Abbr|4|Male}}/{{Abbr|5|Female}}*{{Abbr|3|Male}}/{{Abbr|5|Female}}*0*{{Abbr|13|Male}}/{{Abbr|11|Female}}*{{Abbr|3|Male}}/{{Abbr|4|Female}}*5*{{Abbr|15|Male}}/{{Abbr|11|Female}}*-*{{Weapon|8|sword}} E {{Weapon|8|lance}} C {{Weapon|6|axe}} E*-
|fe9=23/{{Abbr|24|Black Knight}}*8/{{Abbr|7|Black Knight}}*2/{{Abbr|1|Black Knight}}*4*2/{{Abbr|1|Black Knight}}*0*10/{{Abbr|11|Black Knight}}*3/{{Abbr|2|Black Knight}}*6*13*18*{{Weapon|9|sword}} E/{{Abbr|S|Black Knight}} {{Weapon|9|lance}} C
+
|fe9=23/{{Abbr|24|Black Knight}}*8/{{Abbr|7|Black Knight}}*2/{{Abbr|1|Black Knight}}*4*2/{{Abbr|1|Black Knight}}*0*10/{{Abbr|11|Black Knight}}*3/{{Abbr|2|Black Knight}}*6*13*18*{{Weapon|9|sword}} E/{{Abbr|S|Black Knight}} {{Weapon|9|lance}} C*-
|fe10=35*18*5*17*16*0*20*10*6*13*23*{{Weapon|10|lance}} C {{Weapon|10|axe}} D
+
|fe10=35*18*5*17*16*0*20*10*6*13*23*{{Weapon|10|lance}} C {{Weapon|10|axe}} D*-
|fe10-1=&#9733;*40*20*7*19*18*0*22*12*6*13*23*{{Weapon|10|sword}} D {{Weapon|10|lance}} A {{Weapon|10|axe}} C
+
|fe10-1=&#9733;*40*20*7*19*18*0*22*12*6*13*23*{{Weapon|10|sword}} D {{Weapon|10|lance}} A {{Weapon|10|axe}} C*-
|fe11=28*8*1*3*4*0*15*3*6*-*-*{{Weapon|11|lance}} D {{Weapon|11|bow}} E
+
|fe11=28*8*1*3*4*0*15*3*6*-*-*{{Weapon|11|lance}} D {{Weapon|11|bow}} E*-
|fe12=28*8*1*3*4*0*15*3*6*-*-*{{Weapon|12|lance}} D {{Weapon|12|bow}} E
+
|fe12=28*8*1*3*4*0*15*3*6*-*-*{{Weapon|12|lance}} D {{Weapon|12|bow}} E*-
|fe13=28*12*0*7*4*0*15*3*5*-*-*{{Weapon|13|lance}} E {{Weapon|13|axe}} E
+
|fe13=28*12*0*7*4*0*15*3*5*-*-*{{Weapon|13|lance}} E {{Weapon|13|axe}} E*-
|fe14=22*11*0*7*3*4*12*3*5*-*-*{{Weapon|14|lance}} E {{Weapon|14|axe}} E
+
|fe14=22*11*0*7*3*4*12*3*5*-*-*{{Weapon|14|lance}} E {{Weapon|14|axe}} E*-
  +
|fe16-1=*35*17*8*12*8*10*17*7*4*-*-*{{Abbr|{{Weapon|16|axe}} B {{Weapon|16|armor}} B|Certification}}*0
  +
|fe16-2=(Gilbert)*35*14*8*12*8*10*13*7*4*-*-*-*0
  +
|fe17=28*11*1*7*2*3*14*1*4*10*-*{{abbr|{{weapon|17|sword}} A^ {{weapon|17|lance}} A^ {{weapon|17|axe}} A^|Under special circumstance, this unit might only use swords, lances, or axes as its main weapon proficiency}}*-
 
}}
 
}}
   
 
===Maximum Stats===
 
===Maximum Stats===
 
{{Maxstat
 
{{Maxstat
|fe1=52*20*-*20*20*20*20*20*5*-*-*[[Sword]] 20
+
|fe1=52*20*-*20*20*20*20*20*5*-*-*[[Sword]] 20*-
|fe3=52*20*-*20*20*20*20*20*5*-*-*[[Lance (weapon)|Lance]] 20
+
|fe3=52*20*-*20*20*20*20*20*5*-*-*[[Lance (weapon)|Lance]] 20*-
|fe4=80*25*15*21*20*30*27*18*5*-*-*{{Weapon|4|sword}} A {{Weapon|4|lance}} A {{Weapon|4|axe}} B {{Weapon|4|bow}} B
+
|fe4=80*25*15*21*20*30*27*18*5*-*-*{{Weapon|4|sword}} A {{Weapon|4|lance}} A {{Weapon|4|axe}} B {{Weapon|4|bow}} B*-
|fe5=80*20*20*20*20*20*20*-*20*20*-*{{Weapon|5|sword}} A {{Weapon|5|lance}} A {{Weapon|5|axe}} A {{Weapon|5|bow}} A
+
|fe5=80*20*20*20*20*20*20*-*20*20*-*{{Weapon|5|sword}} A {{Weapon|5|lance}} A {{Weapon|5|axe}} A {{Weapon|5|bow}} A*-
|ts=60*22*15*22*19*30*25*-*12*-*-*{{Weapon|ts|sword}} 20
+
|ts=60*22*15*22*19*30*25*-*12*-*-*{{Weapon|ts|sword}} 20*-
|fe6=60*{{Abbr|27|Male}}/{{Abbr|25|Female}}*-*25*{{Abbr|21|Male}}/{{Abbr|22|Female}}*30*30*{{Abbr|25|Male}}/{{Abbr|26|Female}}*15*20*-*{{Weapon|6|lance}} S {{Weapon|6|axe}} S
+
|fe6=60*{{Abbr|27|Male}}/{{Abbr|25|Female}}*-*25*{{Abbr|21|Male}}/{{Abbr|22|Female}}*30*30*{{Abbr|25|Male}}/{{Abbr|26|Female}}*15*20*-*{{Weapon|6|lance}} S {{Weapon|6|axe}} S*-
|fe7=60*{{Abbr|29|Male}}/{{Abbr|25|Female}}*-*{{Abbr|27|Male}}/{{Abbr|25|Female}}*{{Abbr|24|Male}}/{{Abbr|22|Female}}*30*30*{{Abbr|25|Male}}/{{Abbr|26|Female}}*15*20*-*{{Abbr|{{Weapon|7|lance}} S {{Weapon|7|axe}} S|Only one S rank can be acquired}}
+
|fe7=60*{{Abbr|29|Male}}/{{Abbr|25|Female}}*-*{{Abbr|27|Male}}/{{Abbr|25|Female}}*{{Abbr|24|Male}}/{{Abbr|22|Female}}*30*30*{{Abbr|25|Male}}/{{Abbr|26|Female}}*15*20*-*{{Abbr|{{Weapon|7|lance}} S {{Weapon|7|axe}} S|Only one S rank can be acquired}}*-
|fe8=60*{{Abbr|29|Male}}/{{Abbr|27|Female}}*-*{{Abbr|27|Male}}/{{Abbr|28|Female}}*{{Abbr|24|Male}}/{{Abbr|25|Female}}*30*{{Abbr|30|Male}}/{{Abbr|29|Female}}*{{Abbr|25|Male}}/{{Abbr|26|Female}}*15*25*-*{{Abbr|{{Weapon|8|sword}} S {{Weapon|8|lance}} S {{Weapon|8|axe}} S|Only one S rank can be acquired}}
+
|fe8=60*{{Abbr|29|Male}}/{{Abbr|27|Female}}*-*{{Abbr|27|Male}}/{{Abbr|28|Female}}*{{Abbr|24|Male}}/{{Abbr|25|Female}}*30*{{Abbr|30|Male}}/{{Abbr|29|Female}}*{{Abbr|25|Male}}/{{Abbr|26|Female}}*15*25*-*{{Abbr|{{Weapon|8|sword}} S {{Weapon|8|lance}} S {{Weapon|8|axe}} S|Only one S rank can be acquired}}*-
|fe9=60/{{Abbr|70|Black Knight}}*29/{{Abbr|30|Black Knight}}*20*27/{{Abbr|30|Black Knight}}*24/{{Abbr|35|Black Knight}}*40*30*25/{{Abbr|30|Black Knight}}*6*13*18*{{Abbr|{{Weapon|9|sword}} S {{Weapon|9|lance}} S|Only one S rank can be acquired}}
+
|fe9=60/{{Abbr|70|Black Knight}}*29/{{Abbr|30|Black Knight}}*20*27/{{Abbr|30|Black Knight}}*24/{{Abbr|35|Black Knight}}*40*30*25/{{Abbr|30|Black Knight}}*6*13*18*{{Abbr|{{Weapon|9|sword}} S {{Weapon|9|lance}} S|Only one S rank can be acquired}}*-
|fe10=45*27*15*25*23*30*30*20*6*13*23*{{Weapon|10|lance}} S {{Weapon|10|axe}} A
+
|fe10=45*27*15*25*23*30*30*20*6*13*23*{{Weapon|10|lance}} S {{Weapon|10|axe}} A*-
|fe10-1=&#9733;*55*34*18*32*29*30*35*28*6*13*23*{{Weapon|10|sword}} A {{Weapon|10|lance}} SS {{Weapon|10|axe}} S
+
|fe10-1=&#9733;*55*34*18*32*29*30*35*28*6*13*23*{{Weapon|10|sword}} A {{Weapon|10|lance}} SS {{Weapon|10|axe}} S*-
|fe11=60*27*20*25*21*30*30*20*6*-*-*{{Weapon|11|lance}} A {{Weapon|11|bow}} A
+
|fe11=60*27*20*25*21*30*30*20*6*-*-*{{Weapon|11|lance}} A {{Weapon|11|bow}} A*-
|fe12=60*27*20*25*21*30*30*20*6*-*-*{{Weapon|12|lance}} A {{Weapon|12|bow}} A
+
|fe12=60*27*20*25*21*30*30*20*6*-*-*{{Weapon|12|lance}} A {{Weapon|12|bow}} A*-
|fe13=80*50*30*41*35*45*50*35*5*-*-*{{Weapon|13|lance}} A {{Weapon|13|axe}} A
+
|fe13=80*50*30*41*35*45*50*35*5*-*-*{{Weapon|13|lance}} A {{Weapon|13|axe}} A*-
|fe14=70*38*25*32*25*32*40*30*5*-*-*{{Weapon|14|lance}} A {{Weapon|14|axe}} B
+
|fe14=70*38*25*32*25*32*40*30*5*-*-*{{Weapon|14|lance}} A {{Weapon|14|axe}} B*-
  +
|fe17=86*47*16*39*17*25*55*16*6*25*-*{{abbr|{{weapon|17|sword}} A^ {{weapon|17|lance}} A^ {{weapon|17|axe}} A^|Under special circumstance, this unit might only use swords, lances, or axes as its main weapon proficiency}}*-
 
