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(The whole idea is that listing the whole Altean lineage is largely irrelevant to Awakening charas and just bloats out the info box. The other users agreed to do it this way.)
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*[[Lucina]]
 
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==Quotes==
 
==Quotes==

Revision as of 16:49, 29 April 2018

“We'll see who's delicate! I may not be able to attack like Chrom, but when you get injured? I'LL be the one stitching your bones back together, care of my trusty staff! You just tell me where to go, Avatar.”
—Lissa when selected in the prologue.

Lissa is a playable character from Fire Emblem Awakening.

Profile

Lissa is Chrom and Emmeryn's younger sister, and the princess of the Halidom of Ylisse. In spite of her noble status, she aids Chrom in battle as part of the Shepherds as their primary healer nonetheless. Lissa is the mother of Owain and potentially female Morgan. Lissa is also the aunt of Lucina and potentially Brady, Inigo, Cynthia, Kjelle, or Morgan depending on the identity of Chrom's wife or if Emmeryn marries the Avatar.

Ylisse-Plegia War

Lissa is first introduced moments before the prologue chapter, in which she and Chrom find an amnesiac Tactician unconscious in a field. Their intent to further question and determine the trustworthiness of the Avatar is cut short as a nearby town is set ablaze. After saving the town from bandits alongside Chrom, Frederick, and the Avatar, Lissa proceeds to return to Ylisstol. As the day ends, the group is forced to camp outside. As night fell, Lissa is awoken by Chrom when he senses something amiss. Suddenly, Lissa notices a huge magical gate opening up in the sky, sending in numerous Risen and several fireballs hurtling towards the woods. With their lives in danger, Lissa and Chrom quickly run for cover. However, soon after, a small pack of Risen flank the two. Though Chrom barely manages to subdue one of them, Lissa is cornered by another one. Just as the Risen is about to strike her, a masked warrior appears and rescues her. After dealing with the remaining Risen, the masked warrior introduces "himself" as Marth and warns the group of turbulent times to come. Upon arrival in Ylisstol, Lissa and Chrom reveal their royal status to the Avatar, much to their surprise. The siblings then introduce the Avatar to their sister Emmeryn, the current Exalt of Ylisse. After meeting with Emmeryn, Lissa decides to lead the Avatar to the Shepherd's Garrison and introduces them to the Shepherds present: Vaike, Sumia, and Maribelle.

Upon returning from Ferox later on, Lissa receives the shocking news that Maribelle has been kidnapped by Gangrel, on the pretext that her friend has supposedly trespassed Plegia's borders. Distressed over the safety of her friend, Lissa accompanies Chrom on his mission to rescue her.

After preventing the assassination of Emmeryn, Lissa heads out with Chrom and his army to relocate Emmeryn to a safer location. However, after barely leaving the capital, word arrives from Cordelia that Gangrel has laid siege upon Ylisstol. Concerned over the welfare of her people, Emmeryn insists on returning to Ylisstol to attempt to parley with Gangrel. Lissa responds by offering to accompany her, but is urged to remain with Chrom's troops. While making plans Ferox, Lissa learns of the grim news that Emmeryn has been captured by Gangrel and sentenced to death, Shocked, she faints in the Avatar's hands. She then hurries to Plegia Castle with her allies, only to watch helplessly as the attempt to rescue her sister fails. Stranded on the tip of a precipice, Emmeryn, desiring to prevent the Fire Emblem from falling into his hands, opts to sacrifice herself by falling to her death. As Emmeryn plummets to the ground, Lissa can do nothing but cover her eyes in horror. In spite of the anguish of her loss, Lissa, alongside Chrom, resolves to recover and continue fighting on in her memory. With the aid of the rest of the army, Lissa succeeds in defeating Gangrel.

