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{{SkillInfobox
 
{{SkillInfobox
|image = [[File:FE Fates Lethality.gif]]
+
|title = Lethality
 
|image = FE Fates Lethality.gif
|caption=Lethality in ''[[Fire Emblem: Fates]]''.
+
|caption = Lethality in ''[[Fire Emblem Fates]]''.
  +
|jpn_name={{Hover|滅殺|Messatsu}}, Annihilator<br>
  +
{{Hover|瞬殺|Shunsatsu}}, Instant Kill <small>([[FE8]], [[FE9]])</small><br>
  +
{{Hover|烈風の技|Reppū no Waza}}, Art of the Gale <small>([[TS1]])</small><br>
  +
|name=Silencer <small>(ENG; [[FE7]], [[FE8]])</small><br>
  +
Blazing Wind <small>(ENG; [[TS1]])</small><br>
 
|firstseen = [[TearRing Saga: Utna Heroes Saga]]
 
|firstseen = [[TearRing Saga: Utna Heroes Saga]]
  +
|effect = Allows the user to instantly kill a selected enemy unit.
|effect = Allows the user to instantly kill a selected enemy unit.}}'''Lethality''' (瞬殺 ''Shunsatsu'' lit. '''Instant Kill''' in ''[[Fire Emblem: The Sacred Stones]]'' and ''[[Fire Emblem: Path of Radiance]]''; 滅殺 ''Messatsu'' lit. '''Annihilator''' in ''[[Fire Emblem: Radiant Dawn]]'' onwards), also known as '''Silencer''' in the English version of ''[[Fire Emblem: The Blazing Blade]]'' and ''[[Fire Emblem: The Sacred Stones]]'', is a special skill native to the [[Assassin]]-related classes. In its various incarnations, activating Lethality will instantly deplete the enemy's health, regardless of the normal battle damage calculations. The potency of this effect is countered by the lowest activation rate of any attacking skill.
 
  +
}}
  +
'''Lethality''' is a special skill native to the [[Assassin]]-related classes; it first debuted in ''[[TearRing Saga: Utna Heroes Saga]]'', but debuted in the [[Fire Emblem (series)|Fire Emblem series]] with the release of ''[[Fire Emblem: The Blazing Blade]]''.
   
In ''[[TearRing Saga: Utna Heroes Saga]]'', this skill is known as '''Blazing Wind''' (烈風の技 ''Reppū no Waza'' lit. Art of the Gale), or '''Gale''' in the fan translation.
+
In ''[[TearRing Saga: Utna Heroes Saga]]'', this skill is known as '''Blazing Wind''', or '''Gale''' in the fan translation.
  +
  +
==Overview==
  +
In its various incarnations, activating Lethality will instantly deplete the enemy's health, regardless of the normal battle damage calculations. The potency of this effect is countered by the lowest activation rate of any attacking skill.
   
 
In ''[[Fire Emblem: The Blazing Blade]]'' and ''[[Fire Emblem: The Sacred Stones]]'', Silencer uses half of the user's critical rate as a percentage. This makes it highly recommended to use [[Myrmidon]]s as the base unit when creating an Assassin unit in ''The Sacred Stones'', as Myrmidons typically possess high [[Skill (stat)|skill]] stats. It cannot activate against the [[Fire Dragon]] or [[Fomortiis]], but can activate against other bosses, although the use of the [[Iron Rune|Iron Rune/Hoplon Guard]] will prevent it from triggering.
 
In ''[[Fire Emblem: The Blazing Blade]]'' and ''[[Fire Emblem: The Sacred Stones]]'', Silencer uses half of the user's critical rate as a percentage. This makes it highly recommended to use [[Myrmidon]]s as the base unit when creating an Assassin unit in ''The Sacred Stones'', as Myrmidons typically possess high [[Skill (stat)|skill]] stats. It cannot activate against the [[Fire Dragon]] or [[Fomortiis]], but can activate against other bosses, although the use of the [[Iron Rune|Iron Rune/Hoplon Guard]] will prevent it from triggering.
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In ''Awakening'' and ''Fates'', if the user battles an enemy with [[Dragonskin]], the skill is disabled. This skill is prioritized first over all other skill-activated attack skills. This is likely because it is the least likely to occur and the most devastating if activated. It can be blocked by [[Dual Guard]] and [[Guard Stance]] or the enemy can survive if they have [[Miracle]] and it activates.
 