}}
 
}}
   
 
===Growth Rates===
 
===Growth Rates===
 
{{Classstat
 
{{Classstat
|fe3=90%*30%*-*30%*20%*0%*20%*0%*-*-*-*-
+
|fe3=90%*30%*-*30%*20%*0%*20%*0%*-*-*-*-*-
|fe4=100%*30%*10%*30%*30%*0%*30%*10%*-*-*-*-
+
|fe4=100%*30%*10%*30%*30%*0%*30%*10%*-*-*-*-*-
|fe5=50%*20%*3%*15%*10%*10%*15%*-*0%*15%*-*-
+
|fe5=50%*20%*3%*15%*10%*10%*15%*-*0%*15%*-*-*-
|fe6=75%*30%*-*{{Abbr|25|Male}}/{{Abbr|35|Female}}%*10%*20%*23%*15%*-*-*-*-
+
|fe6=75%*30%*-*{{Abbr|25|Male}}/{{Abbr|35|Female}}%*10%*20%*23%*15%*-*-*-*-*-
|fe7=75%*30%*-*{{Abbr|20|Male}}/{{Abbr|25|Female}}%*10%*20%*23%*25%*-*-*-*-
+
|fe7=75%*30%*-*{{Abbr|20|Male}}/{{Abbr|25|Female}}%*10%*20%*23%*25%*-*-*-*-*-
|fe8=75%*30%*-*{{Abbr|20|Male}}/{{Abbr|25|Female}}%*10%*20%*23%*25%*-*-*-*-
+
|fe8=75%*30%*-*{{Abbr|20|Male}}/{{Abbr|25|Female}}%*10%*20%*23%*25%*-*-*-*-*-
|fe9=75%*45%*20%*45%*30%*25%*55%*45%*-*-*-*-
+
|fe9=75%*45%*20%*45%*30%*25%*55%*45%*-*-*-*-*-
|fe10=55%*40%*45%*30%*25%*40%*50%*50%*-*-*-*-
+
|fe10=55%*40%*45%*30%*25%*40%*50%*50%*-*-*-*-*-
|fe10-1=&#9733;*80%*75%*60%*70%*60%*65%*70%*85%*-*-*-*-
+
|fe10-1=&#9733;*80%*75%*60%*70%*60%*65%*70%*85%*-*-*-*-*-
|fe11=60%*15%*-15%*20%*0%*0%*30%*-10%*-*-*-*-
+
|fe11=60%*15%*-15%*20%*0%*0%*30%*-10%*-*-*-*-*-
|fe12=60%*15%*-15%*20%*0%*0%*30%*-10%*-*-*-*-
+
|fe12=60%*15%*-15%*20%*0%*0%*30%*-10%*-*-*-*-*-
|fe13={{Abbr|50%|Playable}}/{{Abbr|100%|Enemy}}*{{Abbr|25%|Playable}}/{{Abbr|50%|Enemy}}*{{Abbr|0%|Playable}}/{{Abbr|0%|Enemy}}*{{Abbr|15%|Playable}}/{{Abbr|35%|Enemy}}*{{Abbr|10%|Playable}}/{{Abbr|25%|Enemy}}*{{Abbr|0%|Playable}}/{{Abbr|40%|Enemy}}*{{Abbr|15%|Playable}}/{{Abbr|35%|Enemy}}*{{Abbr|10%|Playable}}/{{Abbr|20%|Enemy}}*-*-*-*-
+
|fe13={{Abbr|50%|Playable}}/{{Abbr|100%|Enemy}}*{{Abbr|25%|Playable}}/{{Abbr|50%|Enemy}}*0%*{{Abbr|15%|Playable}}/{{Abbr|35%|Enemy}}*{{Abbr|10%|Playable}}/{{Abbr|25%|Enemy}}*{{Abbr|0%|Playable}}/{{Abbr|40%|Enemy}}*{{Abbr|15%|Playable}}/{{Abbr|35%|Enemy}}*{{Abbr|10%|Playable}}/{{Abbr|20%|Enemy}}*-*-*-*-*-
|fe14=25%*20%*0%*15%*0%*10%*20%*5%*-*-*-*-
+
|fe14=25%*20%*0%*15%*0%*10%*20%*5%*-*-*-*-*-
  +
|fe16-1=*{{Abbr|30%|Playable}}/{{Abbr|50%|Enemy}}*{{Abbr|10%|Playable}}/{{Abbr|20%|Enemy}}*0%*0%*{{Abbr|-10%|Playable}}/{{Abbr|-30%|Enemy}}*0%*{{Abbr|15%|Playable}}/{{Abbr|60%|Enemy}}*{{Abbr|0%|Playable}}/{{Abbr|-20%|Enemy}}*-*-*-*{{Weapon|16|lance}} +2 {{Weapon|16|axe}} +3 {{Weapon|16|armor}} +3*5%
  +
|fe16-2=(Gilbert)*30%*20%*0%*0%*-30%*0%*50%*-20%*-*-*-*-*0%
  +
|fe17=25%*20%*0%*10%*0%*0%*30%*0%*-*10%*-*-*-
  +
|few3h=25%*15%*0%*0%*0%*0%*30%*0%*-*-*-*-*5%}}
  +
  +
===Class Modifiers===
  +
{{Classstat
  +
|fe16=5*0*0*0*-6*0*10*0*0*-*-*-*0
  +
|fe16-1=(Gilbert)*5*0*0*0*-6*0*2*0*0*-*-*-*0
  +
|few3h=800*0*0*0*-9*0*15*0*1*-*-*-*0
 
}}
 
}}
   
Line 109: Line 148:
 
|fe9=[[File:Luna (FE9).gif]][[Luna (Skill)|Luna]]*Occult skill of the General and [[Halberdier]] classes; assign with an '''[[File:MasteryBook.gif]][[Occult Scroll]]'''.
 
|fe9=[[File:Luna (FE9).gif]][[Luna (Skill)|Luna]]*Occult skill of the General and [[Halberdier]] classes; assign with an '''[[File:MasteryBook.gif]][[Occult Scroll]]'''.
 
|fe10=[[File:Shove.png]][[Shove]]*Base skill of all foot units.
 
|fe10=[[File:Shove.png]][[Shove]]*Base skill of all foot units.
|fe13=[[File:DefenseCry.png]][[Rally Defense]]<br>[[File:Great Shield (FE13).png]][[Pavise (Skill)|Pavise]]*Learned at Level 5.<br>Learned at Level 15.
+
|fe13=[[File:DefenseCry.png]][[Rally Defense]]<br />[[File:Great Shield (FE13).png]][[Pavise (Skill)|Pavise]]*Learned at Level 5.<br/>Learned at Level 15.
|fe14=[[File:Defensive Formation.png]][[Wary Fighter]]<br>[[File:Great Shield (FE13).png]][[Pavise (Skill)|Pavise]]*Learned at Level 5 and above.<br>Learned at Level 15 and above.
+
|fe14=[[File:Defensive Formation.png]][[Wary Fighter]]<br/>[[File:Great Shield (FE13).png]][[Pavise (Skill)|Pavise]]*Learned at Level 5 and above.<br/>Learned at Level 15 and above.
  +
|fe16=[[File:Axefaire FE16.png|20px]][[Axefaire]]<br />[[File:Weight -5 FE16.png|20px]][[Weight -|Weight -5]]<br/>[[File:Pavise FE16.png|20px]][[Pavise]]*Class Ability of the Fortress Knight class.<br/>Class Ability of the Fortress Knight class.<br/>Mastery Ability of Fortress Knights.
}}
 
