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“I have fought alongside you thus far. Once I came to know you, I knew I wanted to fight for you. Sire. I devote myself to you, for your sake, not mine. I am truly happy that you are my liege.”
—Kris in a base conversation with Marth

Kris is the deuteragonist and a playable character in Fire Emblem: New Mystery of the Emblem. As the Avatar of New Mystery, Kris is a custom character whose name and gender are created by the player who participates in the game's stories and battles, similar to Mark from Fire Emblem: The Blazing Blade, albeit much more involved as a character than the previous use of the concept.

Various appearances that Kris can have

Players can change Kris' name, gender, starting class, appearance and background. They can choose what their character's past, present and future is, which influences their base stats and stat growths. The default appearance of Kris is the blue-haired, male Mercenary who stands next to Marth in the game's boxart. The default Female Kris also has blue hair and is a Myrmidon.

From a gameplay perspective, Kris functions exactly like any other playable character. However, since they are one of the main heroes of the game, alongside Marth, their death results in an instant Game Over on both Classic and Casual mode. Unlike Marth, Kris does not need to be brought out into the battlefield, at least once the Prologue is over. One exception to this is Chapter 16x: Reunion.

Kris has many Bond Support relationships with characters, akin to Marth, and also has a huge selection of Support conversation-like base conversations with other characters.



Kris' background varies by what the player selects, where Kris can be:

  • A noble's child, but left the castle due to family circumstances.
  • An orphan where they were picked up while still an infant.
  • From the country.
  • A bishop's child, but lost their parents.
  • A peddler's child, but the parents later divorced.

Regardless, Kris ultimately lived in the small village of Sera, living with their grandfather MacLear, who trained Kris very strictly so that they could become a knight of Altea like MacLear once was. Kris lived strongly by the code that their grandfather had given them.

While living in Sera, Kris would occasionally be asked by MacLear to deliver wood to a neighboring village, where Kris met Norne. One day, Norne had gotten lost in a forest and was found and comforted by Kris, but because Kris had also been lost as well, the two had to wait until other adults would find them. Having spoken to Norne about wanting to become an Altean knight, this made Norne want to be a knight of Altea as well, and if Kris is male, Norne mentions that it was also because she wanted to see Kris once more.

Eventually, MacLear died and Kris would work hard so that they could become a knight as their grandfather wished for them to become.

Becoming a Knight[]

It would not be until a year after the War of Shadows that Kris would finally enter the Altean castle and become a new recruit.

Before entering the castle, Kris bumped into a new recruit like themselves, a young girl named Katarina. Easily befriending the girl, Katarina and Kris partnered up during their first trial, as Katarina admitted that she couldn't fight and really wanted to be a tactician. Accepting the partnership, Kris went through the first trial, where they battled against an Altean soldier and even Jagen himself. Afterwards, Kris and Katarina listened to Marth's speech.

When later joined by Luke, Roderick, and Ryan, they were to discuss who would be the leader of their platoon, to which Luke nominated himself and Katarina nominated Kris. Luke then challenges Kris to a duel to see who should be the leader, which Katarina hastily accepted. Regardless, Kris defeated both Luke and Roderick with Ryan's help, due to working together while Luke and Roderick fought them separately.

The next part of their test had them face Caeda, Marth's fiancée, who gets along easily with Kris, and offers to join their party after Kris defeats her. Though hesitant, Jagen questions if Kris knows how the War of Shadows was won by Marth, to which Kris can answer if they do know or not, but ultimately understands that any help that is offered to them should be taken.

As tests grew more difficult, Kris eventually had Wrys join them, a curate, before taking on their next challenge, being either Jeorge or Athena. After the test was over, Kris receives their interim report, where Cain judges them based on their performance with their allies, the score dropping should allies have gotten injured, and compare their score with the other platoons. Kris could have been either ranked first or last depending on the player's performance. Afterwards, Kris got somewhat lost in the castle, and ran into Elice, Marth's elder sister. The two spoke, where Elice speaks of how despite being called the "Hero-King", Marth is deeply idealistic child that he truly believes that he can save everyone and how much he despises losing even a single comrade, despite the harsh reality of the world was that even Marth cannot save everyone, to which Kris sadly agrees. Elice pleads that if Kris becomes a knight, then they must try to protect Marth and his ideals.

One day as they were on march duty, Kris had gotten everyone lost because they led everyone around despite having a very poor sense of direction. Apologizing to their comrades, they try to find their way back, but then Katarina directs them to a nearby village that was under attack by bandits. Wanting to help the townspeople, Kris led the 7th Platoon to defend the village, and was assisted by Merric, a close friend of Marth's, who comments on Kris' hair, comparing it to Marth's blue hair if Kris should happen to have blue hair as well. After making it back to Altea castle, Kris was lost to their thoughts, as they had noticed a "strange man with a mask" among the bandits, but wasn't there when they had routed the bandits. They could tell Katarina this, but the matter is ultimately waved off.

