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“Sorry, I don't like buddying up with others. If you don't have any particular business, leave.”
—Jeritza speaking to Byleth

Jeritza is a playable character from Fire Emblem: Three Houses. He is a teacher at the Officers Academy. He possesses a Minor Crest of Lamine.

Profile

Early Life

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Jeritza was born Emile von Bartels in the Imperial Year 1158 as the son of Baron Bartels. He is the younger half-brother of Mercedes, as his mother was a commoner who married his father for financial security for her. He remained in House Bartels after his mother and sister left in 1167. In his supports with Mercedes, it is revealed that he remained behind to keep them safe, believing that his father would hunt them down and kill both of them if they fled with him. Some time afterwards, Emile learned that the Baron had discovered about Mercedes and her mother's whereabouts and that, since Emile's mother was past the age of bearing children, he intended to reclaim Mercedes as his wife. Upon hearing this, Emile snapped and immediately slew his father along with the entirety of House Bartels; though many believed he was responsible for its destruction, none had solid proof. It's heavily implied the incident caused him to develop a homicidal split personality known as Death Knight persona as he blacked out from sheer rage and didn't remember anything save for coming to at the scene of the massacre.

Emile was eventually found and taken in by Edelgard, who helped him erase his past and changed his name to Jeritza. He was then taken into House Hrym as an heir and given hunting grounds to satisfy his bloodlust. Since then, Jeritza has been entirely loyal towards Edelgard and will follow her every decision. Eventually, with the recommendation of Edelgard's uncle, Lord Arundel, Jeritza is given a position at the Officers Academy and was given a role as a fencing instructor.

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Academy phase

Jeritza is a teacher at the Officers Academy. As the fencing instructor, his main duty is training students.

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Jeritza is actually the true identity of the Death Knight—an imposing figure working for the Flame Emperor. As the Death Knight, he shows his bloodthirsty personality, using his scythe to fight against the Church at night.

He makes his first appearance as the Death Knight during a raid in the Holy Mausoleum. During this encounter, he remains uninterested in fighting Byleth and their party unless they approach or attack him. He then appears in a secret dungeon within the monastery during Flayn's kidnapping, eager to fight Byleth, but the Flame Emperor eventually orders him to retreat to his dismay. Afterward, Jeritza is no longer part of the Academy staff and can not be found in the monastery. The Death Knight arrives with reinforcements to support Solon in Remire Village.

During Edelgard's invasion of Garreg Mach, the Death Knight appears as a general leading the initial attack, though his defeat is not necessary. If Byleth sided with Edelgard, he will appear later on in the battle after Flayn has been defeated and seals off church reinforcements. Byleth is shocked at his arrival, but Edelgard states that he is an ally and will explain everything after the battle; however, Rhea transforms into The Immaculate One and knocks Byleth unconscious, waking up after five years.

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War phase

Crimson Flower

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Because the Flame Emperor is Edelgard, he is willing to lend his strength to the Adrestian Empire and is promoted to the ranks of a commander in the imperial army. After Byleth's return, if Manuela was recruited upon the Black Eagle Strike Force, she tells them that she encountered the Death Knight at Garreg Mach when Byleth was gone. She explains that she learned that the Death Knight was staying at Garreg Mach and, demanding vengeance, sets forth to the monastery. However, much to her surprise, the Death Knight offers a sincere apology for stabbing her five years ago and a confrontation was avoided. In the Base Game, aside from this mention, Jeritza nor the Death Knight are actually seen throughout the rest of the story. After the 1.1.0 update, Jeritza becomes a playable character, automatically joining during the War Phase.

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Azure Moon

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The Death Knight is stationed at Fort Merceus as the Kingdom of Faerghus prepares to begin its assault on Adrestia. Among the forces is once again Mercedes, who desires to talk to him during the battle if possible. Despite being a fearsome opponent, he is mortally wounded and the Fort is seized by the Kingdom.

Death Knight Unmasked

Emile comforted by Mercedes in his final moments.

On his death throes, if his and Mercedes' Paralogue has been completed, she will comfort him in his final moments, lamenting that she was not there to take care of him. His final words are feebly saying her name.


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Verdant Wind

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Although the Death Knight is fought at Fort Merceus, upon sensing the Javelins of Light unleashed by Those Who Slither in the Dark, he begins retreating from the battlefield. On a whim, he warns Byleth and the Alliance army to evacuate or die. Because of this, they manage to escape just in time to witness Merceus completely demolished.

The Death Knight participates in the Empire's last stand at Enbarr, assisting in its defense with Hubert and, if they weren't recruited, Caspar, Linhardt, and Petra. He meets his end in the battle.