  +
|fe17=[[File:FE17 Swap Icon.png|20px]][[Swap]]<br>[[File:FE17 Steady Stance Icon.png|20px]][[Steady Stance]]*Class Skill of Generals.<br>{{Hover|Maddening mode skill.|Occasionally appears on Level 5+ enemies.}}
  +
|few3h=[[File:Impregnable.png|20px]] [[Impregnable]]<br>[[File:Lance Buster Lv 3.png|20px]] [[Lance Buster|Lance Buster Lv 3]]<br>[[File:Anchor FE16.png|20px]] [[Anchor]]<br>[[File:Defiant Crit FE16.png|20px]] [[Critical +|Boost Critical]]<br>[[File:Defense 2 FE16.png|20px]] [[Defense +|Def +5]]<br>[[File:Pavise FE16.png|20px]] [[Pavise]]<br>[[File:Confidence skill.png|20px]] [[Smite]]<br>[[File:Axe Crit +10 FE16.png|20px]] [[Apex Axe]]<br>[[File:Icon Combat Art FE16 Axe.png|20px]] [[Wild Abandon]]<br>[[File:Icon Combat Art FE16 Axe.png|20px]] [[Focused Strike]]*Class ability.<br>Class ability.<br>1-star Class Mastery for {{Hover|certain units|Shez, Claude, Ferdinand, Linhardt, Caspar, Petra, Monica, Felix, Ashe, Annette, Hilda, Ignatz, Lysithea, Yuri, Flayn, Byleth}}.<br>1-star Class Mastery for [[Edelgard]] and [[Dedue]].<br>1-star Class Mastery for {{Hover|certain units|Dimitri, Hubert, Bernadetta, Dorothea, Sylvain, Mercedes, Ingrid, Rodrigue, Lorenz, Raphael, Marianne, Leonie, Holst, Balthus, Constance, Hapi, Seteth, Manuela, Jeritza, Catherine, Shamir, Jeralt}}.<br>2-star Class Mastery for {{Hover|certain units|Hubert, Dorothea, Dedue, Sylvain, Mercedes, Rodrigue, Lorenz, Hilda, Leonie, Holst, Balthus, Seteth, Flayn, Manuela, Catherine, Shamir, Jeralt}}.<br>2-star Class Mastery for {{Hover|certain units|Shez, Edelgard, Dimitri, Claude, Ferdinand, Linhardt, Caspar, Bernadetta, Petra, Monica, Felix, Ashe, Annette, Ingrid, Raphael, Ignatz, Lysithea, Marianne, Yuri, Constance, Hapi, Jeritza, Byleth}}.<br>3-star Class Mastery for Edelgard and Dedue.<br>3-star Class Mastery for {{Hover|certain units|Shez, Caspar, Dorothea, Petra, Dedue, Ashe, Mercedes, Raphael, Ignatz, Leonie, Yuri, Hapi, Manuela, Shamir, Byleth, Jeralt}}.<br>3-star Class Mastery for {{Hover|certain units|Edelgard, Dimitri, Claude, Hubert, Ferdinand, Linhardt, Bernadetta, Monica, Felix, Sylvain, Annette, Ingrid, Rodrigue, Lorenz, Hilda, Lysithea, Marianne, Holst, Balthus, Constance, Seteth, Flayn, Jeritza, Catherine}}.}}
   
 
===Promotions===
 
===Promotions===
 
{{ClassPromotions
 
{{ClassPromotions
|fe3=[[File:FE3 Knight Map Sprite.gif]][[Knight|Armor Knight]]*Use a [[File:Knight Crest (FE3).png]]Knight Crest on a Level 10+ Armor Knight*[[File:FE3 General Map Sprite.gif]]General
+
|fe3 = [[File:FE3 Knight Map Sprite.gif]][[Knight|Armor Knight]]*Use a [[File:Knight Crest (FE3).png]][[Knight Crest]] on a Level 10+ Armor Knight*[[File:FE3 General Map Sprite.gif]]General
 
|fe4=[[File:FE4 Sword Armor Sprite.gif]][[Armor Sword|Sword Armor]]*Choose the "Class Change" option in the Home Castle when the relevant unit reaches Level 20.*[[File:FE4 General Sprite.gif]]General
 
|fe4=[[File:FE4 Sword Armor Sprite.gif]][[Armor Sword|Sword Armor]]*Choose the "Class Change" option in the Home Castle when the relevant unit reaches Level 20.*[[File:FE4 General Sprite.gif]]General
 
|fe5=[[File:FE5 Armoured Axe.gif]][[Armor Axe|Axe Armor]]*Use a [[File:Knight Proof (FE5).png]][[Knight Crest|Knight Proof]] on a Level 10+ Knight.*[[File:FE5 General.gif]]General
 
|fe5=[[File:FE5 Armoured Axe.gif]][[Armor Axe|Axe Armor]]*Use a [[File:Knight Proof (FE5).png]][[Knight Crest|Knight Proof]] on a Level 10+ Knight.*[[File:FE5 General.gif]]General
|ts-1=([[Billford]])*[[File:ArmourKnight.gif]][[Knight|Armor Knight]]*Use a [[File:Ts-knight-proof.gif]][[Knight Crest|Knight Proof]] on a Level 10+ Armour Knight.*[[File:General.gif]]General
+
|ts=[[File:ArmourKnight.gif]][[Knight|Armor Knight]]*Use a [[File:Ts-knight-proof.gif]][[Knight Crest|Knight Proof]] on a Level 10+ Armour Knight.*[[File:General.gif]]General ([[Billford]])
 
|fe6=[[File:FE8 Knight Map Sprite.gif]][[Knight]]*Use a [[File:Knightcrest.gif]][[Knight Crest]] on a Level 10+ Knight.*[[File:FE8 General Map Sprite.gif]]General
 
|fe6=[[File:FE8 Knight Map Sprite.gif]][[Knight]]*Use a [[File:Knightcrest.gif]][[Knight Crest]] on a Level 10+ Knight.*[[File:FE8 General Map Sprite.gif]]General
 
|fe7=[[File:FE8 Knight Map Sprite.gif]][[Knight]]*Use a [[File:Knightcrest.gif]][[Knight Crest]] on a Level 10+ Knight.*[[File:FE8 General Map Sprite.gif]]General
 
|fe7=[[File:FE8 Knight Map Sprite.gif]][[Knight]]*Use a [[File:Knightcrest.gif]][[Knight Crest]] on a Level 10+ Knight.*[[File:FE8 General Map Sprite.gif]]General
 
|fe8=[[File:FE8 Knight Map Sprite.gif]][[Knight]]*Use a [[File:Knightcrest.gif]][[Knight Crest]] on a Level 10+ Knight.*[[File:FE8 General Map Sprite.gif]]General
 
|fe8=[[File:FE8 Knight Map Sprite.gif]][[Knight]]*Use a [[File:Knightcrest.gif]][[Knight Crest]] on a Level 10+ Knight.*[[File:FE8 General Map Sprite.gif]]General
|fe9=[[File:FE9 Gatrie Knight Sprite.png|50px]]<br>[[Knight]]*Use a [[File:FE9masterseal.gif]][[Master Seal]] on a Level 10+ Knight.*[[File:FE9 Gatrie General Sprite.png|40px]]<br>General
+
|fe9=[[File:FE9 Gatrie Knight Sprite.png|50px]]<br>[[Knight]]*Use a [[File:FE9masterseal.gif]][[Master Seal]] on a Level 10+ Knight.*[[File:FE9 Gatrie General Sprite.png|30px]]<br>General
|fe10-1=*[[Knight|Lance Armor]]*Use a [[File:FE10masterseal.png]][[Master Seal]] on a Level 10+ Lance Armor or train a Lance Armor to Level 21.*[[File:FE10 Gatrie Lance General Sprite.png|40px]]<br>Lance General
+
|fe10=[[File:FE10 Zaitan Armor Lance Sprite.png|60px]]<br>[[Knight|Lance Armor]]*Use a [[File:FE10masterseal.png]][[Master Seal]] on a Level 10+ Lance Armor or train a Lance Armor to Level 21.*[[File:FE10 Gatrie Lance General Sprite.png|40px]]<br>Lance General
|fe10-2=*[[File:FE10 Gatrie Lance General Sprite.png|40px]]<br>Lance General*Use a [[File:FE10mastercrown.png]][[Master Crown]] on a Level 10+ Lance General or train a Lance General to Level 21.*[[File:FE10 Gatrie Marshall Sprite.png|40px]]<br>[[Marshall]]
 
 
|fe11=[[File:FE11 Knight Map Sprite.gif]][[Knight]]*Use a [[File:FE11masterseal.png]][[Master Seal]] on a Level 10+ Knight.*[[File:FE11 General Map Sprite.gif]]General
 
|fe11=[[File:FE11 Knight Map Sprite.gif]][[Knight]]*Use a [[File:FE11masterseal.png]][[Master Seal]] on a Level 10+ Knight.*[[File:FE11 General Map Sprite.gif]]General
 
|fe12=[[File:FEDS Knight Map Sprite.gif]][[Knight]]*Use a [[File:FE11masterseal.png]][[Master Seal]] on a Level 10+ Knight.*[[File:FEDS General Map Sprite.gif]]General
 
|fe12=[[File:FEDS Knight Map Sprite.gif]][[Knight]]*Use a [[File:FE11masterseal.png]][[Master Seal]] on a Level 10+ Knight.*[[File:FEDS General Map Sprite.gif]]General
 
