Itsuki Aoi is the protagonist of Tokyo Mirage Sessions ♯FE and one of the game's playable characters. Being the "Lord" of the game, Itsuki is required to participate in every battle.
- 1 Profile
- 2 Personality
- 3 In Game
- 4 Quotes
- 5 Possible Endings
- 6 Other Appearances
- 7 Etymology
- 8 Trivia
- 9 Gallery
- 10 External Links
Profile[edit | edit source]
Itsuki is an eighteen-year-old (seventeen in the Japanese version) Japanese high school student that lives in Tokyo. A Mirage Master, he comes to form a bond with the Mirage Chrom and works at Fortuna Entertainment. His birthday is July 30.
Itsuki grew up a normal teenager in Tokyo, Japan. He has been friends with Tsubasa Oribe since childhood and is currently classmates with both her and Touma Akagi. One day he is invited to a live idol audition by Touma where he encounters Tsubasa who was among the entrants. During the audition, the emcee presses Tsubasa about her missing older sister who mysteriously disappeared 5 years prior in a mass disappearance at her show. Suddenly, the audition is attacked by malevolent spirits, one of which overtakes the emcee who proceeds to drag Tsubasa through a portal. Itsuki is miraculously freed by an unknown energy and follows them.
The portal leads him into another world where he encounters a young green haired girl, but he decides to focus on rescuing Tsubasa. Itsuki finds Tsubasa being attacked by a red cloaked spirit but soon finds himself attacked by another one. As the spirit restrains him, a ball of light emerges from him which he then shoves into the spirit, purifying it. The spirit thanks him and fends off other while Itsuki goes off to rescue Tsubasa. Like Itsuki, a glowing ball emerges from her which he then shoves into her attacker, purifying it in the process. The two spirits merge with Itsuki and Tsubasa, granting them the power to fend off the other spirits.
After the battle, Itsuki and Tsubasa introduce themselves to the spirits whom they have bonded with, Chrom and Caeda respectively, both of whom are suffering from amnesia. The group leaves the area as it is too dangerous to stay any longer. They soon draw the attention of Fortuna Entertainment, an entertainment agency that not only employs idols and actors, but also select individuals who are able to enter the world Itsuki and Tsubasa just entered, the Idolasphere. Chrom and Caeda are formally introduced as Mirages, spirits from another world with great power. Several attacks on Tokyo have begun, orchestrated by other Mirages. Itsuki and Tsubasa join Fortuna Entertainment to aid them on their mission to stop the attacks by hostile Mirages who siphon Performa from individuals.
If all the side stories are completed, a post-credits scene is unlocked where Maiko returns to modeling and makes Itsuki the new president of Fortuna Entertainment.
Personality[edit | edit source]
Itsuki is described by the game's official website as being honest and responsible, but also quiet and unsociable. Friendly and easygoing, he enjoys the company of his childhood friends Tsubasa and Touma. This later extends to the other Mirage Masters of Fortuna Entertainment. Itsuki's dialogue is determined by the player at certain points during the Main and Side stories, possibly portraying him in slight variations of this personality. His responses can either be forward and honest, brash and bold, slightly awkward, and even flirtatious depending on who he is talking to. Itsuki is a great leader and his fellow Mirage Masters place a great deal of faith in his leadership during battle and while exploring the Idolasphere despite his inexperience in the beginning.
Originally having no real ambitions in life, he finds himself working for Fortuna Entertainment due to his Mirage powers. He does not aspire to be in the entertainment industry like his fellow Mirage Masters, but nonetheless has gained experience as a manager of sorts throughout each of their side stories. Depending on the player's choices, Itsuki can devote a great deal of his time helping out his coworkers, developing strong bonds with them and helping them solve their problems and blocks.
Itsuki can also be considered a smooth talker as he's able to hit on girls very easily, although most of the times he does so unwillingly.
