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{{SkillInfobox |
{{SkillInfobox |
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− | | |
+ | |title = Lethality |
⚫ | |||
− | |caption=Lethality in ''[[Fire Emblem |
+ | |caption = Lethality in ''[[Fire Emblem Fates]]''. |
+ | |jpn_name={{Hover|滅殺|Messatsu}}, Annihilator<br> |
||
+ | {{Hover|瞬殺|Shunsatsu}}, Instant Kill <small>([[FE8]], [[FE9]])</small><br> |
||
+ | {{Hover|烈風の技|Reppū no Waza}}, Art of the Gale <small>([[TS1]])</small><br> |
||
+ | |name=Silencer <small>(ENG; [[FE7]], [[FE8]])</small><br> |
||
+ | Blazing Wind <small>(ENG; [[TS1]])</small><br> |
||
|firstseen = [[TearRing Saga: Utna Heroes Saga]] |
|firstseen = [[TearRing Saga: Utna Heroes Saga]] |
||
+ | |effect = Allows the user to instantly kill a selected enemy unit. |
||
− | |effect = Allows the user to instantly kill a selected enemy unit.}}'''Lethality''' (瞬殺 ''Shunsatsu'' lit. '''Instant Kill''' in ''[[Fire Emblem: The Sacred Stones]]'' and ''[[Fire Emblem: Path of Radiance]]''; 滅殺 ''Messatsu'' lit. '''Annihilator''' in ''[[Fire Emblem: Radiant Dawn]]'' onwards), also known as '''Silencer''' in the English version of ''[[Fire Emblem: The Blazing Blade]]'' and ''[[Fire Emblem: The Sacred Stones]]'', is a special skill native to the [[Assassin]]-related classes. In its various incarnations, activating Lethality will instantly deplete the enemy's health, regardless of the normal battle damage calculations. The potency of this effect is countered by the lowest activation rate of any attacking skill. |
||
+ | }} |
||
+ | '''Lethality''' is a special skill native to the [[Assassin]]-related classes; it first debuted in ''[[TearRing Saga: Utna Heroes Saga]]'', but debuted in the [[Fire Emblem (series)|Fire Emblem series]] with the release of ''[[Fire Emblem: The Blazing Blade]]''. |
||
− | In ''[[TearRing Saga: Utna Heroes Saga]]'', this skill is known as '''Blazing Wind''' |
+ | In ''[[TearRing Saga: Utna Heroes Saga]]'', this skill is known as '''Blazing Wind''', or '''Gale''' in the fan translation. |
+ | |||
+ | ==Overview== |
||
+ | In its various incarnations, activating Lethality will instantly deplete the enemy's health, regardless of the normal battle damage calculations. The potency of this effect is countered by the lowest activation rate of any attacking skill. |
||
In ''[[Fire Emblem: The Blazing Blade]]'' and ''[[Fire Emblem: The Sacred Stones]]'', Silencer uses half of the user's critical rate as a percentage. This makes it highly recommended to use [[Myrmidon]]s as the base unit when creating an Assassin unit in ''The Sacred Stones'', as Myrmidons typically possess high [[Skill (stat)|skill]] stats. It cannot activate against the [[Fire Dragon]] or [[Fomortiis]], but can activate against other bosses, although the use of the [[Iron Rune|Iron Rune/Hoplon Guard]] will prevent it from triggering. |
In ''[[Fire Emblem: The Blazing Blade]]'' and ''[[Fire Emblem: The Sacred Stones]]'', Silencer uses half of the user's critical rate as a percentage. This makes it highly recommended to use [[Myrmidon]]s as the base unit when creating an Assassin unit in ''The Sacred Stones'', as Myrmidons typically possess high [[Skill (stat)|skill]] stats. It cannot activate against the [[Fire Dragon]] or [[Fomortiis]], but can activate against other bosses, although the use of the [[Iron Rune|Iron Rune/Hoplon Guard]] will prevent it from triggering. |
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In ''Awakening'' and ''Fates'', if the user battles an enemy with [[Dragonskin]], the skill is disabled. This skill is prioritized first over all other skill-activated attack skills. This is likely because it is the least likely to occur and the most devastating if activated. It can be blocked by [[Dual Guard]] and [[Guard Stance]] or the enemy can survive if they have [[Miracle]] and it activates. |