|fe13=[[File:FE13 Generic Knight Map Sprite.gif]][[Knight]]*Use a [[File:Master Seal FE13 Icon.png]][[Master Seal]] on a Level 10+ Knight.*[[File:FE13 General.gif]]General
 
|fe13=[[File:FE13 Generic Knight Map Sprite.gif]][[Knight]]*Use a [[File:Master Seal FE13 Icon.png]][[Master Seal]] on a Level 10+ Knight.*[[File:FE13 General.gif]]General
 
|fe14=[[File:FE14 Generic Knight Map Sprite.gif]][[Knight]]*Use a [[File:Master Seal FE13 Icon.png]][[Master Seal]] on a Level 10+ Knight.*[[File:FE14 Generic General Map Sprite.gif]]General
 
|fe14=[[File:FE14 Generic Knight Map Sprite.gif]][[Knight]]*Use a [[File:Master Seal FE13 Icon.png]][[Master Seal]] on a Level 10+ Knight.*[[File:FE14 Generic General Map Sprite.gif]]General
|fe16=[[File:FE16 Raphael Fortress.gif]]Fortress Knight*Take Certification Exam with a Level 20 character with an Axe Proficiency of B or higher and a Heavy Armor Proficiency of B or higher*[[Great Knight]]
+
|fe16=Any class*Use an [[File:FE16 Seal Icon.png|20px]][[Advanced Seal]] on a Level 20+ unit and pass the Fortress Knight [[Certification Exam]].*[[File:FE16 Fortress Knight Icon.gif]]Fortress Knight
  +
|fe17-1=*[[File:FE17SwordArmorSprite.png|35px]][[Armor Sword|Sword Armor]]*Use [[File:FE17MasterSealSprite.png|20px]][[Master Seal]] on Level 10+ Sword Armor.*[[File:MadelineFE17Sprite.png|35px]]General
  +
|fe17-2=*[[File:LouisFE17Sprite.png]][[Knight|Lance Armor]]*Use [[File:FE17MasterSealSprite.png|20px]][[Master Seal]] on Level 10+ Lance Armor.*[[File:MadelineFE17Sprite.png|35px]]General
  +
|fe17-3=*[[File:JadeFE17Sprite.png]][[Armor Axe|Axe Armor]]*Use [[File:FE17MasterSealSprite.png|20px]][[Master Seal]] on Level 10+ Axe Armor.*[[File:MadelineFE17Sprite.png|35px]]General
  +
|few3h=[[File:FE16 Armored Knight Icon.gif]] [[Knight|Armored Knight]]<br>[[File:FEW3H Armored Lord Icon.gif]] [[Armored Lord]]*Use an [[File:FE16 Seal Icon.png|20px]] [[Advanced Seal]] on a unit that has mastered either the Armored Knight or Armored Lord classes.*[[File:FE16 Fortress Knight Icon.gif]] Fortress Knight
  +
|few3h-1=*[[File:FE16 Fortress Knight Icon.gif]] Fortress Knight*Use a [[File:FE16 Seal Icon.png|20px]] [[Master Seal]] on a unit that has mastered the Fortress Knight class.*[[File:FE16 Great Knight Icon.gif]] [[Great Knight]]<br>[[File:FEW3H Emperor Icon.gif|20px]] [[Emperor]] ([[Edelgard]] only)
 
}}
 
}}
   
 
==Notable Generals==
 
==Notable Generals==
 
===''[[Fire Emblem: Shadow Dragon and the Blade of Light|Shadow Dragon and the Blade of Light]]/[[Fire Emblem: Shadow Dragon|Shadow Dragon]]''===
 
===''[[Fire Emblem: Shadow Dragon and the Blade of Light|Shadow Dragon and the Blade of Light]]/[[Fire Emblem: Shadow Dragon|Shadow Dragon]]''===
*[[Lorenz]] - A general of [[Grust]] who opposed his country's alliance with [[Dolhr]], and an old friend of King [[Mostyn]] of [[Talys]]
+
*[[Lorenz (Shadow Dragon)|Lorenz]] - A general of [[Grust]] who opposed his country's alliance with [[Dolhr]], and an old friend of King [[Mostyn]] of [[Talys]]
*[[Horace]] - A general of [[Archanea]] who was forced to betray his country to protect his people
+
*[[Horace]] - A general of [[Archanea]] who was forced to betray his country to protect his people
 
*[[Emereus]] - A [[Macedon]] general stationed at [[Aurelis]] Castle to halt [[Marth]] and [[Hardin]]'s advance.
 
*[[Emereus]] - A [[Macedon]] general stationed at [[Aurelis]] Castle to halt [[Marth]] and [[Hardin]]'s advance.
 
*[[Harmein]] - A general put in charge of [[Minerva]] and the [[Whitewings]] to prevent Marth's advance towards [[Archanea]]'s royal palace.
 
*[[Harmein]] - A general put in charge of [[Minerva]] and the [[Whitewings]] to prevent Marth's advance towards [[Archanea]]'s royal palace.
 
*[[Zharov]] - A Grustian general put in charge of Castle Deil's defence.
 
*[[Zharov]] - A Grustian general put in charge of Castle Deil's defence.
 
*[[Hollstadt]] - A Grustian general put in charge of defending [[Altea]] Castle's entrance.
 
*[[Hollstadt]] - A Grustian general put in charge of defending [[Altea]] Castle's entrance.
*[[Jiol]] - The king of [[Gra]] who betrayed Altea and sided with [[Dolhr]].
+
*[[Jiol]] - The king of [[Gra]] who betrayed Altea and sided with [[Dolhr]].
 
*[[Dactyl]] - A Macedon general stationed in Helena Castle.
 
*[[Dactyl]] - A Macedon general stationed in Helena Castle.
 
*[[Larissa]] - A Grustian general who is loyal to the alliance with Dolhr.
 
*[[Larissa]] - A Grustian general who is loyal to the alliance with Dolhr.
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*[[Nehring]] - Archanean knight who sided with the crown.
 
*[[Nehring]] - Archanean knight who sided with the crown.
 
*Promotion for: [[Draug]].
 
*Promotion for: [[Draug]].
 
   
 
===''[[Fire Emblem: Genealogy of the Holy War|Genealogy of the Holy War]]''===
 
===''[[Fire Emblem: Genealogy of the Holy War|Genealogy of the Holy War]]''===
*[[Hannibal]] - A general of [[Thracia]] who is known as "The Shield of Thracia" and the foster father of [[Coirpre]].
+
*[[Hannibal]] - A general of [[Thracia]] who is known as "The Shield of Thracia" and the foster father of [[Coirpre]].
 
*[[Philip (Genealogy of the Holy War)|Philip]] - Retainer of lord [[Boldor]].
 
*[[Philip (Genealogy of the Holy War)|Philip]] - Retainer of lord [[Boldor]].
 
*[[Boldor]] - Duke of [[Heirhein]] in [[Agustria]].
 
*[[Boldor]] - Duke of [[Heirhein]] in [[Agustria]].
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===''[[Fire Emblem: Thracia 776|Thracia 776]]''===
 
===''[[Fire Emblem: Thracia 776|Thracia 776]]''===
*[[Xavier]] - Former general of [[Leonster]] who sided with [[Freege]] in order to protect Leonster's people.
+
*[[Xavier]] - Former general of [[Leonster]] who sided with [[Freege]] in order to protect Leonster's people.
 
*[[Lobos]] - A general under [[Raydrik]] who was tasked with guarding captured children in [[Fort Kelves]].
 
*[[Lobos]] - A general under [[Raydrik]] who was tasked with guarding captured children in [[Fort Kelves]].
 
*[[Bandol]] - A general of [[Manster]] who was tasked with stopping [[Leif]] and the [[Magi Squad|Magi Group]] from escaping [[Manster Castle]].
 
*[[Bandol]] - A general of [[Manster]] who was tasked with stopping [[Leif]] and the [[Magi Squad|Magi Group]] from escaping [[Manster Castle]].
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*[[Nicolov]] - A general who guards the entrance to [[Leonster|Leonster Castle]] in the A route.
 
*[[Nicolov]] - A general who guards the entrance to [[Leonster|Leonster Castle]] in the A route.
 
*[[Palman]] - A general who guards the entrance to [[Leonster|Leonster Castle]] in the B route.
 
*[[Palman]] - A general who guards the entrance to [[Leonster|Leonster Castle]] in the B route.
*[[Hannibal]] - A general of [[Thracia]] who is known as "The Shield of Thracia" and the foster father of [[Coirpre]].
+
*[[Hannibal]] - A general of [[Thracia]] who is known as "The Shield of Thracia" and the foster father of [[Coirpre]].
 
*Promotion for: [[Dalsin]].
 
*Promotion for: [[Dalsin]].
   
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===''[[Fire Emblem: The Binding Blade|The Binding Blade]]''===
 
===''[[Fire Emblem: The Binding Blade|The Binding Blade]]''===
 
*[[Douglas]] - The Great General of [[Etruria]],
 
*[[Douglas]] - The Great General of [[Etruria]],
*[[Hector]] - The Marquess of [[Ostia]] and [[Lilina]]'s father. One of the main characters of ''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]''.
+
*[[Hector]] - The Marquess of [[Ostia]] and [[Lilina]]'s father. One of the main characters of ''[[Fire Emblem: The Blazing Blade|The Blazing Blade]]''.
*[[Murdock]] - The military commander of [[Bern]] and the leader of the Three Wyvern[[Dragon General|Generals]].
+
*[[Murdock]] - The military commander of [[Bern]] and the leader of the Three Wyvern[[Dragon General|Generals]].
 
