Fire Emblem Wiki
Register
Fire Emblem Wiki
(Undo revision 514489 by 151.76.70.93 (talk))
No edit summary
(19 intermediate revisions by 15 users not shown)
Line 6: Line 6:
 
|fullname = Hanneman von Essar
 
|fullname = Hanneman von Essar
 
|jap_fullname = {{Hover|ハンネマン フォン エッサー|Hanneman fon Essā}}
 
|jap_fullname = {{Hover|ハンネマン フォン エッサー|Hanneman fon Essā}}
|alias =
+
|alias =Father of Crestology
 
|jap_alias =
 
|jap_alias =
 
|gender = Male
 
|gender = Male
 
|race =[[Human]]
 
|race =[[Human]]
|age =51 (Pre-Timeskip)<br>
+
|age =51 (Pre-Timeskip)<br>56 (Post-Timeskip)
  +
|relatives =Unnamed Grandfather<br>Unnamed Father<br>Unnamed Younger Sister<br>Undefined Niece/Nephew(s)
56 (Post-Timeskip)
 
|relatives =Unnamed younger sister
 
 
|nationality =[[Adrestian Empire]]
 
|nationality =[[Adrestian Empire]]
 
|residence = [[Garreg Mach Monastery]]
 
|residence = [[Garreg Mach Monastery]]
|home =
+
|home =Essar
|faction(s) =
+
|faction(s) =[[Church of Seiros]]
 
|occupation(s)= Teacher at the [[Officers Academy]]
 
|occupation(s)= Teacher at the [[Officers Academy]]
 
|game = [[Fire Emblem: Three Houses]]
 
|game = [[Fire Emblem: Three Houses]]
|firstseen =
+
|firstseen =Chapter 1: [[Three Houses (Chapter)|Three Houses]]
 
|class =[[Mage]]
 
|class =[[Mage]]
 
|mirage =
 
|mirage =
 
|voiceby =[[wikipedia:Dan Woren|W. T. Falke]]
 
|voiceby =[[wikipedia:Dan Woren|W. T. Falke]]
 
|jap_voiceby =Kenji Hamada
 
|jap_voiceby =Kenji Hamada
  +
|birthday = February 8|fod_birth = 8th of the Pegasus Moon, Imperial Year 1129|firstjoined = Chapter 8: [[The Flame in the Darkness]] (Optional)|firstfought = Chapter 1: [[Three Houses (Chapter)|Three Houses]]}}
}}
 
   
 
{{Quote|You've already heard about it, I presume. It seems they're doing mock battles between classes. That said, I'm not making much progress in my research regarding your Crest... Your flesh... No, your blood is fine. Leave a few drops there.|Hanneman talking to Byleth about their Crest}}
 
{{Quote|You've already heard about it, I presume. It seems they're doing mock battles between classes. That said, I'm not making much progress in my research regarding your Crest... Your flesh... No, your blood is fine. Leave a few drops there.|Hanneman talking to Byleth about their Crest}}
Line 35: Line 34:
 
The grief-stricken scholar absconded to [[Garreg Mach Monastery]] a year later. Though he had always been fascinated by Crests, his current goal is to find a way to make Crests easily available to anyone who would want one, believing that if everyone had access to Crests the value placed on Crests in society would diminish, so that what happened to his sister wouldn't happen to anyone again.
 
The grief-stricken scholar absconded to [[Garreg Mach Monastery]] a year later. Though he had always been fascinated by Crests, his current goal is to find a way to make Crests easily available to anyone who would want one, believing that if everyone had access to Crests the value placed on Crests in society would diminish, so that what happened to his sister wouldn't happen to anyone again.
   
  +
The monocle he wears is a custom piece.
===School Phase===
 
  +
 
===Academy Phase===
 
Hanneman becomes acquainted with [[Byleth]] when they first arrive at the academy as the third professor teaching the students. After allowing them to visit the three house representatives, he and Manuela allow Byleth to choose the house they wish to teach, taking one of the other two left after they make their choice.
 
