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This is a list of Skills found in Fire Emblem Engage.

Personal Skills[]

Innate abilities that each character has at the start. These skills cannot be removed and there's only one for each character.

Icon Skill Character Effect
FE17 Divinely Inspiring Icon Divinely Inspiring Alear Adjacent Allies deal +3 damage and take 1 less damage.
FE17 Alabaster Duty Icon Alabaster Duty Vander If unit is adjacent to the Divine Dragon, grants Crit+5 during combat to both of them.
FE17 Verdant Faith Icon Verdant Faith Clanne If unit is adjacent to the Divine Dragon, grants Hit+10 during combat to both of them.
FE17 Crimson Cheer Icon Crimson Cheer Framme If unit is adjacent to the Divine Dragon, grants Avo+10 during combat to both of them.
FE17 Self-Improver Icon Self-Improver/
Self-Defense
Alfred If unit uses Wait without attacking or using items, grants Str+2 for 1 turn.
FE17 Energized Icon Energized Etie When unit recovers HP using an item, grants Str+2 for 1 turn.
FE17 Moved to Tears Icon Moved to Tears Boucheron When an ally joins a chain attack in this unit's combat, unit deals +2 damage.
FE17 Gentle Flower Icon Gentle Flower/
Fierce Bloom
Céline Recovery items used by allies within 2 spaces heal +50% HP.
FE17 Admiration Icon Admiration Louis If two female allies are adjacent within 2 spaces, this unit takes 2 less damage during combat.
FE17 Fairy-Tale Folk Icon Fairy-Tale Folk Chloé If a male and a female ally are adjacent within 2 spaces, unit deals +2 damage during combat.
FE17 Expertise Icon Expertise Jean Grants unit enhanced stat growth when leveling up.
FE17 Fair Fight Icon Fair Fight/
This Ends Here
Diamant If unit initiates combat, grants Hit+15 to unit and foe if foe is able to counterattack.
FE17 Aspiring Hero Icon Aspiring Hero Amber If no other units are within 1 space of unit or foe, grants Hit+20 at a cost of Avo-10 during combat.
FE17 Meditation Icon Meditation Jade If unit uses Wait without attacking or using items, grants Res+2 for 1 turn.
FE17 Get Behind Me! Icon Get Behind Me!/
Show-Off
Alcryst When an ally within 2 spaces is attacked, grants Str+3 to unit for 1 turn.
FE17 Generosity Icon Generosity Citrinne When this unit uses a healing item, adjacent allies also recover the same amount of HP.
FE17 Share Spoils Icon Share Spoils Lapis If there is an ally within 1 space, grants Hit/Avo+10 at a cost of Crit-10 to unit.
FE17 Trained to Kill Icon Trained to Kill Yunaka While unit occupies terrain that provides Avo bonus, grants Crit+15.
FE17 Will to Win Icon Will to Win Saphir If unit's HP is 50% or less at start of combat, grants Hit/Avo+20 during combat.
FE17 Single-Minded Icon Single-Minded/
Final Say
Ivy During combat with a foe who was also unit's most recent opponent, grants Hit+20.
FE17 Blinding Flash Icon Blinding Flash Kagetsu If unit initiates combat, inflicts Avo-10 on foe during combat.
FE17 Not *Quite* Icon Not *Quite* Zelkov If foe initiates combat, inflicts Hit-10 on that foe during combat.
FE17 Big Personality Icon Big Personality/
Stealth Assist
Hortensia When unit uses a healing staff, grants range +1.
FE17 Stunning Smile Icon Stunning Smile Rosado If foe is male, inflicts Avo-20 on that foe during combat.
FE17 Disarming Sigh Icon Disarming Sigh Goldmary If foe is male, inflicts Hit-20 on that foe during combat.
FE17 Make a Killing Icon Make a Killing Anna May obtain 500G when unit defeats a foe. Trigger %=Lck.
FE17 Weapon Insight Icon Weapon Insight Lindon If unit is equipped with a weapon of lower level than foe's, grants Crit+20 during combat.
FE17 Racket of Solm Icon Racket of Solm/
Dignity of Solm
Timerra Inflicts Crit-5 on foes within 3 spaces.
FE17 Knightly Escort Icon Knightly Escort Merrin When 2 or more female allies are within 2 spaces, grants Hit/Avo+5 to unit and those allies.
FE17 Blood Fury Icon Blood Fury Panette If unit's HP is not at max after combat, grants Crit+10 as long as unit's HP stays below max.
FE17 Charmer Icon Charmer/
Wear Down
Fogado During combat with a foe who was also unit's most recent opponent, inflicts Crit-10 on that foe.
FE17 Seconds Icon Seconds? Bunet On eating a packed lunch, unit may obtain another of the same item. Trigger %=Lck.
FE17 Party Animal Icon Party Animal Pandreo Grants a bonus to Hit and Avo equal to 3× the number of allies and foes within 2 spaces.
FE17 Curious Dance Icon Curious Dance Seadall At start of turn, allies within 2 spaces of unit recover 10% of their max HP.
FE17 Fell Protection Icon Fell Protection Veyle Adjacent allies deal +1 damage and take 3 less damage.
FE17 Contemplative Icon Contemplative Mauvier If unit uses Wait without attacking or using items, grants Def+2 for 1 turn.
FE17 Protective Icon Protective Nel If foe initiates combat against Nil/Rafal, grants Crit+10 to unit for 1 turn.
FE17 Wounded Pride Icon Wounded Pride Nil When an ally within 2 spaces defeats a foe, grants Crit+10 to unit for 1 turn.
FE17 Friendly Boost Icon Friendly Boost Zelestia When unit defeats a foe, grants Hit+20 to allies within 2 spaces for 1 turn.
FE17 Survival Plan Icon Survival Plan Gregory When there are more foes than allies within 3 spaces, grants Avo+20.
FE17 Knightly Code Icon Knightly Code Madeline If foe initiates combat and unit is adjacent to an ally, unit takes 2 less damage.
FE17 Rivalry Icon Rivalry Rafal When an ally within 2 spaces defeats a foe, grants Crit+10 to unit for 1 turn.

Class Skills[]

Skills learned from each class. Can only be used in that class.