Kris and Katarina are then summoned by Marth, who praises them for their service to his people, and was so impressed that he wanted to appoint them as Royal Guards if they pass their test. Despite the praise, Kris is hesitant, as they think themselves unworthy of such a role, but Marth tells them that they can think on the matter.

While Luke is contemplating a new hairstyle, due to not being popular with the girls, Katarina pointed out that Roderick, Ryan and Kris were the only ones popular with others (regardless of Kris' gender), and it was Luke's attitude that was the problem, before they had to move on to their next test by Jagen. With 3 months having passed since their training began, only 20 recruits remained. While this intimidated Katarina, Kris was determined to see their training through.

Before their test begins, Kris speaks with Katarina, who informs them that she would obtain stronger weapons using some connections, and also get a new recruit that had her platoon desert her. With the new weapons Katarina acquired and had delivered to them with Cecille, the new recruit, Kris managed to overcome the test, defeat either Draug or Ogma. Afterwards, Katarina speaks to Kris, and admits that she wants to become Royal Guards with Kris and believes that together, they would be an unstoppable team, and asks if Kris feels the same, to which they can agree or admit they still haven't thought about it too much.

When their final test nears, Kris finds Katarina by herself crying, and Kris asks angrily if someone had bullied her, but Katarina assures that it wasn't anything like that, and promises to tell Kris another time. As they have their final test, Kris faces either Cain or Est. Afterwards, they receive their final score, where the 7th Platoon could have fared exceptionally well, surpassing even knights before them, or very poorly, but regardless, Kris's platoon ultimately passed their final test and thus would become knights. That night, Kris couldn't sleep and sees Katarina once more, who tells them about her past as an orphan, and compares herself to Kris, due to how they both desire to do something for the sake of another. She then tells Kris that Cecille had given her a headband that she wants Kris to wear, as it would get them more psyched, to which Kris can agree to or not.

The next day, as the 7th Platoon is about to be knighted, a soldier arrives and informs them that the castle is under attack by an unknown amount of troops. As Jagen leaves to deal with the matter, the newly appointed knights remain behind with Marth. As they contemplate joining in with the other soldiers, Katarina reveals herself to actually be an assassin that was to assassinate Marth, and she had drugged all the guards in the castle so that her accomplices can enter. She also reveals her real name was Reese. The revelation shocks and horrifies everyone, especially Kris and Cecille.

Despite that, Kris decides to fight their former friend to protect Marth. After a long battle, Katarina is injured and forced to retreat, thus saving Marth's life. Despite the attempt on his life, Marth believed that perhaps Katarina was being being forced into it or the circumstances were unavoidable for her. Marth then asks Kris to be his Royal Guard, and also help Katarina if they ever run into her again.

Afterwards, Kris and Cecille speak, both deeply hurt by Katarina's betrayal, before Cecille asks Kris if they would keep the headband, to which they can agree to or not. They also promise and believe that they would be able to bring Katarina back again, and the 7th Platoon would be complete once more.

The War of Heroes[]

As time passes, Emperor Hardin eventually requests that Marth lead the Altean army to subjugate a rebellion in Grust, Marth is forced to comply. Marth speaks to Kris and warns that they would enter a real battle, and defeat equaled dying in battle, unlike in the examinations, where they would only be injured and removed from battle. So Marth pleads to Kris to not get themselves killed, to which Kris agrees.

After the rebellion was over and General Lorenz succumbed to the wounds he had received from trying to protect Prince Jubelo and Princess Yuliya from General Lang, Marth watched as Lang dragged the two Grust royal heirs away. Kris pleaded with Marth to give them the order to retrieve the children, but despite Marth's desire to, Jagen stopped Marth from doing so, as such a thing would result in a war with Archanea, and they had to move to Macedon to try and rescue Princess Minerva.

Kris learns about the Whitewings and their speed, which Jagen compares Kris' speed to them, which can be exemplary or poor. After breaking through the borders of Macedon, Kris and Marth meet Linde, a former comrade. She gives Marth the Fire Emblem, the royal heirloom of Archanea. Learning that Princess Nyna wanted the Fire Emblem to be delivered to Marth, they realize that something terrible was coming.

Continuing onward to Macedon, Kris trains and is observed by Jagen, who examines their skill, whether they can deliver their strikes against the enemy, to which their skill can be from being that of an expert or insufficient. Once they meet and defeat the rebellion in an attempt to rescue Minerva, they discover that she was no longer there, having been taken by Michalis, Minerva's older brother who was believed to have been deceased from the last war. General Lang then arrives and orders Marth to retrieve the children, who had been rescued by someone, who is revealed to be Ogma. However, Kris grows angry by how Lang speaks and treats Marth, declaring that Marth was not Lang's minion. Lang berates Kris on their manners, and while Marth does apologize for Kris' words, he declares that he would no longer obey Lang's orders any longer, before Jagen frightens Lang away.

