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“If your desire to win is stronger than your opponent's, you've already won. Your mind is your most important weapon.”
—Gerik in a support conversation with Ross

Gerik is a playable character in Fire Emblem: The Sacred Stones. He is the leader of a small group of mercenaries. Gerik is known to be kinder and more concerned about his men than most mercenary leaders, which is why Tethys and Marisa harbor feelings for him. He hails from Jehanna and is a very experienced and skilled swordsman. He is better known as the Desert Tiger. Gerik is good friends with Saleh and Joshua.


From his childhood and throughout his career as a mercenary, Gerik had always detested violence, although he had a strong conviction to protect those he loved dearly. His need to protect his friends started his career as a mercenary and spurred him on when his friend was killed, the need shifting to his new friends made from his career. It is revealed in his A support with Saleh that he is responsible for the death of Gerik's friend, Zabba, but Gerik forgives him.

Gerik is also observant and is guileful, shown when he sees through Joshua's cheating when he duels him and when he stays with Innes after tricking the sniper when he tried to dismiss Gerik, accidentally firing the mercenary and making it unable to order Gerik and Tethys to leave his service. Despite his resentment to fighting, he also shows the fighter Garcia admiration for his prowess in combat.

Gerik's scar, according to his and Tethys's supports, was acquired during a duel. When younger, Gerik had become haughty and arrogant in combat, and so he challenged a much more experienced knight. He lost soundly, but his opponent spared him, leaving the scar on his face. He learned from the experience, becoming a wise leader in the process. In Gerik's supports with Ross, he mentions that he had been on the opposite side of a battlefield of Ross' father Garcia who was then a knight. Between Tethys' and Ross' supports, it can be inferred that Garcia is the man who left the wound on Gerik's face.


Base Stats

Starting ClassAffinity
FE8 Mercenary Map Sprite.gif MercenaryGBAThunder.gif Thunder
WeaponStarting Items
Sword.gif Sword - CSteelblade.gifSteel Blade
Herocrest.gifHero Crest

*11 in the Japanese version

Growth Rates

HP S/M Skl Spd Lck Def Res
90% 45% 40% 30% 30% 35% 25%

Promotion Gains

Item Required Promoted Class
Herocrest.gif Hero Crest or Master seal.gif Master Seal FE8 Hero Map Sprite.gif Hero
1 +4 +1 +2 +2 +2 +2 +2 +1
Weapon Levels
Sword.gif +40 Axe.gif D

Item Required Promoted Class
Herocrest.gif Hero Crest or Master seal.gif Master Seal FE8 Ranger Map Sprite.gif Ranger
1 +3 +2 +1 +1 +3 +3 +0 +2
Weapon Levels
Bow.gif D


See also: Gerik/Supports


Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Gerik is a very useful unit, with very high bases all around, passable growths, and two good potential promotions, Hero and Ranger. His decent speed base enables him to double most units throughout the game even with his low growth. His high Skill and decent Luck also complements his immense strength, allowing him to usually hit all but the most agile of enemies reliably. He comes with a Hero Crest, and whether it is used immediately or saved for later, Gerik will have no issues defeating enemies for the entire game.

Both the Hero and Ranger classes have benefits and negatives for him. Hero gives him axe access and a reliable 1-2 range option. Ranger gives him the less impressive bows, but also increases his movement to allow him to keep up with mounted units and fliers. Hero also gives Gerik an astounding fifteen constitution, which does allow him to use some of the heaviest weapons without speed loss, but makes him too heavy to be rescued and transported around by any of the game's fliers, which he does not have to deal with as a Ranger. Both have their positives and negatives, and are equally useful depending on playstyle.

He has a myriad of useful supports, as he will often be fighting in the front lines along with Joshua, Marisa, or Ross, all three having the same movement in the same tiers.

Fire Emblem Heroes

Desert Tiger
A veteran soldier who leads his own mercenary band, Gerik's Mercenaries. He's the commander of Tethys, Ewan, Marisa, and others. Appears in Fire Emblem: The Sacred Stones.

