Functionally; this weapon allows Tibarn to reliably follow-up against full health opponents, diminishing his need for speed as an offensive tool, while also boosting his Atk by 3. In addition, it possesses the standard flying beast transformation effect of a further Atk +2 and an extra space of movement.
Hawk King Claw
Grants Atk+3. If foe's HP is 100% and if unit initiates combat, unit makes a guaranteed follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2.