Generals are the promoted versions of Knights and Armors. They have excellent defense, good attack, surprising evasive ability for their size and bad resistance. They are quite slow, but what they lack in maneuverability they make for with defensive and offensive ability.
CombatGenerals can be used like "walls" to block enemy forces and are quite useful in survival and defense objective battles. They can be used to block small entrances to prevent opposing units from getting past them, this is very useful if you wish to stop theives from escaping. A General's weaknesses are magic and anti-armor weapons, as well as fast moving durable and powerful characters like Heroes, experienced Paladins and Warriors. The rarity of a general ever being out matched on the field through sheer brute force is high, which means they very valuable to any team and their durability is very helpful to weaker units as they can hide behind them.
Generals have been in every Fire Emblem game to date, and have had varying weapons available for them. This chart shows the differences.
|Fire Emblem: Ankoku Ryū to Hikari no Tsurugi||Lances, Swords|
|Fire Emblem Gaiden||Lances|
|Fire Emblem: Monshō no Nazo||Lances|
|[Fire Emblem: [Seisen no Keifu]]||Axes, Bows, Lances, Swords|
|Fire Emblem: Thracia 776||Axes, Bows, Lances, Swords|
|Fire Emblem: Fūin no Tsurugi||Axes, Lances|
|Fire Emblem: Rekka no Ken||Axes, Lances|
|Fire Emblem: The Sacred Stones||Axes, Swords, Lances|
|Fire Emblem: Path of Radiance||Swords, Lances|
|Fire Emblem: Radiant Dawn||Swords and Lances, or Lances and Axes, or Axes and Swords.|
|Fire Emblem: Shadow Dragon||Lances, Bows|