Hidden Treasure is a feature found in many games from Fire Emblem: Mystery of the Emblem to Fire Emblem: Radiant Dawn. Hidden treasures are items and weapons that can be picked up when an ally unit waits on the hidden space where the treasure is located. In most games, hidden treasures only appear in a desert chapter.
This Wikia explains the appropriate coordinates to find these items. The directions are given based on the bottom-left corner of the map and moving the cursor to the indicated square.
Contents
Success Rate
Mystery of the Emblem
Binding Blade
- Normal units: 1/11
- Thief: 100%
The Blazing Blade
- Normal units: 1/11
- Thief: 100%
The Sacred Stones
- Normal units: (Luck +1)%
- Thief, Rogue: 100%
Path of Radiance
- Normal units: (Skill +1)%
- Thief: 100%
Radiant Dawn
The Biorhythm bonuses are as follows:
- Best: +20
- Good: +10
- Bad: -10
- Worst: -20
[view]Game Mechanics
Gameplay
Stats
Character | Affinity - Aid - Asset and Flaw - Attack - Attack Speed - Biorhythm - Charm - Constitution - Crest - Defense - Holy Blood - HP - Leadership - Level - Luck - Magic - Maximum Hit Points - Movement - Movement Star - Follow-up Critical Multiplier - Relative Power - Resistance - Skill - SP - Speed - Strength - Weapon Level - Weight | |
---|---|---|
Weapon | Cost - Cost Per Use - Critical Rate - Hit% - HP Cost - Might - Range - Star Rank - Usage - Weapon Attributes - Weapon effectiveness - Weapon Experience - Weapon Level - Weapon Type - Weight |
Terms
Characters
Locations
Begnion - Crimea - Daein - Marado - Gallia - Goldoa - Hatari - Kilvas - Phoenicis - Tellius - Serenes Forest - Grann Desert - Sienne - Ohma - Castle Crimea - Ribahn River - Fort Alpea - Castle Nox - Desert of Death - Kauku Caves - Mainal Cathedral
Chapters
Part 1 | P: Under Gray Skies - 1: Maiden of Miracles - 2: The Dispossessed - 3: A Faint Light - 4: A Distant Voice - 5: The Lost Heir - 6: Raise the Standard - 7: A Gathering Hope - 8: Glory Unwanted - 9: One Survives - E: Daein, Arise! | |
---|---|---|
Part 2 | P: On Drifting Clouds - 1: Winds of Rebellion - 2: Tides of Intrigue - 3: Geoffrey's Charge - E: Elincia's Gambit | |
Part 3 | P: The Great Advance - 1: Laguz and Beorc - 2: Stormclouds - 3: River Crossing - 4: The General's Hand - 5: Retreat! - 6: A Reason to Fight - 7: Rivals Collide - 8: Incandescent Glow - 9: Marauders - 10: The Heart of Crimea - 11: Just Cause - 12: The Price - 13: Blood Contract - E: From Pain, Awakening | |
Part 4 | P: Chaos Named - 1: Road to the Empire - 2: Silent World - 3: Distortions - 4: Revelations - 5: Unforgivable Sin - E1: Rebirth - E2: Rebirth - E3: Rebirth - E4: Rebirth - E5: Rebirth |
Organizations
Other
Ashera's Judgement - Bargains - Biorhythm - Bonus Experience - Feral One - Fire Spirit - Hidden Treasure - Laguz-Begnion War - Order Incarnate - Royal Laguz - Skills - The Great Flood - Thunder Spirit - Translations - Wind Spirit
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