Discussing their next course of action, they believe that Ogma may take the children to Wendell, the pontifex of Khadein. However, before that, Jagen speaks to Kris, who informs them that the assassins that attempted to claim Marth's life a year ago was being searched, and there was a lead that said the were in the northern mountains of Macedon, and were searching for former allies of Marth's from the War of Shadows. Acting quickly, they find and rescue Wrys, who was nearly about to be killed by the assassins. Afterwards, Wrys speaks to Kris and mentions Kris' hair growing longer, and offered to shave it, to which they agree or not. Should they get their hair shaved, Marth expresses shock, but lets Kris keep it should they like it.

After rescuing the two royal heirs, Caeda arrives breathless, and reveals horrific news: Altea was attacked by the imperial army, and Gra and Aurelis ambushed them, and the Altean forces were wiped out and the castle had fallen. Kris is horrified to learn that their homeland was taken by the enemy. It was then understood that everything was a setup, for Marth to leave with his elite soldiers so that Altea would be defenseless. After they resolve to try and reclaim their homeland, Kris is approached by Jagen and asked if they wanted to keep their haircut, to which they can agree to or not.

The Altean army then enter the Olbern Keep, where they seize control and prepare to enter the castle. Kris also asks Marth for permission to kill Lang once they enter the castle, but Jagen calms the young knight and warns them to be cautious. Before entering the castle, Jagen asks if Kris has enough strength to break through Lang's impressive defense, to which Kris' strength could vary from being very impressive to not being very strong and would need alternate methods to defeat Lang, but regardless, Jagen asks Kris to kill Lang in his stead for Lang's insolence. When Kris faces Lang, Kris declares that for oppressing countless people and insulting their liege, Lang would have to atone with his death.

After Lang is killed and Wendell speaks to Marth about searching for the Starsphere Shards to try and restore the Starsphere, Marth then reminisces with Kris about their past, and comment by how many of their comrades survived thus far, where Marth sees all, many, or some of their comrades are still alive, making Marth praise Kris for their actions or plead Kris to help him to keep the remaining people safe.

Jagen then informs Kris and Marth that they were being attacked by some mercenaries, who are revealed to be Radd and Caesar, who were working with Legion of the assassins to kill Marth. Kris agrees with Jagen's plan to face the mercenaries. After killing Legion (or rather, Legion's clone) and sparing Rath and Caesar, Marth's pleads with them to join them, but the two refuse unless they were to get paid. Kris then convinces them by declaring that they would definitely reclaim their homeland and would be able to pay for Radd and Caesar's services, and adds in that since they failed their mission to kill Marth, Archanea would not pay them their gold, so serving Marth would be ideal for them.

As they make their way to the Fane of Raman to search for the Starsphere Shards, Kris speaks with Jagen, who asks Kris how they perceive Jagen, to which Kris responds that Jagen's loyalty towards Marth was evident, and while he was strict he was very kind, making Jagen happy. When Kris returned the question, he praises that they were capable Royal Guards, and also adds a trait of Kris that is determined by what the player selected in the beginning:

  • Having an aura that attracts people.
  • A hidden genius.
  • An indisputably strong heart.
  • A kind heart.
  • Being wise to being almost foresighted.

Once the thieves from the Fane of Raman were driven away, they found the temple ransacked and most of the items stolen away, which Jagen commented would infuriate even Naga. Jagen explains the legend of Naga to Kris, before they try to cross the Chiasmir Bridge. Kris speaks with Wendell, and caught a slight cold, to which Wendell offered to give them one of his hats so that Kris could remain warm, which Kris can accept or not, but is advised to watch their health. Should Kris wear the hat, Marth comments that it suits them, due to keeping them warm from the strong sea winds.

As they cross the bridge, Hardin himself arrives with his forces to attack Marth. If Kris faces Hardin, they learn that they cannot even harm Hardin because of mysterious power he possessed, so they decided that Marth had to escape. Despite Marth wishing to remain behind to help his comrades, Kris assures them that they would remain there with the others as the rear guard and would regroup with Marth later. Despite his worries, Jagen assured Marth that Kris was more than capable. Before they left, Kris could return Wendell's hat if they want to should they have accepted it earlier.

Just as they promised, Kris returned and regrouped with Marth when they were near Khadein, to which Marth comments on Kris' luck, where it go from Kris' good luck that somehow had a sandstorm form that allowed their escape, to having such poor luck that, Kris and the others had earth and sand hinder them and they even got lost, to which Marth comments that Kris might be loved or hated by the goddess of fortune.

As they discuss about the mysterious dark power emanating from Hardin, they learn that Khadein mages were mounting an offense on them, forcing the Altean army to fight back and break into the sanctuary, and be quick about it, as Archanea's pursuit force would be at their rear soon. Once they succeed in breaking in, Kris and Marth talk about Merric, preparing to meet him. Once in the School of Khadein, Marth comments on Kris' magical abilities, where Kris might be as powerful as Merric and might be a teacher in Khadein, have potential to be a student, or be as bad as Marth.