In ''Awakening'' and ''Fates'', if the user battles an enemy with [[Dragonskin]], the skill is disabled. This skill is prioritized first over all other skill-activated attack skills. This is likely because it is the least likely to occur and the most devastating if activated. It can be blocked by [[Dual Guard]] and [[Guard Stance]] or the enemy can survive if they have [[Miracle]] and it activates. |
||
+ | |||
+ | In ''[[Fire Emblem Warriors: Three Hopes]]'' Lethality exists in two forms- a [[Skill (stat)|Dex]] based trigger under the name '''Lethality''', and a hidden [[List of Skills in Fire Emblem Warriors: Three Hopes#Innate Abilities|Innate Ability]] under the name '''Sharpshooter''' that activates on critical hits. It can be earned by mastering the [[Bow Knight]] class with certain characters. |
||
+ | |||
+ | In ''[[Fire Emblem Engage]]'', Lethality is a [[Bond Ring]] skill acquired by equipping [[Marisa]]'s S Rank [[Bond Ring]]. |
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==Stats== |
==Stats== |
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{{SkillStat |
{{SkillStat |
||
|[[File:TS_Blazing_Wind.gif]]Blazing Wind |
|[[File:TS_Blazing_Wind.gif]]Blazing Wind |
||
− | |(User's [[Skill (stat)|Skill]] - Enemy's [[Skill (stat)|Skill]]) +3)% |
+ | |(User's [[Skill (stat)|Skill]] - Enemy's [[Skill (stat)|Skill]]) +3)%, if Range is 1 and (Enemy's [[HP]]+Enemy's [[Defense]])≤(2*Player Attack) |
+ | | - |
||
⚫ | |||
⚫ | |||
| - |
| - |
||
⚫ | |||
⚫ | |||
}} |
}} |
||
− | ===''[[Fire Emblem: The Blazing Blade |
+ | ===''[[Fire Emblem: The Blazing Blade]]''=== |
{{SkillStat |
{{SkillStat |
||
|Silencer |
|Silencer |
||
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|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. |
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. |
||
|Base skill of the [[Assassin]] class. |
|Base skill of the [[Assassin]] class. |
||
+ | | - |
||
+ | }} |
||
+ | |||
+ | ===''[[Fire Emblem: The Sacred Stones]]''=== |
||
+ | {{SkillStat |
||
+ | |Silencer |
||
+ | |50% chance when unleashing a critical hit. |
||
+ | | - |
||
+ | |Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. |
||
+ | |Base skill of the [[Assassin]] class. |
||
+ | | - |
||
}} |
}} |
||
===''[[Fire Emblem: Path of Radiance]]''=== |
===''[[Fire Emblem: Path of Radiance]]''=== |
||
{{SkillStat |
{{SkillStat |
||
− | |[[File:Lethality_(FE9).gif]]Lethality |
+ | |[[File:Lethality_(FE9).gif]]<br>Lethality |
|([[Critical rate|Critical Rate]]/2)% |
|([[Critical rate|Critical Rate]]/2)% |
||
|20 |
|20 |
||
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. |
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. |
||
− | |Occult |
+ | |Occult Skill: [[Assassin]] class; Can be assigned with the [[File:MasteryBook.gif|20px]]'''[[Occult Scroll]]'''. |
+ | | - |
||
}} |
}} |
||
===''[[Fire Emblem: Radiant Dawn]]''=== |
===''[[Fire Emblem: Radiant Dawn]]''=== |
||
{{SkillStat |
{{SkillStat |
||
− | |[[File:Lethality.png]] |
+ | |[[File:Lethality.png]]<br>Lethality |
|([[Skill (stat)|Skill]]/2)% |
|([[Skill (stat)|Skill]]/2)% |
||
|30 |
|30 |
||
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. |
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. |
||
− | |Class |
+ | |Class Skill: [[Assassin]] |
+ | | - |
||
}} |
}} |
||
===''[[Fire Emblem Awakening]]''=== |
===''[[Fire Emblem Awakening]]''=== |
||
{{SkillStat |
{{SkillStat |
||
− | |[[File:Lethality_(FE13).png]]Lethality |
+ | |[[File:Lethality_(FE13).png]]<br>Lethality |
|([[Skill (stat)|Skill]]/4)% |
|([[Skill (stat)|Skill]]/4)% |
||
| - |
| - |
||
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. |
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. |
||
− | | |
+ | |Learned Skill: Level 5 [[Assassin]]s. |
+ | | - |
||
}} |
}} |
||
===''[[Fire Emblem Fates]]''=== |
===''[[Fire Emblem Fates]]''=== |
||