In Game[edit | edit source]
Base Stats[edit | edit source]
Promotion Gains[edit | edit source]
Skills[edit | edit source]
Command Skills[edit | edit source]
|Sword||Cleave||Light Sword damage.||Falchion, Epee|
|Sword||Fatal Sword||Medium Sword damage.||Claiomh Solais, Answerer|
|Sword||Focused Blade||Heavy Sword damage.||Balmung, Mercurius, Laevateinn, Amatsu Mitsurugi, True Sword Falchion|
|Sword||Heat Wave||Medium Sword attack on all enemies.||Mo Ye, Balmung|
|Sword||Fang Breaker||Light Sword attack that lowers target's Offense.||Claiomh Solais, Regal Sword|
|Sword||Horseslayer||Light sword attack. Effective vs. Horseback Mirages.||Rapier, Noble Rapier|
|Sword||Armorslayer||Light Sword attack. Effective vs. Armored Mirages.||Regal Sword|
|Sword||Wyrmslayer||Light sword attack. Effective vs. Dragon Mirages||Answerer.|
|Sword||Dual Dispatch||Light sword attack. Effective vs. Armored & Horseback Mirages.||Matador|
|Sword||Espada||Medium sword attack. Effective vs. Horseback Mirages.||Matador +1, Grand Rapier|
|Sword||Diamondsplitter||Medium sword attack. Effective vs. Armored Mirages.||Laevateinn||Conqueror only|
|Sword||Wyrmicide||Medium sword attack. Effective vs. Dragon Mirages.||Tyrfing, Exalted Falchion|
|Electricity||Zio||Light Electric magic attack.||Iron Sword||Starting skill|
|Electricity||Zionga||Medium Electric magic attack.||Noble Rapier, Mill Cutter|
|Electricity||Ziodyne||Heavy Electric magic attack.||Mill Cutter +1, Durandal, Mercurius, Dainsleif|
|Electricity||Mazio||Light Electric magic attack on all enemies.||Deathbringer, Mill Cutter|
|Electricity||Maziodyne||Heavy Electric magic attack on all enemies.||Sol Katti, Mystletainn, True Sword Falchion|
|Electricity||Thoron||Severe Electric magic attack.||True Sword Falchion|
|Physical Electricity||Thunder Strike||Heavy Electric attack.||Tyrfing||Conqueror only|
|Recovery||Dia||Restores HP.||Iron Sword, Deathbringer|
|Recovery||Diarama||Greatly restores HP.||Mo Ye, Florete|
|Recovery||Diarahan||Fully restores HP.||Mystletainn||Great Lord only|
|Recovery||Media||Restores the party's HP.||Iron Sword +1|
|Recovery||Mediarama||Greatly restores the party's HP.||Florete +1||Great Lord only|
|Support||Tarukaja||Raises the party's Offense for three rounds.||Claiomh Solais, Mo Ye|
|Support||Rakukaja||Raises the party's Defense for three rounds.||Falchion, Regal Sword|
|Support||Sukukaja||Raises the party's Hit & Evade for three rounds.||Matador|
|Support||Rakunda||Lowers all enemies' Defense for three rounds.||Rapier, Grand Rapier|
|Support||Dekunda||Removes all debuffs on party members.||Mercurius, Exalted Falchion|
|Support||Dekaja||Removes all enemies' buffs.||Amatsu Mitsurugi|
|Support||Charge||Increases Physical damage for the next attack and its Session by more than double.||Regal Sword +1, Balmung, Exalted Falchion|
|Support||Concentrate||Increases Magical damage for the next attack and its Session by more than double.||Florete, Mercurius +1, Dainsleif|
|Support||Trafuri||Allows instant escape from most battles.||Matador|
|Electricity||Axe-Thunder||Mo Ye, Durandal|
|Electricity||Wind-Thunder||Iron Sword, Epee|
|Electricity||Bow-Thunder||Answerer, Mill Cutter|
|Electricity||Axe-Elthunder||Mystletainn||Great Lord only|
|Electricity||Wind-Elthunder||Florete||Great Lord only|
|Electricity||Bow-Elthunder||Sol Katti||Great Lord only|
|Sword||Fire-Slash||Epee, Noble Rapier|
|Sword||Ice-Slash EX||Laevateinn||Conqueror only|
|Sword||Lance-Slash EX||Balmung||Conqueror only|
|Sword||Fire-Slash EX||Tyrfing||Conqueror only|
Passive Skills[edit | edit source]
|Str Boost||Increases Str by 2.||Falchion|
|Str Amplify||Increases Str by 5.||Tyrfing||Conqueror only|
|Def Boost||Increases Def by 2.||Deathbringer|
|Mag Boost||Increases Mag by 2.||Epee|
|Mag Amplify||Increases Mag by 5.||Sol Katti||Great Lord only|
|Res Boost||Increases Res by 2.||Noble Rapier|