Base Stats

Rarity: ✯✯✯✯✯

Gerik Heroes sprite.pngTitle
Desert Tiger
Heroes Infantry.png Infantry
FEH skill offense.png Firesweep Axe+
FEH skill special.png New Moon
FEH Axe.png Axe


FEH skill offense.pngIron Axe---
Steel Axe-FEH Star Rarity 3.png-
Firesweep AxeSteel AxeFEH Star Rarity 4.pngFEH Star Rarity 3.png
Firesweep Axe+Firesweep AxeFEH Star Rarity 5.pngFEH Star Rarity 5.png
FEH skill special.pngNew Moon-FEH Star Rarity 4.pngFEH Star Rarity 3.png
MoonbowNew Moon-FEH Star Rarity 4.png
AFEH Darting Blow 1.png Darting Blow 1--
FEH Darting Blow 2.png Darting Blow 2FEH Darting Blow 1.png Darting Blow 1-
FEH Darting Blow 3.png Darting Blow 3FEH Darting Blow 2.png Darting Blow 2-
FEH Darting Blow 4.png Darting Blow 4FEH Darting Blow 3.png Darting Blow 3FEH Star Rarity 5.png
BFEH Sudden Panic 1.png Sudden Panic 1--
FEH Sudden Panic 2.png Sudden Panic 2FEH Sudden Panic 1.png Sudden Panic 1-
FEH Sudden Panic 3.png Sudden Panic 3FEH Sudden Panic 2.png Sudden Panic 2FEH Star Rarity 5.png
CFEH Infantry Pulse 1.png Infantry Pulse 1--
FEH Infantry Pulse 2.png Infantry Pulse 2FEH Infantry Pulse 1.png Infantry Pulse 1-
FEH Infantry Pulse 3.png Infantry Pulse 3FEH Infantry Pulse 2.png Infantry Pulse 2FEH Star Rarity 5.png


Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set
Skill Inheritance


“If you live on the battlefield, you know this day will come...”
—Death Quote
“Never stop fighting. Never...”
—Final Chapter Quote in The Sacred Stones


Gerik/Heroes Quotes

Possible Endings

Gerik, the Desert Tiger (砂漠の虎 Sabaku no tora)
"Gerik continued as a mercenary. Over the year, his reputation grew so great that he had more job offers than he could handle. One day, without warning, he left, never to return."
A Support with Tethys
"Gerik and Tethys remained bound to no nation and beholden to no authority. They bought themselves a leisurely retirement. Gerik taught fencing to city youths, and Tethys found many stages on which to dance."
A Support with Joshua
"After the war, Joshua challenged Gerik to a duel in hopes of pressing him to move to Jehanna. The match ended in a tie, but Gerik was impressed by Joshua's swagger. From that day forward, Gerik never left Joshua's side."
A Support with Marisa
"Gerik remained a mercenary, and Marisa became his company's fencing instructor. Gerik returned the affection she gave him, although he was troubled to learn she was clumsy at everything but fighting."

Non-Canon Appearances

Fire Emblem 0 (Cipher)

Gerik is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Choose Your Legends Placement History

Round Placement Character Version Votes

CYL1 179
The Sacred Stones
CYL2 200
The Sacred Stones
CYL3 saw the transition to different counting mechanisms involving versions of characters and ties, so change measured between CYL2 and CYL3 shouldn't be taken at face value.
CYL3 141
The Sacred Stones
CYL4 386
The Sacred Stones
CYL5 385
The Sacred Stones

CYL6 355
The Sacred Stones


'Gerik' is probably a variation of the name "Garrick", which comes from the Germanic name elements 'gar' (spear) and 'ric' (kingdom).

His Japanese name, 'Xyst' may come from the Latin word 'xyst, xystum,' which refers to a tree-lined walk or road. 'Xysticus' is a genus of crab-spiders.


  • In the Japanese version of his solo ending, it details that Gerik decided to go on a carefree vacation journey, which is why he disappeared from mercenary work.


See main article: Gerik/Gallery.