“Well, I just... I'm glad you finally saw me! Just try to keep an eye out from now on?”
—Kellam's recruitment quote in Awakening.

Kellam (カラム, Karamu, Callum in the Japanese version) is a playable character from Fire Emblem: Awakening. According to the official Japanese website, he is voiced by Manabu Sakamaki in the Japanese version and by Orion Acaba in the English version.


Kellam is shortly introduced in the Shepherd's garrison where he briefly introduces himself to the Avatar, but quickly fades into the background, ignored. Even though he goes unnoticed by everyone, he still volunteers to be a part of the expedition to get aid from Ferox for Ylisse.

Kellam follows Chrom and the Shepherds up to the Ferox where he goes unnoticed the entire trip, even to the point of waving his arms in the air to get the attention of Chrom with no success. At The Longfort, Chrom feels that he is being watched when Kellam "appears" out of nowhere, scaring Chrom. Kellam joins the fray and hopes that Chrom and the others will notice him.

After the war, Kellam departs from Ylisse for a long journey, but it would take Chrom and the others several years to notice his disappearance. However, if he is married to anyone except the Avatar, his wife's exploits will be well documented but his name will be lost forever.

Kellam's supports reveal that he grew up with five brothers, but his family was very poor, and he never had many commodities that other children had growing up. In a support with Nowi, he mentions that his lack of presence first began when he was younger and still living with his family; since they were poor, they had to share a lot, but he was mean and did not like sharing. Eventually his family got tired of him being so selfish and began ignoring him. This would later have a profound impact in his future, as most of the people he talks to are usually shocked (excluding a few, such as Cherche).

One of his brothers however still acknowledges Kellam's presence and they exchange letters according to his supports with Tharja. Due to the war, his brother was evacuated from their home village and his wife is expecting a child. It's a driving force for Kellam's efforts in the Shepherds, so that his brother's new family can live a peaceful life. Interestingly, only those with animal-like senses, like Nowi and Panne, are able to find him rather easily. In his supports with Donnel, it is shown that Kellam has experience in farming, as he gives him advice to help the crops Donnel planted thrive.


Kellam is a frontline fighter of Chrom's Shepherds and is one of the biggest and tallest units in the army. Ironically, he tends to "vanish" suddenly and most people tend to not notice him at all even if he is standing right in front of them. His lack of presence causes most people to jump in surprise when he suddenly "appears" out of nowhere. He is somewhat irked about this, but he is used to it. However in the roster it states that he is actually quite proud of this. Still, he searches for a way to make others notice him. However, several people have found ways to find him. He wears a blank face and rarely speaks and is the tallest person in the army, even when seated. His birthday is June 24th.

Kellam also thinks of himself as an "average" person, as his supports with Stahl and Donnel shows that even though they call him intelligent, he doesn't think much about it due to being alone and having tons of spare time to think about issues.


Kellam has several conversations with past Fire Emblem characters in DLC. If Kellam talks to Shiida in Champions of Yore, she will use the same lines to try and recruit Kellam like she did with Castor.

When fighting Arden in Lost Bloodlines, both realize they have the same problem of being ignored.

When fighting The Black Knight in Rogues and Redeemers, the Black Knight tells him that he does not have to stand out to win.

In Game


Chapter 3: NPC, talk with Chrom.

Base Stats

Starting Class Level HP Str Mag Skl Spd Lck Def Res Move
FE13 Kellam Knight Map SpriteKnight 5 21 10 0 7 5 3 12+2 2 4
Skill Weapon Starting Items
Defense +2Defense +2 LanceIconFE13Lance - D Iron Lance FE13 IconIron Lance
Javelin FE13 IconJavelin
Vulnerary FE13 IconVulnerary

Growth Rates

HP Str Mag Skl Spd Luk Def Res
100% 65% 15% 55% 45% 35% 70% 35%

Max Stat Modifers

Str Mag Skl Spd Luk Def Res
+1 0 +1 -2 -2 +3 0


See also: Kellam/Supports

Romantic Supports

Other Supports

Class Sets

Base Classes Promoted Classes


Base Class

As much as the characters of the games tend to ignore Kellam, Kellam is a formidable unit and should not be, ironically, overlooked. He is the definition of the Draug archetype; sporting a 100% growth rate in HP, and a 70% growth rate in defense, these two stats can grow ridiculously high, making him a very potent physical wall. This makes him an excellent unit to pair up with relatively fragile units, like Lissa or Maribelle. His lack of skill and speed can be compensated for with a good support. However, his movement is a bit low, making him dependent on his paired unit for mobility. He is also weak towards magic users, making him prey for them without a support bonus in resistance. Despite these flaws, once Kellam starts leveling up, he can be an invaluable unit.