Facing against Arlen and his mages, they soon manage to succeed in defeating them and Wendell managing to convince Arlen to stop fighting, Kris informs Marth that they also rescued the clerics that were forced to help the enemy. After the battle and learning the method needed to defeat Hardin, Jagen and Kris spoke, where Jagen comments on their army's progress and how many comrades survived, where Kris may have been most impressive, excellent, or unsatisfactory, but Jagen believes that with Marth as their core and Kris as their support, they would not falter, or Jagen would plead Kris to try and protect the remaining survivors as their lives are in Kris' hands. Malice also speaks with Kris', and asks if Marth would pay for her and Dice's services, to which they ask for a small amount, which is high by their standards.

They then learn that Horace was in peril against the assassins, and Kris learns who Horace was, and assists Marth in saving Horace. After saving Horace and killing the original Legion, they learn that Legion and his clones were raised in such a horrifying way that their souls were crushed and they could only obey orders, leading Marth to question if Katarina lived under such circumstances, which was the first time that Katarina was mentioned since the assassination attempt, and Kris remained silent. Kris then speaks to Jagen, and reveals that they had discovered a mask used in masquerade balls, and decide to wear it or not, which would surprise Marth when he notices it.

Now making their way through Anri's Way to meet Gotoh, Marth questions whether they are able to even compare to Anri, to which Kris remarks that Marth was indeed strong, and his kindness was his greatest strength, as it drew others in and made them want to fight for him, comforting Marth. Making it through the Tower of Thebes, they run into Tiki, only to see that it was actually Xane in disguise, which surprises Kris. Afterwards, Marth asks if Kris wants to keep the mask on should they have worn it, to which they can or not.

Continuing on Anri's Way, they enter the Graveyard of Fire Dragons, Jagen comments on the heat of the lava pools there, and notices Kris, where Kris' strength might leave them unfazed that has Jagen question if Kris was invulnerable, struggling but still strong enough to keep going, or dizzy that forces Jagen to help Kris through. Before entering the frozen lands, Jagen comments on how often Kris entered the Drill Grounds, where Kris had entered many times, a few, or none at all.

After they make it through the frozen lands, Jagen informs Kris and Marth that there were people behind them and were likely enemies, but Marth believes there may be some allies, and the possibility of that makes Kris agree to enter a battle to try and defeat any enemies while saving any allies. After being warned by their ally Athena, they then are ambushed by Clarisse, but she and her forces are defeated and routed, so Kris and Marth continue onward.

Once they finally complete Anri's Way, meet Gotoh to receive the Lightsphere, complete the Starsphere once more, and recruiting Tiki, they are then all warped back to Altea, where Kris expresses their desire to free it from the enemies, and then run into Xane. Xane tries to play a prank on Kris by trying to convince them to change their hairstyle to be similar to that of Tiki's, along with the tiara, as that will give Kris legendary power, to which Kris believes, but might still decline the offer to change hairstyle. Xane comments that Kris is either trusting or naive should they accept, or boring if they decline. Marth expresses some surprise at the hairstyle, but realizes that it was just Xane's pranks.

As they battle Archanea's forces, managing to save Est and stop Abel from attacking them, Marth comes to doubt himself because of how many innocents had been hurt, but Kris steps in and reminds Marth of his own words when Kris was still a new recruit, to which Marth remembers that he admitted that alone he was a weakling, and thus needed everyone's strength. Kris declares that since hearing those words, they had sworn to become Marth's strengths, wanting to be his sword, and how they would share the burden that Marth carries so he wouldn't be alone, which touches Marth. If Kris wore the tiara and the hairstyle with it, they realized that they didn't feel any different, and Marth states that Xane tricked them, and suggests that Kris change the hairstyle back, to which they can agree, or they still believe in Xane and think that the legendary power simply needs to sink in with time.

With Altea liberated and the castle all that remained, and Kris is nostalgic with Jagen about their first days in the castle, to which Jagen remarks on Kris' progress and overall power, where Kris could have grown into one of the most finest young soldiers in Altea, had gained much experience as a knight, or hasn't grown that much at all. Once entering the castle, they find the castle having thieves, and Jagen notes that there's a suspicious thief trying to escape north, and Kris offers to capture them on Marth's order. Once they capture the castle and reclaim the Geosphere, Marth and Kris speak about their memories of the castle, where Marth mentions that this was where Kris had met Katarina. However, Kris sensed enemy presence, to which Jagen arrives and confirms it to be the work of assassins.

The attack of the assassins is led by none other than Katarina, their former friend that they hadn't seen in for some time. Despite Marth trying to plead with Katarina to stop, Katarina declares that she has no choice. As she battles Kris, Katarina tells Kris that she once had a happy dream where she and Kris became Royal Guards, where they helped many people and were thanked by them, but then waves her dream off before resuming her battle. However, Kris refused to fight Katarina, despite her warning them that if they didn't fight her, then they would die. Finally, Kris calls Katarina, wanting her to listen to them, where Katarina questions why Kris refused to fight them, to which Kris declares that Katarina was their friend, and reminds her of the time they spent together, recalling the words she had spoken about how she desired to be Royal Knights together with Kris. Despite Katarina claiming that everything between them were lies, Kris pointed out that if that was the case, then why was Katarina crying.

