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{{SkillInfobox|title = Lifetaker|image = [[File:Lifeabsorb.png]]|firstseen = [[Fire Emblem: Awakening]]|effect = It recovers the user's HP by 50% if they defeat an enemy}}
 
{{SkillInfobox|title = Lifetaker|image = [[File:Lifeabsorb.png]]|firstseen = [[Fire Emblem: Awakening]]|effect = It recovers the user's HP by 50% if they defeat an enemy}}
   
'''Lifetaker''' (生命吸収 ''Seimeikyūshū'' lit. '''Life Absorb''' in the Japanese version, '''Drain de vie''' in the French version, '''Risucchia vita''' in the Italian version) is a [[Skills|Skill]] from [[Fire Emblem: Awakening]] that recovers the user's HP by 50% after they defeat an enemy.
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'''Lifetaker''' (生命吸収 ''Seimeikyūshū'' lit. '''Life Absorb''' in the Japanese version, '''Drain de vie''' in the French version, '''Risucchia vita''' in the Italian version, '''Ejecución curativa '''in the Spanish version) is a [[Skills|Skill]] from [[Fire Emblem: Awakening]] that recovers the user's HP by 50% after they defeat an enemy.
 
==Overview==
 
==Overview==
 
A unit equipped with this skill will recover 50% of their maximum HP if they defeat an enemy. The skill will not activate if they are a supporting unit in a [[Pair Up]] or adjacent [[Dual System]] unit or if the user defeats an enemy during the enemy's phase. It is learned by [[Dark Knight (Awakening)|Dark Knights]] at Level 15.
 
A unit equipped with this skill will recover 50% of their maximum HP if they defeat an enemy. The skill will not activate if they are a supporting unit in a [[Pair Up]] or adjacent [[Dual System]] unit or if the user defeats an enemy during the enemy's phase. It is learned by [[Dark Knight (Awakening)|Dark Knights]] at Level 15.

Revision as of 16:34, March 23, 2016


Lifetaker (生命吸収 Seimeikyūshū lit. Life Absorb in the Japanese version, Drain de vie in the French version, Risucchia vita in the Italian version, Ejecución curativa in the Spanish version) is a Skill from Fire Emblem: Awakening that recovers the user's HP by 50% after they defeat an enemy.

Overview

A unit equipped with this skill will recover 50% of their maximum HP if they defeat an enemy. The skill will not activate if they are a supporting unit in a Pair Up or adjacent Dual System unit or if the user defeats an enemy during the enemy's phase. It is learned by Dark Knights at Level 15.



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