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Killing Intent is a type B passive skill introduced in Fire Emblem Heroes. It is exclusive to Thrasir.

Overview[]

As the personal skill of Thrasir, Killing Intent provides the mage with a powerful suite of effects. At the start of combat; if her target is wounded or afflicted by a stat penalty or status effect, Thrasir inflicts an extra -5 stat reduction onto the target's Speed and Resistance. In addition, if Thrasir initiates the fight, she is able to follow-up her attack before the foe can counter; as long as she meets the requirements to follow-up.

Stats[]

Fire Emblem Heroes[]

Name Activation SP
FEH Killing Intent Killing Intent Start of combat 300
Effects At start of combat, if foe's HP < 100% or if【Penalty】is active on foe, inflicts Spd/Res-5 on foe, and if unit initiates combat, unit can make a follow-up attack before foe can counterattack.


【Penalty】
All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Users Skill cannot be inherited.


Name Activation SP
FEH Killing Intent+ Killing Intent+ Start of turn 300
Effects At start of turn, inflicts【Exposure】on nearest foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. At start of combat, if foe's HP ≤ 99% or if【Penalty】is active on foe, inflicts Spd/Res-5 on foe during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack.

【Exposure】 Foe's attacks deal +10 damage.

【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).

Users Skill cannot be inherited.


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