Kris declared that Katarina belonged with them and Marth, and that even if she committed many sins, she can still atone for them, and declared that no matter what happened, they would always be by their side. Telling her to return to them once more, Katarina finally gives in and joins Kris, where Marth makes his punishment toward her to be that she find her own road in life and to atone for her sins by living, rather than dying.

Entering Gra, they battle the forces of Archanea and Gra, though Gra's soldiers had lost their will to fight. Jagen comments on Kris' defense is either overwhelming that even Gra in its prime couldn't hope to win, impressive enough that Gra's soldiers cannot match them, or needs more work as even the recruits of Gra should not be underestimated. After defeating Archanea's forces and sparing the soldiers of Gra, thus earning Sheena and Samson's trust, Marth discusses his plans to try and reach Hardin faster, as their battles were only buying Hardin more time. Kris suggests that they avoid the route where Archanea's forces are concentrated in, which would be Adria Pass, and though there's the chance of an ambush, it was the fastest course of action, to which Marth accepted, as they had overcome Anri's Way. Afterwards, Kris runs into Frost, who wanted to join the Altean army since they rescued Macedon, but because the army moved so fast, Frost wasn't able to keep up until now, so Frost joins the army.

Going through Adria Pass, Marth speaks to Kris about the battles they faced and how they surpassed Anri's Way, where Marth expresses joy that everyone survived, some sadness if a few died, or grief if many perished. Having gotten through Adria Pass and acquired the Lifesphere from Hardin's older brother, Marth praises Kris for their actions, but Kris states that they only made a random suggestion, though Marth refutes this and continued to praise them, but then they learn that a coup d'etat broke out and quickly put down in the palace and the prisoners were being quickly executed by the day, making Marth and Kris try and hurry.

Now in the capital of Archanea, they battle the imperial army and then made their way into the palace for the final stand against Hardin, where Kris can face Hardin in battle, though Hardin will only seek a battle against Marth. After Hardin is defeated, all the orbs were gathered and the Fire Emblem was completed and restored as the Binding Shield. When Nyna, Maria, Elice, and Lena arrived, the power of the Binding Shield dispelled the magic surrounding the four and revealed them to have been Gharnef's priests that had an illusion cast over them to deceive Marth. Realizing that Gharnef was attempting to revive Medeus once more, they continue their battle by trying to locate Medeus and Gharnef. They also learn that the base of operations for the assassins that Eremiya ran was an orphanage in the mountains of Archanea. Kris volunteers to end the assassins for good, but Katarina arrives and tells them a secret route that they could take.

As they enter the orphanage, Kris learned how Katarina was raised, where she lived in darkness and turned into mere puppets, but now Katarina had a will of her own thanks to Kris. After defeating Eremiya, they learn of her origins and descent to madness, and Kris remarks that with the assassins now gone, there would be no more victims like Katarina.

Going directly between the borders of Macedon and Dolhr, Kris informs Marth that there were a large amount of wyverns and barbarians coming their way, commenting that it was even worse than in Anri's Way. When Ymir arrives to help, Kris mistakes Ymir for a barbarian, but Marth informed Kris that Ymir was a comrade. Realizing their mistake, Kris apologizes to Ymir and introduces themselves. After the battle, Ymir speaks to Kris and offered them a hat made from animal hide, which they can agree to or not. Should they wear it, Marth comments that Kris would surely stand out as a target.

Once they entered the Dragon's Table, Gotoh arrives and brings in Nagi, whom Kris questions if she was an ally from the previous war, to which Marth denies, but remarks that he recognizes her for some reason. Now entering the battle, they break through the numerous enemies and go through some stairways to go further in. Kris was wearing Ymir's gift, Kris can choose to remove it due to sticking out like a sore thumb.

Before facing Gharnef, Marth speaks of Gharnef's power, and then notes Kris' ability to resist magic, which can be impeccable that Kris would be their strongest hope of defeating Gharnef, fairly resist but still at risk against Gharnef, or have very little resistance and thus should avoid Gharnef. Should Kris face Gharnef, Kris declares that they would not allow Marth to die. After Gharnef is defeated and Falchion is recovered, they make their way to the final room where Medeus was.

As they approach the final room, Marth displays some nervousness, and Kris reassures them by mentioning that once in their past as a child, they met a fortune teller, who told them what Kris' future would be depending on the player's choice in the beginning, where Kris would:

  • Grow up to be a legendary hero.
  • Live out life quietly.
  • Follow their calling like an arrow.
  • Devote their life to the service of others.
  • Be ridiculously rich and famous.

They then added that Kris would grow to be 100 years old, and while Marth was surprised by how long, he realized that if that was the case, then that meant that they would surely survive this battle through, which reassures Marth.