In ''Awakening'' and ''Fates'', if the user battles an enemy with [[Dragonskin]], the skill is disabled. This skill is prioritized first over all other skill-activated attack skills. This is likely because it is the least likely to occur and the most devastating if activated. It can be blocked by [[Dual Guard]] and [[Guard Stance]] or the enemy can survive if they have [[Miracle]] and it activates.
  +
  +
In ''[[Fire Emblem Warriors: Three Hopes]]'' Lethality exists in two forms- a [[Skill (stat)|Dex]] based trigger under the name '''Lethality''', and a hidden [[List of Skills in Fire Emblem Warriors: Three Hopes#Innate Abilities|Innate Ability]] under the name '''Sharpshooter''' that activates on critical hits. It can be earned by mastering the [[Bow Knight]] class with certain characters.
  +
  +
In ''[[Fire Emblem Engage]]'', Lethality is a [[Bond Ring]] skill acquired by equipping [[Marisa]]'s S Rank [[Bond Ring]].
   
 
==Stats==
 
==Stats==
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{{SkillStat
 
{{SkillStat
 
|[[File:TS_Blazing_Wind.gif]]Blazing Wind
 
|[[File:TS_Blazing_Wind.gif]]Blazing Wind
|(User's [[Skill (stat)|Skill]] - Enemy's [[Skill (stat)|Skill]]) +3)%
+
|(User's [[Skill (stat)|Skill]] - Enemy's [[Skill (stat)|Skill]]) +3)%, if Range is 1 and (Enemy's [[HP]]+Enemy's [[Defense]])≤(2*Player Attack)
  +
| -
 
|When activated, the user will be able to instantly kill the enemy.
 
|Base Skill: [[Ezekiel]], [[Yoda]].
 
| -
 
| -
|When activated, the user will be able to instantly kill the enemy, provided the enemy is low on HP, alongside the user having an Attack Range of 1.
 
|Base skill of [[Ezekiel]] and [[Yoda]].
 
 
}}
 
}}
   
===''[[Fire Emblem: The Blazing Blade]]'' and ''[[Fire Emblem: The Sacred Stones]]''===
+
===''[[Fire Emblem: The Blazing Blade]]''===
 
{{SkillStat
 
{{SkillStat
 
|Silencer
 
|Silencer
Line 30: Line 46:
 
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
 
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
 
|Base skill of the [[Assassin]] class.
 
|Base skill of the [[Assassin]] class.
  +
| -
  +
}}
  +
  +
===''[[Fire Emblem: The Sacred Stones]]''===
  +
{{SkillStat
  +
|Silencer
  +
|50% chance when unleashing a critical hit.
  +
| -
  +
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
  +
|Base skill of the [[Assassin]] class.
  +
| -
 
}}
 
}}
   
 
===''[[Fire Emblem: Path of Radiance]]''===
 
===''[[Fire Emblem: Path of Radiance]]''===
 
{{SkillStat
 
{{SkillStat
|[[File:Lethality_(FE9).gif]]Lethality
+
|[[File:Lethality_(FE9).gif]]<br>Lethality
 
|([[Critical rate|Critical Rate]]/2)%
 
|([[Critical rate|Critical Rate]]/2)%
 
|20
 
|20
 
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
 
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
|Occult skill of the [[Assassin]] class; Can be assigned with the [[File:MasteryBook.gif|20px]]'''[[Occult Scroll]]'''.
+
|Occult Skill: [[Assassin]] class; Can be assigned with the [[File:MasteryBook.gif|20px]]'''[[Occult Scroll]]'''.
  +
| -
 
}}
 
}}
   
 
===''[[Fire Emblem: Radiant Dawn]]''===
 
===''[[Fire Emblem: Radiant Dawn]]''===
 
{{SkillStat
 
{{SkillStat
|[[File:Lethality.png]] Lethality
+
|[[File:Lethality.png]]<br>Lethality
 
|([[Skill (stat)|Skill]]/2)%
 
|([[Skill (stat)|Skill]]/2)%
 
|30
 
|30
 
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
 
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
|Class skill of the [[Assassin]] class.
+
|Class Skill: [[Assassin]]
  +
| -
 