|Skl Boost||Increases Skl by 2.||Rapier|
|Life Gain||Greatly raises Maximum HP.||Grand Rapier|
|Null Sleep||Prevents Sleep.||Claiomh Solais|
|Null Confuse||Prevents Confuse.||Mercurius|
|Null Seal||Prevents Seal.||Exalted Falchion|
|Sword Expertise||Raises the power of Sword attacks.||Rapier +1, Regal Sword|
|Elec Expertise||Raises the power of Elec attacks.||Epee +1, Sol Katti|
|Elec Expertise EX||Greatly raises the power of Elec attacks.||True Sword Falchion|
|Healing Expertise||Increases the potency of your healing skills.||Florete||Great Lord only|
|Lance Parry||Changes Elec affinity to Nullify.||Amatsu Mitsurugi|
|Dodge Lance||Changes Elec affinity to Drain.||Grand Rapier +1, Dainsleif|
|Null Elec||Changes Elec affinity to Repel.||Durandal +1|
|Absorb Elec||Changes Ice affinity to Resist.||Mystletainn +1||Great Lord only|
|Repel Elec||Slightly reduces damage from Lance skills.||True Sword Falchion +1|
|Resist Ice||Greatly raises Evade versus Lance attacks.||Durandal|
|Surefire||Raises Hit rate with attacks.||Iron Sword|
|Yasha Soul||Raises the Critical rate with Physical attacks.||Claiomh Solais +1, Answerer|
|Shura Soul||Greatly raises the Critical rate with Physical attacks.||Laevateinn +1, Amatsu Mitsurugi +1|
|Quick Step||Raises Evade versus attacks.||Falchion +1, Matador|
|Life Aid||Very slightly restores HP after winning in combat.||Durandal|
|Victory Cry||Fully restores HP after winning in combat.||Dainsleif|
|Mana Aid||Very slightly restores EP after winning in combat.||Noble Rapier +1|
|Pierce||Your Physical attacks ignore the Resist damage modifier.||Balmung +1, Grand Rapier|
|Early Bird||Increases chance to act much sooner at the start of a round.||Mo Ye +1|
|Tarukaja Bootup||Start the combat in "Tarukaja" state.||Dainsleif +1|
|Fighting Spirit||Boosts your attack, giving you more power the closer you are to maximum HP.||Exalted Falchion +1|
|Aether||Chance when attacking of lowering target's Defense by 50% and healing you for 50% of the HP damage you inflict.||Sol Katti +1, Mystletainn||Great Lord only|
|Martyr Expertise||Raises the power of Bane skills.||Tyrfing +1, Laevatainn||Conqueror only|
|Practice||Increases Mastery earned in combat.||Amatsu Mitsurugi|
|Passive||Ray of Light||Destroys mysterious walls that block your path forward in dungeons.||During Chapter 5|
|Passive||Open Audition||This cast member can join in on a Session even if they are in the Sub Cast.||After Chapter 1 in a New Game+. (Encore only)|
|Passive||Locktouch||Can open sealed treasure boxes, and increases chance of obtaining items after winning a battle.||Clear the request "Path of the Strong"|
|Passive||Director Itsuki||When you perform a Session Overkill, the target will switch instantly and attacks will ignore affinities.||Stage Rank 1|
|Passive||HP Fitness||Max HP increases by 10%.||Stage Rank 2|
|Passive||Smash Hit||The SP Gauge increases further if a Session includes more than 2 combos.||Stage Rank 3|
|Passive||Unyielding Lord||Increases Evade against Lance affinity attacks.||Stage Rank 4|
|Passive||Safety Leader||Enemies will have a harder time getting a surprise attack on you at the start of a battle.||Stage Rank 5 + Treasure box item Nightlife Glitz in Illusory Shibuya|
|Passive||Great Director Itsuki||Same effect as "Director Itsuki", but the target change after a Session Overkill will occur once more.||Stage Rank 6|
|Passive||Endless Act||Once per battle, Itsuki can survive a lethal physical blow with 1HP remaining.||Stage Rank 7|
|Passive||Prize Winner||Increases the Performa and money gained through Session Bonuses.||Stage Rank 8 + Treasure box item Garden Accolade in Illusory Daitou TV|
|Passive||Carnage Trainer||20% of the Carnage Mastery gained by Itsuki will be distributed among the Sub Cast.||Stage Rank 9|
|Passive||EP Fitness||Max EP increases by 10%.||Stage Rank 10|
