Acclerates Special trigger (cooldown count-1).
At start of combat, if unit's HP > 25% grants Atk/Spd+6 during combat, and if Special triggers (excluding area-of-effect Specials), disables non-special skills that "reduce damage by X%."
At start of combat, if unit's HP > 25% and if foe's HP > 75%, grants Special cooldown +1 during unit's attack during combat. (Only highest vaule applied. Does not stack.)