*[[Roartz]] - Noble of Etruria who betrayed his country and sided with Bern.
 
*[[Roartz]] - Noble of Etruria who betrayed his country and sided with Bern.
 
*[[Leygance]] - Traitorous Ostian general.
 
*[[Leygance]] - Traitorous Ostian general.
 
*[[Zinc]] - Corrupt Marquess of the [[Western Isles]].
 
*[[Zinc]] - Corrupt Marquess of the [[Western Isles]].
*[[Morgan (The Binding Blade)|Morgan]] - A [[Etruria]]n commander who turned traitor.
+
*[[Morgan (The Binding Blade)|Morgan]] - An [[Etruria]]n commander who turned traitor.
 
*[[Teck]] - Bern Commander working under Murdock.
 
*[[Teck]] - Bern Commander working under Murdock.
 
*Promotion for: [[Bors]], [[Gwendolyn]] and [[Barthe]].
 
*Promotion for: [[Bors]], [[Gwendolyn]] and [[Barthe]].
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*[[Darin]] - The Marquess of [[Laus]].
 
*[[Darin]] - The Marquess of [[Laus]].
 
*[[Murdock]] - Young vassal to Prince Zephiel of Bern.
 
*[[Murdock]] - Young vassal to Prince Zephiel of Bern.
*[[Lundgren]] - The younger brother of the Marquess [[Hausen]] of [[Caelin]] who attempted to overthrow his brother.
+
*[[Lundgren]] - The younger brother of the Marquess [[Hausen]] of [[Caelin]] who attempted to overthrow his brother.
 
*[[Uther]] - The Marquess of Ostia and Hector's older brother.
 
*[[Uther]] - The Marquess of Ostia and Hector's older brother.
 
*[[Bernard]] - Remorseful general of Laus.
 
*[[Bernard]] - Remorseful general of Laus.
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===''[[Fire Emblem: Path of Radiance|Path of Radiance]]''===
 
===''[[Fire Emblem: Path of Radiance|Path of Radiance]]''===
*[[Tauroneo]] - A general of [[Daein]] and a former member of the [[Four Riders]] of [[Daein]].
+
*[[Tauroneo]] - A general of [[Daein]] and a former member of the [[Four Riders]] of [[Daein]].
 
*[[Bryce]] - A very honorable knight who is a member of the Four Riders of Daein.
 
*[[Bryce]] - A very honorable knight who is a member of the Four Riders of Daein.
 
*[[Black Knight (character)|Black Knight]] - A enigmatic knight who is one of the [[Four Riders]] of [[Daein]].
 
*[[Black Knight (character)|Black Knight]] - A enigmatic knight who is one of the [[Four Riders]] of [[Daein]].
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===''[[Fire Emblem: Radiant Dawn|Radiant Dawn]]''===
 
===''[[Fire Emblem: Radiant Dawn|Radiant Dawn]]''===
*[[Tauroneo]] - A general of [[Daein]] and a former member of the [[Four Riders]] of Daein.
+
*[[Tauroneo]] - A general of [[Daein]] and a former member of the [[Four Riders]] of Daein.
 
*[[Gatrie]] - Member of the [[Greil Mercenaries]].
 
*[[Gatrie]] - Member of the [[Greil Mercenaries]].
 
*[[Yeardley]] - Recruiter for the Duke [[Ludveck]]'s Crimean rebellion.
 
*[[Yeardley]] - Recruiter for the Duke [[Ludveck]]'s Crimean rebellion.
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===''[[Fire Emblem Awakening|Awakening]]''===
 
===''[[Fire Emblem Awakening|Awakening]]''===
*[[Ignatius (Awakening)|Ignatius]] - A [[Valmese]] commander and boss of [[Dancing Flames over the Blue Seas|Chapter 14]].
+
*[[Ignatius (Awakening)|Ignatius]] - A [[Valmese]] commander and boss of [[Dancing Flames over the Blue Seas|Chapter 14]].
*[[Cervantes]] - One of [[Walhart]]'s officers and boss of [[The Divine Dragon Priestess|Chapters 16]] and [[The True King|20]].
+
*[[Cervantes]] - One of [[Walhart]]'s officers and boss of [[The Divine Dragon Priestess|Chapters 16]] and [[The True King|20]].
*[[Campari]] - Ruthless commander of Plegia.
+
*[[Campari]] - Ruthless commander of [[Plegia]].
*[[Ignatius (Awakening)|Ignatius]] - Leader of Valm's armada of transport ships.
 
 
*[[Gyral]] - Commander of the [[Stonewall Knights]], a mercenary troop of armored soldiers.
 
*[[Gyral]] - Commander of the [[Stonewall Knights]], a mercenary troop of armored soldiers.
 
*[[Mus]] - Enemy from Chapter 22 and one of the [[Deadlords]]. Boss of Infinite Regalia.
 
*[[Mus]] - Enemy from Chapter 22 and one of the [[Deadlords]]. Boss of Infinite Regalia.
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===''[[Fire Emblem: Three Houses|Three Houses]]''===
 
===''[[Fire Emblem: Three Houses|Three Houses]]''===
 
*[[Gilbert]] - Former noble and knight of the [[Holy Kingdom of Faerghus]], he was known with another name. He's [[Annette]]'s father.
 
*[[Gilbert]] - Former noble and knight of the [[Holy Kingdom of Faerghus]], he was known with another name. He's [[Annette]]'s father.
  +
*[[Edelgard]] (''[[Cindered Shadows]]'') - Heir apparent to the [[Adrestian Empire]].
  +
  +
===''[[Fire Emblem Engage|Engage]]''===
  +
*[[Marni]] - One of the [[Four Hounds]]
  +
*[[Madeline]] - Marni's alternate counterpart and one of the [[Four Winds]]
  +
*Possible promotion for: [[Louis]] and [[Jade]].
  +
  +
===''[[Vestaria Saga I]]''===
  +
*Zoy - A mysterious knight who rescued Athol from Nirving.
  +
*Promotion for Prody and Bonacel.
  +
  +
===''Vestaria Saga: The Holy Sword of Silvanister''===
  +
*Abrahm - A knight in the service of Count Lorec. His face is normally obscured by his helmet.
  +
*Promotion for: Lucion, Claude and Prody.
   
 
==Trivia==
 
==Trivia==
* Owing to the position of Generals as a defensive class and position as leaders of an army, it is the most popular class among [[Boss]] units in the series.
+
* Owing to the position of Generals as a defensive class and position as leaders of an army, it is the most occupied class among [[Boss]] units in the series.
** Fates is the only game to have to lack bosses in the class.
+
** Fates is the only game to lack bosses in the class; the two generals who are the sub bosses of the [[Black & White|eighteenth chapter]] of the [[Fire Emblem Fates|Conquest]] route are a close second in this regard.
*In various games, the General class can be seen as a parallel to the [[Wyvern Lord]]: both have the highest [[Strength]] and [[Defense (stat)|Defense]] caps (on the ground and in the air respectively), both have a status which makes them vulnerable to a certain type of weapon (in the case of the General, being weak against [[Armorslayer]]s, [[Hammer]]s, and [[Rapier]]s/[[Noble Rapier]]s) and both classes often wield [[Axe]]s and [[Lance (weapon)|Lances]].
+
*In various games, the General class can be seen as a parallel to the [[Wyvern Lord]]: both have the highest [[Strength]] and [[Defense (stat)|Defense]] caps (on the ground and in the air respectively), both have a status which makes them vulnerable to a certain type of weapon (in the case of the General, being weak against [[Armorslayer]]s, [[Hammer]]s, and [[Rapier]]s/[[Noble Rapier]]s) and both classes often wield [[Axe]]s and [[Lance (weapon)|Lances]].
*Generals consistently possess the lowest [[Speed (stat)|Speed]] cap of all promoted classes in most of their appearances.
+
*Generals consistently possess the lowest [[Speed (stat)|Speed]] cap of all promoted classes in most of their appearances; only the [[Ballistician]] class has had a lower speed cap than it when it appeared in the remade Archanea titles (by a negligible margin), otherwise tied with it in Fates.
 
*In ''Fates'', even if their shield is knocked off, their shield arm will still be placed as if they were carrying it.
 
*In ''Fates'', even if their shield is knocked off, their shield arm will still be placed as if they were carrying it.
 
**In addition to this, if all of their armor is removed or they are encountered in the Hot Spring, they will use the same animations as they do during combat (such as their walking animation).
 