For the parent generation, Kellam is the only unit that can promote to a General without reclassing. Kellam will hold an incredible 51 and 53 strength and defense stat caps making him a physical tank. However, in trade for this high cap, Kellam's Speed and Resistance are left down in the 30's. However, with modest skill and luck ratings, Kellam can avoid some criticals and activate a few of his own. Pavise will make him even harder to take down physically and even nullify damage from Armorslayers and Hammers. As a Great Knight, Kellam will slightly drop his strength and defense while balancing out his other stats and giving him more mobility. Kellam is near point for point with Frederick in this class for their caps. Luna, given Kellam's modest skill stat, is a great attack skill for him to use. Dual Guard+ is also a great skill for Kellam to have when in Pair Ups given his high defense rating, making him a good defense unit for those who need the protection. General winds up being Kellam's strongest offensive class, and the class's inherently low movement can be repaired with skills like Move+1 and Acrobat from the Thief class tree.


Kellam's two reclassing options are the Thief and Priest classes. Kellam can make a useful thief due to his high defense growth of 60%, which is useful for making him harder to kill while pulling looting duty. The thief class will also give Kellam a much needed boost of speed. Assassin Kellam has excellent mobility and can learn Lethality to kill non-boss characters, as well as Pass, which could provide some extra mobility in certain cases. As a Trickster, Kellam can learn Lucky Seven making him even harder to kill, while Acrobat gives a boost to his mobility that is useful for nearly all of his class choices, also, Trickster boosts Kellam's resistance growth, allowing him to gain several points in resistance, making him harder to take out by mages. Interestingly, Kellam is unique among the parent generation characters for his simultaneous access to the Cleric and Thief family trees; while they do little for his offensive prowess, they do allow Kellam to fill a very useful utility role as a Trickster or Sage, playing a full-on support role by focusing entirely on healing allies and opening chests with Locktouch and Healtouch, while his Thief-tree mobility boosting skills let him run around the map that much faster. If Kellam winds up unpaired with anyone, this can be a useful alternative to his offensive capabilities as a General, pulling looting duty for maps like Infinite Regalia.

As a Priest, Kellam has high defenses though with his low magic growths, his healing will lack potency, even if he were to learn Healtouch. Miracle, though, can be a potential lifesaver should Kellam be attacked by mages. Offensively speaking, Sage is a class that Kellam should avoid, being as there are numerous other stronger candidates for the role of magical attacker; however, using Kellam as a Sage in the aforementioned Locktouch/Healtouch support build is actually recommended, as the Sage's Tomefaire skill boosts Kellam's healing capabilities significantly for this role. Luckily his other priest promotion, War Monk, is a bit more useful for him since he can still utilize his solid strength in this class, as well that this class has a decent resistance growth, similar to Trickster's. Renewal also makes a great skill for him in any class, especially tanking as a General with Pavise.


Event Tiles

  • "...Huh? Hidden in plain sight. ...Just like someone I know..." (item)
  • "I've been practicing my war cry to get me noticed. I scared away two birds already!" (exp)
  • "I snuck in some training while no one was looking...and no one's ever looking..." (weapon exp)

Relationship Event Tiles

Asking - Normal

  • "It's funny. Sometimes I can't find YOU after a battle. What are you up to?" (free time)
  • "Hey, what's so funny? Did I put my breastplate on backward?" (happy)
  • "I don't think the enemy even sees me. Can I fight with you next time?" (team up)
  • "I'm curious, what's the one thing you want more than anything?" (dreams)

Replying - Normal

  • "Oh, I'm usually standing in the middle of camp, counting the people who ignore me." (free time)
  • "Um, no. ...Wait, you actually SEE me?" (happy)
  • "Of course! I'll be your invisible shield." (team up)
  • "To stand out." (dreams)

Asking - Married

  •  "For a moment there, I thought I'd lost you. Promise me you'll never leave, (Name)." (promise)
  •  "I wish I knew your secret, (Name). You're so lovely, I can spot you a mile away." (compliment)
  •  "I love you, (Name). You'll always be safe with me." (love)
  •  "(Name), you dropped this. What is it?" (gift)

Replying - Married

  • "Don't worry, I may be hard to spot, but I'm even harder to kill." (promise)
  • "Thank you. But I already know I'm the luckier one to have you." (compliment)
  • "I'm so glad we found each other. Well, mostly that you found me... (love)
  • "Oh... I wanted to surprise you with that. I guess I'm only good at hiding myself... (gift)

Asking - Child

  • "Let's see...Fatherly, fatherly...Oh! (Name), is there anything you need?" (gift)
  • "(Name), could we practice together sometime? I want to turn heads." (train)
  • "Are you all right, (name)? You look ready to pass out..." (concern)
  • "(Name), how did you pass your time in the future?" (Story)