|Passive||Victory Road||If Unconscious at the end of a battle, Itsuki will automatically revive with 1 HP.||Stage Rank 11|
|Passive||Command Repertoire||Adds another skill slot to Command Skills.||Stage Rank 12|
|Passive||Visionary Itsuki||Same effect as "Director Itsuki", but the target chance after a Session Overkill will occur once more.||Stage Rank 13|
|Usable out of combat||Shock Wave||Knocks down all nearby enemies.||Stage Rank 14 + Treasure box item in Illusory Dolhr|
|Passive||Passive Repertoire||Adds another skill slot to Passive Skills.||Stage Rank 15|
|Passive||Endless Song||Once per battle, Itsuki can survive a lethal magical blow with 1HP remaining.||Stage Rank 16|
|Usable out of combat||Star Aura||Emits an aura that knocks enemies down. Contact will still initiate combat.||Stage Rank 17 + Superior rank Arena reward|
|Passive||Jigowatt Charge||Decreases EP cost of Elec affinity skills by 10%.||Stage Rank 18|
|Passive||Sword Hand Twitches||Protects this cast member from being Sealed.||Stage Rank 19|
|Passive||Session Repertoire||Adds another skill slot to Session Skills.||Stage Rank 20|
|Special Performance||Strike a Pose||Grants each party member one turn.||During Chapter 2 Intermission|
|Ad-lib Performance||Back Chorus||May be triggered by the use of Elec skills. Attacks all foes and inflicts Seal.||During Chapter 3 Intermission|
|Ad-lib Performance||Firm Resolve||May be triggered by the use of Sword skills. Attacks foes, kills Dragon Mirages.||During Chapter 5 Intermission|
|Duo Arts||Falling Star||Heavy Lance attack. Revives all allies, including Sub Cast.||Completing Tsubasa Side Story 3: A Wind Colored Tsubasa with positive affinity with Tsubasa||Itsuki and Tsubasa|
|Special Performance||Empty Wave||Heavy Sword attack that lowers weapon resistance for one round.||First time creating a Weapon|
|Special Performance||Raging Blast||Heavy Magic Electric attack on all enemies. Lowers all resistances for one round.||First time Promoting|
|Special Performance||Naga's Protection||Nullifies damage against the party from attacks for one round.||Only useable during the battle against Medeus.|
- Finding a Path
- Young man who battles evil Mirages at Chrom's side. A kindly leader to his comrades. Appears in Tokyo Mirage Sessions ♯FE Encore.
Base Stats[edit | edit source]Rarity:
|Finding a Path|
| Silver Sword|
Skills[edit | edit source]
|B||Atk/Def Link 1||-||-|
|Atk/Def Link 2||Atk/Def Link 1||-|
|Atk/Def Link 3||Atk/Def Link 2|
|C||Spur Def 1||-||-|
|Drive Def 1||Spur Def 1|
|Drive Def 2||Drive Def 1|
Overall[edit | edit source]
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[edit | edit source]
Itsuki is a Tempest Trials reward Sword Infantry unit. For the most part, this is somewhat of a limiting trait as he is unable to receive an Asset and Flaw, locking his stats. What Itsuki brings is most notably his incredible base 37 Atk. His mixed bulk sits at 33 Def and 32 Res, which when combined with his 41 HP gives him a modest ability to take a hit or two when battling enemies. His only somewhat sore spot is his middling Spd which does not allow him to double over many enemies and gets double attacked by a decent portion of the cast, many of whom share his exact same unit combination. While he may not exceed his competition, Itsuki has his strengths in certain situations.
Mirage Falchion is Itsuki's unique weapon which not only grants him a base +3 Def boost, bringing it to 36, but also carries the usual Falchion effect, making him a strong dragon slayer. Itsuki further gains more Atk/Def based on how many of his allies have already acted. Both stats gain 3 additional points plus an additional 2 for each ally that has finished acting, capping at a 7 point boost. At max effect, this means that Itsuki would have 60 Atk and 43 Def, a massive power spike that can demolish most if not all dragons and can take a hit from most physical oriented units with little effort.