Conquest of Valm and the Fate of the World

Two years after the war, Lissa aids Chrom across the halidom. When news arrives from Ferox that the Valm empire seeks to conquer Ylisse, Lissa rejoins Chrom's army to assist in the prevention of the impending invasion. When Chrom later meets his future daughter Lucina, Lissa bears witness to the Lucina's dour account of a future in which Chrom's army is decimated, leaving behind their orphaned children. Resolving to prevent this future, Lissa aids Chrom through their war against Valm and the war against the Grimleal to stop Grima's resurrection.

After the war, should Lissa not be married, she will embark on a trip around the world and will share what she has learned to Chrom. If the Avatar sacrificed themselves in order to kill Grima, Lissa will first accompany Chrom on his quest to relocate the Avatar. The pair will eventually reunite with their companion in a field, much like when they first met.

Paralogues

Before the events of Paralogue 5, Lissa asks Lucina if she has borne any children of her own. Lucina then reveals that Lissa has a son who is named Owain. Lissa then begins to ask another question, but quickly retracts it. Upon arrival at the Sage's Hamlet, Lissa and the rest of the army encounter a rather odd youth engaging in a valiant attempt to protect the resident sages from a bandit assault. During the skirmish, Lissa manages to speak to the boy, who proudly reveals his identity as her son from the future, Owain. After the battle concludes, Lissa notices the Brand of the Exalt on his arm. Owain then explains the history of his Brand, divulging that the future Lissa had wept with joy the day his Brand surfaced. Owain knew that Lissa's own Brand never surfaced, even in the future. The fact that her Brand never surfaced was a source of much inner turmoil as she always doubted her royal lineage because of this fact. With the knowledge of her true heritage and the reunion with her future child, Lissa happily accepts Owain into the army.

In Paralogue 20, Lissa and the Shepherds arrive at a village who asked for their aid after the Grimleal had been kidnapping local village girls for sacrificial rites. Agreeing to help them out, the village elder brings a girl who had managed to escape the clutches of the Grimleal: Emmeryn. Shocked by her sudden appearance, Lissa cannot contain her surprise but is saddened when she learns that Emmeryn has lost much of her memory likely as a result of her fall. However the reunion is cut short as the Grimleal approaches the village to begin raiding it for their women. As the Shepherds leave the village, the elder informs them that Emmeryn had slipped out and planned on sacrificing herself for the sake of the village. Unwilling to let Emmeryn die again, Lissa and Chrom rescue and protect Emmeryn from the Grimleal. During the battle, Lissa tells Emmeryn that ever since her "death" she has tried to be strong like her. Despite her memory loss, Lissa tells Emmeryn to stay with her. After dispatching the Grimleal, Chrom and Lissa are torn by Emmeryn's state. Both wanting her to remember them, but not to remember all the pain she endured. However, a small fragment of Emmeryn's kind demeanor remained, as she told the two not to cry like she used to when the two were young. Overjoyed to know that somewhere in her fragmented mind, the old Emmeryn exists, Lissa and Chrom bring her into the army and promise to protect her this time, together.

Fates

Lissa makes a cameo in Fates in the Xenologue Before Awakening as an ally unit alongside Chrom and Frederick, which is set immediately before the start of the Awakening Prologue. During the battle, Lissa can speak with the Fates Avatar, Odin, and Ophelia.

Personality

Lissa initially comes across as an individual who looks upon the world with a naïve, simplistic outlook, a fact that is compounded by her seemingly spoiled and immature behavior. This is evidenced from her supports with both the Avatar and Donnel, where she pulls lighthearted pranks on the former, and becomes visibly upset when the latter displays an intellect superior to hers. In a rather conflicting light, Lissa is embarrassed of these traits of hers, as she perceives them as unbecoming of a noble lady. She has become rather insecure over her character as a whole, where she not just laments over her unladylike mannerisms, but also tries to emulate her sister. These quirks and flaws are, however, offset by her exuberant, optimistic attitude, one that is deemed crucial for boosting the army’s morale by Chrom. This is further bolstered by Lissa’s compassion, where her willingness to indiscriminately help anyone and befriend all whom she meets, as is the case with her friendship with Maribelle.