Replying - Child

  • "Only for more people to notice me, and you can't tie a ribbon around that." (gift)
  • "Sure. I promise I'll be there-even if I might be a little hard to spot." (train)
  • "Well, until you showed up, I made an art form of being ignored. It's a wonder you stand out so much. You must take after your mother. ...Gods, can't I even count on heredity to leave a mark on the world?" (Story)
  • "Don't worry. I feel better just knowing someone is paying attention." (Concern)

Level Up

  • "People have to notice me now! ...Right?" (6+ stats up)
  • " least one of us is impressed!" (4-5 stats up)
  • "Hey, did you see how- Oh, no one's looking." (2-3 stats up)
  • "Well, that's no way to get noticed..." (0-1 stats up)
  • "For once, I've gotten too big for my britches." (0-1 stats up, most stats capped)

Class Change

  • "Does this class make me stand out more?"


  • "I doubt I need anything of significance. You know me." (buying)
  • "Go ahead. Sell my life. I'll be over here." (selling)
  • "Paint it a bright color...I'm trying to turn heads." (forging)



  • "My name didn't come up at roll call this morning. ...Again." (misc)
  • "Is it just me, or do I have more presence today? " (surge)

Greetings - Normal

  • "Good morning, Avatar. ...Um, hello? Can you see me?" (morning)
  • "Oh! Avatar. ...You can see me?" (midday)
  • "Good evening, Avatar. ...Hello? ...Anyone?" (evening)
  • "Avatar, it's getting late. ...Not that you can see me." (night)
  • "Happy birthday, Avatar..." (birthday)

Greetings - Married

  • "Hello, Avatar. The sunrise was lovely today." (morning)
  • "Hello, Avatar. Where are we headed today?" (midday)
  • "Hello, Avatar. What a long day it's been." (evening)
  • "Hello, Avatar. Are you really still up?" (night)
  • "Happy birthday, Avatar..." (birthday)


A laconic, blank-faced Shepherd whose infamous lack of presence causes him to pass by the others as if invisible. Despite his protests, he is actually quite proud of that. The tallest while seated. Born on June 24th.

Help Description

The Shepherd everyone seems to forget is there.


“You make me feel like I-I'm really here. Like I mean something. I am yours... forever.”
—Kellam's confession quote.

Final Chapter

“Hello? Can you hear me? ...Perhaps if I shout? AAAAAAAAAH!”
—Kellam's final chapter quote.
“Hip hip hurrah! ...Huzzah? ...Hello? ...Anyone? ...Never mind.”
—Kellam's quote after Grima was defeated by Chrom
“That's right. You make me feel... well, like I exist. I need you, Avatar.”
—Kellam reassuring the Avatar for their choice if he is her husband.
“Avatar, I know you're out there... I know you're not gone... And no one knows more about being lost and found than me!”
—Kellam's quote after the Avatar's sacrifice of killing Grima

DLC Pre-Battle

The Golden Gaffe Pre-Battle

“If you lot have been stealing from everyone, why'd you leave my gold? It's sitting right in my tent! In a bag with the word "GOLD" on the side! Gosh, even my wallet lacks presence...”
—Kellam's pre-battle quote.

EXPonential Growth Pre-Battle

“All this talk of troublemakers in the fields reminds me of home. We certainly got our share on the farm, what with no men to guard the land. Well, I was there, but the ravagers acted like they never even saw me...”
—Kellam pre-battle quote.

Infinite Regalia Pre-Battle

“How can someone dead be so imposing? I'm the one people treat like a ghost, after all. Hmm. If I defeat you, do you think folks might finally notice me?”
—Kellam's pre-battle quote.

Death's Embrace Pre-Battle

“You MUST be qualified assassins if you've managed to notice me... Normally, I'd be thrilled... but this is just wrong. All wrong. Sleep now, and dance for your "master" nevermore...”
—Kellam's pre-battle quote.

Five-Anna Firefight Pre-Battle

“Anna's not the only one with lots of siblings, you know... And there's nothing sadder than an empty chair at the dinner table. That's it. I don't care if it goes unnoticed. I'm going to fight doubly hard today!”
—Kellam's pre-battle quote.

Roster Rescue Pre-Battle

“I imagine everyone else is panicking because they're so interesting. So, uh...since you've probably peeked at the roster, maybe you can tell me. ...Am I even in there?”
—Kellam's pre-battle quote.

Summer Scramble Pre-Battle

“This place looks fun. Another kiss of death to my chances of being noticed. Who has time for poor Kellam with all these thrilling distractions? I'll probably get mistaken for driftwood. Do I look like driftwood to you? Hello?”
—Kellam's pre-battle quote.

