Hit Rate +, also called Hit +, is a Skill that debuted in Fire Emblem Awakening.
Contents
Overview[]
In Awakening, Hit Rate + will be randomly given to certain enemy units on a map starting from Lunatic Mode. Certain enemies in Apotheosis will also have this skill on all difficulties.
Stats[]
Fire Emblem Awakening[]
Name | Activation | Capacity |
---|---|---|
Hit Rate +10 |
Passive | - |
Effects | Increases Hit Rate by 10. | |
Users | - | |
Notes | Enemy-Exclusive |
Name | Activation | Capacity |
---|---|---|
Hit Rate +20 |
Passive | - |
Effects | Increases Hit Rate by 20. | |
Users | Learned by Snipers at Level 5. | |
Notes | - |
Fire Emblem Three Houses[]
Name | Activation | Capacity |
---|---|---|
Hit +20 |
Passive | - |
Effects | Increases Hit by 20. | |
Users | Learned by mastering the Archer class. Umbral Beast | |
Notes | Also the Personal Ability of Ignatz under the name Watchful Eye |
Fire Emblem Engage[]
Name | Activation | Capacity |
---|---|---|
Hit +10 |
Passive (100%) |
- |
Effects | Grants Hit+10. | |
Users | Inherited from Sigurd for 500 SP.
|
Name | Activation | Capacity |
---|---|---|
Hit +15 |
Passive (100%) |
- |
Effects | Grants Hit+15. | |
Users | Inherited from Sigurd for 1000 SP.
|
Name | Activation | Capacity |
---|---|---|
Hit +20 |
Passive (100%) |
- |
Effects | Grants Hit+20. | |
Users | Inherited from Sigurd for 1500 SP.
|
Name | Activation | Capacity |
---|---|---|
Hit +25 |
Passive (100%) |
- |
Effects | Grants Hit+25. | |
Users | Inherited from Sigurd for 2000 SP.
|
Name | Activation | Capacity |
---|---|---|
Hit +30 |
Passive (100%) |
- |
Effects | Grants Hit+30. | |
Users | Inherited from Sigurd for 2500 SP.
|
Trivia[]
- Oddly, if one edits a save or uses hacking utilities to give an Einherjar unit this skill and update that unit's data in the Character Book in the game's Wireless Features and re-recruit that unit, this skill will remain in that unit's skill list. Normally, enemy-only skills vanish after being unequipped, even when the aforementioned method is used.
- This may mean that Hit Rate +10 may have originally been the Level 5 Skill for the Sniper class, but was replaced for Hit Rate +20 instead.
Skill Lists
Fire Emblem | Main Games | Genealogy of the Holy War - Thracia 776 - The Sacred Stones - Path of Radiance - Radiant Dawn - Awakening - Fates (personal) - Echoes: Shadows of Valentia - Three Houses - Engage |
---|---|---|
Spin-Off Games | Heroes - Warriors - Warriors: Three Hopes - Tokyo Mirage Sessions ♯FE | |
TearRing Saga | Utna Heroes Saga - Berwick Saga |
Skill Terms
Skills that predate the Skill system
Introduced in Fire Emblem: Genealogy of the Holy War
Introduced in Fire Emblem: The Blazing Blade and Fire Emblem: The Sacred Stones
Introduced in Fire Emblem: Path of Radiance
Introduced in Fire Emblem: Radiant Dawn
Aurora - Bane - Beastfoe - Birdfoe - Blood Tide - Corona - Critical + - Deadeye - Disarm - Dragonfoe - Eclipse - Flourish - Formshift - Galdrar - Glare - Howl - Imbue - Impale - Ire - Maelstrom - Mercy - Night Tide - Nullify - Pass - Quickclaw - Rend - Sacrifice - Savage - Shriek - Stillness - Tear - White Pool - Wildheart
Introduced in Fire Emblem Awakening
Acrobat - Aegis - Aggressor - All Stats +2 - Anathema - Aptitude - Armsthrift - Avoid + - Axebreaker - Axefaire - Beastbane - Bond - Bowbreaker - Bowfaire - Conquest - Defender - Defense + - Deliverer - Demoiselle - Despoil - Dragonskin - Dual Guard+ - Dual Strike+ - Dual Support+ - Even Rhythm - Focus - Galeforce - Hawkeye - Healtouch - Hex - Hit Rate + - HP + - Ignis - Indoor Fighter - Iote's Shield - Lancebreaker - Lancefaire - Lifetaker - Limit Breaker - Luck + - Lucky Seven - Luna+ - Magic + - Odd Rhythm - Outdoor Fighter - Patience - Prescience (Awakening) - Quick Burn - Rally Defense - Rally Heart - Rally Luck - Rally Magic - Rally Movement - Rally Resistance - Rally Skill - Rally Spectrum - Rally Speed - Rally Strength - Relief - Resistance + - Rightful God - Rightful King - Shadowgift - Skill + - Slow Burn - Solidarity - Special Dance - Speed + - Strength + - Swordbreaker - Swordfaire - Tantivy - Tomebreaker - Tomefaire - Underdog - Vengeance - Veteran - Wyrmsbane - Zeal
Introduced in Fire Emblem Fates
Introduced in Fire Emblem Echoes: Shadows of Valentia
Absolve - Anti-Armor - Anti-Cavalry - Anti-Dragons - Anti-Fliers - Anti-Gods - Anti-Mages - Anti-Mortals - Apotrope - Armor Disruptor - Attack Twice - Bowrange + - Dark Spikes - Deicide - Discipline - Duma's Gift - Eerie Screech - Evade Critical - Halve Axes - Halve Lances - Halve Swords - Heaven or Hell - Heavy Armor - Incarnation - Null Defense - Nullify Magic - Pact - Phalanx - Phantasm - Reconstruct - Sanctuary - Sophisticate - Transmute - Tri-affliction - Upheaval - Vengeful Cry - Wildfire
Introduced in Fire Emblem: Three Houses
Introduced in Fire Emblem Engage
Introduced in Fire Emblem Warriors
Introduced in Fire Emblem Warriors: Three Hopes
Introduced in Fire Emblem Heroes