Hit Rate Plus is a Skill that debuted in Fire Emblem Awakening.


It will be randomly given to certain enemy units on a map starting from Lunatic Mode. Certain enemies in Apotheosis will also have this skill on all difficulties.


Fire Emblem AwakeningEdit

Name Activation Capacity
Hit Rate +10 (FE13)
Hit Rate +10
Passive -
Effects Increases Hit Rate by 10.
Users -
Notes Enemy-Exclusive

Name Activation Capacity
Hit Rate +20
Passive -
Effects Increases Hit Rate by 20.
Users Learned by Snipers at Level 5.
Notes -

Fire Emblem Three HousesEdit

Name Activation Capacity
Hit 20 FE16
Hit +20
Passive -
Effects Increases Hit by 20.
Users Learned by mastering the Archer class.
Notes Also the Personal Ability of Ignatz under the name Watchful Eye


  • Oddly, if one edits a save or uses hacking utilities to give an Einherjar unit this skill and update that unit's data in the Character Book in the game's Wireless Features and re-recruit that unit, this skill will remain in that unit's skill list. Normally, enemy-only skills vanish after being unequipped, even when the aforementioned method is used.
    • This may mean that Hit Rate +10 may have originally been the Level 5 Skill for the Sniper class, but was replaced for Hit Rate +20 instead.
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