Hanneman becomes acquainted with [[Byleth]] when they first arrive at the academy as the third professor teaching the students. After allowing them to visit the three house representatives, he and Manuela allow Byleth to choose the house they wish to teach, taking one of the other two left after they make their choice.
   
Line 41: Line 42:
   
 
===War Phase===
 
===War Phase===
  +
  +
If not recruited during the Academy Phase, Hanneman will become an enemy unit defending the Silver Maiden in Dimitri's paralogue. In the Crimson Flower route, [[Linhardt]] also reveals that he has now occupied Hanneman's room if he wasn't recruited.
   
 
==Personality==
 
==Personality==
Line 136: Line 139:
 
===Overall===
 
===Overall===
 
{{Subjective}}
 
{{Subjective}}
Hanneman can serve as a standard mage thanks to his good magic growth, along with above-average dexterity and resistance, and acceptable charm, luck and health. His main weakness is that he is slower than all of the other main mage candidates, having a poor growth in it, so he can be easily hit by doubled attacks and won't make many of his own. Additionally, despite his proficiency in bows, his strength stat is unimpressive, and his below-average defense means physical attackers can take him out easily. He can only be recruited upon reaching Chapter 8, by which point he may be surpassed by various other mages.
+
Hanneman can serve as a standard mage thanks to his good magic growth, along with above-average dexterity and resistance, and acceptable charm, luck and health. His main weakness is that he is slower than all of the other main mage candidates, having a poor growth in it, so he can be easily hit by doubled attacks and won't make many of his own. Additionally, despite his proficiency in bows, his strength stat is unimpressive, and his below-average defense means physical attackers can take him out easily, however it is still worthwhile to master the [[Archer]] class for Hit Rate +20. He can only be recruited upon reaching Chapter 8, by which point he may be surpassed by various other mages. His personal skill is basically a built-in [[Rally Magic]], giving him some supportive capabilities.
   
Thankfully, Hanneman has a good list of spells at his disposal, including [[Meteor]], though he still won't compete with [[Lysithea]] for raw damage, nor [[Dorothea]] or [[Annette]] in utility. [[Meteor]] does enable him to provide Linked Attack and Gambit Boost bonuses from extreme ranges, however, only requiring that he equip the spell. He does have a strength in Riding, however, so he can make for a good [[Dark Knight]], though it will not provide him additional spell charges (which can be a serious drawback for [[Meteor]]). Thanks to his high magic stat and strength in Bows, he can make for an ideal user of a [[Magic Bow]].
+
Thankfully, Hanneman has a good list of spells at his disposal, including [[Meteor]], though he still won't compete with [[Lysithea]] for raw damage, nor [[Dorothea]] or [[Annette]] in utility. [[Meteor]] does enable him to provide Linked Attack and Gambit Boost bonuses from extreme ranges, however, only requiring that he equip the spell. He does have a strength in Riding, however, so he can make for a good [[Dark Knight]], though it will not provide him additional spell charges (which can be a serious drawback for [[Meteor]]) like [[Warlock]] does. Thanks to his high magic stat and strength in Bows, he can make for an ideal user of a [[Magic Bow]]. Additionally, he is able to learn [[Ward Arrow]] if he trains enough in Bows, allowing him to Silence enemy mages. Another unorthodox route for him is to focus on the Brawling skill, making excellent use of [[Aura Knuckles]] as a [[War Monk]], as the innate Brave weapon quality of gauntles offsets his lacklustre speed. If he spends time mastering the [[War Master]] class he will also be able to double strike on the enemy turn via [[Quick Riposte]].
   
 
===Supports===
 
===Supports===
Line 199: Line 202:
 
Hanneman is illustrated in the trading card game ''Fire Emblem Cipher'' with the following cards:
 
Hanneman is illustrated in the trading card game ''Fire Emblem Cipher'' with the following cards:
 
{{CardLink|B18-047HN}}
 
{{CardLink|B18-047HN}}
  +
  +
==Etymology==
  +
Hanneman is a surname of German and Irish origins. It was encountered the first time in the Gaelic family name "O hEanain,". It can also be an abbreviated version of the surname Henagahn.
   