Icon Skill Class Effect
FE17 Divine Spirit Icon Divine Spirit Divine Dragon Unit's engage meter is shortened one step.
FE17 Golden Lotus Icon Golden Lotus Avenir During combat, may prevent 50% of physical damage taken. Trigger %=Dex.
FE17 Ignis Icon Ignis Vidame During combat, may add half of Str to magic damage or half of Mag to all other damage. Trigger %=Dex.
FE17 Sol Icon Sol Successeur Unit may recover HP=50% damage dealt. Trigger %=Dex.
FE17 Luna Icon Luna Tireur d'élite While making an attack, may ignore half of foe's Def/Res. Trigger %=Dex.
FE17 Grasping Void Icon Grasping Void Lindwurm When attacking with a tome, unit may deal extra damage = half of foe's Mag. Trigger %=Dex.
FE17 World Tree Icon World Tree Sleipnir Rider When unit uses a staff, may not consume a use. Trigger %=Dex.
FE17 Sandstorm Icon Sandstorm Picket While making a physical attack, may calculate damage with 150% of Def instead of Str. Trigger %=Dex.
FE17 Back at You Icon Back at You Cupido When countering, unit may deal extra damage = half of damage taken. Trigger %=Dex.
FE17 Special Dance Icon Special Dance Dancer If unit uses Dance, grants Dex/Spd/Lck+3 to target for 1 turn.
FE17 Fell Spirit Icon Fell Spirit Fell Child (Veyle) At the start of each turn, unit's engage meter is filled by 1.
FE17 Resist Emblems Icon Resist Emblems Fell Child (Nel) When attacked with an engage attack, prevents 20% of damage.
FE17 Spur Emblems Icon Spur Emblems Fell Child (Rafal) At start of player phase, fills adjacent allies' engage meters by 1.
FE17 Soulblade Icon Soulblade Melusine When attacking with a sword, damage is calculated using average of foe's Def and Res.
FE17 Pivot Icon Pivot Paladin Use to move to the opposite side of an adjacent ally.
FE17 Hobble Icon Hobble Wolf Knight If unit initiates combat with a knife, inflicts Mov-2 on foe for 1 turn.
FE17 Diffuse Healer Icon Diffuse Healer Martial Master When unit is healed by a staff, all adjacent allies also recover 50% of the HP that the unit recovered.
FE17 Self-Healing Icon Self-Healing High Priest Unit can target itself with healing staves.
FE17 Spell Harmony Icon Spell Harmony Sage If unit initiates combat with a tome, grants Atk equal to the number of adjacent allies with tomes.
FE17 Chaos Style Icon Chaos Style Mage Knight If unit initiates combat with a physical attack against a foe armed with magic or vice versa, grants Spd+3 during combat.
FE17 Brave Assist Icon Brave Assist Hero If unit's HP is at max while unit makes a chain attack, unit attacks twice.
FE17 Run Through Icon Run Through Swordmaster Use to attack an adjacent foe, then move to the space opposite that foe.
FE17 Pincer Attack Icon Pincer Attack Halberdier If unit initiates combat while an ally is on the opposite side of the foe, always follow up (if weapon allows).
FE17 Reforge Icon Reforge Royal Knight If unit's HP is 11 or more and an adjacent ally is broken after combat, sacrifices 10 HP and removes the break status from that ally.
FE17 Smash+ Icon Smash+ Berserker When making a smash attack, push the target 2 spaces instead of 1.
FE17 Merciless Icon Merciless Warrior Unit deals +50% damage against broken foes.
FE17 No Distractions Icon No Distractions Sniper Grants Crit+10 during combat with a foe that can't counter.
FE17 Careful Aim Icon Careful Aim Bow Knight If unit initiates combat without moving first, grants Hit+40 during combat.
FE17 Clear the Way Icon Clear the Way Griffon Knight Unit's space and adjacent spaces have a movement cost of 1 for allies.
FE17 Air Raid Icon Air Raid Wyvern Knight If unit initiates combat from a space a foe cannot enter, grants Spd+5 during combat.
FE17 Swap Icon Swap General Use to switch places with an adjacent ally.
FE17 Allied Defense Icon Allied Defense Great Knight If unit is between an ally and a foe, reduces damage to unit by 3 during combat with that foe.
FE17 Pass Icon Pass Thief Foes do not block this unit's movement.
FE17 Fell Spirit Icon Dark Spirit Fell Monarch Inflicts -1 to the engage meters of foes within 2 spaces at the start of the turn.
FE17 Convoy Icon Convoy Enchanter Use to deposit or retrieve weapons and items.
FE17 Let Fly Icon Let Fly Mage Cannoneer Use to peform a guaranteed-hit, area-of-effect attack at the start of the next player phase. Unit loses equipped weapon.
FE17 Frost Domain Icon Frost Domain Phantom Wyvern At start of turn, applies frost to terrain within 2 spaces of unit.
FE17 Pack Hunter Icon Pack Hunter Phantom Wolf Allies of the same class as unit within 3 spaces participate in chain attacks.
FE17 Miasma Domain Icon Miasma Domain Corrupted Wyvern At start of turn, applies miasma to terrain within 2 spaces of unit.

Emblem Skills[]

Skills gained from Emblems.

Inheritable Skills[]

Skills obtained from Emblems using SP. They are not otherwise available.

