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Infantry Pulse is a Type C Passive skill introduced in Fire Emblem Heroes.
Can be learned without inheriting by: Nohrian Summer Xander, Dorcas, and Marisa. It can only be inherited by Infantry units.
Overview[]
Infantry Pulse activates on the start of Turn 1 and provides a -1 to the cooldown of all ally Infantry units. If multiple allies have this skill equipped, the effect is compounded. Units can only receive the benefit of this skill if their HP total is lower than the user.
Infantry Pulse 1 applies to allies whose have at least 5 fewer HP than the user, Infantry Pulse 2 applies to at least 3 fewer HP than the user, and Infantry Pulse 3 applies to at least 1 HP fewer than the user.
Stats[]
Fire Emblem Heroes[]
Name | Activation | SP |
---|---|---|
Infantry Pulse 1 | At the start of Turn 1 | 60 |
Effects | Special cooldown count-1 at start of turn 1 for infantry Allies Ally HP must have at least 5 HP fewer than the user. | |
Users | Rarity: ✯✯ | |
Notes | Only usable by Infantry units. |
Name | Activation | SP |
---|---|---|
Infantry Pulse 2 | At the start of Turn 1 | 120 |
Effects | Special cooldown count-1 at start of turn 1 for infantry Allies Ally HP must have at least 3 HP fewer than the user. | |
Users | Rarity: ✯✯✯ | |
Notes | Only usable by Infantry units. |
Name | Activation | SP |
---|---|---|
Infantry Pulse 3 | At the start of Turn 1 | 240 |
Effects | Special cooldown count-1 at start of turn 1 for infantry Allies Ally HP must have at least 1 HP fewer than the user. | |
Users | Rarity: ✯✯✯✯ | |
Notes | Only usable by Infantry units. |
Name | Activation | SP |
---|---|---|
Infantry Pulse 4 | Start of Turn | 300 |
Effects | At Start of turn, if unit's Special cooldown count is at its maximum value, grants Special cooldown count-1 to unit. At start of turn, if any infantry ally's Special cooldown count is at its maximum value and that ally's max HP < unit's max HP, grants Special cooldown count-1 to that ally. (Stacks with similar skills.) | |
Users | Rarity: ✯✯✯✯ | |
Notes | Only usable by Infantry units. |
Skill Lists
Fire Emblem | Main Games | Genealogy of the Holy War - Thracia 776 - The Sacred Stones - Path of Radiance - Radiant Dawn - Awakening - Fates (personal) - Echoes: Shadows of Valentia - Three Houses - Engage |
---|---|---|
Spin-Off Games | Heroes - Warriors - Warriors: Three Hopes - Tokyo Mirage Sessions ♯FE | |
TearRing Saga | Utna Heroes Saga - Berwick Saga |
Skill Terms
Skills that predate the Skill system
Introduced in Fire Emblem: Genealogy of the Holy War
Introduced in Fire Emblem: The Blazing Blade and Fire Emblem: The Sacred Stones
Introduced in Fire Emblem: Path of Radiance
Introduced in Fire Emblem: Radiant Dawn
Aurora - Bane - Beastfoe - Birdfoe - Blood Tide - Corona - Critical + - Deadeye - Disarm - Dragonfoe - Eclipse - Flourish - Formshift - Galdrar - Glare - Howl - Imbue - Impale - Ire - Maelstrom - Mercy - Night Tide - Nullify - Pass - Quickclaw - Rend - Sacrifice - Savage - Shriek - Stillness - Tear - White Pool - Wildheart
Introduced in Fire Emblem Awakening
Acrobat - Aegis - Aggressor - All Stats +2 - Anathema - Aptitude - Armsthrift - Avoid + - Axebreaker - Axefaire - Beastbane - Bond - Bowbreaker - Bowfaire - Conquest - Defender - Defense + - Deliverer - Demoiselle - Despoil - Dragonskin - Dual Guard+ - Dual Strike+ - Dual Support+ - Even Rhythm - Focus - Galeforce - Hawkeye - Healtouch - Hex - Hit Rate + - HP + - Ignis - Indoor Fighter - Iote's Shield - Lancebreaker - Lancefaire - Lifetaker - Limit Breaker - Luck + - Lucky Seven - Luna+ - Magic + - Odd Rhythm - Outdoor Fighter - Patience - Prescience (Awakening) - Quick Burn - Rally Defense - Rally Heart - Rally Luck - Rally Magic - Rally Movement - Rally Resistance - Rally Skill - Rally Spectrum - Rally Speed - Rally Strength - Relief - Resistance + - Rightful God - Rightful King - Shadowgift - Skill + - Slow Burn - Solidarity - Special Dance - Speed + - Strength + - Swordbreaker - Swordfaire - Tantivy - Tomebreaker - Tomefaire - Underdog - Vengeance - Veteran - Wyrmsbane - Zeal
Introduced in Fire Emblem Fates
Introduced in Fire Emblem Echoes: Shadows of Valentia
Absolve - Anti-Armor - Anti-Cavalry - Anti-Dragons - Anti-Fliers - Anti-Gods - Anti-Mages - Anti-Mortals - Apotrope - Armor Disruptor - Attack Twice - Bowrange + - Dark Spikes - Deicide - Discipline - Duma's Gift - Eerie Screech - Evade Critical - Halve Axes - Halve Lances - Halve Swords - Heaven or Hell - Heavy Armor - Incarnation - Null Defense - Nullify Magic - Pact - Phalanx - Phantasm - Reconstruct - Sanctuary - Sophisticate - Transmute - Tri-affliction - Upheaval - Vengeful Cry - Wildfire
Introduced in Fire Emblem: Three Houses
Introduced in Fire Emblem Engage
Introduced in Fire Emblem Warriors
Introduced in Fire Emblem Warriors: Three Hopes
Introduced in Fire Emblem Heroes