—Laevatein
Laevatein is an antagonist from Fire Emblem Heroes. She is a princess from the Kingdom of Múspell, Surtr's daughter and Laegjarn's younger sister. She is seen fighting Alfonse in the opening cinematic.
Profile
One of the generals of Múspell, the Order of Heroes first encounters her in Chapter 2 of Book 2, fighting alongside her father and Loki. Encountering the Order several times, Surtr eventually orders Laevatein to track and kill them.
In Chapter 5, Laevatein tracks them down, and stating her orders, she fights them. When defeated, Laevatein follows her sister's previous instructions and retreats from the battle. During her escape, she encounters Laegjarn and tells her she's received orders from their father, but appears to grow concerned when her sister expresses unhappiness over the upcoming battles. Nevertheless, she join forces with her, and after the battle with the order, when Laegjarn wonders aloud what to do, Laevatein states that she will set herself ablaze, causing Laegjarn to immediately reject the idea, telling her the flames of Múspell are dangerous and making Laevatein promise she never resort to it, which she agrees, but worries over their failure, asking what they should do. Prompting Laegjarn to ask Laevatein in helping her think of a plan.
In Chapter 6, when Laegjarn and Laevatein are lured to a trap by Alfonse and Fjorm, Laevatein panickedly reports that the enemy is coming to their closed off position, causing Laegjarn to instruct Laevatein to escape by herself while Laegjarn keeps them busy. While Laevatein objects, despite Laegjarn's attempts to assure her, Laegjarn tells her it's an order, and Laevatein reluctantly does as she's told, escaping undetected.
In Chapter 13, she is injured by Surtr as punishment for failing to defeat the Order and is almost used as a sacrifice for the Rite of Flames before Laegjarn intervenes and takes her place. She then faces the Order once more as retaliation for Laegjarn's death, and nearly goes through with using the Rite of Flames, but relents when Fjorm reveals that her sister's last wish was for Laevatein to live. In the aftermath, she assumes leadership of Múspell.
Personality
Not one to express herself often, Laevatein maintains a lack of individuality, doing whatever she is told without hesitation. And while she does show a bit more emotion at times, she remains hesitant to think for herself and largely relies on others. As a result, she has the mindset of a common soldier, having a very impersonal relationship with her father, adressing him as "Sir" or "Lord". This also applies to her foes, as though her pursuit of the Order of Heroes is unwavering, she does not appear to have any personal feelings on the matter, simply telling those are her orders when confronted by them.
Her relationship with her sister however shows a much softer side, with Laevatein seemingly much happier in her sister's presence, but also more distressed by failure. However, it leads Laegjarn to often rein her in, as she is arguably the one person she'll listen to reason, which otherwise, wouldn't restrain her recklessness.
In-Game
- Searing Steel
- The second princess of Múspell, the Kingdom of Flame. She sees herself and the blade she wields as one and the same, and keeps her emotions in check.
Base Stats
Rarity: ★★★★★
Title | |||||
---|---|---|---|---|---|
Searing Steel | |||||
Group | |||||
Infantry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 16/17/18 35/39/42 | 10/11/12 34/37/40 | 6/7/8 28/31/34 | 7/8/9 31/34/37 | 4/5/6 19/22/25 |
Skills | Weapon | ||||
Laevatein Swap | Sword |
Skills
Weapon
Type | Prerequisite | Might | Range | Effects | SP Cost | Default | Unlocked |
---|---|---|---|---|---|---|---|
Iron Sword | - | 6 | 1 | - | 50 | - | - |
Steel Sword | - | 8 | 1 | - | 100 | - | - |
Silver Sword | - | 11 | 1 | - | 200 | - | - |
Laevatein | - | 16 | 1 | Grants Atk +3. Adds total bonuses on unit to damage dealt. | 400 | - |
Assist
Name | Prerequisite | Range | Effects | SP Cost | Default | Unlocked |
---|---|---|---|---|---|---|
Swap | - | 1 | Swap places with an adjacent ally. | 150 | - |
Passive
Name | Prerequisite | Effects | SP Cost | Unlocked | Type |
---|---|---|---|---|---|
Fury 1 | - | Grants Atk/Spd/Def/Res +1. Unit takes 2 damage after combat. |
50 | - | A |
Fury 2 | Fury 1 | Grants Atk/Spd/Def/Res +2. Unit takes 4 damage after combat. |
100 | - | A |
Fury 3 | Fury 2 | Grants Atk/Spd/Def/Res +3. Unit takes 6 damage after combat. |
200 | A | |
Atk/Def Link 1 | - | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def +2 to unit and target ally or unit and targeting ally for 1 turn. | 60 | - | B |
Atk/Def Link 2 | Atk/Def Link 1 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def +4 to unit and target ally or unit and targeting ally for 1 turn. | 120 | - | B |
Atk/Def Link 3 | Atk/Def Link 2 | If a movement Assist skill (like Reposition, Shove, Pivot, etc.) is used by unit or targets unit, grants Atk/Def +6 to unit and target ally or unit and targeting ally for 1 turn. | 240 | B | |
Odd Speed Wave 1 | - | At start of odd-numbered turns, grants Spd +2 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.) |
60 | - | C |
Odd Speed Wave 2 | Odd Speed Wave 1 | At start of odd-numbered turns, grants Spd +4 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.) |
120 | - | C |
Odd Speed Wave 3 | Odd Speed Wave 2 | At start of odd-numbered turns, grants Spd +6 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.) |
240 | C |
- Kumade Warrior
- The second princess of Múspell, the Kingdom of Flame. She keeps her emotions in check but can't relax without her blade by her side.