However, when they finally reached Medeus's lair, they find Elice, Nyna, Maria, and Lenaall hypnotized and surrounding Medeus to be consumed for his complete revival. Jagen realizes that if they cannot free them from Medeus' control, then they would have no choice but to kill them to get to Medeus, which horrifies Marth. Kris and Marth desperately try to find a way to dispel the hypnosis, but steel themselves to make the ultimate decision if they cannot.

Through the efforts of Merric, Sirius, Minerva, and Julian, the princesses were all freed from Medeus' control and the final confrontation would be clear. Should Kris engage Medeus themselves, he mocks them for their hubris, but Kris states that they will do whatever it takes to help Marth kill him, even if it costs them their lives.

Once Medeus has been slain at last, the long war finally reached its end, everyone celebrates. Marth speaks to Kris and promises to ensure that the world would know how they helped slay Medeus. Kris declines Marth's offer, wishing to not be known as a sole, godlike hero would be needed to unify the world and dispel any remaining hostilities. Marth accepts Kris' request, but tells them that they will always be his shadow, his other half and a true friend.

Marth would honor Kris request with their contribution being unknown in the annals of history, with Marth herald as the sole savior of the world. Still, those who bore witness to Kris during their life spoke highly of them. To many, Kris is considered the finest knight to have ever fought for Altea.


Kris' personality is very straightforward, with their prime trait being their undying loyalty towards Marth and their desire to train to better themselves, as the majority of their actions and conversations with other characters are generally about said aforementioned topics, going deep to the point that, at the end of the war, Kris asked to have their name removed from history, despite how they would have been just as famous as Marth, just so that the latter would be a hero the world could look up to. As a result, even Marth himself questions such devotion at times, but still valued Kris as a true friend, even calling them his other half.

Fiery to a fault, their dedication towards Marth often causes the Kris to harbor a grudge against those that slight his liege, as when fighting Lang, their anger towards him for his disrespect towards Marth was still present long after the fact. It also puts them at odds with some comrades out of concern for his lord's safety, such as Astram or Sirius. However, in time, the Kris came to trust and value them as comrades as well, even willing to keep Sirius' true identity a secret when they discovered it. Part of the reason behind such eagerness is eventually explained by Male Kris in their supports with Marth, where he confesses that he enjoys fighting and getting stronger, but worries about straying from his path as a knight if left unchecked.

Though usually adept, Kris has trouble with certain skills such as cooking, being so terrible that even Caeda commented that it tasted like steel, despite all their practice. Even so, Kris did not want to stop trying, despite their grandfather's attempts in making them give up at it. Another problem for them is their terrible sense of direction, getting lost very easily, to which they admit to this, but whenever this does happen, they don't admit that they are lost until someone points it out.

They are also shown to be rather gullible and naive, or perhaps just overly trusting towards some people, such as believing Xane's prank that having a similar hairstyle to Tiki's and having the tiara of hers would grant them legendary strength, and should they continue to wear it, they still believe in Xane's prank despite Marth telling them that it was a prank. They even believe some exaggerated tales about some of their comrades, such as Draug and his invincible defensive skills, which inadvertently made Kris train in a convoluted method that Draug gave them to show it, only for Kris to show being able to perform it by a limited degree, much to Draug's shock.

Kris also gets flustered rather easily, especially when it comes to the opposite sex, shown in conversations with Samuel, as they are not completely sure on feelings of love. Male Kris even admitting that he is bad with girls and is shown to get easily flustered with some, like Phina or Palla. Female Kris states to Samuel that she had discarded her womanhood long ago and gets embarrassed whenever she was called cute or beautiful. This trait leaves them targets to be teased by others.

Despite their straightforward personality, they have shown a slight playful side with Phina, as Male Kris tried to make a sudden confession of love, and Female Kris tried to get her to wear an extremely revealing dancing outfit that would shame them, before revealing to have been joking.

While they are loyal to Marth, Kris has shown to also be equally loyal to friends, expressed the strongest when it comes to Katarina, whom Kris shared a strong trust for, and was deeply hurt when she revealed herself to be an assassin, remaining silent whenever anyone brought her up afterwards. When facing Katarina for the final time, Kris revealed their dedication to their bond by refusing to fight her and trying to convince her to return, declaring that they would stand by her side no matter what, which got through to her and caused her to join Kris.


Fire Emblem: New Mystery of the Emblem[]

- Classes available for males only are: Mercenary, Fighter, and Knight.

- Classes available for females only are: Myrmidon and Pegasus Knight.

- Classes available for both genders: are Archer, Cavalier, and Mage.

All classes in a respective reclass set may be used after the prologue but the initial class determines the appearance of Kris' clothes. A Cavalier Kris comes with a lance if male or with a sword if female. After the game is cleared on Hard difficulty or higher, the reclass set limit on males is lifted.

Fire Emblem Heroes[]

Unknown Hero
Hails from the Altean village of Sera. Leader of the 7th Platoon, a group of newly appointed knights. Serves Marth as a royal guard. Appears in Fire Emblem: New Mystery of the Emblem.