 
== Trivia ==
 
== Trivia ==
Line 206: Line 212:
 
*Ice is the only Anima based [[Reason]] spell type that Hanneman cannot learn.
 
*Ice is the only Anima based [[Reason]] spell type that Hanneman cannot learn.
 
*In a [https://i.imgur.com/ktJyRxH.jpg survey] conducted by Famitsu Magazine, Hanneman placed 19th for males and 36th overall with 74 votes in the character popularity poll for ''Fire Emblem: Three Houses''.
 
*In a [https://i.imgur.com/ktJyRxH.jpg survey] conducted by Famitsu Magazine, Hanneman placed 19th for males and 36th overall with 74 votes in the character popularity poll for ''Fire Emblem: Three Houses''.
  +
*Hanneman and Manuela Strong Points are the opposite of each other. While Hanneman is good in Bows, Reason and Horseback, Manuela is good in Swords, Faith and Flying.
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
  +
FE3H Concept Art Hanneman.png
 
B18-047HN.png|Hanneman as a Mage in ''Fire Emblem 0 (Cipher)''.
 
B18-047HN.png|Hanneman as a Mage in ''Fire Emblem 0 (Cipher)''.
  +
FE3H_Screenshot_Hanneman.png
 
Hanneman Teaching.png|Hanneman teaching a class.
 
Hanneman Teaching.png|Hanneman teaching a class.
 
Hanneman SRank.png|CG artwork of Hanneman at S Support
 
Hanneman SRank.png|CG artwork of Hanneman at S Support
Line 216: Line 225:
 
hanneman soldier.jpg|Hanneman's battle model as a [[Soldier]].
 
hanneman soldier.jpg|Hanneman's battle model as a [[Soldier]].
 
hanneman fighter.jpg|Hanneman's battle model as a [[Fighter]].
 
hanneman fighter.jpg|Hanneman's battle model as a [[Fighter]].
  +
hanneman monk.jpg|Hanneman's battle model as a [[Monk]].
 
hanneman mercenary.jpg|Hanneman's battle model as a [[Mercenary]].
 
hanneman mercenary.jpg|Hanneman's battle model as a [[Mercenary]].
 
hanneman brawler.jpg|Hanneman's battle model as a [[Brawler]].
 
hanneman brawler.jpg|Hanneman's battle model as a [[Brawler]].
 
hanneman mage.jpg|Hanneman's battle model as a [[Mage]].
 
hanneman mage.jpg|Hanneman's battle model as a [[Mage]].
 
hanneman dark mage.jpg|Hanneman's battle model as a [[Dark Mage]].
 
hanneman dark mage.jpg|Hanneman's battle model as a [[Dark Mage]].
  +
Hanneman died ending.png|Hanneman's end card if he dies before the timeskip.
 
</gallery>
 
</gallery>
  +
 
{{FE16}}
 
{{FE16}}
 
{{Cipher}}
 
{{Cipher}}

Revision as of 18:06, 19 February 2020

“You've already heard about it, I presume. It seems they're doing mock battles between classes. That said, I'm not making much progress in my research regarding your Crest... Your flesh... No, your blood is fine. Leave a few drops there.”
—Hanneman talking to Byleth about their Crest

Hanneman is a character in Fire Emblem: Three Houses. He was formerly a nobleman of House Essar, but currently serves as an instructor at the Academy, where he offers lessons in Bows and Reason. He possesses a minor Crest of Indech.

Profile

Hanneman is a teacher at the Officers Academy. He is a scholar who studies the power of Crests. He became a scholastic authority on Crestology throughout the Adrestian Empire in 1159. He had a sister, who did not have a Crest. Due to being in a family where Crests were prevalent (his father bearing a Major Crest, and both himself and his grandfather possessing Minor Crests), his sister (who did not have a Crest) was married off to another noble whose influence was waning and desperately desired a Crest bearing child. All of the children produced from their marriage did not bear Crests, and she eventually died, the primary cause being heart disease. Hanneman believed otherwise, believing that it was Crests that caused his sister's early death. Though he was styled as "von Essar", he renounced his peerage in 1164 following his sister's death.