She has proven to be quite overbearing as a mother to Owain; as he tells Lucina in his support with her that Lissa would "tan his hide" if he did not speak normally with everyone.

Another point of note is that of Lissa's manner of speech is similar to a commoner, rather than the typical speech of royalty. This allows her to connect better with the people in army compared to Chrom and Emmeryn. She jumps up the most out of anyone in the army and is the most likely to snort. Her birthday is March 6.

In-Game

Fire Emblem Awakening

Base Stats

Starting Class
FE13 Lissa Cleric Map SpriteCleric
LevelHPStrMagSklSpdLckDefResMov
11715448345
SkillsWeaponStarting Items
Miracle (FE13)MiracleStaffIconFE13Staff - EHeal FE13 IconHeal
Vulnerary FE13 IconVulnerary

Growth Rates

Class:

1
HP Str Mag Skl Spd Lck Def Res
70% 30% 50% 45% 50% 65% 25% 50%
2
HP Str Mag Skl Spd Lck Def Res
80% 40% 50% 40% 50% 65% 25% 45%
3
HP Str Mag Skl Spd Lck Def Res
70% 25% 55% 50% 55% 65% 20% 45%

Max Stat Modifers

Str Mag Skl Spd Luk Def Res
-2 +2 -1 0 +2 -1 +1

Supports

See also: Lissa/Supports

Romantic Supports

Other Supports

Class Sets

Base Classes Promoted Classes
-
-
Inheritance

Since the Pegasus Knight and Troubadour classes are female-exclusive, Lissa's son will inherit the following classes instead:

Overall

Lissa functions as a typical Lena Archetype-Cleric unit in the beginning, where she possesses average Skill, and Luck to dodge incoming attacks, which is offset by her low Defense. It is wise to keep Lissa outside of the fray as much as possible as a result. Once Maribelle joins the player's army, Lissa may lose her effectiveness as a healer very slightly, owing to her relatively lower Magic growth rate and general Movement range. Regardless, Lissa is still a competent healer unit and even has the potential of growing at a faster pace than Maribelle, especially considering how she is the only healer unit at the player's disposal for five whole chapters. Lissa has the ability to learn the Healtouch skill, which Maribelle cannot, allowing her healing to have a little more potency once she reaches Level 10.

Lissa's Promotions are the War Cleric and Sage classes. Lissa performs quite well as a War Cleric due to the more balanced stats gains. While her Strength growth is not particularly spectacular, this is offset by her decent Speed and Skill, both of which allow her to effectively engage in melee combat while simultaneously fulfilling her principal duties as a healer, at least until her Strength reaches a fairly satisfactory value. Alternatively, the player could consider procuring Bolt Axes for Lissa to wield in this class, as they allow her to fully harness her modest Magic growths and caps. The Renewal skill is particularly useful for Lissa to use as it gives her constant regeneration at the beginning of each turn, prolonging her survivability. As a Sage, Lissa trades the defensive qualities of the War Cleric in favour of fully maximising her magical prowess. This effectively makes Lissa a more potent Cleric, albeit a less sturdy one. However, if paired up, Lissa as a Sage will receive substantial boosts to her Hit and Avoid rates, allowing her to become quite a force to be reckoned with on the battlefield. If opting to choose this Promotion, Tomefaire is a great skill for Lissa to have to increase her Magic stats since she will exclusively use Tomes for her means of offense.

Reclassing

Lissa's two reclass options are the Troubadour and Pegasus Knight lines. As a Troubadour, Lissa is essentially a carbon copy of Maribelle. Her Luck and Skill are slightly lower, but her Defense is higher. Reclassing Lissa into a Troubadour/Valkyrie is not without its rewards, however, as she stands to learn the support skill Dual Support+, making her a good Pair Up unit that provides huge bonuses when she is Paired to her husband. If the player rather have Lissa focus on her Magical abilities like her Sage class but rather have mobility over power, Valkyrie makes a splendid reclass option.

