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{{SkillInfobox
Lethality (also known as silencer), When in combat, the [[Assassin]] has a small chance to preform a Lethality, a special attack which disregards an enemies defense and remaining health, dealing an instant killing blow. This useful skill allows the Assassin to take down even the heavily armored [[General]]s in an instant. In [[Fire Emblem: Path of Radiance]] and [[Fire Emblem: Radiant Dawn]], Lethality is the name of a skill that an [[assassin]] can learn by using the [[Occult scroll]] at a base. It takes up 20 points of skill capacity in Path of Radiance and 30 points in Radiant Dawn and instantly kills any foe excluding bosses.
 
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|title=
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|image = [[File:FE Fates Lethality.gif]]
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|caption=Lethality in ''[[Fire Emblem: Fates]]''.
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|jap_name={{Hover|滅殺|Messatsu}}, Annihilator<br>
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{{Hover|瞬殺|Shunsatsu}}, Instant Kill <small>([[FE8]], [[FE9]])</small><br>
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{{Hover|烈風の技|Reppū no Waza}}, Art of the Gale <small>([[TS1]])</small><br>
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|name=Silencer <small>(ENG; [[FE7]], [[FE8]])</small><br>
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Blazing Wind <small>(ENG; [[TS1]])</small><br>
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|firstseen = [[TearRing Saga: Utna Heroes Saga]]
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|effect = Allows the user to instantly kill a selected enemy unit.
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}}
   
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'''Lethality''' is a special skill native to the [[Assassin]]-related classes; it first debuted in ''[[TearRing Saga: Utna Heroes Saga]]'', but debuted in the [[Fire Emblem (series)|Fire Emblem series]] with the release of ''[[Fire Emblem: The Blazing Blade]]''.
   
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In ''[[TearRing Saga: Utna Heroes Saga]]'', this skill is known as '''Blazing Wind''', or '''Gale''' in the fan translation.
== Activation ==
 
===The Sacred Stones ===
 
   
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==Overview==
(half of users critical) as a percentage
 
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In its various incarnations, activating Lethality will instantly deplete the enemy's health, regardless of the normal battle damage calculations. The potency of this effect is countered by the lowest activation rate of any attacking skill.
   
thusly making it recommended to use [[myrmidon]]s as the base unit when creating an [[Assassin]], though Myrmidons can't promote into [[Assassin]]s in [[Fire Emblem:Path of Radiance]] and [[Fire Emblem:Radiant Dawn]].
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In ''[[Fire Emblem: The Blazing Blade]]'' and ''[[Fire Emblem: The Sacred Stones]]'', Silencer uses half of the user's critical rate as a percentage. This makes it highly recommended to use [[Myrmidon]]s as the base unit when creating an Assassin unit in ''The Sacred Stones'', as Myrmidons typically possess high [[Skill (stat)|skill]] stats. It cannot activate against the [[Fire Dragon]] or [[Fomortiis]], but can activate against other bosses, although the use of the [[Iron Rune|Iron Rune/Hoplon Guard]] will prevent it from triggering.
   
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In the Japanese version of ''[[Fire Emblem: Radiant Dawn]]'', [[Bane]] is called ''Shunsatsu'', or what is known as Lethality in the earlier games.
=== Path of Radiance ===
 
(half of users critical) as a percentage
 
   
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In ''Awakening'' and ''Fates'', if the user battles an enemy with [[Dragonskin]], the skill is disabled. This skill is prioritized first over all other skill-activated attack skills. This is likely because it is the least likely to occur and the most devastating if activated. It can be blocked by [[Dual Guard]] and [[Guard Stance]] or the enemy can survive if they have [[Miracle]] and it activates.
=== Radiant Dawn ===
 
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(half of users skill) as a percentage
 