{{SkillStat |
{{SkillStat |
||
− | |[[File:Lethality_(FE13).png]]Lethality |
+ | |[[File:Lethality_(FE13).png]]<br>Lethality |
|([[Skill (stat)|Skill]]/4)% |
|([[Skill (stat)|Skill]]/4)% |
||
| - |
| - |
||
|Allows the user to instantly kill a selected enemy unit, provided that the unit would deal at least 1 damage in battle, not including any post-combat skills such as [[Savage Blow]]. This skill is ineffective against certain characters. |
|Allows the user to instantly kill a selected enemy unit, provided that the unit would deal at least 1 damage in battle, not including any post-combat skills such as [[Savage Blow]]. This skill is ineffective against certain characters. |
||
− | |Learned |
+ | |Learned Skill: Level 5 or higher [[Master Ninja]]. |
+ | | - |
||
+ | }} |
||
+ | |||
+ | ===''[[Fire Emblem Echoes: Shadows of Valentia]]''=== |
||
+ | {{ArtStat |
||
+ | |Lethality |
||
+ | |Allows the user to instantly kill a selected enemy unit. |
||
+ | |[[List of unused content in Fire Emblem|Unused]] |
||
+ | | - |
||
+ | |HP = -10 |
||
+ | |Mt = - |
||
+ | |Hit = - |
||
+ | |Avo = - |
||
+ | |Crt = - |
||
+ | |Rng = - |
||
+ | }} |
||
+ | |||
+ | === ''[[Fire Emblem Heroes]]'' === |
||
+ | {{SkillStat |
||
+ | |game = feh |
||
+ | |[[File:FEH skill special.png|20px]] Lethality |
||
+ | |4 |
||
+ | |SP500 |
||
+ | |When special triggers, treats foe's Def/Res as if reduced by 75% during combat. Disables non-Special skills that "reduces damage by X%." |
||
+ | |[[Volke]] |
||
+ | }} |
||
+ | |||
+ | ===''[[Fire Emblem Warriors]]''=== |
||
+ | {{SkillStat |
||
+ | |[[File:FEW Lethality.png|30px]]<br>Lethality |
||
+ | |[[Luck]] |
||
+ | |- |
||
+ | |May raise power of critical hits and combos. |
||
+ | |Learned from [[Niles]]'s skill board. |
||
+ | | - |
||
}} |
}} |
||
===''[[Fire Emblem Three Houses]]''=== |
===''[[Fire Emblem Three Houses]]''=== |
||
{{SkillStat |
{{SkillStat |
||
− | |[[File:Lethality_FE16.png| |
+ | |[[File:Lethality_FE16.png|30px]]<br>Lethality |
|([[Skill (stat)|Dex]]/4)% |
|([[Skill (stat)|Dex]]/4)% |
||
| - |
| - |
||
|Chance to instantly kill a foe when dealing damage. |
|Chance to instantly kill a foe when dealing damage. |
||
− | | |
+ | |Mastery Skill: [[Assassin]] |
+ | | - |
||
}} |
}} |
||
+ | |||
+ | ===''[[Fire Emblem Warriors: Three Hopes]]''=== |
||
+ | {{SkillStat |
||
+ | |[[File:Lethality_FE16.png|30px]]<br>Lethality |
||
+ | |([[Skill (stat)|Dex]] x 0.25%) |
||
+ | | - |
||
+ | |Grants a (Dex x 0.25%) chance of instantly defeating non-commander units. |
||
+ | |Dimitri, Hubert, Bernadetta, Dorothea, Dedue, Sylvain, Mercedes, Ingrid, Rodrigue, Lorenz, Raphael, Marianne, Leonie, Holst, Balthus, Constance, Hapi, Seteth, Manuela, Jeritza, Catherine, Shamir, Jeralt, Rhea ([[Assassin]] Mastery Rank 2) |
||
+ | | - |
||
+ | }} |
||
+ | |||
+ | |||
+ | {{SkillStat |
||
+ | |[[File:FEW3H Sharpshooter.png|30px]]<br>Sharpshooter |
||
+ | |Critical hits |
||
+ | | - |
||
+ | |Causes critical hits to instantly defeat non-commander units. |
||
+ | |Master [[Bow Knight]] with [[Mercedes]], [[Ingrid]], [[Yuri]], or [[Gatekeeper]] |
||
+ | | - |
||
+ | }} |
||
+ | |||
+ | === ''[[Fire Emblem Engage]]'' === |
||
+ | {{SkillStat |
||
+ | |[[File:FE17 Lethality Icon.png|40px]]<br>Lethality |
||
+ | | Critical hits |
||
+ | | - |
||
+ | | <nowiki>When landing a critical hit, instantly kills foe. Trigger %=30. (Excludes certain powerful foes.)</nowiki> |
||
+ | | Skill of [[Marisa]]'s S Rank [[Bond Ring]] |
||
+ | |}} |
||
==Trivia== |
==Trivia== |
||
*Enemies never have Lethality on them in games where they appear where the skill is triggered by stats for balancing reasons. |
*Enemies never have Lethality on them in games where they appear where the skill is triggered by stats for balancing reasons. |
||
**In the GBA series, there are no generic Assassins because of this. |
**In the GBA series, there are no generic Assassins because of this. |
||