Icon Skill Emblem Effect
FE17 Avoid +10 Icon Avoid +10 Marth Grants Avo+10.
FE17 Avoid +15 Icon Avoid +15 Marth Grants Avo+15.
FE17 Avoid +20 Icon Avoid +20 Marth Grants Avo+20.
FE17 Avoid +25 Icon Avoid +25 Marth Grants Avo+25.
FE17 Avoid +30 Icon Avoid +30 Marth Grants Avo+30.
FE17 Sword Agility 1 Icon Sword Agility 1 Marth Grants Avo+10 at a cost of Crit-10 when using a sword.
FE17 Sword Agility 2 Icon Sword Agility 2 Marth Grants Avo+15 at a cost of Crit-10 when using a sword.
FE17 Sword Agility 3 Icon Sword Agility 3 Marth Grants Avo+20 at a cost of Crit-10 when using a sword.
FE17 Sword Agility 4 Icon Sword Agility 4 Marth Grants Avo+25 at a cost of Crit-10 when using a sword.
FE17 Sword Agility 5 Icon Sword Agility 5 Marth Grants Avo+30 at a cost of Crit-10 when using a sword.
FE17 Magic +3 Icon Magic +3 Celica Grants Mag+3.
FE17 Magic +4 Icon Magic +4 Celica Grants Mag+4.
FE17 Magic +5 Icon Magic +5 Celica Grants Mag+5.
FE17 Tome Precision 1 Icon Tome Precision 1 Celica Grants Hit/Avo+3 when using a tome.
FE17 Tome Precision 2 Icon Tome Precision 2 Celica Grants Hit/Avo+5 when using a tome.
FE17 Tome Precision 3 Icon Tome Precision 3 Celica Grants Hit/Avo+7 when using a tome.
FE17 Tome Precision 4 Icon Tome Precision 4 Celica Grants Hit/Avo+10 when using a tome.
FE17 Tome Precision 5 Icon Tome Precision 5 Celica Grants Hit/Avo+15 when using a tome.
FE17 Hit +10 Icon Hit +10 Sigurd Grants Hit+10.
FE17 Hit +15 Icon Hit +15 Sigurd Grants Hit+15.
FE17 Hit +20 Icon Hit +20 Sigurd Grants Hit+20.
FE17 Hit +25 Icon Hit +25 Sigurd Grants Hit+25.
FE17 Hit +30 Icon Hit +30 Sigurd Grants Hit+30.
FE17 Lance Power 1 Icon Lance Power 1 Sigurd Grants Atk+2 at a cost of Avo-10 when using a lance.
FE17 Lance Power 2 Icon Lance Power 2 Sigurd Grants Atk+4 at a cost of Avo-10 when using a lance.
FE17 Lance Power 3 Icon Lance Power 3 Sigurd Grants Atk+6 at a cost of Avo-10 when using a lance.
FE17 Lance Power 4 Icon Lance Power 4 Sigurd Grants Atk+8 at a cost of Avo-10 when using a lance.
FE17 Lance Power 5 Icon Lance Power 5 Sigurd Grants Atk+10 at a cost of Avo-10 when using a lance.
FE17 Build +3 Icon Build +3 Leif Grants Bld+3.
FE17 Build +4 Icon Build +4 Leif Grants Bld+4.
FE17 Build +5 Icon Build +5 Leif Grants Bld+5.
FE17 Knife Precision 1 Icon Knife Precision 1 Leif Grants Hit/Avo+3 when using a knife.
FE17 Knife Precision 2 Icon Knife Precision 2 Leif Grants Hit/Avo+5 when using a knife.
FE17 Knife Precision 3 Icon Knife Precision 3 Leif Grants Hit/Avo+7 when using a knife.
FE17 Knife Precision 4 Icon Knife Precision 4 Leif Grants Hit/Avo+10 when using a knife.
FE17 Knife Precision 5 Icon Knife Precision 5 Leif Grants Hit/Avo+15 when using a knife.
FE17 Strength +1 Icon Strength +1 Roy Grants Str+1.
FE17 Strength +2 Icon Strength +2 Roy Grants Str+2.
FE17 Strength +3 Icon Strength +3 Roy Grants Str+3.
FE17 Strength +4 Icon Strength +4 Roy Grants Str+4.
FE17 Strength +5 Icon Strength +5 Roy Grants Str+5.
FE17 Strength +6 Icon Strength +6 Roy Grants Str+6.
FE17 Sword Power 1 Icon Sword Power 1 Roy Grants Atk+2 at a cost of Avo-10 when using a sword.
FE17 Sword Power 2 Icon Sword Power 2 Roy Grants Atk+4 at a cost of Avo-10 when using a sword.
FE17 Sword Power 3 Icon Sword Power 3 Roy Grants Atk+6 at a cost of Avo-10 when using a sword.
FE17 Sword Power 4 Icon Sword Power 4 Roy Grants Atk+8 at a cost of Avo-10 when using a sword.
FE17 Sword Power 5 Icon Sword Power 5 Roy Grants Atk+10 at a cost of Avo-10 when using a sword.
FE17 Speed +1 Icon Speed +1 Lyn Grants Spd+1.
FE17 Speed +2 Icon Speed +2 Lyn Grants Spd+2.
FE17 Speed +3 Icon Speed +3 Lyn Grants Spd+3.
FE17 Speed +4 Icon Speed +4 Lyn Grants Spd+4.
FE17 Speed +5 Icon Speed +5 Lyn Grants Spd+5.
FE17 Bow Focus 1 Icon Bow Focus 1 Lyn Grants Hit+10 at a cost of Ddg-10 when using a bow.
FE17 Bow Focus 2 Icon Bow Focus 2 Lyn Grants Hit+15 at a cost of Ddg-10 when using a bow.
FE17 Bow Focus 3 Icon Bow Focus 3 Lyn Grants Hit+20 at a cost of Ddg-10 when using a bow.
FE17 Bow Focus 4 Icon Bow Focus 4 Lyn Grants Hit+25 at a cost of Ddg-10 when using a bow.
FE17 Bow Focus 5 Icon Bow Focus 5 Lyn Grants Hit+30 at a cost of Ddg-10 when using a bow.
FE17 Dodge +10 Icon Dodge +10 Eirika Grants Ddg+10.
FE17 Dodge +15 Icon Dodge +15 Eirika Grants Ddg+15.
FE17 Dodge +20 Icon Dodge +20 Eirika Grants Ddg+20.
FE17 Dodge +25 Icon Dodge +25 Eirika Grants Ddg+25.
FE17 Dodge +30 Icon Dodge +30 Eirika Grants Ddg+30.
FE17 Lance Agility 1 Icon Lance Agility 1 Eirika Grants Avo+10 at a cost of Crit-10 when using a lance.
FE17 Lance Agility 2 Icon Lance Agility 2 Eirika Grants Avo+15 at a cost of Crit-10 when using a lance.
FE17 Lance Agility 3 Icon Lance Agility 3 Eirika Grants Avo+20 at a cost of Crit-10 when using a lance.
FE17 Lance Agility 4 Icon Lance Agility 4 Eirika Grants Avo+25 at a cost of Crit-10 when using a lance.
FE17 Lance Agility 5 Icon Lance Agility 5 Eirika Grants Avo+30 at a cost of Crit-10 when using a lance.
FE17 Defense +1 Icon Defense +1 Ike Grants Def+1.
FE17 Defense +2 Icon Defense +2 Ike Grants Def+2.
FE17 Defense +3 Icon Defense +3 Ike Grants Def+3.
FE17 Defense +4 Icon Defense +4 Ike Grants Def+4.
FE17 Defense +5 Icon Defense +5 Ike Grants Def+5.