Title | |||||
---|---|---|---|---|---|
Kumade Warrior | |||||
Group | |||||
Cavalry | |||||
Level | HP | Atk | Spd | Def | Res |
1 40 | 15/16/17 30/33/36 | 9/10/11 33/36/39 | 5/6/7 27/30/33 | 7/8/9 24/27/31 | 2/3/4 15/18/21 |
Skills | Weapon | ||||
Rehabilitate+ Kindled-Fire Balm | Staff |
Skills
Weapon
Type | Prerequisite | Might | Range | Effects | SP Cost | Default | Unlocked |
---|---|---|---|---|---|---|---|
Assault | - | 10 | 2 | - | 50 | - | - |
Kumade | - | 8 | 2 | At start of turn, inflicts Atk/Spd-3 on foe on the enemy team with the highest Def through its next action. | 200 | - | - |
Kumade+ | Kumade | 12 | 2 | At start of turn, inflicts Atk/Spd -5 on foe on the enemy team with the highest Def through its next action. | 300 | - |
Assist
Name | Prerequisite | Range | Effects | SP Cost | Default | Unlocked |
---|---|---|---|---|---|---|
Heal | - | 1 | Restores 5 HP. | 50 | - | |
Reconcile | Heal | 1 | Restores 7 HP each to target and this unit. | 100 | - | - |
Rehabilitate | Reconcile | 1 | Restores 7 HP or more the further below 50% the targets HP is. Slows Special trigger (cooldown count +1) |
200 | - | - |
Rehabilitate+ | Rehabilitate | 1 | Restores HP = 50% of Atk -10. (Minimum of 7 HP.) If target's HP is ≤50%, the lower the target's HP, the more HP is restored. |
300 | - |
Special
Name | Prerequisite | Effects | Charge Cost | SP Cost | Default | Unlocked |
---|---|---|---|---|---|---|
Imbue | - | When healing an ally with a staff, restores an additional 10 HP to target ally. | 1 | 50 | - | - |
Kindled-Fire Balm | Imbue | When healing an ally with a staff, grants Atk+4 to all allies for 1 turn. | 1 | 150 | - | |
Earthfire Balm | Kindled-Fire Balm | When healing an ally with a staff, grants Atk/Def+4 to all allies for 1 turn. | 1 | 200 | - | |
Earthfire Balm+ | Windfire Balm | When healing an ally with a staff, grants Atk/Def+6 to all allies for 1 turn. | 1 | 300 | - |
Passive
Name | Prerequisite | Effects | SP Cost | Unlocked | Type |
---|---|---|---|---|---|
Wrathful Staff 1 | - | If unit has 100% HP at the start of combat, damage from their staff will be calculated the same as other weapons. | 60 | - | B |
Wrathful Staff 2 | Wrathful Staff 1 | If unit has ≥ 50% HP at the start of combat, damage from their staff will be calculated the same as other weapons. | 120 | - | B |
Wrathful Staff 3 | Wrathful Staff 2 | Damage from unit's staff will be calculated the same as other weapons. | 240 | B | |
Even Def Wave 1 | - | At start of even-numbered turns, grants Def+2 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.) |
60 | - | C |
Even Def Wave 2 | Even Def Wave 1 | At start of even-numbered turns, grants Def+4 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.) |
120 | - | C |
Even Def Wave 3 | Even Def Wave 2 | At start of even-numbered turns, grants Def+6 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.) |
240 | C |
Quotes
Laevatein (character)/Heroes Quotes
Non-Canon Appearances
Fire Emblem 0 (Cipher)
Laevatein is illustrated in the trading card game Fire Emblem Cipher with the following cards:
Etymology
In Norse mythology, Lævatein is a weapon mentioned in the Poetic Edda poem Fjölsvinnsmál.
Trivia
- According to the design sheets, Laevatein's design is meant to represent a raven that brings death.
- Laevatein shares her English voice actress Sarah Anne Williams, with Mist in Heroes.
- Laevatein's artwork shows wielding the Laevatein.
- Laevatein's description hinted at Laegjarn before the latter's official debut
Gallery
- See main article: Laevatein (character)/Gallery.