Base Stats[]

Rarity: ✯✯✯✯✯

Male Kris Heroes sprite.pngTitle
Unknown Hero
Heroes Infantry.png Infantry
FEH skill offense.png Blade of Shadow
FEH skill special.png Daylight
FEH Sword.png Sword


FEH skill offense.pngIron Sword---
Steel Sword---
Silver Sword---
Blade of Shadow--FEH Star Rarity 5.png
FEH skill special.pngDaylight---
NoontimeDaylight-FEH Star Rarity 5.png
AFEH Speed +1.png Speed +1--
FEH HP Spd 1.png HP/Spd 1FEH HP +3.png HP +3-
FEH HP Spd 2.png HP/Spd 2FEH HP Spd 1.png HP/Spd 1FEH Star Rarity 5.png
BFEH Spurn 1.png Spurn 1-FEH Star Rarity 3.png
FEH Spurn 2.png Spurn 2FEH Spurn 1.png Spurn 1-
FEH Spurn 3.png Spurn 3FEH Spurn 2.png Spurn 2FEH Star Rarity 5.png
CFEH Spur Atk 1.png Spur Atk 1--
FEH Drive Atk 1.png Drive Atk 1FEH Spur Atk 1.png Spur Atk 1-
FEH Drive Atk 2.png Drive Atk 2FEH Drive Atk 1.png Drive Atk 1FEH Star Rarity 4.png
FEH Joint Drive Atk.png Joint Drive AtkFEH Drive Atk 2.png Drive Atk 2FEH Star Rarity 5.png


Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]
Skill Inheritance[]

Unsung Hero
Hails from the Altean village of Sera. Leader of the 7th Platoon, a group of newly appointed knights. Serves Marth as a royal guard. Appears in Fire Emblem: New Mystery of the Emblem.

Base Stats[]

Rarity: ✯✯✯✯✯

Female Kris Heroes sprite.pngTitle
Unsung Hero
Heroes Infantry.png Infantry
FEH skill offense.png Spear of Shadow
FEH skill special.png New Moon
FEH Lance.png Lance


FEH skill offense.pngIron Lance---
Steel Lance---
Silver Lance---
Spear of Shadow--FEH Star Rarity 5.png
FEH skill special.pngNew Moon---
MoonbowNew Moon-FEH Star Rarity 5.png
AFEH Fury 1.png Fury 1--
FEH Fury 2.png Fury 2FEH Fury 1.png Fury 1-
FEH Fury 3.png Fury 3FEH Fury 2.png Fury 2FEH Star Rarity 5.png
FEH Fury 4.png Fury 4FEH Fury 3.png Fury 3FEH Star Rarity 5.png
BFEH Spurn 1.png Spurn 1--
FEH Spurn 2.png Spurn 2FEH Spurn 1.png Spurn 1-
FEH Spurn 3.png Spurn 3FEH Spurn 2.png Spurn 2FEH Star Rarity 5.png
CFEH Rouse Spd Res 1.png Rouse Spd/Res 1--
FEH Rouse Spd Res 2.png Rouse Spd/Res 2FEH Rouse Spd Res 1.png Rouse Spd/Res 1-
FEH Rouse Spd Res 3.png Rouse Spd/Res 3FEH Rouse Spd Res 2.png Rouse Spd/Res 2FEH Star Rarity 5.png


Secret Book (Artwork).png
Subjective: The following part of this article is based upon the editor's personal experiences and opinions, and therefore may not be applicable for all readers.
Base Set[]
Skill Inheritance[]

Ardent Firebrand
Knight of Altea who advanced to become the leader of the 7th Platoon. Currently deployed on a mission. Appears in Fire Emblem: New Mystery of the Emblem.

Base Stats[]

Male Kris Ardent Firebrand Heroes sprite.pngTitle
Ardent Firebrand
Heroes Cavalry.png Cavalry
FEH skill offense.png Plegian Axe
FEH skill special.png Dragon Gaze
FEH Axe.png Axe
Male Kris Ardent Firebrand Heroes sprite.pngTitle
Ardent Firebrand
Heroes Cavalry.png Cavalry
FEH skill offense.png Plegian Axe+
FEH skill special.png Dragon Gaze
FEH Axe.png Axe


FEH skill offense.pngIron Axe---
Steel Axe---
Plegian Axe-FEH Star Rarity 4.png-
Plegian Axe+Plegian AxeFEH Star Rarity 5.pngFEH Star Rarity 5.png
FEH skill special.pngDragon Gaze-FEH Star Rarity 4.png-
Draconic AuraDragon Gaze-FEH Star Rarity 4.png
AFEH Defense +1.png Defense +1--
FEH Spd Def 1.png Spd/Def 1FEH Defense +1.png Defense +1-
FEH Spd Def 2.png Spd/Def 2FEH Spd Def 1.png Spd/Def 1FEH Star Rarity 4.png
BFEH Chill Atk 1.png Chill Atk 1-FEH Star Rarity 3.png
FEH Chill Atk 2.png Chill Atk 2FEH Chill Atk 1.png Chill Atk 1FEH Star Rarity 4.png
FEH Chill Atk 3.png Chill Atk 3FEH Chill Atk 2.png Chill Atk 2FEH Star Rarity 5.png