**In addition to this, if all of their armor is removed or they are encountered in the Hot Spring, they will use the same animations as they do during combat (such as their walking animation).
*In ''Fates'' during [[Another Hope|Chapter 13]] of ''Birthright'', before Ryoma reveals himself, his portrait and sprite is a General.
+
*In ''Fates'' during [[Another Hope|Chapter 13]] of ''Birthright'', before Ryoma reveals himself, his portrait and sprite is a General.
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
File:FE4GeneralConcept.gif|Concept artwork of the General class from ''Genealogy of the Holy War''.
+
FE4GeneralConcept.gif|Concept artwork of the General class from ''Genealogy of the Holy War''.
File:General concept PoR.png|Concept artwork of the General class from ''[[Fire Emblem: Path of Radiance|Path of Radiance]]''.
+
General concept PoR.png|Concept artwork of the General class from ''[[Fire Emblem: Path of Radiance|Path of Radiance]]''.
File:General concept RD.png|Concept artwork of the General class from ''[[Fire Emblem: Radiant Dawn|Radiant Dawn]]''.
+
General concept RD.png|Concept artwork of the General class from ''[[Fire Emblem: Radiant Dawn|Radiant Dawn]]''.
File:General female.jpg|Concept artwork of the female variant of the General class from ''Awakening''.
+
General female.jpg|Concept artwork of the female variant of the General class from ''Awakening''.
File:General Male.jpg|Concept artwork of the male variant of the General class from ''Awakening''.
+
General Male.jpg|Concept artwork of the male variant of the General class from ''Awakening''.
 
GeneralFem.jpg|Concept art of a female General from Fates
 
GeneralFem.jpg|Concept art of a female General from Fates
 
GeneralMale.jpg|Concept art of a male General from Fates
 
GeneralMale.jpg|Concept art of a male General from Fates
File:Ibunroku Draug General.png|Artwork of [[Draug]] as a General from ''[[Tokyo Mirage Sessions ♯FE]]''.
+
3H Male F Knight concept.png|Concept artwork of the male Fortress Knight class from ''[[Fire Emblem: Three Houses]]''.
 
3H Female F Knight concept.png|Concept artwork of the female Fortress Knight class from ''[[Fire Emblem: Three Houses]]''.
File:GeneralTCGSeries3.jpg|A Level 1 generic General, as he appears in the third series of the TCG.
 
  +
Ibunroku Draug General.png|Artwork of [[Draug]] as a General from ''[[Tokyo Mirage Sessions ♯FE]]''.
File:GeneralTCG.jpg|A Level 10 generic General, as he appears in the sixth series of the TCG.
 
 
GeneralTCGSeries3.jpg|A Level 1 generic General, as he appears in the third series of the TCG.
File:GeneralGBAIcon.gif|Generic CG portrait of the General class from the GBA titles.
 
 
GeneralTCG.jpg|A Level 10 generic General, as he appears in the sixth series of the TCG.
File:GeneralDS.PNG|Generic CG portrait of the General class from the DS titles.
 
File:AwakeningGeneralPortrait.png|Generic portrait of the General class from ''Awakening''.
+
GeneralGBAIcon.gif|Generic CG portrait of the General class from the GBA titles.
 
GeneralDS.PNG|Generic CG portrait of the General class from the DS titles.
File:Barbaross battle.png|[[Barbaross]] as a General in ''TearRing Saga''.
 
 
AwakeningGeneralPortrait.png|Generic portrait of the General class from ''Awakening''.
File:General animation.gif|Animation of a General performing a normal attack with an Axe from the GBA titles.
 
 
Barbaross battle.png|[[Barbaross]] as a General in ''TearRing Saga''.
 
General animation.gif|Animation of a General performing a normal attack with an Axe from the GBA titles.
 
BerwickGeneral.png|Battle sprite of [[Lyarc]], an enemy general in ''Berwick Saga''.
 
BerwickGeneral.png|Battle sprite of [[Lyarc]], an enemy general in ''Berwick Saga''.
File:FE9 General (Black Knight).png|The [[Black Knight (character)|Black Knight]] as a General in ''Path of Radiance''.
+
FE9 General (Black Knight).png|The [[Black Knight (character)|Black Knight]] as a General in ''Path of Radiance''.
File:FE9 General (Brom).png|[[Brom]] as a General in ''Path of Radiance''.
+
FE9 General (Brom).png|[[Brom]] as a General in ''Path of Radiance''.
File:FE9 General (Bryce).png|[[Bryce]] as a General in ''Path of Radiance''.
+
FE9 General (Bryce).png|[[Bryce]] as a General in ''Path of Radiance''.
File:FE9 General (Gatrie).png|[[Gatrie]] as a General in ''Path of Radiance''.
+
FE9 General (Kimaarsi).png|[[Kimaarsi]] as a General in Path of Radiance
File:FE9 General (Tauroneo).png|[[Tauroneo]] as a General in ''Path of Radiance''.
+
FE9 General (Gatrie).png|[[Gatrie]] as a General in ''Path of Radiance''.
File:FE10 Lance General (Gatrie).png|[[Gatrie]] as a Lance General in ''Radiant Dawn''.
+
FE9 General (Tauroneo).png|[[Tauroneo]] as a General in ''Path of Radiance''.
File:FE10 Lance General (Tauroneo).png|[[Tauroneo]] as a Lance General in ''Radiant Dawn''.
+
FE10 Lance General (Gatrie).png|[[Gatrie]] as a Lance General in ''Radiant Dawn''.
File:FE13 General (Kellam).png|[[Kellam]] a male General in ''Awakening''.
+
FE10 Lance General (Tauroneo).png|[[Tauroneo]] as a Lance General in ''Radiant Dawn''.
File:FE13 General (Kjelle).png|[[Kjelle]] a female General in ''Awakening''.
+
FE10 Lance General (Yeardley).png|[[Yeardley]] as a Lance General in ''Radiant Dawn''.
  +
FE10 Lance General (Septimus).png|[[Septimus]] as a Lance General in Radiant Dawn.
File:FatesGeneralPortrait.png|Generic class portrait of a General from ''Fates''.
 
File:FE1 General Map Sprite.gif|Map sprite of the General class from ''Shadow Dragon and the Blade of Light''.
+
FE13 General (Kellam).png|[[Kellam]] a male General in ''Awakening''.
File:FE3 General Map Sprite.gif|Map sprite of the General class from ''Mystery of the Emblem''.
+
FE13 General (Kjelle).png|[[Kjelle]] a female General in ''Awakening''.
File:FE4 General Sprite.gif|Map sprite of the General class from ''Genealogy of the Holy War''.
+
FatesGeneralPortrait.png|Generic class portrait of a General from ''Fates''.
  +
Fortress Knight M.PNG|Battle model of [[Ferdinand]] as a male Fortress Knight from ''Fire Emblem Three Houses''
File:FE5 General.gif|Map sprite of the General class from ''Thracia 776''.
 
  +
Fortress Knight F.PNG|Battle model of [[Petra]] as a female Fortress Knight in ''Fire Emblem Three Houses''
File:General.gif|Map sprite of the General class from ''TearRing Saga''.
 
 
Fortress Three Houses.jpg|[[Raphael]] as a Fortress Knight in ''Three Houses''.
File:FE8 General Map Sprite.gif|Map sprite of the General class fron the GBA titles.
 
File:FEDS General Map Sprite.gif|Map sprite of the General class from the DS titles.
+
Vander Sword General.png|[[Vander]] as a sword-wielding General in ''[[Fire Emblem Engage]]''.
File:Enemy General FE12 Map Icon.png|Map sprite of the enemy variant of the General class from the DS titles.
+
Jade Axe General.png|[[Jade]] as a axe-wielding General in ''Fire Emblem Engage''.
File:FE13 General.gif|Map sprite of the General class from ''Awakening''.
+
FE1 General Map Sprite.gif|Map sprite of the General class from ''Shadow Dragon and the Blade of Light''.
  +
FE3 General Map Sprite.gif|Map sprite of the General class from ''Mystery of the Emblem''.
Fortress Knight F.PNG|Battle model of a female Fortress Knight in ''Fire Emblem Three Houses''
 
  +
FE4 General Sprite.gif|Map sprite of the General class from ''Genealogy of the Holy War''.
 
FE5 General.gif|Map sprite of the General class from ''Thracia 776''.
 
General.gif|Map sprite of the General class from ''TearRing Saga''.
 
FE8 General Map Sprite.gif|Map sprite of the General class fron the GBA titles.
  +
FEDS General Map Sprite.gif|Map sprite of the General class from the DS titles.
  +
Enemy General FE12 Map Icon.png|Map sprite of the enemy variant of the General class from the DS titles.
  +
FE13 General.gif|Map sprite of the General class from ''Awakening''.
 
</gallery>
 
</gallery>
   

Latest revision as of 07:04, 9 March 2024

The General is a physical combat class that debuted in Fire Emblem: Shadow Dragon and the Blade of Light. A class that appears across the Fire Emblem series, it is most often the promoted form of the Knight class. Historically, Generals primarily wield lances as their weapons of choice, but depending on the title, may wield other weapons as well. The General class is defined by superior offense and defense, alongside a fairly decent evasive ability for their bulk and somewhat decent resistance. These strengths are offset by the class's low movement.

History in the Series

Generals first appear in Shadow Dragon and the Blade of Light as a powerful armored class surpassing the Knight. Despite this and the class roll indicating otherwise, the Knight class does not promote into this class. Generals only wield Swords in this installment, unlike their Knight counterparts, who wield both swords and lances. While most Generals appearing in the game are enemy units, a powerful late-game unit of this class is recruitable. This is the only Fire Emblem title where Generals do not wield Lances or have it as their main weapon.

Generals technically do not appear in Gaiden, but the Baron class is functionally similar. The Baron class is the promoted form of the Armor Knight, and is represented by an edit of the General's map sprite on battlefields. Barons exclusively wield lances in this title, much like the rest of the Armored line in Gaiden.

