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“I am Gunnthrá, eldest princess of Nifl, the Kingdom of Ice.”
—Gunnthrá introducing herself to the Summoner

Gunnthrá is a Book II character from Fire Emblem Heroes. She is the eldest of the Niflese royal siblings. She possesses the ability to communicate with others through her dreams as well as receive prophetic dreams. She shares this ability with her siblings. Performing the Rite of Dreams gives her more power over her dreams allowing her to recall them in great detail even when she's awake.

ProfileEdit

With Nifl ravaged by war, Gunnthrá reaches out to the Summoner through a dream in the second intermission to rescue her sister from Múspell and its king, Surtr.

Spoiler warning: Plot and/or ending details follow.

She calls to the Summoner once more in Chapter 3, thanking the Summoner for rescuing her sister. She asks Order of Heroes to come to Nifl and aid them against Múspell.

Gunnthrá calls to the Summoner again in Chapter 6, congratulating the Summoner for defeating two of Muspell's generals, Laevatein and Laegjarn. She then awaits the Order of Heroes in the sanctuary at Snjarhof, to the west.

She calls to the Summoner one more time in Chapter 7, feeling overjoyed about her and the Summoner meeting each other soon. She then informs the Summoner that there is a ceremony in Nifl called the Rite of Frost, in which it can extinguish even the flames of Muspell. The queen of Nifl attempted to use the ritual but failed to use it fully, which she believes was in order to throw Surtr off-guard. Gunnthrá then tells the Summoner that she has one of the two artifacts: the Snjarsteinn, while the Summoner has the other artifact: the Breidablik. With the two artifacts combined, the Order of Heroes would gain the strength needed to finally defeat Surtr.

However, by the time the Order of Heroes arrived at Snjarhof, Gunnthrá was ambushed and viciously burnt by Surtr. But even so, she refused to tell Surtr about her plan. Gunnthrá was again engulfed by his flames and, in her dying breath, she tells Fjorm to live and seek happiness. With her last bit of strength, she grants the Summoner her remaining power, telling them to follow the light before she succumbs to her wounds.

Spoilers end here.

PersonalityEdit

Gunnthrá is portrayed as being a gentle soul, capable of putting anyone who interacts with her at ease. This is seen through her communions with the Summoner, where she speaks to them with a soothing voice, exuding an aura of calm intertwined with resolve. She believes herself to not be much of a warrior compared to Fjorm and Hríd, however, Fjorm believes that her magical prowess more than makes up for it.

Gunnthrá's maintenance of a calm demeanor does not end in polite interactions, as it is portrayed to extend to adverse situations. Even while in hiding from Múspell, she never once breaks down in panic or fear, instead expressing joy and hope with each victory that the Summoner and the Askran army seize.

In-GameEdit

Voice of Dreams
The eldest princess of Nifl, the Kingdom of Ice. A gentle and caring soul with strong maternal instincts.

Base StatsEdit

Rarity: ✯✯✯✯✯

Title Group
Gunnthrá FEH sprite
Voice of Dreams
Heroes Cavalry Cavalry
Level HP Atk Spd Def Res
1
40
14/15/16
33/37/40
6/7/8
28/31/34
8/9/10
30/33/36
5/6/7
15/19/22
5/6/7
22/25/29
Skills Weapon

FEH skill offense Blizzard
FEH skill special Chilling Wind

FEH Wind Tome Tome

SkillsEdit

WeaponEdit

Name Prerequisite Might Range Effects SP Cost Default Unlocked
FEH skill offense Wind - 4 2 - 50 - -
FEH skill offense Elwind - 6 2 - 100 - -
FEH skill offense Rexcalibur - 9 2 - 200 - -
FEH skill offense Blizzard - 14 2 Grants Res +3.
Grants bonus to unit's Atk equal to total penalties on foe during combat.
400 FEH Star Rarity 5 -

SpecialEdit

Name Prerequisite Effects Charge Cost SP Cost Default Unlocked
FEH skill special Chilling Wind - Boosts damage dealt by 50% of unit's Res. 4 100 FEH Star Rarity 5 -
FEH skill special Glacies FEH skill special Chilling Wind Boosts damage dealt by 80% of unit's Res. 4 200 FEH Star Rarity 5 -

