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{{SkillInfobox |
{{SkillInfobox |
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|image = FEH Hit and Run.png |
|image = FEH Hit and Run.png |
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+ | |jap_name={{Hover|一撃離脱|Ichigeki Ridatsu}}, One-Shot Withdrawal |
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|firstseen = [[Fire Emblem Heroes]] |
|firstseen = [[Fire Emblem Heroes]] |
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+ | |effect = After combat, user moves 1 space backwards. |
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− | |effect = Varies |
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+ | }}'''Hit and Run''' is a skill that debuted in ''[[Fire Emblem Heroes]]''. |
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⚫ | |||
+ | ==History in the Series== |
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− | '''Hit and Run''' (一撃離脱 ''Ichigeki Ridatsu'') is a skill introduced in ''[[Fire Emblem Heroes]]'' and reappears in ''[[Fire Emblem Echoes: Shadows of Valentia]]''. |
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⚫ | |||
+ | It reappears in ''[[Fire Emblem Echoes: Shadows of Valentia]]'' and ''[[Fire Emblem: Three Houses]]'' as a [[Combat Art]]. |
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⚫ | |||
==Stats== |
==Stats== |
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===''[[Fire Emblem Echoes: Shadows of Valentia]]''=== |
===''[[Fire Emblem Echoes: Shadows of Valentia]]''=== |
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+ | {{ArtStat |
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− | {{SkillStat |
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⚫ | |||
− | |game = fe15 |
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+ | | After combat, user moves 1 space backwards. |
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⚫ | |||
⚫ | |||
− | |Command |
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− | | |
+ | | - |
|HP = -1 |
|HP = -1 |
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|Mt = +2 |
|Mt = +2 |
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|Hit = +10 |
|Hit = +10 |
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⚫ | |||
⚫ | |||
|Avo = +30 |
|Avo = +30 |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | |||
+ | ===''[[Fire Emblem: Three Houses]]''=== |
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+ | {{ArtStat |
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+ | |[[File:Icon Combat Art FE16 Lance.png|30px]]<br>Hit and Run |
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+ | |After combat, user moves 1 space backwards. |
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+ | |Learned Skill: C+ Rank in Lances ([[Dimitri]], [[Sylvain]], [[Leonie]], [[Seteth]]) |
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| - |
| - |
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+ | |HP = -4 |
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⚫ | |||
+ | |Mt = +4 |
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+ | |Hit = +10 |
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+ | |Avo = +20 |
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+ | |Crt = ±0 |
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+ | |Rng = 1 |
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}} |
}} |
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{{SkillStat |
{{SkillStat |
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|game = feh |
|game = feh |
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− | |[[File:FEH Hit and Run.png| |
+ | |[[File:FEH Hit and Run.png|30px]]<br>Hit and Run |
|Unit initiates combat |
|Unit initiates combat |
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|150 SP |
|150 SP |
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|If unit initiates attack, unit retreats 1 space after battle. |
|If unit initiates attack, unit retreats 1 space after battle. |
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+ | | [[Clair]], [[Clive]], [[Gerome]], [[Tiki|Tiki (Beachside Scion)]] |
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|Rarity: ✯✯✯ |
|Rarity: ✯✯✯ |
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}} |
}} |
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− | |||
{{Skillnav}} |
{{Skillnav}} |
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+ | {{Artnav}} |
Revision as of 16:15, 28 February 2020
Hit and Run is a skill that debuted in Fire Emblem Heroes.
History in the Series
In Heroes, it is a type B passive skill that allows the user to retreat one space after battle if initiating attack.
It reappears in Fire Emblem Echoes: Shadows of Valentia and Fire Emblem: Three Houses as a Combat Art.
Stats
Fire Emblem Echoes: Shadows of Valentia
Name | Hit and Run | ||||
---|---|---|---|---|---|
HP/Dur | Rng | Mt | Hit | Avo | Crt |
-1 | 1 | +2 | +10 | +30 | ±0 |
Effects | After combat, user moves 1 space backwards. | ||||
Users | Weapon Art: Iron Lance | ||||
Notes | - |
Fire Emblem: Three Houses
Name | Hit and Run | ||||
---|---|---|---|---|---|
HP/Dur | Rng | Mt | Hit | Avo | Crt |
-4 | 1 | +4 | +10 | +20 | ±0 |
Effects | After combat, user moves 1 space backwards. | ||||
Users | Learned Skill: C+ Rank in Lances (Dimitri, Sylvain, Leonie, Seteth) | ||||
Notes | - |
Fire Emblem Heroes
Name | Activation | SP |
---|---|---|
Hit and Run |
Unit initiates combat | 150 |
Effects | If unit initiates attack, unit retreats 1 space after battle. | |
Users | Clair, Clive, Gerome, Tiki (Beachside Scion) | |
Notes | Rarity: ✯✯✯ |