The grief-stricken scholar absconded to Garreg Mach Monastery a year later. Though he had always been fascinated by Crests, his current goal is to find a way to make Crests easily available to anyone who would want one, believing that if everyone had access to Crests the value placed on Crests in society would diminish, so that what happened to his sister wouldn't happen to anyone again.

The monocle he wears is a custom piece.

Academy Phase

Hanneman becomes acquainted with Byleth when they first arrive at the academy as the third professor teaching the students. After allowing them to visit the three house representatives, he and Manuela allow Byleth to choose the house they wish to teach, taking one of the other two left after they make their choice.

Two days later, Hanneman invites Byleth to use a special device to see if they hold a Crest while giving Byleth a run down of what they do. When Byleth uses the device, Hanneman is shocked to discover a brand new Crest never seen before.

War Phase

If not recruited during the Academy Phase, Hanneman will become an enemy unit defending the Silver Maiden in Dimitri's paralogue. In the Crimson Flower route, Linhardt also reveals that he has now occupied Hanneman's room if he wasn't recruited.

Personality

Hanneman is an avid scholar and one of the most academically intelligent members of the Academy Faculty. He focuses on studying crests in particular, unable to contain any excitement whenever he has a new discovery. This does make him a bit pushy with certain students in order to learn as much as he can, though usually respects their boundaries if he senses uncomfortably such as Lysithea's twin crests.

The death of his sister impacted Hanneman greatly, as he renounced his peerage because he felt incapable of protecting his sister. The incident also made him become a Crest scholar so he could learn how Crests work so they could be distributed to anyone who wanted one, and as such, he doesn't hold a high view with how Crests influence society, and if he was successful, he would honor his sister's memory. He generally shows no affiliation for his Crest research, having abandoned his position in the Empire to obtain a better research environment, as shown in the Crimson Flower route where he may return to the Empire to continue his research.

He has somewhat of a shaky relationship with his fellow colleague Manuela as the two often get into verbal spats, though they maintain a professional accord in front of students, even if they marry each other.

In-Game

Base Stats

Starting ClassCrest
MageMinor Crest of Indech
LevelHPStrMagDexSpdLckDefResCha
15321020139971711
MagicCombat ArtsAbilitiesStarting Items
FE16 black magic iconWind
FE16 black magic iconSagittae
FE16 black magic iconThoron
FE16 black magic iconFire*
Icon Combat Art FE16 BowCurved Shot
Icon Combat Art FE16 BowSchism Shot
Crest Scholar FE16Crest Scholar
Fire FE16Fire
Bow Prowess Lv 3 FE16Bow Prowess Lv 3
Reason Lv 1 FE16Reason Lv 3
Authority Lv 1Authority Lv 1
Close Counter FE16Close Counter
FE16 Bow Weapon Icon Iron Bow
FE16 Seal IconIntermediate Seal
Skill FE16 sword icon FE16 lance icon FE16 axe icon FE16 bow icon FE16 brawl icon FE16 reason icon FE16 faith icon FE16 authority icon FE16 heavy armor icon FE16 riding icon FE16 flying icon
Level E E E C+ E B E D E D E
Start
Strong
Strong
Weak
Strong
Weak

*He can use the Fire spell due to the Fire ability.