In her Pegasus Knight class line, Lissa serves as a much better Falcon Knight healer and Dark Flier mage than Sumia does. However her raw power is offset by her inferior Speed and Skill in comparison to Sumia and Cordelia. Ultimately, Lissa is better off assuming another class entirely, especially since there are four pegasus-based characters who can be recruited from the beginning, all of whom possess stats tailored towards features that are characteristic of such classes. That being said, Lissa can still benefit from being in this class line nonetheless; If she spends some time as a Dark Flier, she will eventually be able to learn the Galeforce skill, one that not just enhances her map-clearing abilities, but also does the same for Owain should it be passed down to him.

Lissa can also serve as a potent Rally unit. Without the aid of the Bride DLC, Lissa is one of the few parent generation characters who can learn 5 Rally Skills. Lissa has access to Rally Luck, Rally Magic, Rally Resistance, Rally Speed, and Rally Movement. It will require Lissa to venture into every single one of her reclassing options, but it is well worth the effort when Rally styled play is needed.

Fire Emblem Heroes

Sprightly Cleric
Princess of Ylisse's royal house and Chrom's younger sister. Determined to prove herself. Appears in Fire Emblem Awakening.

Base Stats

Rarity:
1
Portrait Lissa HeroesTitle
Sprightly Cleric
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
15
31
5
19
4
18
4
20
6
22
SkillsWeapon
FEH skill support HealFEH Staff Staff
2
Portrait Lissa HeroesTitle
Sprightly Cleric
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
15
32
6
21
4
19
4
21
7
24
SkillsWeapon
FEH skill support HealFEH Staff Staff
3
Portrait Lissa HeroesTitle
Sprightly Cleric
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
15/16/17
32/35/38
5/6/7
20/23/26
4/5/6
19/22/25
4/5/6
21/24/27
6/7/8
23/26/29
SkillsWeapon
FEH skill support ReconcileFEH Staff Staff
4
Portrait Lissa HeroesTitle
Sprightly Cleric
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
15/16/17
33/36/39
6/7/8
22/25/28
4/5/6
20/23/26
4/5/6
22/25/28
7/8/9
25/28/31
SkillsWeapon
FEH skill support Reconcile
FEH skill special Imbue
FEH Staff Staff
5
Portrait Lissa HeroesTitle
Sprightly Cleric
Group
Heroes Infantry Infantry
LevelHPAtkSpdDefRes
1
40
16/17/18
35/39/42
6/7/8
23/26/30
5/6/7
22/25/29
5/6/7
24/28/31
7/8/9
26/30/33
SkillsWeapon
FEH skill support Rehabilitate
FEH skill special Kindled-Fire Balm
FEH Staff Staff