Hot-Spring Scramble Pre-Battle

“What's with all this steam? I can't see 10 paces ahead of me... Is that an enemy over there? Hello? Everything is a blur... If this is what I look like to the others, that's really distressing...”
—Kellam's pre-battle quote.


Dual Support

  • "Victory time!"
  • "I'll be around..."
  • "Careful..."
  • "I'm right beside you."
  • "Watch out!"
  • "Hey, over here!"
  • "I can help!"
  • "We can do this."
  • "Good luck."
  • "Ready when you are."

Dual Strike

  • "Don't forget me!"
  • "Have some more!"
  • "Surprise!"
  • "I'm over here!"

Dual Guard

  • "Back off!"
  • "They won't get past me."


  • "It's my big moment!"
  • "Don't miss this!"
  • "Come on, look at me!"
  • "They gotta notice this!"

Enemy Defeated

  • "Good!"
  • "Whew."
  • "*Sigh*"
  • "Stealthy!"

Partner Defeated Enemy

  • "Another spotlight stolen..."
  • "Wow."
  • "Thank you."

Defeated By Enemy

  • "They...saw me..."


“I-I'm done for... I wonder if...anyone will notice...I'm gone...”
—Kellam's death quote (classic mode)
“G-gotta retreat...or I'm done for... Not that...anyone will notice...”
—Kellam's retreat quote (casual mode)

Possible Endings

Kellam - Oft Forgotten
After the battle was over, Kellam departed Ylisse for a long journey. Of course, it took Chrom and the others several years to notice his absence.
Kellam and the Avatar
Many wrote of Avatar's legendary exploits, but accounts of her origins and character varied. Scholars, poets, and bards agreed on one thing alone—she loved her husband, Kellam, above all else.
Kellam and Lissa
Lissa's wild nature led her to travel the world and relay its wisdoms to her brother. These exploits live on in droll tales told by the campfire. Her husband's name has been lost to history.
Kellam and Sully
Sully continued her knightly duties and led vital missions, soon becoming a role model for women everywhere. Her husband's name has been lost to history.
Kellam and Miriel
Miriel remained in Ylisse but would vanish for days at a time to pursue her studies. In her final years, this research led to a historic invention. Her husband's name has been lost to history.
Kellam and Maribelle
After returning home to Themis, Maribelle became a magistrate who demanded equal justice for nobles and plebeians alike. Her husband's name has been lost to history.
Kellam and Panne
Once the fighting was done, Panne vanished. Some say she returned to her warren alone; others claim she found fellow taguel survivors. Her husband's name has been lost to history.
Kellam and Cordelia
Not even peace could dull the lovely Cordelia's knightly edge, as she became a figurehead for all Ylissean warriors. Her husband's name has been lost to history.
Kellam and Nowi
Nowi tried living away from humankind but soon longed for their company and set off to find her old comrades around the world. Her husband's name has been lost to history.
Kellam and Tharja
Even after her return to Plegia, Tharja kept an unhealthy obsession with Avatar that led her to vanish for weeks or months at a time. Her husband's name has been lost to history.
Kellam and Olivia
Though she never overcame her stage fright, Olivia danced across the land, mending the scars of war. Her husband's name has been lost to history.
Kellam and Cherche
Cherche and her beloved Minerva returned to Rosanne and struggled to reclaim the country Virion had managed to lose. Her husband's name has been lost to history.


Kellam's name likely comes from the Latin name "Callum", which means "dove" or "peace". This origin certainly nods to his personality and quiet nature.


  • Kellam's Japanese version name as "Callum" shared his name with the enemy General in Fire Emblem: Radiant Dawn. Kellam is also able to promote into the general class.
  • Kellam shares his English voice actor, Orion Acaba, with Gerome.
    • He also shares his Japanese voice actor, Manabu Sakamaki, with Gangrel.
  • Kellam's official artwork depicts him wielding a Steel Lance.
  • If Kellam was married by the end of the game, no matter who he married (except the female Avatar), his spouse's somewhat edited unmarried endings will be shown with an added "Her husband's name has been lost to history."
  • The original cover-art for the game-package shows Kellam's upper body in the background being covered by Lucina's Falchion, to encourage the inside joke. In the final cover-art for the game package, Kellam's face ends up getting covered by Chrom's knee.
  • There are only four females that are known to noticed Kellam without getting shocked, scared, or even fail to see him in the beginning of the support conversation: Sully, Panne, Nowi, and Cherche.
  • Kellam has unique battle models for each of his Knight related classes. He has an orange color scheme as a Knight, General, and Great Knight instead of the default colors.


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