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Silver Snow

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Although the Death Knight is fought at Fort Merceus, upon sensing the Javelins of Light unleashed by Those Who Slither in the Dark, he begins retreating from the battlefield. On a whim, he warns Byleth and the Resistance Army to evacuate or die. Because of this, they manage to escape just in time to witness Merceus completely demolished.

The Death Knight participates in the Empire's last stand at Enbarr, assisting in its defense with Hubert. He meets his end in the battle.

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Paralogue

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Jeritza appears as the Death Knight in the paralogue The Face Beneath unlocked if you have Mercedes and Caspar in your house and if the player isn't on the Crimson Flower route. By that point, Mercedes has realized his true identity, her younger half-brother Emile, who was raised in House Bartels while she and their mother left to live in a church in eastern Faerghus. His life in House Bartels was an unpleasant one, transforming him into a heartless man who lives for battle and slaughter, and at some point, he was adopted into House Hrym.

At the end of the paralogue, he warns Mercedes to leave the monastery or face death. When she insists on staying in the monastery, he gives her the Rafail Gem before leaving, warning her, Caspar, and Byleth that the next time they meet, he would kill them. If Caspar managed to land the final blow on him, Jeritza will give him the Scythe of Sariel as a sign of respect.

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Personality

Jeritza dislikes mingling with others so much that he will outright reject people who attempt polite banter. Despite his enigma, Jeritza's martial prowess has earned him a place in the monastery. He is very perceptive, immediately seeing through Claude's schemes in the Golden Deer route and recognized that the "reinforcements" were enemies in disguise.

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Jeritza suffers from personality disorder due to his isolation from Mercedes and his mother, switching between his normal and Death Knight persona. He seems to be relatively aware of this, as he intended to leave Mercedes when he snapped out of fear that he would accidentally kill her one day. This can be quelled in his S-Support with Byleth, having spent time with them enough that he realizes that he has fallen for them and that they are the only one that can dispel his Death Knight persona.

Much like Felix, Jertiza enjoys the thrill of battle and appreciates a good combatant, but his isolation has turned him into a hardened man who cares little for the well-being of others. In the other routes he is not playable in, he informs Byleth of the incoming "javelins of light" so that they could escape and fight another day, indicating that he respects them well enough. In his supports with Byleth, he respects their swordsmanship, fantasizing of a legendary fight if he was ever given the chance to battle them, even in their S-Support.

Despite appearing to be cold and distant to others, Jeritza cares for the well-being of his mother and Mercedes. His supports with her reveal that he stayed behind with Baron Bartels because if he had gone with them, Bartels would have relentlessly searched for his heir and have both his mother and Mercedes killed. When he overheard that his father wanted to take Mercedes as his wife, Jeritza immediately slew him to keep her safe. In Mercedes' Paralogue, he decides to spare her, but only once.

He enjoys ice cream and other sweets, his mother's desserts being something he loved growing up.

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In Game

Fire Emblem: Three Houses

Base Stats

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Skill FE16 sword icon FE16 lance icon FE16 axe icon FE16 bow icon FE16 brawl icon FE16 reason icon FE16 faith icon FE16 authority icon FE16 heavy armor icon FE16 riding icon FE16 flying icon
Level B+ A+ C+ D C+ D E B E A E
Start
Strong
Strong
Strong
Weak
Weak
Strong
Budding Talent

As an Enemy

Assault at the Rite of Rebirth
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Skill FE16 sword icon FE16 lance icon FE16 axe icon FE16 bow icon FE16 brawl icon FE16 reason icon FE16 faith icon FE16 authority icon FE16 heavy armor icon FE16 riding icon FE16 flying icon
Level B A C+ D C+ D E C - A -
Start

*Dropped upon defeat

The Underground Chamber
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Skill FE16 sword icon FE16 lance icon FE16 axe icon FE16 bow icon FE16 brawl icon FE16 reason icon FE16 faith icon FE16 authority icon FE16 heavy armor icon FE16 riding icon FE16 flying icon
Level B A C+ D C+ D E C - A -
Start

*Dropped upon defeat

The Remire Calamity
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Skill FE16 sword icon FE16 lance icon FE16 axe icon FE16 bow icon FE16 brawl icon FE16 reason icon FE16 faith icon FE16 authority icon FE16 heavy armor icon FE16 riding icon FE16 flying icon
Level B A C+ D C+ D E C - A -
Start

*Dropped upon defeat

The Battle of Garreg Mach
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Skill FE16 sword icon FE16 lance icon FE16 axe icon FE16 bow icon FE16 brawl icon FE16 reason icon FE16 faith icon FE16 authority icon FE16 heavy armor icon FE16 riding icon FE16 flying icon
Level B A C+ D C+ D E C - A -
Start