Growth Rates

HP Str Mag Dex Spd Lck Def Res Cha
40% 30% 55% 45% 20% 35% 25% 40% 35%

Maximum Stats

HP Str Mag Dex Spd Lck Def Res Cha
77 43 78 62 35 49 36 57 48

Learnt Magic

Skill Level Reason Faith
D Wind Heal
D+ - Nosferatu
C Sagittae Recover
C+ - -
B Thoron Ward
B+ - -
A Ragnarok -
A+ Meteor -

Overall

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

Hanneman can serve as a standard mage thanks to his good magic growth, along with above-average dexterity and resistance, and acceptable charm, luck and health. His main weakness is that he is slower than all of the other main mage candidates, having a poor growth in it, so he can be easily hit by doubled attacks and won't make many of his own. Additionally, despite his proficiency in bows, his strength stat is unimpressive, and his below-average defense means physical attackers can take him out easily, however it is still worthwhile to master the Archer class for Hit Rate +20. He can only be recruited upon reaching Chapter 8, by which point he may be surpassed by various other mages. His personal skill is basically a built-in Rally Magic, giving him some supportive capabilities.

Thankfully, Hanneman has a good list of spells at his disposal, including Meteor, though he still won't compete with Lysithea for raw damage, nor Dorothea or Annette in utility. Meteor does enable him to provide Linked Attack and Gambit Boost bonuses from extreme ranges, however, only requiring that he equip the spell. He does have a strength in Riding, however, so he can make for a good Dark Knight, though it will not provide him additional spell charges (which can be a serious drawback for Meteor) like Warlock does. Thanks to his high magic stat and strength in Bows, he can make for an ideal user of a Magic Bow. Additionally, he is able to learn Ward Arrow if he trains enough in Bows, allowing him to Silence enemy mages. Another unorthodox route for him is to focus on the Brawling skill, making excellent use of Aura Knuckles as a War Monk, as the innate Brave weapon quality of gauntles offsets his lacklustre speed. If he spends time mastering the War Master class he will also be able to double strike on the enemy turn via Quick Riposte.

Supports

See also: Hanneman/Supports

Quotes

Hanneman/Quotes

Possible Endings

Anna fates portrait
"Just a minute! The following section contains spoilers. Viewing it will cost a lot. Are you prepared to pay for it?"

Hanneman - Father of Crestology

Though Fódlan had changed, Hanneman's goal remained unwavering: to determine the workings of the Crests and to do away with the inequality caused by them. To that end, his research resulted in magical tools that could be used even without the aid of Crests. This proved to be yet another worthwhile discovery by the Father of Crestology.

Hanneman and Byleth (Crimson Flower)

Very soon after Byleth and Hanneman had finished their quiet wedding ceremony, the struggle against those who slither in the dark began in earnest. The pair fought in many battles, eventually bringing true peace to Fódlan. Afterwards, they worked together to pursue Hanneman's goal to determine the workings of the Crests and to do away with the inequality caused by them. Their research resulted in magical tools which could be used even without the aid of Crests. The Father of Crestology and his spouse earned worldwide renown for devising tools that became a cornerstone of progress.

Hanneman and Byleth (Azure Moon)

Byleth announced her marriage to Hanneman shortly after being named archbishop of the Church of Seiros. Hanneman provided counsel to the archbishop as she worked to restore the church, but his goal remained to determine the workings of the Crests, and to do away with the inequality caused by them. To that end, his research resulted in magical tools which could be used even without the aid of Crests. The archbishop made good use of these tools, and they soon became a cornerstone for continued progress.

Hanneman and Byleth (Verdant Wind / Silver Snow)

Byleth announced her marriage to Hanneman shortly after becoming leader of the United Kingdom of Fódlan. Hanneman provided counsel to the queen as she worked to restore Fódlan, but his goal remained to determine the workings of the Crests and to do away with the inequality caused by them. To that end, his research resulted in magical tools which could be used even without the aid of Crests. The queen made good use of these tools, and they soon became a cornerstone for continued progress.

Hanneman and Edelgard

As the new Adrestian emperor, Edelgard gave all she had to breathe new life into the government of Fódlan. To that end, Hanneman's research proved invaluable. Seeking to determine the nature of Crests, and to do away with the inequality caused by them, the Father of Crestology produced magical tools that could be used even without the aid of Crests. These were put to eager use by Edelgard, who saw both of their dreams realized. It is not hard to imagine that a pair with such similar ideologies and plans for the future would eventually settle into an affectionate and fulfilling relationship.