}}
 
}}
   
 
===''[[Fire Emblem Awakening]]''===
 
===''[[Fire Emblem Awakening]]''===
 
{{SkillStat
 
{{SkillStat
|[[File:Lethality_(FE13).png]]Lethality
+
|[[File:Lethality_(FE13).png]]<br>Lethality
 
|([[Skill (stat)|Skill]]/4)%
 
|([[Skill (stat)|Skill]]/4)%
 
| -
 
| -
 
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
 
|Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
|Class skill of Level 5 [[Assassin]]s.
+
|Learned Skill: Level 5 [[Assassin]]s.
  +
| -
 
}}
 
}}
   
 
===''[[Fire Emblem Fates]]''===
 
===''[[Fire Emblem Fates]]''===
 
{{SkillStat
 
{{SkillStat
|[[File:Lethality_(FE13).png]]Lethality
+
|[[File:Lethality_(FE13).png]]<br>Lethality
 
|([[Skill (stat)|Skill]]/4)%
 
|([[Skill (stat)|Skill]]/4)%
 
| -
 
| -
 
|Allows the user to instantly kill a selected enemy unit, provided that the unit would deal at least 1 damage in battle, not including any post-combat skills such as [[Savage Blow]]. This skill is ineffective against certain characters.
 
|Allows the user to instantly kill a selected enemy unit, provided that the unit would deal at least 1 damage in battle, not including any post-combat skills such as [[Savage Blow]]. This skill is ineffective against certain characters.
|Learned by [[Master Ninja]]s at Level 5 or higher.
+
|Learned Skill: Level 5 or higher [[Master Ninja]].
  +
| -
  +
}}
  +
  +
===''[[Fire Emblem Echoes: Shadows of Valentia]]''===
  +
{{ArtStat
  +
|Lethality
  +
|Allows the user to instantly kill a selected enemy unit.
  +
|[[List of unused content in Fire Emblem|Unused]]
  +
| -
  +
|HP = -10
  +
|Mt = -
  +
|Hit = -
  +
|Avo = -
  +
|Crt = -
  +
|Rng = -
  +
}}
  +
  +
=== ''[[Fire Emblem Heroes]]'' ===
  +
{{SkillStat
  +
|game = feh
  +
|[[File:FEH skill special.png|20px]] Lethality
  +
|4
  +
|SP500
  +
|When special triggers, treats foe's Def/Res as if reduced by 75% during combat. Disables non-Special skills that "reduces damage by X%."
  +
|[[Volke]]
  +
}}
  +
  +
===''[[Fire Emblem Warriors]]''===
  +
{{SkillStat
  +
|[[File:FEW Lethality.png|30px]]<br>Lethality
  +
|[[Luck]]
  +
|-
  +
|May raise power of critical hits and combos.
  +
|Learned from [[Niles]]'s skill board.
  +
| -
 
}}
 
}}
   
 
===''[[Fire Emblem Three Houses]]''===
 
===''[[Fire Emblem Three Houses]]''===
 
{{SkillStat
 
{{SkillStat
|[[File:Lethality_FE16.png|20px]] Lethality
+
|[[File:Lethality_FE16.png|30px]]<br>Lethality
 
|([[Skill (stat)|Dex]]/4)%
 
|([[Skill (stat)|Dex]]/4)%
 
| -
 
| -
 
|Chance to instantly kill a foe when dealing damage.
 
|Chance to instantly kill a foe when dealing damage.
|Learned by mastering the [[Assassin]] class.
+
|Mastery Skill: [[Assassin]]
  +
| -
 
}}
 
}}
  +
  +
===''[[Fire Emblem Warriors: Three Hopes]]''===
  +
{{SkillStat
  +
|[[File:Lethality_FE16.png|30px]]<br>Lethality
  +
|([[Skill (stat)|Dex]] x 0.25%)
  +
| -
  +
|Grants a (Dex x 0.25%) chance of instantly defeating non-commander units.
  +
|Dimitri, Hubert, Bernadetta, Dorothea, Dedue, Sylvain, Mercedes, Ingrid, Rodrigue, Lorenz, Raphael, Marianne, Leonie, Holst, Balthus, Constance, Hapi, Seteth, Manuela, Jeritza, Catherine, Shamir, Jeralt, Rhea ([[Assassin]] Mastery Rank 2)
  +
| -
  +
}}
  +
  +
  +
{{SkillStat
  +
|[[File:FEW3H Sharpshooter.png|30px]]<br>Sharpshooter
  +
|Critical hits
  +
| -
  +
|Causes critical hits to instantly defeat non-commander units.
  +
|Master [[Bow Knight]] with [[Mercedes]], [[Ingrid]], [[Yuri]], or [[Gatekeeper]]
  +
| -
  +
}}
  +
  +
=== ''[[Fire Emblem Engage]]'' ===
  +
{{SkillStat
  +
|[[File:FE17 Lethality Icon.png|40px]]<br>Lethality
  +
| Critical hits
  +
| -
  +
| <nowiki>When landing a critical hit, instantly kills foe. Trigger %=30. (Excludes certain powerful foes.)</nowiki>
  +
| Skill of [[Marisa]]'s S Rank [[Bond Ring]]
  +
|}}
   