+ | **Likewise in ''Awakening'', while there are generic Assassins, none of them are equipped with [[Lethality]]; the only enemy with Lethality is [[Jaffar]], although he's only present in the DLC-exclusive Smash Brethren and Rogues & Redeemers series. However, it's still possible to run into Lethality-using enemies via [[StreetPass]] and potentially [[The Wellspring of Truth|Aversa's Paralogue]]. |
||
− | *In both ''Awakening'' and ''Fates'', Lethality has the following properties: |
||
+ | ***Unlike the previous games prior to ''Awakening'', Lethality is now treated as a normal hit and can miss, although very unlikely in most cases. |
||
− | ** Lethality changes the next attack of the user to one-hit a foe, but does not guarantee that it will hit. This means it is possible to avoid the Lethality hit. |
||
− | ** |
+ | ***[[Miracle]] can activate against Lethality to survive the hit. |
+ | ****Coupled with [[Counter]], it's possible to kill the Lethality user if the damage is high enough. |
||
− | ** Triggered guards from a [[Pair Up]] in ''Awakening'' or a filled [[Guard Stance]] in ''Fates'' will block the Lethality hit. |
||
+ | **In ''Three Houses'', enemy [[Guardian Golem]]s in the ''Cindered Shadows'' expansion have Lethality as a barrier ability, though these Guardian Golems are intended to be avoided in [[Danger in the Dark|the only map]] they appear on. |
||
− | ** [[Miracle]] can trigger against a Lethality hit, meaning that a user hit by Lethality can survive if it activates. |
||
+ | *When battle animations are toggled on and Lethality activates, it gives off a [[critical hit]] since the skill activates on a critical hit. However, if they're toggled off, Lethality uses normal damage sounds. |
||
− | *** If the said unit has [[Counter]] or [[Countermagic]] (in ''Fates''), since it did not instantly kill the opponent, damage will be returned to the attacker. It is possible for the attacker to die from the reflected damage if it is high enough. |
||
*In ''Awakening'', the highest obtainable activation rate for Lethality is 25%. This is obtained with [[Inigo]] as Chrom's son, being in the Assassin class with [[Limit Breaker]], which will give him 60 Skill, or 15% activation rate. This is increased to 25% with [[Rightful King]]. |
*In ''Awakening'', the highest obtainable activation rate for Lethality is 25%. This is obtained with [[Inigo]] as Chrom's son, being in the Assassin class with [[Limit Breaker]], which will give him 60 Skill, or 15% activation rate. This is increased to 25% with [[Rightful King]]. |
||
− | *In ''Fates'', playable first |
+ | *In ''Fates'', playable first-generation characters can have a minimum 15% activation rate on Lethality with [[Quixotic]], not factoring in their current skill stat. The Avatar and children characters can have a minimum 25% activation rate (also not factoring in their skill stat), as they can learn [[Hoshidan Unity]] which stacks with Quixotic and adds an additional 10% activation rate. |
− | *In ''Echoes: Shadows of |
+ | *In ''Echoes: Shadows of Valentia'', the skill Lethality is fully programmed in the game files but goes unused during normal gameplay. |
==Gallery== |
==Gallery== |
||
<gallery> |
<gallery> |
||
− | + | Blazing-Wind.gif|Animation of Xeno activating Blazing Wind in ''TearRing Saga''. |
|
− | + | FE9 Lethality.jpg|Lethality in ''Fire Emblem: Path of Radiance''. |
|
− | + | FE10 Lethality.jpg|Lethality in ''Fire Emblem: Radiant Dawn''. |
|
⚫ | |||
</gallery> |
</gallery> |
||
+ | |||
{{Skillnav}} |
{{Skillnav}} |
Latest revision as of 22:33, 17 November 2023
Lethality is a special skill native to the Assassin-related classes; it first debuted in TearRing Saga: Utna Heroes Saga, but debuted in the Fire Emblem series with the release of Fire Emblem: The Blazing Blade.