FE17 Axe Power 1 Icon Axe Power 1 Ike Grants Atk+2 at a cost of Avo-10 when using an axe.
FE17 Axe Power 2 Icon Axe Power 2 Ike Grants Atk+4 at a cost of Avo-10 when using an axe.
FE17 Axe Power 3 Icon Axe Power 3 Ike Grants Atk+6 at a cost of Avo-10 when using an axe.
FE17 Axe Power 4 Icon Axe Power 4 Ike Grants Atk+8 at a cost of Avo-10 when using an axe.
FE17 Axe Power 5 Icon Axe Power 5 Ike Grants Atk+10 at a cost of Avo-10 when using an axe.
FE17 Resistance +2 Icon Resistance +2 Micaiah Grants Res+2.
FE17 Resistance +3 Icon Resistance +3 Micaiah Grants Res+3.
FE17 Resistance +4 Icon Resistance +4 Micaiah Grants Res+4.
FE17 Resistance +5 Icon Resistance +5 Micaiah Grants Res+5.
FE17 Staff Mastery 1 Icon Staff Mastery 1 Micaiah Grants Hit+10 when using a staff. Staves also heal an additional 3 HP.
FE17 Staff Mastery 2 Icon Staff Mastery 2 Micaiah Grants Hit+15 when using a staff. Staves also heal an additional 5 HP.
FE17 Staff Mastery 3 Icon Staff Mastery 3 Micaiah Grants Hit+20 when using a staff. Staves also heal an additional 7 HP.
FE17 Staff Mastery 4 Icon Staff Mastery 4 Micaiah Grants Hit+25 when using a staff. Staves also heal an additional 10 HP.
FE17 Staff Mastery 5 Icon Staff Mastery 5 Micaiah Grants Hit+30 when using a staff. Staves also heal an additional 15 HP.
FE17 Dexterity +1 Icon Dexterity +1 Lucina Grants Dex+1.
FE17 Dexterity +2 Icon Dexterity +2 Lucina Grants Dex+2.
FE17 Dexterity +3 Icon Dexterity +3 Lucina Grants Dex+3.
FE17 Dexterity +4 Icon Dexterity +4 Lucina Grants Dex+4.
FE17 Dexterity +5 Icon Dexterity +5 Lucina Grants Dex+5.
FE17 Bow Agility 1 Icon Bow Agility 1 Lucina Grants Avo+10 at a cost of Crit-10 when using a bow.
FE17 Bow Agility 2 Icon Bow Agility 2 Lucina Grants Avo+15 at a cost of Crit-10 when using a bow.
FE17 Bow Agility 3 Icon Bow Agility 3 Lucina Grants Avo+20 at a cost of Crit-10 when using a bow.
FE17 Bow Agility 4 Icon Bow Agility 4 Lucina Grants Avo+25 at a cost of Crit-10 when using a bow.
FE17 Bow Agility 5 Icon Bow Agility 5 Lucina Grants Avo+30 at a cost of Crit-10 when using a bow.
FE17 HP +5 Icon HP +5 Corrin Grants max HP+5.
FE17 HP +7 Icon HP +7 Corrin Grants max HP+7.
FE17 HP +10 Icon HP +10 Corrin Grants max HP+10.
FE17 HP +12 Icon HP +12 Corrin Grants max HP+12.
FE17 HP +15 Icon HP +15 Corrin Grants max HP+15.
FE17 Sword Focus 1 Icon Sword Focus 1 Corrin Grants Hit+10 at a cost of Ddg-10 when using a sword.
FE17 Sword Focus 2 Icon Sword Focus 2 Corrin Grants Hit+15 at a cost of Ddg-10 when using a sword.
FE17 Sword Focus 3 Icon Sword Focus 3 Corrin Grants Hit+20 at a cost of Ddg-10 when using a sword.
FE17 Sword Focus 4 Icon Sword Focus 4 Corrin Grants Hit+25 at a cost of Ddg-10 when using a sword.
FE17 Sword Focus 5 Icon Sword Focus 5 Corrin Grants Hit+30 at a cost of Ddg-10 when using a sword.
FE17 Luck +2 Icon Luck +2 Byleth Grants Lck+2.
FE17 Luck +4 Icon Luck +4 Byleth Grants Lck+4.
FE17 Luck +6 Icon Luck +6 Byleth Grants Lck+6.
FE17 Luck +8 Icon Luck +8 Byleth Grants Lck+8.
FE17 Luck +10 Icon Luck +10 Byleth Grants Lck+10.
FE17 Luck +12 Icon Luck +12 Byleth Grants Lck+12.
FE17 Art Focus 1 Icon Art Focus 1 Byleth Grants Hit+10 at a cost of Ddg-10 when using an art.
FE17 Art Focus 2 Icon Art Focus 2 Byleth Grants Hit+15 at a cost of Ddg-10 when using an art.
FE17 Art Focus 3 Icon Art Focus 3 Byleth Grants Hit+20 at a cost of Ddg-10 when using an art.
FE17 Art Focus 4 Icon Art Focus 4 Byleth Grants Hit+25 at a cost of Ddg-10 when using an art.
FE17 Art Focus 5 Icon Art Focus 5 Byleth Grants Hit+30 at a cost of Ddg-10 when using an art.
FE17 HP Lck +2 Icon HP/Lck +2 Tiki Grants HP+2 and Lck+2.
FE17 HP Lck +4 Icon HP/Lck +4 Tiki Grants HP+4 and Lck+4.
FE17 HP Lck +6 Icon HP/Lck +6 Tiki Grants HP+6 and Lck+6.
FE17 HP Lck +8 Icon HP/Lck +8 Tiki Grants HP+8 and Lck+8.
FE17 HP Lck +10 Icon HP/Lck +10 Tiki Grants HP+10 and Lck+10.
FE17 Special Guard 1 Icon Special Guard 1 Tiki If foe is equipped with a special attack, unit takes 1 less damage during combat.
FE17 Special Guard 2 Special Guard 2 Tiki If foe is equipped with a special attack, unit takes 2 less damage during combat.
FE17 Special Guard 3 Icon Special Guard 3 Tiki If foe is equipped with a special attack, unit takes 3 less damage during combat.
FE17 Special Guard 4 Icon Special Guard 4 Tiki If foe is equipped with a special attack, unit takes 4 less damage during combat.
FE17 Special Guard 5 Icon Special Guard 5 Tiki If foe is equipped with a special attack, unit takes 5 less damage during combat.
FE17 Gambit Icon Assembly Gambit Edelgard, Dimitri, Claude Use to attack an adjacent foe, then move 1 space away after combat. Target foe moves to unit's previous space.
FE17 Str Dex +1 Icon Str/Dex +1 Edelgard, Dimitri, Claude Grants Str+1 and Dex+1.
FE17 Str Dex +2 Icon Str/Dex +2 Edelgard, Dimitri, Claude Grants Str+2 and Dex+2.
FE17 Str Dex +3 Icon Str/Dex +3 Edelgard, Dimitri, Claude Grants Str+3 and Dex+3.
FE17 Str Dex +4 Icon Str/Dex +4 Edelgard, Dimitri, Claude Grants Str+4 and Dex+4.
FE17 Str Dex +5 Icon Str/Dex +5 Edelgard, Dimitri, Claude Grants Str+5 and Dex+5.
