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"Gra's betrayal of Altea years earlier had come as a shock, of course, until that day they attack Marth's kingdom in the name of Doluna, Gra had been a trustworthy neightbor and ally. While the Altean army was out on an expedition, Gra struck from the rearm annihilating the Altean soldiers, killing Marth's father, King Cornelius and stealing Falchion, the blade of light. It was a crushing blow.

Much time had passed since that sad day, and much had changed. Now it was Marth's turn to descend on Gra Bastion, and face King Jiol, the man who had robbed him of his father."

Information

Land of Sorrow is chapter 14 of the game Fire Emblem: Shadow Dragon.

Strategies

This chapter is not too difficult, but it is not the easiest that you have done. Make sure one of your units has a door key to open the door around the armoury and vender, and after that, have your thief raise the bridge, and send Marth to the northwest village, while your thief goes toward the southeast chests whith an escort or two to clear out the enemies. Meanwhile, have your ballistician(s) fire on the enemies centered in the northwest fortress, especially the healers, and move most of your forces toward the door that will lead to Jiol. Palla and Catria will fly toward Marth to be recruited, but make sure they won't be vulnerable to archers where they are recruited. Flying reinforcements will come from where the two appeared, so be ready. Afterward, have your forces pull together and go toward the boss. Defeat the knights and the lone curate, and once everything else is taken care of, defeat Jiol and seize the throne. Weapons strong against knights as well as magic will make short work of him.

Enemy Reinforcements

  • Two Pegasus Knights will appear from the west during Turns 7 to 14 of the Enemy Phase

Armory

  • Armorslayer - 1000g
  • Ridersbane - 1200g
  • Silver Bow - 2100g
  • Silver Lance - 2200g
  • Steel Bow - 770g

Vendor

  • Door Key - 500g
  • Heal - 800g
  • Pure Water - 600g
  • Thunder - 420g
  • Vulnerary - 360g

Comments

  • Catria - A Pegusus Knight with some of the best overall growths in the game. She will almost always wind up with high speed, skill, and luck stats along with great strength and good defense. Makes an incredible Swordmaster or Sniper.
  • Palla - The weakest of the three whitewings, possessing very low speed and luck growth, but somewhat making up for it with great strength and skill growth to go along with very solid defense growth. Makes a great Paladin or Swordmaster.
  • TIP: It is a good idea to bring a Master Key to lower the bridge near your starting position; otherwise most of your units will have to move along the rim of the main island to get to center stage.

Extra

  • The person in the village is Camus if you didn't know.


Previous chapter:
The Wooden Cavalry
Land of Sorrow (Shadow Dragon and the Blade of Light) Next chapter:
An Oasis of Magic


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