 
==Trivia==
 
==Trivia==
 
*Enemies never have Lethality on them in games where they appear where the skill is triggered by stats for balancing reasons.
 
*Enemies never have Lethality on them in games where they appear where the skill is triggered by stats for balancing reasons.
 
**In the GBA series, there are no generic Assassins because of this.
 
**In the GBA series, there are no generic Assassins because of this.
  +
**Likewise in ''Awakening'', while there are generic Assassins, none of them are equipped with [[Lethality]]; the only enemy with Lethality is [[Jaffar]], although he's only present in the DLC-exclusive Smash Brethren and Rogues & Redeemers series. However, it's still possible to run into Lethality-using enemies via [[StreetPass]] and potentially [[The Wellspring of Truth|Aversa's Paralogue]].
*In both ''Awakening'' and ''Fates'', Lethality has the following properties:
 
  +
***Unlike the previous games prior to ''Awakening'', Lethality is now treated as a normal hit and can miss, although very unlikely in most cases.
** Lethality changes the next attack of the user to one-hit a foe, but does not guarantee that it will hit. This means it is possible to avoid the Lethality hit.
 
** If the target is struck by a Lethality hit, [[Pavise]] and [[Aegis]] can still activate, even though Lethality will always ignore them.
+
***[[Miracle]] can activate against Lethality to survive the hit.
  +
****Coupled with [[Counter]], it's possible to kill the Lethality user if the damage is high enough.
** Triggered guards from a [[Pair Up]] in ''Awakening'' or a filled [[Guard Stance]] in ''Fates'' will block the Lethality hit.
 
  +
**In ''Three Houses'', enemy [[Guardian Golem]]s in the ''Cindered Shadows'' expansion have Lethality as a barrier ability, though these Guardian Golems are intended to be avoided in [[Danger in the Dark|the only map]] they appear on.
** [[Miracle]] can trigger against a Lethality hit, meaning that a user hit by Lethality can survive if it activates.
 
  +
*When battle animations are toggled on and Lethality activates, it gives off a [[critical hit]] since the skill activates on a critical hit. However, if they're toggled off, Lethality uses normal damage sounds.
*** If the said unit has [[Counter]] or [[Countermagic]] (in ''Fates''), since it did not instantly kill the opponent, damage will be returned to the attacker. It is possible for the attacker to die from the reflected damage if it is high enough.
 
 
*In ''Awakening'', the highest obtainable activation rate for Lethality is 25%. This is obtained with [[Inigo]] as Chrom's son, being in the Assassin class with [[Limit Breaker]], which will give him 60 Skill, or 15% activation rate. This is increased to 25% with [[Rightful King]].
 
