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Generals are the promoted versions of Knights and Armors. They have excellent defense, good attack, surprising evasive ability for their size and bad resistance. They are quite slow, but what they lack in maneuverability they make for with defensive and offensive ability. They can be used like "walls" to block enemy forces and are quite useful in survival and defense objective battles. A General's weaknesses are magic and anti-armor weapons, as well as fast moving durable and powerful characters like Heroes, experienced Paladins and Warriors. The rarity of a general ever being out matched on the field through sheer brute force is high.

Weapon Usage

Generals have been in every Fire Emblem game to date, and have had varying weapons available for them. This chart shows the differences.

Game Available Weapons
Ankoku Ryū to Hikari no Tsurugi Lances, Swords
Gaiden Lances
Monshō no Nazo Lances
Seisen no Keifu Axes, Bows, Lances, Swords
Thracia 776 Axes, Bows, Lances, Swords
Sword of Seals Axes, Lances
The Blazing Sword Axes, Lances
The Sacred Stones Axes, Swords, Lances
Path of Radiance Swords, Lances
Radiant Dawn Swords and Lances, or Lances and Axes, or Axes and Swords.

Skills

In Seisen no Keifu, Thracia 776, and Sacred Stones, Generals have the skill Great Shield.

In Path of Radiance, generals can learn Luna as their Occult skill.

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