Fire Emblem: Mystery of the Emblem is the first title to feature Generals as the promotion of Armor Knights. Generals in this title wield lances exclusively, just as all classes in the game are restricted to one weapon type. Though the game's Dismount mechanic causes most lance-wielding units to use swords while indoors, Generals are one of few classes unaffected by this, and continue wielding lances in these scenarios.

In Fire Emblem: Genealogy of the Holy War, Generals are the promoted form of not only the Armor Knight class, but also its other variations: Armor Sword, Armor Axe, and Armor Bow. Generals are thus given full control of all physical weapons, holding a B-Rank in bows and axes and a solid A-Rank in lances and swords. All Generals possess the powerful Great Shield skill in the new skill system, which gives them the chance to completely nullify an attack.

In Fire Emblem: Thracia 776, with the return of the Dismount command, Generals are the only class capable of using lances while indoors. Great Shield is no longer a class skill of Generals, but a late-game recruitable General possesses it as a personal skill.

Generals are playable in all three GBA titles. In the first two, The Binding Blade and The Blazing Blade, Generals, the skill system is not present, and by extension, Generals do not have access Great Shield as they did in previous titles. In the third GBA title, The Sacred Stones, the skill system, as well as the class's access to Great Shield, return.

In Fire Emblem: Path of Radiance, Generals uniquely possess Luna as their class skill, while Hawk Laguz are instead given Great Shield (now known as Pavise).

In Fire Emblem: Radiant Dawn, the classic Generals are known as Lance Generals, and are joined by Axe and Sword Generals. Lance Generals are characterized by Resistance that is considered high for a physical class in this installment, only falling behind the Falcon Knight. Generals are given a third-tier promotion for the first time, promoting into Marshalls when the necessary requirements are fulfilled.

In Fire Emblem Fates, the General is treated as a Nohrian class. As with previous incarnations of the General, they are the promoted form of the Knight.

In the spin-off Tokyo Mirage Sessions ♯FE, the General class is one of the promotion classes for Draug. Enemy Mirages of this class are called Platinum Generals, and they can be found in Illusory Dolhr. They are the final form of the Ironclad Knight Mirages.

The class also appears in the spin-off title Fire Emblem Warriors as an enemy-only class, which wields lances and is considered an Armored unit. The General class has a Hoshidan variant called Shield Masters.

In Three Houses, they are known as the Fortress Knight class, and are considered an Advanced Class. The Fortress Knight class is an optional promoted class of the Commoner or Noble class if the unit passes the Certification Exam at Lv. 20 with an Axe Skill Level of B or higher, a Heavy Armor Skill Level of B or higher and an Advanced Seal. The class has a primary skill experience class bonus (+3) with Axes and a secondary (+2) in Lances.

In Warriors: Three Hopes, the Fortress Knights are the Advanced class upgrade for the Armor class line from the Fighter class tree, and exclusively wield Axes. It is available for any unit by mastering the Armored Knight class first, then spend an Advanced Seal after unlocking the Advance Class Certification Exam from the Facility Manager. Edelgard is unique in that she can potentially access Fortress Knight after mastering the Armored Lord first.

Other Games

In TearRing Saga: Utna Heroes Saga, Generals are like their Fire Emblem counterparts, promoting from Knights and possessing Pavise as a class skill. In a similar fashion to the original Shadow Dragon and the Blade of Light, Generals in this title wield swords exclusively.

In TearRing Saga: Berwick Saga, the General class is disconnected from Armor Knights, who are now unable to promote. Unlike Armor Knights who wield axes exclusively and wear bulky armor, Generals in this game don streamlined armor without helmets and are armed with swords. Generals are also equipped with exclusive General Shields, almost always have the Commander skill, and are all named characters.

In Vestaria Saga I, the General is known as the Grand Guard. It wields lances and throwing spears.

Overview

Combat

Generals can act as very effective "walls" in the formation of chokepoints to block the advance of enemy forces as well as endure in survival and defense-objective battles. Enemy troops tend to have a difficult time penetrating these units, and thus set up a nigh-unbreakable chokepoint, especially if a healer is right behind them. They can be used to block small entrances to prevent opposing units from getting past them, a fact that is very useful to prevent thieves from escaping with looted treasure. A General's weaknesses are magic and anti-armor weapons (such as the Armorslayer), as well as fast-moving, durable and powerful units like Heroes, experienced Paladins and Warriors. In many recent titles, Generals have higher Resistance, thus making speedy units and anti-armor weapons their prime weakness.

However, Generals, though great walls, are seen by many players as lackluster for one main reason: their Movement. Their movement throughout the series is very low: most games in the series see Generals with only 5 movement, with the exceptions of Thracia 776, Path of Radiance, Radiant Dawn, Shadow Dragon, and New Mystery of the Emblem, where they have 6 movement. This means that in most instances, Generals have the lowest movement of the army, and when combined with their harsher movement costs on terrain, Generals often struggle to keep up with their allies. While this doesn't impact a slower, more methodical player, players who take advantage of classes like Paladins and Wyvern Lords will often find their Generals missing out on crucial EXP unless they go out of their way to feed kills to them, and without taking the time to let Generals kill enemies, the statistical difference between them and other units will decrease. This often makes the best time to use a General, and, to a larger extent, to use a Knight, in the early chapters of the game, where their high base Defense allows them to easily soak up hits where other units wouldn't be able to, and where enemies often have low enough speed that they needn't worry about getting doubled. This makes Generals rather mixed in terms of their popularity: casual players can use Generals to their fullest extent, making their high Defense and ability to use multiple weapon types valuable, where as players looking to play the games as fast as possible will see their low movement as a detriment and will overlook the class in favor of classes with move favorable mobility, with the Wyvern Lord in particular being seen as largely superior to the General by some because of this.

In WiFi battles, Generals suffer greatly for their low Speed cap. Although their high Defense helps them survive at least four hits from a Swordmaster, they can hardly survive being doubled by a Berserker or a Sage. They lack high Movement, and are vulnerable to anti-armor weapons. Individually, these flaws can be addressed with cards, but when combined as a whole they cannot. Using a General often means leaving the fate of a battle in the opponent's choice of squad. If a General is placed up against a Swordmaster, and the Swordmaster does not have an Armorslayer, the battle can be quite even (especially when using cards like Fleet Feet). However, due to the relative ease of counter-picking teams to beat Generals, it is difficult to use them reliably on WiFi.

In Fates they received a significant buff in the form of their new skill Wary Fighter. This skill effectively halves all the damage they take, as it prevents the opponent doubling them. Although it also prevents them from doubling anyone, their low Speed means they will rarely be able to double anyone anyway.

In-Game

★ - FE10 SP Class.

Base Stats

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE1289-1401405--Sword 13-
FE3288-3301535--Lance 10-
FE4401006501235--FE4 Sword A FE4 Lance A FE4 Axe B FE4 Bow B-
FE5267152012-610-FE5 Sword Icon E FE5 Lance Icon E FE5 Axe Icon E FE5 Bow Icon E-
TS307074010-4--TS Sword 5-
FE621/208-4/53/5013/113/4515/11-Lance C Axe E-
FE721/208-4/53/5013/113/4515/11-Lance C Axe E-
FE821/208-4/53/5013/113/4515/11-Sword E Lance C Axe E-
FE923/248/72/142/1010/113/261318FE9 Sword E/S FE9 Lance C-
FE103518517160201061323FE10 Lance C FE10 Axe D-
FE10 4020719180221261323FE10 Sword D FE10 Lance A FE10 Axe C-
FE1128813401536--FE12 Lance D FE12 Bow E-
FE1228813401536--FE12 Lance D FE12 Bow E-
FE13281207401535--LanceIconFE13 E AxeIconFE13 E-
FE14221107341235--FE14 Lance E FE14 Axe E-
FE16 35178128101774--FE16 axe icon B FE16 heavy armor icon B0
FE16 (Gilbert)35148128101374---0
FE1728111723141410-FE17 Sword A^ FE17 Lance A^ FE17 Axe A^-

Maximum Stats

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE15220-20202020205--Sword 20-
FE35220-20202020205--Lance 20-
FE480251521203027185--FE4 Sword A FE4 Lance A FE4 Axe B FE4 Bow B-
FE580202020202020-2020-FE5 Sword Icon A FE5 Lance Icon A FE5 Axe Icon A FE5 Bow Icon A-
TS60221522193025-12--TS Sword 20-
FE66027/25-2521/22303025/261520-Lance S Axe S-
FE76029/25-27/2524/22303025/261520-Lance S Axe S-
FE86029/27-27/2824/253030/2925/261525-Sword S Lance S Axe S-
FE960/7029/302027/3024/35403025/3061318FE9 Sword S FE9 Lance S-
FE10452715252330302061323FE10 Lance S FE10 Axe A-
FE10 553418322930352861323FE10 Sword A FE10 Lance SS FE10 Axe S-
FE1160272025213030206--FE12 Lance A FE12 Bow A-
FE1260272025213030206--FE12 Lance A FE12 Bow A-
FE1380503041354550355--LanceIconFE13 A AxeIconFE13 A-
FE1470382532253240305--FE14 Lance A FE14 Axe B-
FE178647163917255516625-FE17 Sword A^ FE17 Lance A^ FE17 Axe A^-