PassiveEdit

Name Prerequisite Effects SP Cost Unlocked Type
FEH Fortress Res 1 Fortress Res 1 - Grants Res +3. Inflicts Atk -3. 40 - A
FEH Fortress Res 2 Fortress Res 2 FEH Fortress Res 1 Fortress Res 1 Grants Res +4. Inflicts Atk -4. 80 - A
FEH Fortress Res 3 Fortress Res 3 FEH Fortress Res 2 Fortress Res 2 Grants Res +5. Inflicts Atk -3. 160 FEH Star Rarity 5 A
FEH Chilling Seal Chilling Seal - At the start of each turn, if unit's HP ≥50%, inflicts Atk/Spd -6 on foe on the enemy team with the lowest Def through its next action.
(Skill cannot be inherited)
300 FEH Star Rarity 5 B
FEH Res Ploy 1 Res Ploy 1 - At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Res -3 until the end of foe's next action. 60 - C
FEH Res Ploy 2 Res Ploy 2 FEH Res Ploy 1 Res Ploy 1 At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Res -4 until the end of foe's next action. 120 - C
FEH Res Ploy 3 Res Ploy 3 FEH Res Ploy 2 Res Ploy 2 At start of turn, all foes in cardinal directions with Res 1 or more lower than unit suffer Res -5 until the end of foe's next action. 240 FEH Star Rarity 5 C

OverallEdit

Base SetEdit

Introduced as the second Green Cavalry Mage, Gunnthrá stands out from her competition due to her ATK and SPD combo and her personal tome. Thanks to her Cavalry Mage combo, she has impressive reach and can attack just about any part of a map. Topped with her Legendary Hero status, Gunnthrá provides ample support and has strong stats overall, especially during a Wind season. For the most part, Gunnthrá can dispatch a good chuck of the Heroes meta and works well on a Cavalry Team who can deal with her own weaknesses.

Gunnthrá thrives off of Debuffing enemies as her personal tome Blizzard gains power the more stat debuffs her opponents have. Combined with her unique Chilling Seal, Gunnthrá can dispatch many enemies with relative ease thanks to its ability to lower the enemy with the lowest DEF stat, regardless of their position on the map in relation to her. Gunnthrá comes with Glacies which works well with her base kit set up overall, but is inferior to better attack skills listed below. Fortress Resistance 3 synergizes with Glacies but its decrease to her ATK can be more harmful than helpful and thus is better replaced with other skill since Gunnthrá is better for offense than defense. RES Ploy 3 is a solid Skill C and will boost her damage from Blizzard due to the Res debuff it gives. Gunnthrá works well with her starting set and is capable from the get go, but she has room to inherit better skills suited for her more offensive nature.

CountersEdit

Gunnthrá's low Defense makes her extremely vulnerable to the Red unit heavy meta game and prefers to avoid engaging them as much as possible. She is especially vulnerable to Distant Counter red units like Ryoma, Xander, and Black Knight, who can easily dispatch her if she attempts to attack them. Other strong Red Mages like Tharja, Lilina, Sophia, and Sanaki can dispatch her easily, though Rauðrblade+ users fear her Chilling seal a little.

Skill Inherit OptionsEdit

Gunnthrá works well with a Gronnblade+ as her stats allow her to maximize damage and works well with Cavalry Team buffs. With her Blizzard tome or Blade tome, Glimmer works well with scaling her damage. Fury 3 is a strong staple for her damage output and the best A skill overall. If running on a Cavalry Team, Hone Cavalry is a great option for synergy. Reposition is her best Support skill option for utility and unit placement manipulation.

Her preferred Sacred Seals would be any that increase her offensive prowess. Heavy Blade works well with her Debuffing abilities to help speed up her charges.

Year's First Dream
The eldest princess of Nifl, the Kingdom of Ice. A gentle soul with strong maternal instincts. She is very much looking forward to her first dream of the New Year.