Swap allows Itsuki to exchange places with an ally. Sol restores his HP equal to 50% of the damage he inflicted on his enemy when the skill activates. Attack Defense Link gives Itsuki and the unit he uses a movement assist skill, like Swap or Reposition, a +6 Atk/Def visible stat boost. Finally Drive Defense gives Itsuki's allies a +3 Def boost during combat.
Counters[edit | edit source]
Itsuki's Res is just slightly lower than his Def and his weapon does not affect this stat. Most blue mages can deal significant damage to him, especially the likes of Ophelia whose standard loadout can nuke him in a single turn or Reinhardt can easily double attack him with his tome. Distant Counter is a suggested skill for a hyper invested Itsuki usually, so Dazzling Staff users can poke him out while chipping away at his lower magical bulk.
Skill Inheritance[edit | edit source]Reposition is a better Assist skill as his has better movement and positioning of allies. Noontime charges much faster than Sol and is a better option for turning Itsuki into a pseudo tank. Bonfire is also a decent option given his impressive Def and can deal 21 true damage when it activates under the full effect of his weapon. Distant Counter allows him to check ranged unit and can even threaten any non-blue mages. If looking to maximize Itsuki's player turn offense, he can take Blade Session from Tsubasa as it will grant him up to +9 Atk/Spd, bringing his player turn offense when used after at least two of his allies have moved and astounding 69 Atk, 39 Spd, and 43 Def unmerged and unaffected by visible buffs. Null C-Disrupt prevents the enemy from being able to counterattack him through Close Counter, stopping some problematic units that commonly run the skill like Kronya, Sophia, and most ranged armor units. Skill C is flexible enough to run a host of skills, through Smoke skills are his best friend for those on a budget like Attack Smoke and Defense Smoke. Those with fodder to spare can give him Pulse Smoke, helping him charge his allies specials if they are withing two speaces whenever he gets into combat.
Quotes[edit | edit source]
Heroes[edit | edit source]
Possible Endings[edit | edit source]
Itsuki Aoi - Perfect Crewman
- Itsuki gained a newfound confidence after playing the part of Marth in "Fire Emblem." In the aftermath of the incident, he began to seriously consider a career in show business. After many hardships, and many memorable encounters, he will doubtless continue to shine as an artist.
Itsuki Aoi - Lord of Fortuna
- Itsuki succeeded Maiko as president of Fortuna Entertainment, and though his first days were a shaky start, he grew to lead Fortuna and its members to success and fame. Perhaps this is what Itsuki had truly learned from Chrom and his friends; the leadership and strength of a Lord.
Other Appearances[edit | edit source]
Itsuki Aoi is illustrated in the trading card game Fire Emblem Cipher with the following cards:
Etymology[edit | edit source]
Itsuki's surname, Aoi, is the Japanese word for blue. Blue is also the hair color of most Lords in the Fire Emblem series as well as the color of ally units on the overworld map.
Trivia[edit | edit source]
- Itsuki's Carnage Form artwork shows him wielding the Falchion.
- Itsuki has a blood type of A, stands at 175 cm (5 feet, 9 inches), and weighs 63 kgs (139 lbs).
- Itsuki is the shortest of all male characters.
- Itsuki is born on July 30, which makes his zodiac sign a Leo.
- The name of Itsuki's Radiant Skill "Sword Hand Twitches" references Owain's catch phrase.
- Itsuki shares his English voice actor from Heroes, Chris Patton, with Kliff in Shadows of Valentia and Heroes and Linhardt in Three Houses.
- Itsuki is one of the very few characters in Heroes to learn Weapon, Assist and Special Skills without being a healer or Skill Inheritance. The others are Quan, Female Adrift Corrin, Ophelia and Nina.
- Aside from the Mirages, Itsuki is the only male Tokyo Mirage Sessions character currently available as a playable unit in Heroes.
- Also in Heroes, Itsuki Aoi is the first Lord of own his game to be released as a Tempest Trials or Heroic Grail Unit in his standard form.
Gallery[edit | edit source]
- See main article: Itsuki Aoi/Gallery.