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==Stats==
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===''[[TearRing Saga: Utna Heroes Saga]]''===
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{{SkillStat
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|[[File:TS_Blazing_Wind.gif]]Blazing Wind
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|(User's [[Skill (stat)|Skill]] - Enemy's [[Skill (stat)|Skill]]) +3)%
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| -
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|When activated, the user will be able to instantly kill the enemy, provided the enemy is low on HP, alongside the user having an Attack Range of 1.
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|Base skill of [[Ezekiel]] and [[Yoda]].
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}}
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===''[[Fire Emblem: The Blazing Blade]]'' and ''[[Fire Emblem: The Sacred Stones]]''===
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{{SkillStat
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|Silencer
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|50% chance when unleashing a critical hit.
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| -
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|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
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|Base skill of the [[Assassin]] class.
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}}
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===''[[Fire Emblem: Path of Radiance]]''===
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{{SkillStat
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|[[File:Lethality_(FE9).gif]]<br>Lethality
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|([[Critical rate|Critical Rate]]/2)%
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|20
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|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
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|Occult skill of the [[Assassin]] class; Can be assigned with the [[File:MasteryBook.gif|20px]]'''[[Occult Scroll]]'''.
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}}
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===''[[Fire Emblem: Radiant Dawn]]''===
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{{SkillStat
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|[[File:Lethality.png]]<br>Lethality
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|([[Skill (stat)|Skill]]/2)%
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|30
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|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
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|Class skill of the [[Assassin]] class.
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}}
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===''[[Fire Emblem Awakening]]''===
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{{SkillStat
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|[[File:Lethality_(FE13).png]]<br>Lethality
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|([[Skill (stat)|Skill]]/4)%
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| -
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|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
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|Class skill of Level 5 [[Assassin]]s.
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}}
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===''[[Fire Emblem Fates]]''===
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{{SkillStat
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|[[File:Lethality_(FE13).png]]<br>Lethality
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|([[Skill (stat)|Skill]]/4)%
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| -
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|Allows the user to instantly kill a selected enemy unit, provided that the unit would deal at least 1 damage in battle, not including any post-combat skills such as [[Savage Blow]]. This skill is ineffective against certain characters.
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|Learned by [[Master Ninja]]s at Level 5 or higher.
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}}
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===''[[Fire Emblem Echoes: Shadows of Valentia]]''===
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{{ArtStat
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|Lethality
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|Allows the user to instantly kill a selected enemy unit.
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|[[List of unused content in Fire Emblem|Unused]]
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|HP = -10
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|Mt = -
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|Hit = -
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|Avo = -
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|Crt = -
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|Rng = -
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}}
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===''[[Fire Emblem Three Houses]]''===
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{{SkillStat
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|[[File:Lethality_FE16.png|20px]]<br>Lethality
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|([[Skill (stat)|Dex]]/4)%
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| -
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|Chance to instantly kill a foe when dealing damage.
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|Learned by mastering the [[Assassin]] class.
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}}
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==Trivia==
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*Enemies never have Lethality on them in games where they appear where the skill is triggered by stats for balancing reasons.
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**In the GBA series, there are no generic Assassins because of this.
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*In both ''Awakening'' and ''Fates'', Lethality has the following properties:
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** Lethality changes the next attack of the user to one-hit a foe, but does not guarantee that it will hit. This means it is possible to avoid the Lethality hit.
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** If the target is struck by a Lethality hit, [[Pavise]] and [[Aegis]] can still activate, even though Lethality will always ignore them.
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** Triggered guards from a [[Pair Up]] in ''Awakening'' or a filled [[Guard Stance]] in ''Fates'' will block the Lethality hit.
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** [[Miracle]] can trigger against a Lethality hit, meaning that a user hit by Lethality can survive if it activates.
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*** If the said unit has [[Counter]] or [[Countermagic]] (in ''Fates''), since it did not instantly kill the opponent, the damage will be returned to the attacker. It is possible for the attacker to die from the reflected damage if it is high enough.
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*In ''Awakening'', the highest obtainable activation rate for Lethality is 25%. This is obtained with [[Inigo]] as Chrom's son, being in the Assassin class with [[Limit Breaker]], which will give him 60 Skill, or 15% activation rate. This is increased to 25% with [[Rightful King]].
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*In ''Fates'', playable first-generation characters can have a minimum 15% activation rate on Lethality with [[Quixotic]], not factoring in their current skill stat. The Avatar and children characters can have a minimum 25% activation rate (also not factoring in their skill stat), as they can learn [[Hoshidan Unity]] which stacks with Quixotic and adds an additional 10% activation rate.
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*In ''Echoes: Shadows of Valentia'', the skill Lethality is fully programmed in the game files but goes unused during normal gameplay.
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==Gallery==
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<gallery>
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File:Blazing-Wind.gif|Animation of Xeno activating Blazing Wind in ''TearRing Saga''.
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File:FE9 Lethality.jpg|Lethality in ''Fire Emblem: Path of Radiance''.
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File:FE10 Lethality.jpg|Lethality in ''Fire Emblem: Radiant Dawn''.
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</gallery>
   
 
{{Skillnav}}
 
{{Skillnav}}
[[Category:Skills]]
 

Revision as of 00:31, 10 September 2019

Lethality is a special skill native to the Assassin-related classes; it first debuted in TearRing Saga: Utna Heroes Saga, but debuted in the Fire Emblem series with the release of Fire Emblem: The Blazing Blade.

In TearRing Saga: Utna Heroes Saga, this skill is known as Blazing Wind, or Gale in the fan translation.