FE17 Bow Guard 1 Icon Bow Guard 1 Edelgard, Dimitri, Claude If foe is equipped with a bow, unit takes 1 less damage during combat.
FE17 Bow Guard 2 Icon Bow Guard 2 Edelgard, Dimitri, Claude If foe is equipped with a bow, unit takes 2 less damage during combat.
FE17 Bow Guard 3 Icon Bow Guard 3 Edelgard, Dimitri, Claude If foe is equipped with a bow, unit takes 3 less damage during combat.
FE17 Bow Guard 4 Icon Bow Guard 4 Edelgard, Dimitri, Claude If foe is equipped with a bow, unit takes 4 less damage during combat.
FE17 Bow Guard 5 Icon Bow Guard 5 Edelgard, Dimitri, Claude If foe is equipped with a bow, unit takes 5 less damage during combat.
FE17 Str Def +1 Icon Str/Def +1 Hector Grants Str+1 and Def+1.
FE17 Str Def +2 Icon Str/Def +2 Hector Grants Str+2 and Def+2.
FE17 Str Def +3 Icon Str/Def +3 Hector Grants Str+3 and Def+3.
FE17 Str Def +4 Icon Str/Def +4 Hector Grants Str+4 and Def+4.
FE17 Str Def +5 Icon Str/Def +5 Hector Grants Str+5 and Def+5.
FE17 Axe Guard 1 Icon Axe Guard 1 Hector If foe is equipped with an axe, unit takes 1 less damage during combat.
FE17 Axe Guard 2 Icon Axe Guard 2 Hector If foe is equipped with an axe, unit takes 2 less damage during combat.
FE17 Axe Guard 3 Icon Axe Guard 3 Hector If foe is equipped with an axe, unit takes 3 less damage during combat.
FE17 Axe Guard 4 Icon Axe Guard 4 Hector If foe is equipped with an axe, unit takes 4 less damage during combat.
FE17 Axe Guard 5 Icon Axe Guard 5 Hector If foe is equipped with an axe, unit takes 5 less damage during combat.
FE17 Mag Res +1 Icon Mag/Res +1 Soren Grants Mag+1 and Res+1.
FE17 Mag Res +2 Icon Mag/Res +2 Soren Grants Mag+2 and Res+2.
FE17 Mag Res +3 Icon Mag/Res +3 Soren Grants Mag+3 and Res+3.
FE17 Mag Res +4 Icon Mag/Res +4 Soren Grants Mag+4 and Res+4.
FE17 Mag Res +5 Icon Mag/Res +5 Soren Grants Mag+5 and Res+5.
FE17 Magic Guard 1 Icon Magic Guard 1 Soren If foe is equipped with a tome, unit takes 1 less damage during combat.
FE17 Magic Guard 2 Icon Magic Guard 2 Soren If foe is equipped with a tome, unit takes 2 less damage during combat.
FE17 Magic Guard 3 Icon Magic Guard 3 Soren If foe is equipped with a tome, unit takes 3 less damage during combat.
FE17 Magic Guard 4 Icon Magic Guard 4 Soren If foe is equipped with a tome, unit takes 4 less damage during combat.
FE17 Magic Guard 5 Icon Magic Guard 5 Soren If foe is equipped with a tome, unit takes 5 less damage during combat.
FE17 Spd Res +1 Icon Spd/Res +1 Camilla Grants Spd+1 and Res+1.
FE17 Spd Res +2 Icon Spd/Res +2 Camilla Grants Spd+2 and Res+2.
FE17 Spd Res +3 Icon Spd/Res +3 Camilla Grants Spd+3 and Res+3.
FE17 Spd Res +4 Icon Spd/Res +4 Camilla Grants Spd+4 and Res+4.
FE17 Spd Res +5 Icon Spd/Res +5 Camilla Grants Spd+5 and Res+5.
FE17 Lance Guard 1 Icon Lance Guard 1 Camilla If foe is equipped with a lance, unit takes 1 less damage during combat.
FE17 Lance Guard 2 Icon Lance Guard 2 Camilla If foe is equipped with a lance, unit takes 2 less damage during combat.
FE17 Lance Guard 3 Icon Lance Guard 3 Camilla If foe is equipped with a lance, unit takes 3 less damage during combat.
FE17 Lance Guard 4 Icon Lance Guard 4 Camilla If foe is equipped with a lance, unit takes 4 less damage during combat.
FE17 Lance Guard 5 Icon Lance Guard 5 Camilla If foe is equipped with a lance, unit takes 5 less damage during combat.
FE17 Spd Dex +1 Icon Spd/Dex +1 Chrom, Robin Grants Spd+1 and Dex+1.
FE17 Spd Dex +2 Icon Spd/Dex +2 Chrom, Robin Grants Spd+2 and Dex+2.
FE17 Spd Dex +3 Icon Spd/Dex +3 Chrom, Robin Grants Spd+3 and Dex+3.
FE17 Spd Dex +4 Icon Spd/Dex +4 Chrom, Robin Grants Spd+4 and Dex+4.
FE17 Spd Dex +5 Icon Spd/Dex +5 Chrom, Robin Grants Spd+5 and Dex+5.
FE17 Sword Guard 1 Icon Sword Guard 1 Chrom, Robin If foe is equipped with a sword, unit takes 1 less damage during combat.
FE17 Sword Guard 2 Icon Sword Guard 2 Chrom, Robin If foe is equipped with a sword, unit takes 2 less damage during combat.
FE17 Sword Guard 3 Icon Sword Guard 3 Chrom, Robin If foe is equipped with a sword, unit takes 3 less damage during combat.
FE17 Sword Guard 4 Icon Sword Guard 4 Chrom, Robin If foe is equipped with a sword, unit takes 4 less damage during combat.
FE17 Sword Guard 5 Icon Sword Guard 5 Chrom, Robin If foe is equipped with a sword, unit takes 5 less damage during combat.
FE17 Mag Dex +1 Icon Mag/Dex +1 Veronica Grants Mag+1 and Dex+1.
FE17 Mag Dex +2 Icon Mag/Dex +2 Veronica Grants Mag+2 and Dex+2.
FE17 Mag Dex +3 Icon Mag/Dex +3 Veronica Grants Mag+3 and Dex+3.
FE17 Mag Dex +4 Icon Mag/Dex +4 Veronica Grants Mag+4 and Dex+4.
FE17 Mag Dex +5 Icon Mag/Dex +5 Veronica Grants Mag+5 and Dex+5.
FE17 Knife Guard 1 Icon Knife Guard 1 Veronica If foe is equipped with a knife, unit takes 1 less damage during combat.
FE17 Knife Guard 2 Icon Knife Guard 2 Veronica If foe is equipped with a knife, unit takes 2 less damage during combat.
FE17 Knife Guard 3 Icon Knife Guard 3 Veronica If foe is equipped with a knife, unit takes 3 less damage during combat.
FE17 Knife Guard 4 Icon Knife Guard 4 Veronica If foe is equipped with a knife, unit takes 4 less damage during combat.
FE17 Knife Guard 5 Icon Knife Guard 5 Veronica If foe is equipped with a knife, unit takes 5 less damage during combat.

