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The symbol of Jötunheimr.

Jötunheimr is a realm from Book V of Fire Emblem Heroes. It's the home of the Jötnar, fairly tall people who praise traditional ways.


Long ago, the Jötnar of Jötunheimr ruled over the dvergar, until a young dvergr used his craft to build weapons which allowed dvergar to fight on equal footing with the jötnar and gain independence by founding Niðavellir. In recent times, the country is ruled by an unnamed queen, and a powerful blade named Gramr was offered to them by prince Ótr as a peace offering after relationships with them devolved to the point of leading to war.

Unlike Niðavellir, the jötnar of Jötunheimr have a culture rooted in tradition, and have excelled at combat since ancient times, despite generally disliking fighting. It has also been ruled by queens for generations, who are selected based on their strength in competition. This is due to the belief that the stronger the queen, the more likely it is that Jötunheimr can continue its lasting peace. The situation is no different in recent times, in which princess Nótt and her younger sister Dagr have been pitted against each other because it's what their mother and tradition demands.

In order to fight against King Fáfnir of Niðavellir, the Order of Heroes sends a missive to the royal family of Jötunheimr, asking if they could borrow Gramr, as it is the one weapon which can defeat his seiðjárn. The two parties agree to meet at Castle Barnstokkr. On their way there, Dagr intercepts and challenges the Order in an attempt to prove her combat proweress and therefore further her elgibility for the royal title, but she's easily defeated and decides to join them on their trip to Castle Barnstokkr. When they arrive at Castle Barnstokkr, it's discovered that Nótt never intended to give the Order Gramr, as she'd become engaged to Prince Ótr of Niðavellir. She captures Kiran, then hands them both over to Ótr and stays behind to cover Ótr's exit. When she's defeated by the Order and Dagr and told that Ótr had been using her for his own gain, she's convinced to travel with the Order to compensate for her actions.

While in Niðavellir, Nótt steps in front of a lethal blow intended for Dagr and isn't able to survive her wounds, leaving Dagr as the one heir to Jötunheimr's throne. Dagr later uses this newfound title to offer to temporarily rule over Niðavellir, as the true heir, Reginn, does not yet feel ready to do so.

Notable Locations

Notable Jötnar


  • Nótt - The crown princess of Jötunheimr and Dagr's twin sister who appreciates the finer things in life by prizing beauty and elegance.
  • Dagr - The cheerful and big-hearted youngest princess of Jötunheimr and Nótt's twin sister who's ready for a scrap when the time comes.
  • Unnamed Queen - Mother of Nótt and Dagr who upholds Jötnar traditions.


In Norse Mythology, Jötunheim is the realm of giants and frost giants that are enemies of both humans and gods. The realm is mostly depicted as a mountainous region with untamed wilderness and primordial magic.


  • Both Nótt and Dagr are always seen with large armored birds perched on top of them. It is never explained what the birds are for and it is unknown if any other Jötnar has one.