*In ''Awakening'', the highest obtainable activation rate for Lethality is 25%. This is obtained with [[Inigo]] as Chrom's son, being in the Assassin class with [[Limit Breaker]], which will give him 60 Skill, or 15% activation rate. This is increased to 25% with [[Rightful King]].
*In ''Fates'', playable first generation characters can have a minimum 15% activation rate on Lethality with [[Quixotic]], not factoring in their current skill stat. The Avatar and children characters can have a minimum 25% activation rate (also not factoring in their skill stat), as they can learn [[Hoshidan Unity]] which stacks with Quixotic and adds an additional 10% activation rate.
+
*In ''Fates'', playable first-generation characters can have a minimum 15% activation rate on Lethality with [[Quixotic]], not factoring in their current skill stat. The Avatar and children characters can have a minimum 25% activation rate (also not factoring in their skill stat), as they can learn [[Hoshidan Unity]] which stacks with Quixotic and adds an additional 10% activation rate.
*In ''Echoes: Shadows of Valentina'', the skill Lethality is fully programmed in the game files but goes unused during normal gameplay.
+
*In ''Echoes: Shadows of Valentia'', the skill Lethality is fully programmed in the game files but goes unused during normal gameplay.
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
File:Blazing-Wind.gif|Animation of Xeno activating Blazing Wind in ''TearRing Saga''.
+
Blazing-Wind.gif|Animation of Xeno activating Blazing Wind in ''TearRing Saga''.
File:FE9 Lethality.jpg|Lethality in ''Fire Emblem: Path of Radiance''.
+
FE9 Lethality.jpg|Lethality in ''Fire Emblem: Path of Radiance''.
File:FE10 Lethality.jpg|Lethality in ''Fire Emblem: Radiant Dawn''.
+
FE10 Lethality.jpg|Lethality in ''Fire Emblem: Radiant Dawn''.
FE Fates Lethality.gif
 
 
</gallery>
 
</gallery>
  +
 
{{Skillnav}}
 
{{Skillnav}}

Latest revision as of 22:33, 17 November 2023

Lethality is a special skill native to the Assassin-related classes; it first debuted in TearRing Saga: Utna Heroes Saga, but debuted in the Fire Emblem series with the release of Fire Emblem: The Blazing Blade.

In TearRing Saga: Utna Heroes Saga, this skill is known as Blazing Wind, or Gale in the fan translation.

Overview

In its various incarnations, activating Lethality will instantly deplete the enemy's health, regardless of the normal battle damage calculations. The potency of this effect is countered by the lowest activation rate of any attacking skill.

In Fire Emblem: The Blazing Blade and Fire Emblem: The Sacred Stones, Silencer uses half of the user's critical rate as a percentage. This makes it highly recommended to use Myrmidons as the base unit when creating an Assassin unit in The Sacred Stones, as Myrmidons typically possess high skill stats. It cannot activate against the Fire Dragon or Fomortiis, but can activate against other bosses, although the use of the Iron Rune/Hoplon Guard will prevent it from triggering.

In the Japanese version of Fire Emblem: Radiant Dawn, Bane is called Shunsatsu, or what is known as Lethality in the earlier games.

In Awakening and Fates, if the user battles an enemy with Dragonskin, the skill is disabled. This skill is prioritized first over all other skill-activated attack skills. This is likely because it is the least likely to occur and the most devastating if activated. It can be blocked by Dual Guard and Guard Stance or the enemy can survive if they have Miracle and it activates.

In Fire Emblem Warriors: Three Hopes Lethality exists in two forms- a Dex based trigger under the name Lethality, and a hidden Innate Ability under the name Sharpshooter that activates on critical hits. It can be earned by mastering the Bow Knight class with certain characters.

In Fire Emblem Engage, Lethality is a Bond Ring skill acquired by equipping Marisa's S Rank Bond Ring.

Stats

TearRing Saga: Utna Heroes Saga

Name Activation Capacity
TS Blazing WindBlazing Wind (User's Skill - Enemy's Skill) +3)%, if Range is 1 and (Enemy's HP+Enemy's Defense)≤(2*Player Attack) -
Effects When activated, the user will be able to instantly kill the enemy.
Users Base Skill: Ezekiel, Yoda.
Notes -

Fire Emblem: The Blazing Blade

Name Activation Capacity
Silencer 50% chance when unleashing a critical hit. -
Effects Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
Users Base skill of the Assassin class.
Notes -

Fire Emblem: The Sacred Stones

Name Activation Capacity
Silencer 50% chance when unleashing a critical hit. -
Effects Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
Users Base skill of the Assassin class.
Notes -

Fire Emblem: Path of Radiance

Name Activation Capacity
Lethality (FE9)
Lethality
(Critical Rate/2)% 20
Effects Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
Users Occult Skill: Assassin class; Can be assigned with the MasteryBookOccult Scroll.
Notes -

Fire Emblem: Radiant Dawn

Name Activation Capacity
Lethality
Lethality
(Skill/2)% 30
Effects Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
Users Class Skill: Assassin
Notes -

Fire Emblem Awakening

Name Activation Capacity
Lethality (FE13)
Lethality
(Skill/4)% -
Effects Allows the user to instantly kill a selected enemy unit. This skill is ineffective against certain characters.
Users Learned Skill: Level 5 Assassins.
Notes -