Sync Skills[]

Skills useable when equipping an Emblem Ring. Some Sync Skills can be inherited.

Icon Skill Emblem Effect
FE17 Perceptive Icon Perceptive Marth If the unit initiates combat, grants Avo+15 during combat. Avo increases with high Spd.
FE17 Perceptive+ Icon Perceptive+ Marth If the unit initiates combat, grants Avo+30 during combat. Avo increases with high Spd.
FE17 Break Defenses Icon Break Defenses Marth If unit's attack breaks foe, unit makes an extra attack at 50% damage.
FE17 Unyielding Icon Unyielding Marth At start of player phase, if HP is 20% or less, restores 20% of unit's max HP.
FE17 Unyielding+ Icon Unyielding+ Marth At start of player phase, if HP is 30% or less, restores 30% of unit's max HP.
FE17 Unyielding++ Icon Unyielding++ Marth At start of player phase, if HP is 40% or less, restores 40% of unit's max HP.
FE17 Holy Stance Icon Holy Stance Celica If a Corrupted attacks unit, deals 10% of damage taken back to foe.
FE17 Holy Stance+ Icon Holy Stance+ Celica If a Corrupted attacks unit, deals 30% of damage taken back to foe.
FE17 Holy Stance++ Icon Holy Stance++ Celica If a Corrupted attacks unit, deals 50% of damage taken back to foe.
FE17 Holy Stance Icon Unholy Stance Dark Celica If a non-Corrupted foe attacks unit, deals 50% of damage taken back to foe.
FE17 Resonance Icon Resonance Celica When equipped with a tome, if unit's HP is 2 or more, unit loses 1 HP at start of combat and deals +2 damage during combat.
FE17 Resonance+ Icon Resonance+ Celica When equipped with a tome, if unit's HP is 2 or more, unit loses 1 HP at start of combat and deals +3 damage during combat.
FE17 Favorite Food Icon Favorite Food Celica When unit eats a packed lunch, its engage meter is maxed out.
FE17 Canter Icon Canter Sigurd Unit can move 2 spaces after acting.
FE17 Canter+ Icon Canter+ Sigurd Unit can move 3 spaces after acting.
FE17 Momentum Icon Momentum Sigurd Grants Atk+1 to first attack during combat for each space unit moved before attacking. (Max +10)
FE17 Momentum+ Icon Momentum+ Sigurd Grants Atk+1 to first attack during combat for each space unit moved before attacking.
FE17 Headlong Rush Icon Headlong Rush Sigurd Grants immunity to freeze.
FE17 Arms Shield Icon Arms Shield Leif When unit has weapon advantage, unit takes 3 less damage.
FE17 Arms Shield+ Icon Arms Shield+ Leif When unit has weapon advantage, unit takes 5 less damage.
FE17 Arms Shield++ Icon Arms Shield++ Leif When unit has weapon advantage, unit takes 7 less damage.
FE17 Vantage Icon Vantage Leif If unit's HP is 25% or less and foe initiates combat, unit can counter before foe's first attack.
FE17 Vantage+ Icon Vantage+ Leif If unit's HP is 50% or less and foe initiates combat, unit can counter before foe's first attack.
FE17 Vantage++ Icon Vantage++ Leif If unit's HP is 75% or less and foe initiates combat, unit can counter before foe's first attack.
FE17 Hold Out Icon Hold Out Roy If unit had 30% HP or more at start of combat, unit always survives combat with at least 1 HP.
FE17 Hold Out+ Icon Hold Out+ Roy If unit had 20% HP or more at start of combat, unit always survives combat with at least 1 HP.
FE17 Hold Out++ Icon Hold Out++ Roy If unit had 10% HP or more at start of combat, unit always survives combat with at least 1 HP.
FE17 Hold Out+++ Icon Hold Out+++ Roy If unit had 2 HP or more at start of combat, unit always survives combat with at least 1 HP.
FE17 Advance Icon Advance Roy Use to move 1 space toward a foe that is 2 spaces away and attack.
FE17 Alacrity Icon Alacrity Lyn If unit initiates combat with a Spd advantage of 9 or more, unit's follow-up (if possible) occurs before foe can counterattack.
FE17 Alacrity+ Icon Alacrity+ Lyn If unit initiates combat with a Spd advantage of 7 or more, unit's follow-up (if possible) occurs before foe can counterattack.
FE17 Alacrity++ Icon Alacrity++ Lyn If unit initiates combat with a Spd advantage of 5 or more, unit's follow-up (if possible) occurs before foe can counterattack.
FE17 Speedtaker Icon Speedtaker Lyn Grants a stacking Spd+2 each time unit initiates combat and defeats a foe. Bonus lasts for the rest of the battle. (Max +10)
FE17 Lunar Brace Icon Lunar Brace Eirika If unit initiates combat with a physical attack, deals extra damage=20% of foe's Def. Useable when Eirika is active.
FE17 Lunar Brace+ Icon Lunar Brace+ Eirika If unit initiates combat with a physical attack, deals extra damage=30% of foe's Def. Useable when Eirika is active.
FE17 Solar Brace Icon Solar Brace Eirika If unit initiates combat, unit recovers HP=30% of damage dealt. Useable when Ephraim is active.
FE17 Solar Brace+ Icon Solar Brace+ Eirika If unit initiates combat, unit recovers HP=50% of damage dealt. Useable when Ephraim is active.
FE17 Eclipse Brace Icon Eclipse Brace Eirika If unit initiates combat, unit deals extra damage=20% of foe's Def with physical attacks and recovers HP=30% of damage dealt. Only useable when Engaged. Replaces Lunar Brace and Solar Brace.
FE17 Eclipse Brace+ Icon Eclipse Brace+ Eirika If unit initiates combat, unit deals extra damage=30% of foe's Def with physical attacks and recovers HP=50% of damage dealt. Only useable when Engaged. Replaces Lunar Brace and Solar Brace.
FE17 Night and Day Icon Night and Day Eirika Use to switch Emblems and swap between Lunar Brace/Gentility and Solar Brace/Bravery for all allies.
FE17 Gentility Icon Gentility Eirika Unit takes 3 less damage. Useable when Eirika is active.
FE17 Gentility+ Icon Gentility+ Eirika Unit takes 5 less damage. Useable when Eirika is active.
FE17 Bravery Icon Bravery Eirika Unit deals +3 damage. Useable when Ephraim is active.
FE17 Bravery+ Icon Bravery+ Eirika Unit deals +5 damage. Useable when Ephraim is active.
FE17 Blue Skies Icon Blue Skies Eirika Unit takes 3 less damage and deals +3 damage. Only useable when Engaged. Replaces Gentility and Bravery.
FE17 Blue Skies+ Icon Blue Skies+ Eirika Unit takes 5 less damage and deals +5 damage. Only useable when Engaged. Replaces Gentility and Bravery.
FE17 Demolish Icon Demolish Ike Break destructible terrain in a single blow when using Destroy.
FE17 Resolve Icon Resolve Ike If unit's HP is 75% or less after combat, grants Def/Res+5 as long as unit's HP stays below 75%.
FE17 Resolve+ Icon Resolve+ Ike If unit's HP is 75% or less after combat, grants Def/Res+7 as long as unit's HP stays below 75%.
FE17 Reposition Icon Reposition Ike Use to move an adjacent ally to the opposite side of unit.
FE17 Wrath Icon Wrath Ike At start of combat, for each HP the unit has lost, grants Crit+1 during combat. (Max +30)
FE17 Cleric Icon Cleric Micaiah Unit can equip staves up to level C.
FE17 Cleric+ Icon Cleric+ Micaiah Unit can equip staves up to level B.
FE17 Cleric++ Icon Cleric++ Micaiah Unit can equip staves up to level A.
FE17 Healing Light Icon Healing Light Micaiah When unit heals an ally with a staff, unit also recovers HP=50% of the amount healed.
FE17 Silence Ward Icon Silence Ward Micaiah Grants immunity to silence.
FE17 Dual Strike Icon Dual Strike Lucina Unit participates in chain attacks as if it were a backup unit.
FE17 Dual Assist Icon Dual Assist Lucina If unit is able to chain attack, unit will do so when allies attack foes unit could reach by moving. Trigger %=35.
FE17 Dual Assist+ Icon Dual Assist+ Lucina If unit is able to chain attack, unit will do so when allies attack foes unit could reach by moving. Trigger %=70.
FE17 Dual Support Icon Dual Support Lucina Grants a bonus to Avo that increases with unit's support level with adjacent allies. (Max +90)
FE17 Dragon Vein IconFE17 Camilla Dragon Vein Icon Dragon Vein Corrin, Camilla Use to add a special effect to certain spaces.
  • Dragon: Choose any Vein effect.
  • Backup: Creates stone pillars that increase Def/Res.
  • Cavalry: Creates water that decreases Avo.
  • Covert: Creates fog that increases Avo. (Corrin)
  • Covert: Creates smoke that decreases Def/Avo. (Camilla)
  • Armored: Creates vines that grant immunity to break.
  • Flying: Creates healing glow that restores HP.
  • Mystical: Creates flames that inflict damage.
  • Qi Adept: Creates ice pillars that hinder movement. (Corrin)