In TearRing Saga: Utna Heroes Saga, this skill is known as Blazing Wind, or Gale in the fan translation.
Overview
In its various incarnations, activating Lethality will instantly deplete the enemy's health, regardless of the normal battle damage calculations. The potency of this effect is countered by the lowest activation rate of any attacking skill.
In Fire Emblem: The Blazing Blade and Fire Emblem: The Sacred Stones, Silencer uses half of the user's critical rate as a percentage. This makes it highly recommended to use Myrmidons as the base unit when creating an Assassin unit in The Sacred Stones, as Myrmidons typically possess high skill stats. It cannot activate against the Fire Dragon or Fomortiis, but can activate against other bosses, although the use of the Iron Rune/Hoplon Guard will prevent it from triggering.
In the Japanese version of Fire Emblem: Radiant Dawn, Bane is called Shunsatsu, or what is known as Lethality in the earlier games.
In Awakening and Fates, if the user battles an enemy with Dragonskin, the skill is disabled. This skill is prioritized first over all other skill-activated attack skills. This is likely because it is the least likely to occur and the most devastating if activated. It can be blocked by Dual Guard and Guard Stance or the enemy can survive if they have Miracle and it activates.
In Fire Emblem Warriors: Three Hopes Lethality exists in two forms- a Dex based trigger under the name Lethality, and a hidden Innate Ability under the name Sharpshooter that activates on critical hits. It can be earned by mastering the Bow Knight class with certain characters.
In Fire Emblem Engage, Lethality is a Bond Ring skill acquired by equipping Marisa's S Rank Bond Ring.
Stats
TearRing Saga: Utna Heroes Saga
Name | Activation | Capacity |
---|---|---|
Blazing Wind | (User's Skill - Enemy's Skill) +3)%, if Range is 1 and (Enemy's HP+Enemy's Defense)≤(2*Player Attack) | - |
Effects | When activated, the user will be able to instantly kill the enemy. | |
Users | Base Skill: Ezekiel, Yoda. | |
Notes | - |
Fire Emblem: The Blazing Blade
Name | Activation | Capacity |
---|---|---|
Silencer | 50% chance when unleashing a critical hit. | - |
Effects | Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. | |
Users | Base skill of the Assassin class. | |
Notes | - |
Fire Emblem: The Sacred Stones
Name | Activation | Capacity |
---|---|---|
Silencer | 50% chance when unleashing a critical hit. | - |
Effects | Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. | |
Users | Base skill of the Assassin class. | |
Notes | - |
Fire Emblem: Path of Radiance
Name | Activation | Capacity |
---|---|---|
Lethality |
(Critical Rate/2)% | 20 |
Effects | Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. | |
Users | Occult Skill: Assassin class; Can be assigned with the Occult Scroll. | |
Notes | - |
Fire Emblem: Radiant Dawn
Name | Activation | Capacity |
---|---|---|
Lethality |
(Skill/2)% | 30 |
Effects | Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. | |
Users | Class Skill: Assassin | |
Notes | - |
Fire Emblem Awakening
Name | Activation | Capacity |
---|---|---|
Lethality |
(Skill/4)% | - |
Effects | Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters. | |
Users | Learned Skill: Level 5 Assassins. | |
Notes | - |
Fire Emblem Fates
Name | Activation | Capacity |
---|---|---|
Lethality |
(Skill/4)% | - |
Effects | Allows the user to instantly kill a selected enemy unit, provided that the unit would deal at least 1 damage in battle, not including any post-combat skills such as Savage Blow. This skill is ineffective against certain characters. | |