Base StatsEdit

Rarity: ✯✯✯✯✯

Title Group
Heroes Gunnthra Sprite (New Year)
Year's First Dream
Heroes Flying Flying
Level HP Atk Spd Def Res
1
40
15/16/17
34/38/41
7/8/9
31/34/37
10/11/12
34/37/40
7/8/9
24/27/31
3/4/5
22/26/29
Skills Weapon

FEH skill offense Hikami
FEH skill special Night Sky

FEH Sword Sword

SkillsEdit

WeaponEdit

Name Prerequisite Might Range Effects SP Cost Default Unlocked
FEH skill offense Iron Sword - 6 1 - 50 - -
FEH skill offense Steel Sword FEH skill offense Iron Sword 8 1 - 100 - -
FEH skill offense Silver Sword FEH skill offense Steel Sword 11 1 - 200 - -
FEH skill offense Hikami FEH skill offense Silver Sword 16 1 Grants Spd+3. At start of turn, inflicts Atk/Spd/Def/Res-4 on nearest foes within 4 spaces through their next actions. 400 FEH Star Rarity 5 -
SpecialEdit
Name Prerequisite Effects Charge Cost SP Cost Default Unlocked
FEH skill special Night Sky - Boosts damage dealt by 50%. 3 100 FEH Star Rarity 5 -
FEH skill special Glimmer FEH skill special Night Sky Boosts damage dealt by 50%. 2 200 - FEH Star Rarity 5

PassiveEdit

Name Prerequisite Effects SP Cost Unlocked Type
FEH Darting Blow 1 Darting Blow 1 - Grants Atk/Def +3 during combat if unit is adjacent to an ally. 60 - A
FEH Swift Sparrow 1 Swift Sparrow 1 FEH Darting Blow 1 Darting Blow 1 Grants Atk/Spd +2 if unit initiates combat. 120 - A
FEH Swift Sparrow 2 Swift Sparrow 2 FEH Swift Sparrow 1 Swift Sparrow 1 Grants Atk/Spd +4 if unit initiates combat. 240 FEH Star Rarity 5 A
FEH Desperation 1 Desperation 1 - If unit initiates combat with HP ≤25%, follow-up attacks occur immediately after unit's attack. 50 - B
FEH Desperation 2 Desperation 2 FEH Desperation 1 Desperation 1 If unit initiates combat with HP ≤50%, follow-up attacks occur immediately after unit's attack. 100 - B
FEH Desperation 3 Desperation 3 FEH Desperation 2 Desperation 2 If unit initiates combat with HP ≤75%, follow-up attacks occur immediately after unit's attack. 200 FEH Star Rarity 5 B
FEH Hone Atk 1 Hone Atk 1 - Grants adjacent allies Atk +2 through their next actions at the start of each turn. 50 - C
FEH Hone Atk 2 Hone Atk 2 FEH Hone Atk 1 Hone Atk 1 Grants adjacent allies Atk +3 through their next actions at the start of each turn. 100 - C
FEH Hone Atk 3 Hone Atk 3 FEH Hone Atk 2 Hone Atk 2 Grants adjacent allies Atk +4 through their next actions at the start of each turn. 200 - C
FEH Joint Hone Spd Joint Hone Spd FEH Hone Atk 3 Hone Atk 3 At start of turn, if unit is adjacent to an ally, grants Spd+5 to unit and adjacent allies for 1 turn. 300 FEH Star Rarity 5 C

QuotesEdit

HeroesEdit

Gunnthrá/Heroes Quotes

EtymologyEdit

In Norse Mythology, Gunthrá is the name of one of the eleven rivers of Élivágar, the ice rivers that flow in the Ginnungagap.

Her Japanese name, Slidr, is the name of another of the Élivágar rivers.

TriviaEdit

  • Gunnthrá shares her English voice actress, Carrie Keranen, with Irma and L'Arachel.
  • Both Hríd and Ylgr were hinted long before their reveal by Gunnthrá due to her unit dialogue where she mentioned having siblings/sisters, despite only having Fjorm revealed at the time of her release.
  • Gunnthrá is the winner of the 13th Voting Gauntlet (Heroes & Legends) in Fire Emblem Heroes.
    • She is also the first Fire Emblem Heroes original character to win a Voting Gauntlet.
  • Gunnthrá's artwork depicts her wielding Blizzard.
  • Despite being a green tome unit, the animation for Gunnthrá's magic is blue.

Gallery Edit