Skills

Weapon
Name Prerequisite Might Range Effects SP Cost Default Unlocked
FEH skill offense Assault - 10 2 - 50 - FEH Star Rarity 1
FEH skill offense Gravity FEH skill offense Assault 6 2 After combat, if unit attacked, prevents foe from moving more than 1 space through its next action. 150 - FEH Star Rarity 3
FEH skill offense Gravity+ FEH skill offense Gravity 6 2 After combat, if unit attacked, prevents target and foes within 1 space of target from moving more than 1 space through their next actions. 300 - FEH Star Rarity 5
Weapon Refinements
Gravity+
Type Stats Effects Cost
FEH WUp 8 - After combat, if unit attacked,
prevents target and foes within 1 space of target
from moving more than 1 space through their next actions.
Damage from unit's staff will be calculated the same as other weapons.
350 SP
500 Arena Medal
50 Refining Stone
FEH WUp 6 - After combat, if unit attacked,
prevents target and foes within 1 space of target
from moving more than 1 space through their next actions.
The enemy cannot counterattack.
350 SP
500 Arena Medal
50 Refining Stone
Assist
Name Prerequisite Range Effects SP Cost Default Unlocked
FEH skill support Heal - 1 Restores 5 HP. 50 FEH Star Rarity 1 -
FEH skill support Reconcile FEH skill support Heal 1 Restores 7 HP each to target and this unit. 100 FEH Star Rarity 3 FEH Star Rarity 2
FEH skill support Rehabilitate FEH skill support Reconcile 1 Restores 7 HP or more the further below 50% the targets HP is.
Slows Special trigger (cooldown count +1.)
200 FEH Star Rarity 5 FEH Star Rarity 4
FEH skill support Rehabilitate+ FEH skill support Rehabilitate 1 Restores HP = 50% of Atk -10. (Minimum of 7 HP.)
If target's HP is ≤50%, the lower the target's HP, the more HP is restored.
300 - FEH Star Rarity 5
Special
Name Prerequisite Effects Charge Cost SP Cost Default Unlocked
FEH skill special Imbue - When healing an ally with a staff, increases recovered HP by 10. 1 50 FEH Star Rarity 4 FEH Star Rarity 2
FEH skill special Kindled-Fire Balm FEH skill special Imbue When healing an ally with a staff, grants all allies Atk +4 for 1 turn. 1 150 FEH Star Rarity 5 FEH Star Rarity 3
Passive
Name Prerequisite Effects SP Cost Unlocked Type
FEH Renewal 1 Renewal 1 - At the start of every fourth turn, restores 10 HP. 60 FEH Star Rarity 3 B
FEH Renewal 2 Renewal 2 FEH Renewal 1 Renewal 1 At the start of every third turn, restores 10 HP. 120 FEH Star Rarity 4 B
FEH Renewal 3 Renewal 3 FEH Renewal 2 Renewal 2 At the start of every second turn, restores 10 HP. 240 FEH Star Rarity 5 B

Pure Joy
A princess of Ylisse and Chrom's sister. Of all the winter-festival party foods, she loves cake the most. Appears in Fire Emblem Awakening.

Base Stats

Rarity: ✯✯✯✯✯

Portrait Lissa Winter's EnvoyTitle
Pure Joy
Group
Heroes Armored Armored
LevelHPAtkSpdDefRes
1
40
20/21/22
39/43/46
8/9/10
30/33/36
7/8/9
26/30/33
8/9/10
32/35/38
7/8/9
31/34/37
SkillsWeapon
FEH skill offense Handbell+
FEH skill special Glowing Ember
FEH Axe Axe