  • Qi Adept: Creates ice floor that increases movement. (Camilla)
FE17 Quality Time Icon Quality Time Corrin After unit acts or waits, restores 5 HP to adjacent allies and slightly increases support with them.
FE17 Quality Time+ Icon Quality Time+ Corrin After unit acts or waits, restores 10 HP to adjacent allies and slightly increases support with them.
FE17 Draconic Hex Icon Draconic Hex Corrin If unit initiates combat, inflicts -4 to all of foe's basic stats after combat. (Penalties shrink by 1 each turn.)
FE17 Pair Up Icon Pair Up Corrin Prevents damage from foes' chain attacks against unit.
FE17 Divine Pulse Icon Divine Pulse Byleth May turn a missed attack into a hit. Trigger %=30. Chance increases with high Lck.
FE17 Divine Pulse+ Icon Divine Pulse+ Byleth May turn a missed attack into a hit. Trigger %=50. Chance increases with high Lck.
FE17 Mentorship Icon Mentorship Byleth Grants 1.2× EXP modifier to unit and adjacent allies.
FE17 Lost & Found Icon Lost & Found Byleth If unit finishes an action or waits next to an ally, may find an item and increase support with that ally. Trigger %=Lck.
FE17 Holy Aura Icon Holy Aura Alear Unit is Effective: Fell Dragon. Allies within 2 spaces with Effective: Dragon gain Effective: Fell Dragon.
FE17 Bond Forger Icon Bond Forger Alear Grants Hit/Avo+20 to unit and allies within 2 spaces that are synced or engaged with an Emblem.
FE17 Bond Forger+ Icon Bond Forger+ Alear Grants Hit/Avo+30 to unit and allies within 2 spaces that are synced or engaged with an Emblem.
FE17 Holy Shield Icon Holy Shield Alear Neutralizes Effective against this unit.
FE17 Boon of Elyos Icon Boon of Elyos Alear If unit initiates combat, grants bonus to Crit and Ddg equal to 2× the number of allies who have acted this turn.
FE17 Starsphere Icon Starsphere Tiki Grants unit enhanced stat growth when leveling up. [Adds +15% to final growth rates.]
FE17 Geosphere Icon Geosphere Tiki At start of player phase, if there are allies adjacent to unit, grants Def/Res+3 to unit and those allies for 1 turn.
FE17 Geosphere+ Icon Geosphere+ Tiki At start of player phase, if there are allies adjacent to unit, grants Def/Res+5 to unit and those allies for 1 turn.
FE17 Lifesphere Icon Lifesphere Tiki If unit uses Wait without attacking or using items, restores 20 HP and heals status effects.
FE17 Lifesphere+ Icon Lifesphere+ Tiki If unit uses Wait without attacking or using items, restores 30 HP and heals status effects.
FE17 Lifesphere++ Icon Lifesphere++ Tiki If unit uses Wait without attacking or using items, restores 40 HP and heals status effects.
FE17 Lightsphere Icon Lightsphere Tiki If unit initiates combat, halves chance of receiving critical hit from foe.
FE17 Gambit Icon Gambit Edelgard, Dimitri, Claude Effects change based on synced Emblem.
  • Flame Gambit: Use when synced with Edelgard to attack a foe, then set the target foe's space and nearby spaces on fire.
  • Shield Gambit: Use when synced with Dimitri to negate damage from first attacks of ranged foes targeting unit in next enemy phase.
  • Poison Gambit: Use when synced with Claude to attack a foe, then poison target and all foes adjacent to it after combat.
FE17 Friendly Rivalry Icon Friendly Rivalry Edelgard, Dimitri, Claude At start of player phase, the Emblem will randomly switch to Edelgard, Dimitri, or Claude.
FE17 Lineage Icon Lineage Edelgard, Dimitri, Claude Increases unit's earned experience by 20%.
FE17 Weapon Sync Icon Weapon Sync Edelgard, Dimitri, Claude If unit initiates combat using same weapon type as the synced Emblem, grants Atk+5. If engaged, grants Atk+5 regardless of weapon type.
FE17 Weapon Sync+ Icon Weapon Sync+ Edelgard, Dimitri, Claude If unit initiates combat using same weapon type as the synced Emblem, grants Atk+7. If engaged, grants Atk+7 regardless of weapon type.
FE17 Quick Riposte Icon Quick Riposte Hector If unit's HP is 80% or more and foe initiates combat, unit will always follow up (if weapon allows).
FE17 Quick Riposte+ Icon Quick Riposte+ Hector If unit's HP is 60% or more and foe initiates combat, unit will always follow up (if weapon allows).
FE17 Adaptability Icon Adaptability Hector When hit by a foe's attack, grants Def+2 for a physical attack or Res+2 for a magical attack after combat. Lasts until end of battle, or until activated again.
FE17 Adaptability+ Icon Adaptability+ Hector When hit by a foe's attack, grants Def+3 for a physical attack or Res+3 for a magical attack after combat. Lasts until end of battle, or until activated again.
FE17 Heavy Attack Icon Heavy Attack Hector When making a physical attack, if an equipped weapon's Wt exceeds unit's Bld, adds excess as damage. (Max +5)
FE17 Piercing Glare Icon Piercing Glare Hector Use when HP is full to consume 20% of max HP and prevent foes from entering the 4 spaces diagonally adjacent to unit for 1 turn.
FE17 Assign Decoy Icon Assign Decoy Soren Use to make one chosen ally more likely to be targeted by enemies for 1 turn. Effect is removed after ally is targeted by or otherwise damaged by foes 3 times.
FE17 Anima Focus Icon Anima Focus Soren When using tomes, unit inflicts Def-3 with fire, Hit-20 with thunder, or Mov-2 with wind magic for 1 turn.
FE17 Keen Insight Icon Keen Insight Soren When unit deals Effective damage, deal +5 damage.
FE17 Keen Insight+ Icon Keen Insight+ Soren When unit deals Effective damage, deal +7 damage.
FE17 Block Recovery Icon Block Recovery Soren When attacking a broken foe with a tome, grants a chance the foe will remain broken. Chance increases with high Spd.
FE17 Decisive Strike Icon Decisive Strike Camilla If unit initiates combat and lands a critical, deals 5 damage to foe after combat.
FE17 Decisive Strike+ Icon Decisive Strike+ Camilla If unit initiates combat and lands a critical, deals 10 damage to foe after combat.
FE17 Detoxify Icon Detoxify Camilla Cures poison at start of turn.
FE17 Groundswell Icon Groundswell Camilla After unit acts or waits in flames, miasma, or similar terrain effect, unit clears effect and recovers 10 HP.
FE17 Surprise Attack Icon Surprise Attack Chrom, Robin If unit initiates combat from terrain that provides an Avo bonus, foe cannot counterattack.
FE17 Rally Spectrum Icon Rally Spectrum Chrom, Robin Use to grant adjacent allies +3 to all seven basic stats for 1 turn.
FE17 Rally Spectrum+ Icon Rally Spectrum+ Chrom, Robin Use to grant allies within 2 spaces +3 to all seven basic stats for 1 turn.
FE17 Brute Force Icon Brute Force Chrom, Robin While making a physical attack, critical hits deal increased damage.
FE17 Charm Icon Charm Chrom, Robin If unit's attack triggers a chain attack, increases chain attack accuracy to 90%.
FE17 Reprisal Icon Reprisal Veronica If unit's HP is not full, adds 30% of lost HP to Atk.
FE17 Reprisal+ Icon Reprisal+ Veronica If unit's HP is not full, adds 50% of lost HP to Atk.
FE17 Book of Worlds Icon Book of Worlds Veronica Book of Worlds advances 1 stage (to max 5) for each consecutive round that unit uses Wait. Reverts to base stage if unit triggers the effect.
FE17 Book I Seal Icon Book I: Seal Veronica If unit initiates combat, freezes foe after combat.
FE17 Book II Flame Icon Book II: Flame Veronica If unit initiates combat, freezes foe and sets foe's space on fire after combat.
FE17 Book III Death Icon Book III: Death Veronica If unit initiates combat, deals 10 damage, freezes foe, and sets foe's space on fire after combat.
FE17 Book IV Dream Icon Book IV: Dream Veronica If unit initiates combat, restore HP equal to damage dealt during combat, then deals 10 damage, freezes foe, and sets foe's space on fire after combat.
FE17 Book V Science Icon Book V: Science Veronica If unit initiates combat, restore HP to self and adjacent allies equal to damage dealt during combat, then deals 10 damage, freezes foe, and sets foe's space on fire after combat.
FE17 Level Boost Icon Level Boost Veronica When unit defeats a foe of a higher level, grants Lvl+1 until the end of battle. (Max +3)
FE17 SP Conversion Icon SP Conversion Veronica Grants +20 SP for each defeated foe. Triggers even without a ring or bracelet equipped.

