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{{Chapterinfobox
 
{{Chapterinfobox
|title = Into The Ground<br>[[File:Revelations C6 Map.png|280px|center]]
+
|title = Into The Ground
  +
<br>[[File:FE14_Chapter_6.png]]
 
|game = [[Fire Emblem Fates]]
 
|game = [[Fire Emblem Fates]]
 
|objective = Defeat both bosses within 5 turns
 
|objective = Defeat both bosses within 5 turns
 
|number of allowed units = [[Corrin]] + 2
 
|number of allowed units = [[Corrin]] + 2
 
|units gained = None
 
|units gained = None
|boss name = [[Wyvern Rider]], [[Samurai]]|pre = [[The Path is Yours]]|next = [[Unspeakable World]]}}
+
|boss name = [[Wyvern Rider]], [[Samurai]]
  +
|pre = [[The Path is Yours]]
 
  +
|next = [[Unspeakable World]]
  +
}}
 
'''Into The Ground''' (狭間へ沈みゆく, ''Hazama e shizumi yuku'' '''Sinking into the Ravine''' in the Japanese version) is Chapter 6 of ''[[Fire Emblem Fates]]'' in the ''Revelation Version''. The Birthright-equivalent chapter is [[In the White Light]] with the Conquest-equivalent chapter is [[Embrace the Dark]]. This chapter takes place in the [[Plains of Hoshido]].
 
'''Into The Ground''' (狭間へ沈みゆく, ''Hazama e shizumi yuku'' '''Sinking into the Ravine''' in the Japanese version) is Chapter 6 of ''[[Fire Emblem Fates]]'' in the ''Revelation Version''. The Birthright-equivalent chapter is [[In the White Light]] with the Conquest-equivalent chapter is [[Embrace the Dark]]. This chapter takes place in the [[Plains of Hoshido]].
   
 
==Chapter Summary==
 
==Chapter Summary==
[[Corrin]] chooses not to side with [[Ryoma]]. [[Xander]] commends them, but they say they are not siding with Xander either. They say they cannot choose between them as they do not want to betray either side of the family. They plead the two to put their weapons down and find a solution together. Xander and Ryoma ignore Corrin's words and move to engage each other. A battle begins with Corrin overlooking the siblings fight. Azura remains with them, as their servant (Felicia/Jakob) rushes to join their side.
+
[[Corrin]] chooses not to side with [[Ryoma]]. [[Xander]] commends them, but they say they are not siding with Xander either. They say they cannot choose between them as they don't want to betray either side of the family. They plead the two to put their weapons down and find a solution together. Xander and Ryoma ignore Corrin's words and move to engage with each other. A battle begins with Corrin overlooking the siblings' fight. Azura remains with them, as their servant (Felicia/Jakob) rushes to join their side.
   
Wanting to catch their attention, Corrin, Azura, and their servant decide to take down the forward commanders of both armies and succeed. Unfortunately, both Xander and Ryoma view Corrin's actions are a deliberate act of betrayal. Corrin, Azura, and their servant are labeled as traitors to be arrested immediately. Unable to convince either army to listen, Azura pulls Corrin away from the battlefield into a nearby forest.
+
Wanting to catch their attention, Corrin, Azura, and their servant decide to take down the forward commanders of both armies and succeed. Unfortunately, both Xander and Ryoma view Corrin's actions as a deliberate act of betrayal. Corrin, Azura, and their servant are labeled as traitors to be arrested immediately. Unable to convince either army to listen, Azura pulls Corrin away from the battlefield into a nearby forest.
   
Needing a safe place to talk, [[Lilith]] then takes Corrin to [[My Castle|their special castle]] so they can discuss with Azura what their plan of action is. Azura tells them that she has something important to tell them, but will have to go to the [[Bottomless Canyon]] before she can reveal it. Corrin agrees to follow her, having no other options.
+
Needing a safe place to talk, [[Lilith]] then takes Corrin to [[My Castle|their special castle]] so they can discuss with Azura what their plan of action is. At first, Azura thinks Corrin must choose a side to avoid terrible outcomes, but Corrin disagrees, saying there is another way to get both families and armies to stop fighting. With that, Azura will have something important to tell them but will have to go to the [[Bottomless Canyon]] before she can reveal it. Corrin agrees to follow her, having no other options.
   
 
==Overview==
 
==Overview==
 
The player simply needs to defeat the two enemy commanders within the turn limit in order to complete the map.
 
The player simply needs to defeat the two enemy commanders within the turn limit in order to complete the map.
   
If Corrin is male, [[Felicia]] will rejoin in this chapter while [[Jakob]] rejoins the female Avatar. The player will also temporarily lose the ability to use [[Kaze]], [[Rinkah]] and [[Sakura]] until a later chapter.
+
If Corrin is male, [[Felicia]] will rejoin in this chapter while [[Jakob]] rejoins the female Avatar. The player will also temporarily lose the ability to use [[Kaze]], [[Rinkah]], and [[Sakura]] until a later chapter.
   
 
==Script==
 
==Script==
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==Strategy==
 
==Strategy==
 
{{Subjective}}The objective is to defeat both enemy commanders within 5 turns.
{{Subjective}}
 
The objective is to defeat both enemy commanders within 5 turns.
 