Skills

Weapon
Name Prerequisite Might Range Effects SP Cost Default Unlocked
FEH skill offense Iron Axe - 8 1 - 50 - -
FEH skill offense Steel Axe - 8 1 - 100 - -
FEH skill offense Handbell - 10 1 Grants Atk/Spd/Def/Res +2 during combat if foe initiates combat. 200 - -
FEH skill offense Handbell+ - 14 1 Grants Atk/Spd/Def/Res +2 during combat if foe initiates combat. 300 FEH Star Rarity 5 -
Weapon Refinements
Handbell+
Type Stats Effects Cost
FEH WUp 1 +5 HP
+2 Mt
Grants Atk/Spd/Def/Res +2 during combat
if foe initiates combat.
350 SP
500 Arena Medal
50 Refining Stone
FEH WUp 2 +5 HP
+3 Spd
Grants Atk/Spd/Def/Res +2 during combat
if foe initiates combat.
350 SP
500 Arena Medal
50 Refining Stone
FEH WUp 3 +5 HP
+4 Def
Grants Atk/Spd/Def/Res +2 during combat
if foe initiates combat.
350 SP
500 Arena Medal
50 Refining Stone
FEH WUp 4 +5 HP
+4 Res
Grants Atk/Spd/Def/Res +2 during combat
if foe initiates combat.
350 SP
500 Arena Medal
50 Refining Stone
Special
Name Prerequisite Effects Charge Cost SP Cost Default Unlocked
FEH skill special Glowing Ember - Boosts damage dealt by 50% of unit's Def. 4 100 FEH Star Rarity 5 -
FEH skill special Bonfire FEH skill special Glowing Ember Boosts damage dealt by 50% of unit's Def. 3 200 - FEH Star Rarity 5
Passive
Name Prerequisite Effects SP Cost Unlocked Type
FEH Bold Fighter 1 Bold Fighter 1 - If unit's HP = 100% and unit initiates combat, unit makes a guaranteed follow-up attack.
Grants Special cooldown charge +1 per attack. (Does not stack.)
60 - B
FEH Bold Fighter 2 Bold Fighter 2 FEH Bold Fighter 1 Bold Fighter 1 If unit's HP ≥50% and unit initiates combat, unit makes a guaranteed follow-up attack.
Grants Special cooldown charge +1 per attack. (Does not stack.)
120 - B
FEH Bold Fighter 3 Bold Fighter 3 FEH Bold Fighter 2 Bold Fighter 2 If unit initiates combat, unit makes a guaranteed follow-up attack.
Grants Special cooldown charge +1 per attack. (Does not stack.)
240 FEH Star Rarity 5 B
FEH Fortify Def 1 Fortify Def 1 - Grants adjacent allies Def +2 through their next actions at the start of each turn. 50 - C
FEH Fortify Def 2 Fortify Def 2 FEH Fortify Def 1 Fortify Def 1 Grants adjacent allies Def +3 through their next actions at the start of each turn. 100 - C
FEH Fortify Armor Fortify Armor FEH Fortify Def 2 Fortify Def 2 Grants adjacent armored allies Def/Res +6 through their next actions at the start of each turn. 200 FEH Star Rarity 5 C

Fire Emblem Warriors

Base Stats

Starting Class
FE13 Lissa Cleric Map Sprite Cleric
LevelHPStrMagSklSpdLckDefResMov
371697774115
WeaponStarting Items
FEW Axe Axe - EBronze Axe
Heal x10

Supports

See also: Lissa/Warriors Supports

Quotes

Awakening

Lissa/Awakening Quotes

Fates

Before Awakening

Pre-Battle

“Is this one of those strange creatures Avatar was talking about?! I can't see it very well, and Avatar said it was very dangerous... Won't you please leave me alone? I can't hurt you!”
—Lissa's pre-battle quote

Defeated

“Augh!! These beasts are way more than I can handle! I'm sorry, everyone! I can't risk more wounds. I have to retreat while I can...”
—Lissa's defeat quote

Heroes

Lissa/Heroes Quotes

Warriors

Lissa/Warriors Quotes

Possible Endings

Lissa - Sprightly Cleric
Lissa's wild nature led her to travel the world and relay its wisdoms to her brother. The princess's exploits live on in many a droll tale told by the crackling fire.
Lissa and the Avatar
Many wrote of Avatar's legendary exploits, but accounts of his origins and character varied. Scholars, poets, and bards agreed on one thing alone—he loved his wife, Lissa, above all else.
Lissa and Frederick
As Ylisse's new knight captain, Frederick took charge of keeping the peace and training new recruits. Lissa often visited his charges in town to report concerns and transgressions to her husband.
Lissa and Virion
Virion returned home to Rosanne, where he was labeled a traitor and coward, or else ignored entirely. But none of it fazed his wife, Lissa, who won the populace over with good old-fashioned charm.
Lissa and Vaike
Vaike returned to the streets that raised him and was welcomed as a hero and brother to all. Still, he was no match for Lissa, who fit in with the people instantly despite her royal upbringing.
Lissa and Stahl
Stahl continued his service as an Ylissean knight and led crucial missions across the realm. His scattered nature blended well with his wife Lissa's cheerful banter, making for a happy life indeed.
Lissa and Kellam
Lissa's wild nature led her to travel the world and relay its wisdom to her brother. The princess's exploits live on in many a droll tale told by the campfire. Her husband's name has been lost to history.
Lissa and Lon'qu
Lon'qu returned to Regna Ferox and served as Basilio's right-hand man. Lissa decided to leave Ylisstol and join her husband, strengthening the bond between the realms even further.
Lissa and Ricken
While continuing to study magic, Ricken realized how childish some of his actions had been. He and Lissa learned from these mistakes and grew old and wise together.
Lissa and Gaius
Gaius never lost his sweet tooth, though he ultimately returned to less savory enterprises. Lissa always insisted on going along, and the two survived many a comically dire predicament together.
Lissa and Gregor
After the war, Gregor briefly sank into a life of excess, but when Lissa decided to travel the world incognito, her worldly husband came along to keep the roads safe and the conversation lively.
Lissa and Libra
Many an unfortunate child found joy in the small orphanage Libra and his wife built after the war. The children loved Libra like a mother and treated Lissa as one of their own.
Lissa and Henry
Henry settled down with Lissa and turned out to be a surprisingly good father. Their newborn son, however, developed a notably bizarre personality, in no small part because of his colorful parents.
Lissa and Donnel
Donnel returned to his tiny village and built a happy life with his mother and Lissa. Still, the latter insisted on breaking the monotony, and the couple often traveled to far-flung markets.