Users | Learned Skill: Level 5 or higher Master Ninja. | |
Notes | - |
Fire Emblem Echoes: Shadows of Valentia
Name | Lethality | ||||
---|---|---|---|---|---|
HP/Dur | Rng | Mt | Hit | Avo | Crt |
-10 | - | - | - | - | - |
Effects | Allows the user to instantly kill a selected enemy unit. | ||||
Users | Unused | ||||
Notes | - |
Fire Emblem Heroes
Name | Charge | SP |
---|---|---|
Lethality | 4 | 500 |
Effects | When special triggers, treats foe's Def/Res as if reduced by 75% during combat. Disables non-Special skills that "reduces damage by X%." | |
Users | Volke
|
Fire Emblem Warriors
Name | Activation | Capacity |
---|---|---|
Lethality |
Luck | - |
Effects | May raise power of critical hits and combos. | |
Users | Learned from Niles's skill board. | |
Notes | - |
Fire Emblem Three Houses
Name | Activation | Capacity |
---|---|---|
Lethality |
(Dex/4)% | - |
Effects | Chance to instantly kill a foe when dealing damage. | |
Users | Mastery Skill: Assassin | |
Notes | - |
Fire Emblem Warriors: Three Hopes
Name | Activation | Capacity |
---|---|---|
Lethality |
(Dex x 0.25%) | - |
Effects | Grants a (Dex x 0.25%) chance of instantly defeating non-commander units. | |
Users | Dimitri, Hubert, Bernadetta, Dorothea, Dedue, Sylvain, Mercedes, Ingrid, Rodrigue, Lorenz, Raphael, Marianne, Leonie, Holst, Balthus, Constance, Hapi, Seteth, Manuela, Jeritza, Catherine, Shamir, Jeralt, Rhea (Assassin Mastery Rank 2) | |
Notes | - |
Name | Activation | Capacity |
---|---|---|
Sharpshooter |
Critical hits | - |
Effects | Causes critical hits to instantly defeat non-commander units. | |
Users | Master Bow Knight with Mercedes, Ingrid, Yuri, or Gatekeeper | |
Notes | - |
Fire Emblem Engage
Name | Activation | Capacity |
---|---|---|
Lethality |
Critical hits | - |
Effects | When landing a critical hit, instantly kills foe. Trigger %=30. (Excludes certain powerful foes.) | |
Users | Skill of Marisa's S Rank Bond Ring
|
Trivia
- Enemies never have Lethality on them in games where they appear where the skill is triggered by stats for balancing reasons.
- In the GBA series, there are no generic Assassins because of this.
- Likewise in Awakening, while there are generic Assassins, none of them are equipped with Lethality; the only enemy with Lethality is Jaffar, although he's only present in the DLC-exclusive Smash Brethren and Rogues & Redeemers series. However, it's still possible to run into Lethality-using enemies via StreetPass and potentially Aversa's Paralogue.
- In Three Houses, enemy Guardian Golems in the Cindered Shadows expansion have Lethality as a barrier ability, though these Guardian Golems are intended to be avoided in the only map they appear on.
- When battle animations are toggled on and Lethality activates, it gives off a critical hit since the skill activates on a critical hit. However, if they're toggled off, Lethality uses normal damage sounds.
- In Awakening, the highest obtainable activation rate for Lethality is 25%. This is obtained with Inigo as Chrom's son, being in the Assassin class with Limit Breaker, which will give him 60 Skill, or 15% activation rate. This is increased to 25% with Rightful King.
- In Fates, playable first-generation characters can have a minimum 15% activation rate on Lethality with Quixotic, not factoring in their current skill stat. The Avatar and children characters can have a minimum 25% activation rate (also not factoring in their skill stat), as they can learn Hoshidan Unity which stacks with Quixotic and adds an additional 10% activation rate.
- In Echoes: Shadows of Valentia, the skill Lethality is fully programmed in the game files but goes unused during normal gameplay.