Overview

In its various incarnations, activating Lethality will instantly deplete the enemy's health, regardless of the normal battle damage calculations. The potency of this effect is countered by the lowest activation rate of any attacking skill.

In Fire Emblem: The Blazing Blade and Fire Emblem: The Sacred Stones, Silencer uses half of the user's critical rate as a percentage. This makes it highly recommended to use Myrmidons as the base unit when creating an Assassin unit in The Sacred Stones, as Myrmidons typically possess high skill stats. It cannot activate against the Fire Dragon or Fomortiis, but can activate against other bosses, although the use of the Iron Rune/Hoplon Guard will prevent it from triggering.

In the Japanese version of Fire Emblem: Radiant Dawn, Bane is called Shunsatsu, or what is known as Lethality in the earlier games.

In Awakening and Fates, if the user battles an enemy with Dragonskin, the skill is disabled. This skill is prioritized first over all other skill-activated attack skills. This is likely because it is the least likely to occur and the most devastating if activated. It can be blocked by Dual Guard and Guard Stance or the enemy can survive if they have Miracle and it activates.

Stats

TearRing Saga: Utna Heroes Saga

Name Activation Capacity
TS Blazing WindBlazing Wind (User's Skill - Enemy's Skill) +3)% -
Effects When activated, the user will be able to instantly kill the enemy, provided the enemy is low on HP, alongside the user having an Attack Range of 1.
Users Base skill of Ezekiel and Yoda.


Fire Emblem: The Blazing Blade and Fire Emblem: The Sacred Stones

Name Activation Capacity
Silencer 50% chance when unleashing a critical hit. -
Effects Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
Users Base skill of the Assassin class.


Fire Emblem: Path of Radiance

Name Activation Capacity
Lethality (FE9)
Lethality
(Critical Rate/2)% 20
Effects Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
Users Occult skill of the Assassin class; Can be assigned with the MasteryBookOccult Scroll.


Fire Emblem: Radiant Dawn

Name Activation Capacity
Lethality
Lethality
(Skill/2)% 30
Effects Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
Users Class skill of the Assassin class.


Fire Emblem Awakening

Name Activation Capacity
Lethality (FE13)
Lethality
(Skill/4)% -
Effects Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
Users Class skill of Level 5 Assassins.


Fire Emblem Fates

Name Activation Capacity
Lethality (FE13)
Lethality
(Skill/4)% -
Effects Allows the user to instantly kill a selected enemy unit, provided that the unit would deal at least 1 damage in battle, not including any post-combat skills such as Savage Blow. This skill is ineffective against certain characters.
Users Learned by Master Ninjas at Level 5 or higher.


Fire Emblem Echoes: Shadows of Valentia

Name Lethality
HP/Dur Rng Mt Hit Avo Crt
-10 - - - - -
Effects Allows the user to instantly kill a selected enemy unit.
Users Unused
Notes {{{4}}}

Fire Emblem Three Houses

Name Activation Capacity
Lethality FE16
Lethality
(Dex/4)% -
Effects Chance to instantly kill a foe when dealing damage.
Users Learned by mastering the Assassin class.


Trivia

  • Enemies never have Lethality on them in games where they appear where the skill is triggered by stats for balancing reasons.
    • In the GBA series, there are no generic Assassins because of this.
  • In both Awakening and Fates, Lethality has the following properties:
    • Lethality changes the next attack of the user to one-hit a foe, but does not guarantee that it will hit. This means it is possible to avoid the Lethality hit.
    • If the target is struck by a Lethality hit, Pavise and Aegis can still activate, even though Lethality will always ignore them.
    • Triggered guards from a Pair Up in Awakening or a filled Guard Stance in Fates will block the Lethality hit.
    • Miracle can trigger against a Lethality hit, meaning that a user hit by Lethality can survive if it activates.
      • If the said unit has Counter or Countermagic (in Fates), since it did not instantly kill the opponent, the damage will be returned to the attacker. It is possible for the attacker to die from the reflected damage if it is high enough.
  • In Awakening, the highest obtainable activation rate for Lethality is 25%. This is obtained with Inigo as Chrom's son, being in the Assassin class with Limit Breaker, which will give him 60 Skill, or 15% activation rate. This is increased to 25% with Rightful King.
  • In Fates, playable first-generation characters can have a minimum 15% activation rate on Lethality with Quixotic, not factoring in their current skill stat. The Avatar and children characters can have a minimum 25% activation rate (also not factoring in their skill stat), as they can learn Hoshidan Unity which stacks with Quixotic and adds an additional 10% activation rate.
  • In Echoes: Shadows of Valentia, the skill Lethality is fully programmed in the game files but goes unused during normal gameplay.

Gallery