Super Smash Bros. Series

Lissa appears in Super Smash Bros. for the Nintendo 3DS as a collectable trophy. Her trophy displays her in her Cleric base class, wielding a Heal staff. One of Lucina's Palette Swaps is based off of Lissa's color scheme.

3DS Info

Type Image Description
Lissa LissaTrophy3DS The energetic, playful princess of Ylisse. Lissa wanted to become a member of her older brother Chrom's Shepherds, so she trained as hard as she could to be good enough for them. She may seem naive sometimes, and her attempts at sewing and cooking are a bit dubious, but her love for the people of Ylisse shines through.

Non-Canon Appearances

Fire Emblem 0 (Cipher)

Lissa is illustrated in the trading card game Fire Emblem Cipher with the following cards:

Etymology

Lissa's name could be derived from Greek origins, where it means "honey bee" - an apt allusion to her temperamental, yet diligent character.

On the contrary, the name "Lissa" could instead be, in English, an oft-shortened version of the name "Melissa".

Lissa's Japanese name, Liz, could be the shortened version of the name "Elizabeth", functioning as a reference to her position as a member of the Ylissean royalty, albeit an unconventional one who breaks away from the mould of regal dignity and demureness that is expected of her ilk.

Also, the modern Amphibian taxon is known as "Lissamphibia", and Lissa has a knack for putting amphibians down people's clothes, which is possibly not a coincidence.

Trivia

  • Lissa's official artwork depicts her wielding a Heal Staff.
  • Lissa's unique victory pose as a Sage has her proudly raise her fist in cheer.
  • Lissa has unique battle models for each of her Cleric related classes:
    • As a Cleric, she has a yellow dress and an apron.
    • As a War Cleric, she has a yellow color scheme.
    • As a Sage, she has the same costume as Emmeryn.
  • According to the Official Fire Emblem Awakening Comic from Nintendo Dream, Lissa is 10 years younger than Emmeryn, making her roughly 15 years old at the start of Fire Emblem Awakening.
  • According to the manga, she found the Avatar by tripping over their unconscious body. This is later contradicted in the Before Awakening DLC, where she spotted them.
  • If a Support Conversation involving Lissa is started on the Preparation Screen for the Harvest Scramble, Lissa will be portrayed wearing a party hat during that conversation.
  • Lissa's portrait has the largest amount of facial expressions in the game, with ten.
  • Lissa has a cut-in portrait and voice for them in Fates, which goes unused due to her only appearing as a NPC in a noncombat class.
  • Lissa was voted the 11th most popular female character in the Fire Emblem Awakening Character Popularity Poll.

Gallery

See main article: Lissa/Gallery.

References

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