Grants Def+3. Enables【Canto (３)】during turns 1 through 4. If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+5 during combat, inflicts Special cooldown charge -1 on foe per attack during combat (only highest value applied; does not stack), and after combat, if unit attacked, inflicts【Guard】on target and foes within 2 spaces of target.
After an attack, Assist skill, or structure destruction, unit can move ３ space(s).
(Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger again. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than ３ space(s).)
Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.)
In Norse mythology, Hreiðmarr (anglicized as Hreidmar) is a sorcerer. Hreiðmarr was the father of Reginn, Fáfnir, Ótr, Lyngheiðr and Lofnheiðr. He owned a house of glittering gold and flashing gems built by Regin and guarded by Fafnir. After Ótr was accidentally killed by Loki, the Æsir repaid Hreiðmarr with Andvari's gold and the ring Andvaranaut, a magical ring that could create gold. However, Andvari had cursed the ring to bring misfortune and destruction to whoever else possessed it. Hreiðmarr ignored Loki's warnings about the curse and kept the ring, only to have Fafnir and Regin later kill him for it. Fafnir decided he wanted Andvaranaut for himself, so he turned into a dragon and drove Regin away. Fafnir guarded the treasure until Sigurd, on Regin's instigation, arrived and delivered a fatal blow to the dragon. Regin was then also killed by Sigurd while attempting to murder him for the ring, thus leaving all of Hreiðmarr's family dead.