*Dropped upon defeat

Taking Fort Merceus (Silver Snow and Verdant Wind)
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Skill FE16 sword icon FE16 lance icon FE16 axe icon FE16 bow icon FE16 brawl icon FE16 reason icon FE16 faith icon FE16 authority icon FE16 heavy armor icon FE16 riding icon FE16 flying icon
Level B A C+ D C+ D E C - A -
Start

*Dropped upon defeat

The Enbarr Infiltration
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Skill FE16 sword icon FE16 lance icon FE16 axe icon FE16 bow icon FE16 brawl icon FE16 reason icon FE16 faith icon FE16 authority icon FE16 heavy armor icon FE16 riding icon FE16 flying icon
Level B A C+ D C+ D E C - A -
Start

*Dropped upon defeat

Taking Fort Merceus (Azure Moon)
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Skill FE16 sword icon FE16 lance icon FE16 axe icon FE16 bow icon FE16 brawl icon FE16 reason icon FE16 faith icon FE16 authority icon FE16 heavy armor icon FE16 riding icon FE16 flying icon
Level B A C+ D C+ D E C - A -
Start

Growth Rates

HP Str Mag Dex Spd Lck Def Res Cha
50% 50% 35% 35% 60% 30% 40% 25% 25%

Learned Magic

Skill Level Reason Faith
D Thunder Heal
D+ - Nosferatu
C Thoron Restore
C+ - -
B Death Γ -
B+ - -
A - -
A+ - -

Supports

See also: Jeritza/Supports

Fire Emblem Heroes

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The Reaper

The Flame Emperor's subordinate, a knight who desires only to fight the strong. Given his name due to his scythe and dark steed. Appears in Fire Emblem: Three Houses.

Base Stats

Rarity: ✯✯✯✯✯

Heroes Death Knight SpriteTitle
The Reaper
Group
Heroes Cavalry Cavalry
LevelHPAtkSpdDefRes
1
40
18
40
9
35
6
25
8
30
5
27
SkillsWeapon
FEH skill offense Scythe of Sariel
FEH skill special Rising Flame
FEH Lance Lance

Skills

TypeNamePrerequisiteDefaultUnlocked
FEH skill offenseIron Lance---
Steel Lance---
Silver Lance---
Scythe of SarielSilver LanceFEH Star Rarity 5-
FEH skill specialRising Flame-FEH Star Rarity 4FEH Star Rarity 3
Blazing FlameRising Flame-FEH Star Rarity 4
BFEH Escape Route 1 Escape Route 1-FEH Star Rarity 3
FEH Escape Route 2 Escape Route 2FEH Escape Route 1 Escape Route 1FEH Star Rarity 4
FEH Escape Route 3 Escape Route 3FEH Escape Route 2 Escape Route 2FEH Star Rarity 5
CFEH Close Guard 1 Close Guard 1--
FEH Close Guard 2 Close Guard 2FEH Close Guard 1 Close Guard 1-
FEH Close Guard 3 Close Guard 3FEH Close Guard 2 Close Guard 2FEH Star Rarity 5

Overall

Secret Book (Artwork)
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set
Counters
Skill Inheritance
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Quotes

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Three Houses

Jeritza/Quotes

Heroes

Death Knight/Heroes Quotes
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Possible Endings

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Jeritza - Bloodstained Demon

After the war for Fódlan, Jeritza threw himself fully into the struggle against those who slither in the dark. Visage masked by the likeness of death itself, he laid waste to his enemies with a scythe that terrified friend and foe alike. When it was all over, he stole away in secret and vanished without a trace. His whereabouts thereafter have been the subject of much conjecture.

Jeritza and Byleth

After the war for Fódlan, Byleth and Jeritza threw themselves fully into Emperor Edelgard's struggle against those who slither in the dark. Though the battle proved vicious, none could stand against the combined might of shining sword and reaper's scythe, and the pair became venerated by history as heroes of Adrestia. Once those who slither in the dark were forever vanquished, the two heroes stole away in secret and vanished without a trace. Their whereabouts thereafter have been the subject of much conjecture among historians.

Jeritza and Mercedes

Once those who slither in the dark were finally defeated, Mercedes left home and opened a small orphanage in the Faerghus region with her mother. After many years of kind service raising children who had lost their families, she received a letter bearing familiar handwriting. Its author, a prisoner in Enbarr, expressed his sincerest well-wishes to Mercedes and her family. Still more time passed until, one day, the man who wrote the letter paid her a visit. With joyful tears in her eyes, Mercedes smiled, took Emile by the hand, and at last welcomed him home.
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Trivia

Gallery

See main article: Jeritza/Gallery.
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