Growth Rates

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE390%30%-30%20%0%20%0%-----
FE4100%30%10%30%30%0%30%10%-----
FE550%20%3%15%10%10%15%-0%15%---
FE675%30%-25/35%10%20%23%15%-----
FE775%30%-20/25%10%20%23%25%-----
FE875%30%-20/25%10%20%23%25%-----
FE975%45%20%45%30%25%55%45%-----
FE1055%40%45%30%25%40%50%50%-----
FE10 80%75%60%70%60%65%70%85%-----
FE1160%15%-15%20%0%0%30%-10%-----
FE1260%15%-15%20%0%0%30%-10%-----
FE1350%/100%25%/50%0%15%/35%10%/25%0%/40%15%/35%10%/20%-----
FE1425%20%0%15%0%10%20%5%-----
FE16 30%/50%10%/20%0%0%-10%/-30%0%15%/60%0%/-20%---FE16 lance icon +2 FE16 axe icon +3 FE16 heavy armor icon +35%
FE16 (Gilbert)30%20%0%0%-30%0%50%-20%----0%
FE1725%20%0%10%0%0%30%0%-10%---
FEW3H25%15%0%0%0%0%30%0%----5%

Class Modifiers

HPStrMagSklSpdLckDefResMovConWtWlvCha
FE165000-601000---0
FE16 (Gilbert)5000-60200---0
FEW3H800000-901501---0

Class Skills

SkillRequirements
FE4Big shieldGreat ShieldClass skill of the General, Baron and Emperor classes.
FE8Great ShieldBase skill of the General class.
FE9Luna (FE9)LunaOccult skill of the General and Halberdier classes; assign with an MasteryBookOccult Scroll.
FE10ShoveShoveBase skill of all foot units.
FE13DefenseCryRally Defense
Great Shield (FE13)Pavise
Learned at Level 5.
Learned at Level 15.
FE14Defensive FormationWary Fighter
Great Shield (FE13)Pavise
Learned at Level 5 and above.
Learned at Level 15 and above.
FE16Axefaire FE16Axefaire
Weight -5 FE16Weight -5
Pavise FE16Pavise
Class Ability of the Fortress Knight class.
Class Ability of the Fortress Knight class.
Mastery Ability of Fortress Knights.
FE17FE17 Swap IconSwap
FE17 Steady Stance IconSteady Stance
Class Skill of Generals.
Maddening mode skill.
FEW3HImpregnable Impregnable
Lance Buster Lv 3 Lance Buster Lv 3
Anchor FE16 Anchor
Defiant Crit FE16 Boost Critical
Defense 2 FE16 Def +5
Pavise FE16 Pavise
Confidence skill Smite
Axe Crit +10 FE16 Apex Axe
Icon Combat Art FE16 Axe Wild Abandon
Icon Combat Art FE16 Axe Focused Strike
Class ability.
Class ability.
1-star Class Mastery for certain units.
1-star Class Mastery for Edelgard and Dedue.
1-star Class Mastery for certain units.
2-star Class Mastery for certain units.
2-star Class Mastery for certain units.
3-star Class Mastery for Edelgard and Dedue.
3-star Class Mastery for certain units.
3-star Class Mastery for certain units.

Promotions

Base ClassPromotion MethodPromoted Class
FE3FE3 Knight Map SpriteArmor KnightUse a Knight Crest (FE3)Knight Crest on a Level 10+ Armor KnightFE3 General Map SpriteGeneral
FE4FE4 Sword Armor SpriteSword ArmorChoose the "Class Change" option in the Home Castle when the relevant unit reaches Level 20.FE4 General SpriteGeneral
FE5FE5 Armoured AxeAxe ArmorUse a Knight Proof (FE5)Knight Proof on a Level 10+ Knight.FE5 GeneralGeneral
TSArmourKnightArmor KnightUse a Ts-knight-proofKnight Proof on a Level 10+ Armour Knight.GeneralGeneral (Billford)
FE6FE8 Knight Map SpriteKnightUse a KnightcrestKnight Crest on a Level 10+ Knight.FE8 General Map SpriteGeneral
FE7FE8 Knight Map SpriteKnightUse a KnightcrestKnight Crest on a Level 10+ Knight.FE8 General Map SpriteGeneral
FE8FE8 Knight Map SpriteKnightUse a KnightcrestKnight Crest on a Level 10+ Knight.FE8 General Map SpriteGeneral
FE9FE9 Gatrie Knight Sprite
Knight
Use a FE9mastersealMaster Seal on a Level 10+ Knight.FE9 Gatrie General Sprite
General
FE10FE10 Zaitan Armor Lance Sprite
Lance Armor
Use a FE10mastersealMaster Seal on a Level 10+ Lance Armor or train a Lance Armor to Level 21.FE10 Gatrie Lance General Sprite
Lance General
FE11FE11 Knight Map SpriteKnightUse a FE11mastersealMaster Seal on a Level 10+ Knight.FE11 General Map SpriteGeneral
FE12FEDS Knight Map SpriteKnightUse a FE11mastersealMaster Seal on a Level 10+ Knight.FEDS General Map SpriteGeneral
FE13FE13 Generic Knight Map SpriteKnightUse a Master Seal FE13 IconMaster Seal on a Level 10+ Knight.FE13 GeneralGeneral
FE14FE14 Generic Knight Map SpriteKnightUse a Master Seal FE13 IconMaster Seal on a Level 10+ Knight.FE14 Generic General Map SpriteGeneral
FE16Any classUse an FE16 Seal IconAdvanced Seal on a Level 20+ unit and pass the Fortress Knight Certification Exam.FE16 Fortress Knight IconFortress Knight
FE17 FE17SwordArmorSpriteSword ArmorUse FE17MasterSealSpriteMaster Seal on Level 10+ Sword Armor.MadelineFE17SpriteGeneral
FE17 LouisFE17SpriteLance ArmorUse FE17MasterSealSpriteMaster Seal on Level 10+ Lance Armor.MadelineFE17SpriteGeneral
FE17 JadeFE17SpriteAxe ArmorUse FE17MasterSealSpriteMaster Seal on Level 10+ Axe Armor.MadelineFE17SpriteGeneral
FEW3HFE16 Armored Knight Icon Armored Knight
FEW3H Armored Lord Icon Armored Lord
Use an FE16 Seal Icon Advanced Seal on a unit that has mastered either the Armored Knight or Armored Lord classes.FE16 Fortress Knight Icon Fortress Knight
FEW3H FE16 Fortress Knight Icon Fortress KnightUse a FE16 Seal Icon Master Seal on a unit that has mastered the Fortress Knight class.FE16 Great Knight Icon Great Knight
FEW3H Emperor Icon Emperor (Edelgard only)

Notable Generals

Shadow Dragon and the Blade of Light/Shadow Dragon

Mystery of the Emblem and New Mystery of the Emblem

  • Sheema - Daughter of King Jiol and later the ruler of Gra.
  • Macellan - Knight of Archanea who is loyal to Nyna. (Exclusive to New Mystery of the Emblem.)
  • Dolph - Knight of Archanea who is loyal to Nyna. (Exclusive to New Mystery of the Emblem.)
  • Lang - Marquess of Archanea and leader of the Grust Occupational Army.
  • Rucke - Leader of Macedon's military coup.
  • Eibel - Commander of the Altea occupation army.
  • Nehring - Archanean knight who sided with the crown.
  • Promotion for: Draug.

Genealogy of the Holy War

Thracia 776

TearRing Saga: Utna Heroes Saga

The Binding Blade

The Blazing Blade

  • Darin - The Marquess of Laus.
  • Murdock - Young vassal to Prince Zephiel of Bern.
  • Lundgren - The younger brother of the Marquess Hausen of Caelin who attempted to overthrow his brother.
  • Uther - The Marquess of Ostia and Hector's older brother.
  • Bernard - Remorseful general of Laus.
  • Promotion for: Wallace and Oswin.

The Sacred Stones

Path of Radiance

Radiant Dawn

Awakening

Fates

Three Houses

Engage

Vestaria Saga I

  • Zoy - A mysterious knight who rescued Athol from Nirving.
  • Promotion for Prody and Bonacel.

Vestaria Saga: The Holy Sword of Silvanister

  • Abrahm - A knight in the service of Count Lorec. His face is normally obscured by his helmet.
  • Promotion for: Lucion, Claude and Prody.

Trivia

  • Owing to the position of Generals as a defensive class and position as leaders of an army, it is the most occupied class among Boss units in the series.
    • Fates is the only game to lack bosses in the class; the two generals who are the sub bosses of the eighteenth chapter of the Conquest route are a close second in this regard.
  • In various games, the General class can be seen as a parallel to the Wyvern Lord: both have the highest Strength and Defense caps (on the ground and in the air respectively), both have a status which makes them vulnerable to a certain type of weapon (in the case of the General, being weak against Armorslayers, Hammers, and Rapiers/Noble Rapiers) and both classes often wield Axes and Lances.
  • Generals consistently possess the lowest Speed cap of all promoted classes in most of their appearances; only the Ballistician class has had a lower speed cap than it when it appeared in the remade Archanea titles (by a negligible margin), otherwise tied with it in Fates.
  • In Fates, even if their shield is knocked off, their shield arm will still be placed as if they were carrying it.
    • In addition to this, if all of their armor is removed or they are encountered in the Hot Spring, they will use the same animations as they do during combat (such as their walking animation).
  • In Fates during Chapter 13 of Birthright, before Ryoma reveals himself, his portrait and sprite is a General.

Gallery