Hanneman and Dorothea

Though Fódlan had changed, Hanneman's goal remained unwavering: to determine the workings of the Crests, and to do away with the inequality caused by them. To that end, his research resulted in magical tools which could be used even without the aid of Crests. This proved to be yet another worthwhile discovery by the Father of Crestology. Hanneman also became a father in more literal sense, by raising many children with his wife, Dorothea. Their marriage was not publicly known, however, as the songstress elected to keep it secret for the sake of both of their careers.

Hanneman and Annette

After the war, Annette and Hanneman both accepted teaching positions at Fhirdiad's school of sorcery. There, while educating the next generation of mages, they made great strides in their research of Crests and magic. Working side by side, the pair—formerly teacher and student, now partners and colleagues—brought great progress to the world and prestige to their institution. It is said that the wait list for students to enroll in either of their classes was notoriously long.

Hanneman and Lysithea

After the war, Lysithea returned to her parents in Ordelia territory. She was joined by Hanneman, and together the two worked to research a method by which to extend her lifespan. Some years later, their efforts bore fruit, and they devised a procedure to remove her Crests. Afterward, Lysithea renounced her noble claim and continued to assist Hanneman with his research. When he passed, she took up his mantle, and by the great discoveries she made, came to be called the Golden Child of Crestology.

Hanneman and Marianne

After the war, Marianne and Hanneman stayed in touch and deepened their friendship through letters. When Hanneman's Crest research fell on hard times, Marianne was able to secure Margrave Edmund's financial support to allow his work to continue. The research bore fruit in the form of magical tools which could be used even without the aid of Crests, and the funding allowed these tools to be produced in great number. After Marianne inherited her adoptive father's house, she guided Hanneman to create a branch of research devoted to peaceful applications of Crestology. These advancements, which Hanneman provided, became the legacy of Marianne's later years.

Hanneman and Manuela (Crimson Flower)

After the war, Hanneman and Manuela held a grand wedding ceremony, to which all of their many students were invited. Later, after the church was transformed and rehabilitated under the supervision of the Empire, the Officers Academy finally reopened, with a renewed focus on accepting students regardless of status and offering classes on a wider variety of practical subjects. Hanneman and Manuela returned to work as teachers, almost as if nothing had changed, and filled the halls with their banter in the way only married couples can.

Hanneman and Manuela (Other routes)

After the war, Hanneman and Manuela held a grand wedding ceremony, to which all of their many students were invited. Later, as Garreg Mach came to be restored, the Officers Academy finally reopened, with a renewed focus on accepting students regardless of status. Manuela and Hanneman returned to work as teachers, almost as if nothing had changed, and filled the halls with their banter in the way only married couples can. Their relationship spawned a trend of romances among colleagues at the Officers Academy, but that is an entirely different story.
"End of spoilers. It's a pleasure doing business with you!"

Non-Canon Appearances

Fire Emblem 0 (Cipher)

Hanneman is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Etymology

Hanneman is a surname of German and Irish origins. It was encountered the first time in the Gaelic family name "O hEanain,". It can also be an abbreviated version of the surname Henagahn.

Trivia

  • Hanneman has a unique battle model as a Mage and Warlock.
    • Oddly, Warlock Hanneman does not use his unique model during the Academy Phase, but will use it during the War Phase.
  • Hanneman, Linhardt and Dorothea can learn the most Anima Reason spells, with a number of five.
  • Ice is the only Anima based Reason spell type that Hanneman cannot learn.
  • In a survey conducted by Famitsu Magazine, Hanneman placed 19th for males and 36th overall with 74 votes in the character popularity poll for Fire Emblem: Three Houses.
  • Hanneman and Manuela Strong Points are the opposite of each other. While Hanneman is good in Bows, Reason and Horseback, Manuela is good in Swords, Faith and Flying.

Gallery