Fire Emblem Fates

Name Activation Capacity
Lethality (FE13)
Lethality
(Skill/4)% -
Effects Allows the user to instantly kill a selected enemy unit, provided that the unit would deal at least 1 damage in battle, not including any post-combat skills such as Savage Blow. This skill is ineffective against certain characters.
Users Learned Skill: Level 5 or higher Master Ninja.
Notes -

Fire Emblem Echoes: Shadows of Valentia

Name Lethality
HP/Dur Rng Mt Hit Avo Crt
-10 - - - - -
Effects Allows the user to instantly kill a selected enemy unit.
Users Unused
Notes -

Fire Emblem Heroes

Name Charge SP
FEH skill special Lethality 4 500
Effects When special triggers, treats foe's Def/Res as if reduced by 75% during combat. Disables non-Special skills that "reduces damage by X%."
Users Volke


Fire Emblem Warriors

Name Activation Capacity
FEW Lethality
Lethality
Luck -
Effects May raise power of critical hits and combos.
Users Learned from Niles's skill board.
Notes -

Fire Emblem Three Houses

Name Activation Capacity
Lethality FE16
Lethality
(Dex/4)% -
Effects Chance to instantly kill a foe when dealing damage.
Users Mastery Skill: Assassin
Notes -

Fire Emblem Warriors: Three Hopes

Name Activation Capacity
Lethality FE16
Lethality
(Dex x 0.25%) -
Effects Grants a (Dex x 0.25%) chance of instantly defeating non-commander units.
Users Dimitri, Hubert, Bernadetta, Dorothea, Dedue, Sylvain, Mercedes, Ingrid, Rodrigue, Lorenz, Raphael, Marianne, Leonie, Holst, Balthus, Constance, Hapi, Seteth, Manuela, Jeritza, Catherine, Shamir, Jeralt, Rhea (Assassin Mastery Rank 2)
Notes -


Name Activation Capacity
FEW3H Sharpshooter
Sharpshooter
Critical hits -
Effects Causes critical hits to instantly defeat non-commander units.
Users Master Bow Knight with Mercedes, Ingrid, Yuri, or Gatekeeper
Notes -

Fire Emblem Engage

Name Activation Capacity
FE17 Lethality Icon
Lethality
Critical hits -
Effects When landing a critical hit, instantly kills foe. Trigger %=30. (Excludes certain powerful foes.)
Users Skill of Marisa's S Rank Bond Ring


Trivia

  • Enemies never have Lethality on them in games where they appear where the skill is triggered by stats for balancing reasons.
    • In the GBA series, there are no generic Assassins because of this.
    • Likewise in Awakening, while there are generic Assassins, none of them are equipped with Lethality; the only enemy with Lethality is Jaffar, although he's only present in the DLC-exclusive Smash Brethren and Rogues & Redeemers series. However, it's still possible to run into Lethality-using enemies via StreetPass and potentially Aversa's Paralogue.
      • Unlike the previous games prior to Awakening, Lethality is now treated as a normal hit and can miss, although very unlikely in most cases.
      • Miracle can activate against Lethality to survive the hit.
        • Coupled with Counter, it's possible to kill the Lethality user if the damage is high enough.
    • In Three Houses, enemy Guardian Golems in the Cindered Shadows expansion have Lethality as a barrier ability, though these Guardian Golems are intended to be avoided in the only map they appear on.
  • When battle animations are toggled on and Lethality activates, it gives off a critical hit since the skill activates on a critical hit. However, if they're toggled off, Lethality uses normal damage sounds.
  • In Awakening, the highest obtainable activation rate for Lethality is 25%. This is obtained with Inigo as Chrom's son, being in the Assassin class with Limit Breaker, which will give him 60 Skill, or 15% activation rate. This is increased to 25% with Rightful King.
  • In Fates, playable first-generation characters can have a minimum 15% activation rate on Lethality with Quixotic, not factoring in their current skill stat. The Avatar and children characters can have a minimum 25% activation rate (also not factoring in their skill stat), as they can learn Hoshidan Unity which stacks with Quixotic and adds an additional 10% activation rate.
  • In Echoes: Shadows of Valentia, the skill Lethality is fully programmed in the game files but goes unused during normal gameplay.

Gallery