   
 
There are 3 enemy units on each side (excluding the four siblings on each side, as they do not take part in the battle) on Normal, 4 on Hard, and 5 on Lunatic. You will have control of Corrin, Felicia/Jakob, and Azura.
 
There are 3 enemy units on each side (excluding the four siblings on each side, as they do not take part in the battle) on Normal, 4 on Hard, and 5 on Lunatic. You will have control of Corrin, Felicia/Jakob, and Azura.
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On Normal and Hard, the Nohrian troops are [[Wyvern Rider]]s, and will immediately fly over. The lead siblings (Xander/Ryoma) will not attack unless you enter their range. Once you've killed the enemy commander, Ryoma will tell the other Hoshidan units to "hold their positions," so they will no longer attack your units. Note that even after you defeat the enemy commander, if you enter Ryoma's range, he will attack. The same goes for Xander and the Nohrians.
 
On Normal and Hard, the Nohrian troops are [[Wyvern Rider]]s, and will immediately fly over. The lead siblings (Xander/Ryoma) will not attack unless you enter their range. Once you've killed the enemy commander, Ryoma will tell the other Hoshidan units to "hold their positions," so they will no longer attack your units. Note that even after you defeat the enemy commander, if you enter Ryoma's range, he will attack. The same goes for Xander and the Nohrians.
   
On Lunatic, the Nohrian troops are replaced with other, non flying enemies, and will not move until you enter their range. To get to them, have Corrin walk on the river, otherwise you enter Ryoma's attack range.
+
On Lunatic, the Nohrian troops are replaced with other, non-flying enemies, and will not move until you enter their range. To get to them, have Corrin walk on the river, otherwise, you won't complete the mission in time. Use Azura and Felicia/Jakob to deal with the Hoshidan soldiers, and equip Corrin with the Dragonstone when he's in range of the Nohrian soldiers, so he can survive their attacks.
  +
{{FE14}}
 
  +
== Trivia ==
  +
* The name of this chapter, like many in [[Fire Emblem Fates|''Fates'']], is a reference to [[Lost in Thoughts All Alone]]. Both "結ぶ血裔" and "Into the Ground" are taken from the beginning of the Revelation version of the song, specifically from the line "A burdened heart sinks '''into the ground'''" in the English Revelation version of the song.{{FE14}}
 
[[Category:Chapters]]
 
[[Category:Chapters]]
 
[[Category:Fates Chapters]]
 
[[Category:Fates Chapters]]

Revision as of 21:55, 30 May 2020

Into The Ground (狭間へ沈みゆく, Hazama e shizumi yuku Sinking into the Ravine in the Japanese version) is Chapter 6 of Fire Emblem Fates in the Revelation Version. The Birthright-equivalent chapter is In the White Light with the Conquest-equivalent chapter is Embrace the Dark. This chapter takes place in the Plains of Hoshido.

Chapter Summary

Corrin chooses not to side with Ryoma. Xander commends them, but they say they are not siding with Xander either. They say they cannot choose between them as they don't want to betray either side of the family. They plead the two to put their weapons down and find a solution together. Xander and Ryoma ignore Corrin's words and move to engage with each other. A battle begins with Corrin overlooking the siblings' fight. Azura remains with them, as their servant (Felicia/Jakob) rushes to join their side.

Wanting to catch their attention, Corrin, Azura, and their servant decide to take down the forward commanders of both armies and succeed. Unfortunately, both Xander and Ryoma view Corrin's actions as a deliberate act of betrayal. Corrin, Azura, and their servant are labeled as traitors to be arrested immediately. Unable to convince either army to listen, Azura pulls Corrin away from the battlefield into a nearby forest.

Needing a safe place to talk, Lilith then takes Corrin to their special castle so they can discuss with Azura what their plan of action is. At first, Azura thinks Corrin must choose a side to avoid terrible outcomes, but Corrin disagrees, saying there is another way to get both families and armies to stop fighting. With that, Azura will have something important to tell them but will have to go to the Bottomless Canyon before she can reveal it. Corrin agrees to follow her, having no other options.

Overview

The player simply needs to defeat the two enemy commanders within the turn limit in order to complete the map.

If Corrin is male, Felicia will rejoin in this chapter while Jakob rejoins the female Avatar. The player will also temporarily lose the ability to use Kaze, Rinkah, and Sakura until a later chapter.

Script

The script for this chapter can be found here.

Strategy

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.

The objective is to defeat both enemy commanders within 5 turns.

There are 3 enemy units on each side (excluding the four siblings on each side, as they do not take part in the battle) on Normal, 4 on Hard, and 5 on Lunatic. You will have control of Corrin, Felicia/Jakob, and Azura.

On Normal and Hard, the Nohrian troops are Wyvern Riders, and will immediately fly over. The lead siblings (Xander/Ryoma) will not attack unless you enter their range. Once you've killed the enemy commander, Ryoma will tell the other Hoshidan units to "hold their positions," so they will no longer attack your units. Note that even after you defeat the enemy commander, if you enter Ryoma's range, he will attack. The same goes for Xander and the Nohrians.

On Lunatic, the Nohrian troops are replaced with other, non-flying enemies, and will not move until you enter their range. To get to them, have Corrin walk on the river, otherwise, you won't complete the mission in time. Use Azura and Felicia/Jakob to deal with the Hoshidan soldiers, and equip Corrin with the Dragonstone when he's in range of the Nohrian soldiers, so he can survive their attacks.

Trivia