This weapon applies the status effect of Isolation; which leaves the target unable to both use or receive the benefits of allied Assist skills, which includes Cleric heals and Dance effects as well as Rally and repositioning skills.
Weapon Stats[edit | edit source]
Calculates damage from staff like other weapons. At start of turn, if foe's HP ≤ unit's HP-3 and foe is in cardinal directions, inflicts【Isolation】on foe.
【Isolation】 Target cannot use or be the target of Assist skills through its next action. (Target can neither use nor be the target of skills like Dance and Sing, skills that neutralize penalties, like Restore and Harsh Command+, etc.)