See also: Kris/Male Supports, Kris/Female Supports


  • Everyone

Supported by


“Lang! You have oppressed countless people, and insulted my liege. You can only atone for these sins with your life!”
—Kris versus Lang
“Kris. I am Prince Marth's Royal Guard. Emperor Hardin of Archanea, the prince told me that you were once a trusted friend. Why would you do something like this?”
—Female Kris versus Hardin in Chapter 8
“Dark Emperor Hardin... Look nowhere else, I am your opponent!”
—Male Kris versus Hardin in Chapter 20.
“Sir Hardin... To defeat you is my duty. Prepare yourself.”
—Female Kris versus Hardin in Chapter 20
“Then, you'll just have to start atoning for them. It won't be easy. Many people from both Altea and your organization will turn you a cold shoulder... But, I can promise you this. No matter what happens... I'll stand by your side.”
—Kris trying to convince Katarina to return to them
“I will not let Prince Marth die. I won't let the likes of you lay even a finger on him...!”
—Male Kris versus Gharnef
“I will not let Prince Marth die. I won't...! ”
—Female Kris versus Gharnef
“I have come this far, just for this moment. My death means nothing, for Prince Marth will create a bright future for us all...! As long as I have that hope, I'll fight on. I'll come at you with everything I've got!”
—Kris versus Medeus
Kris: ...Urgh...
Katarina: Kris!? It can't be... Pull yourself together, Kris!”
—The Kris' death/game over quote in the Prologues
Kris: ...Prince... Marth...
Marth: No... Kris...! Please open your eyes... Kris!!”
—Kris' death/game over quote in the Main Story


Kris/Heroes Quotes


New Mystery of the Emblem[]

The Hero's Guard (True Ending)

"Not much is written about Kris in the pages of history. However, many speak highly of the time they spent alongside whom they called Altea's finest knight."

The Hero's Guard (Bad Ending)

"Not much is written about Kris in the pages of history. However there are whispers of a knight who gave their life to save Marth or whom served him to the bitter end..."

Luke's Nickname[]

Luke gives a nickname for Kris that varies depending on the gender and face that were chosen in character creation.

Face Male Female
1 Ordinary Ordinary
2 Kind Kind
3 Terrible Terrible
4 Sly Sly
5 Ordinary Ordinary
6 Sly Sly
7 Wild Wise
8 Scarred Beast
9 Captain Captain
10 Wise Timid

Note: These names are based off the Heroes of Light and Shadow Translation project

Non-Canon Appearances[]

Fire Emblem 0 (Cipher)[]

Kris is illustrated in the trading card game with the following cards:

Choose Your Legends Placement History[]


Round Placement Character Version Votes

CYL1 284
New Mystery of the Emblem
CYL2 205
New Mystery of the Emblem
CYL3 saw the transition to different counting mechanisms involving versions of characters and ties, so change measured between CYL2 and CYL3 shouldn't be taken at face value.
CYL3 125
New Mystery of the Emblem
CYL4 98
New Mystery of the Emblem

CYL5 185
New Mystery of the Emblem


Round Placement Character Version Votes

CYL1 400
New Mystery of the Emblem
CYL2 335
New Mystery of the Emblem
CYL3 saw the transition to different counting mechanisms involving versions of characters and ties, so change measured between CYL2 and CYL3 shouldn't be taken at face value.
CYL3 221
New Mystery of the Emblem
CYL4 217
New Mystery of the Emblem

CYL5 267
New Mystery of the Emblem


Kris, or Chris, can be short for Christopher or Christine. The name originates from the Late Greek name Χριστοφορος (Christophoros) meaning "bearing Christ". It was meant to exemplify someone who carried Christ in their heart and is a similar allusion to Kris' relationship with Marth.

Kris is also the name of asymmetrical dagger used in southeastern Asia.


  • Kris has an item named after themselves in Fire Emblem Awakening called Kris's Confect.
  • Prior to the release of Three Houses, Kris is one of the few units whose status screen portrait changes at some point of the game, a trait they share with Alm, Celica, Marth, Ike, Volke, Sothe, Micaiah and Lucina. Their change happens whenever you get the chance to change their hairstyle or headgear. Unlike other examples, the changes are not mandatory and can be reversed at the end of the next chapter.
  • Kris is referred to as female by Marth in Lost Bloodlines 2 when facing Female Robin in Awakening, and as male by Katarina in Rogues & Redeemers 1 when facing Male Robin in Awakening.
    • Kris is still mentioned in Rogues & Redeemers by Katarina when facing Female Robin of Awakening, but nothing gender specific.
  • Interestingly enough, the characters that can give support bonus to Female Kris are all units that are able to use bows on their main class recruited in.
  • In Heroes, Male Kris shares his English voice, Phillip Reich, with Ced.


See main article: Kris/Gallery.