Engage Skills[]

Skills useable when Engaged with an Emblem.

Icon Skill Emblem Effect
FE17 Divine Speed Icon Divine Speed Marth Unit performs an extra attack at 50% damage in combat.
FE17 Echo Icon Echo Celica Use to attack with magic at 50% damage. Use a second time to launch another 50% attack.
FE17 Gallop Icon Gallop Sigurd Grants Mov+5.
FE17 Gallop Icon Dark Gallop Dark Sigurd Grants Mov+3.
FE17 Adaptable Icon Adaptable Leif If foe initiates combat, unit counters with the best weapon available (in terms of range, weapon advantage, effective bonus, etc.).
FE17 Rise Above Icon Rise Above Roy Grants Lvl+5.
FE17 Rise Above Icon Sink Below Dark Roy Grants Lvl+3.
FE17 Call Doubles Icon Call Doubles Lyn Creates four illusory doubles that can make chain attacks with unit.
FE17 Sacred Twins Icon Sacred Twins Eirika While engaged with Eirika, changes Lunar Brace to Eclipse Brace and Gentility to Blue Skies for all allies.
FE17 Laguz Friend Icon Laguz Friend Ike Unit takes 50% less damage, but sets unit's Avo to 0.
FE17 Augment Icon Augment Micaiah Grants staff range +5 and area of effect +1.
FE17 Augment Icon Dark Augment Dark Micaiah Grants staff range +3 and area of effect +1.
FE17 Bonded Shield Icon Bonded Shield Lucina Use to prevent first attacks on adjacent allies until your next turn. Trigger %=80.
FE17 Dreadful Aura Icon Dreadful Aura Corrin If unit initiates combat, target foe and all foes within 1 space of it cannot move for 1 turn after combat.
FE17 Instruct Icon Instruct Byleth Use to grant allies within 2 spaces a stat bonus based on user's type. Bonus lasts for 1 turn.
FE17 Attuned Icon Attuned Alear If unit initiates combat and defeats foe, grants engage partner +4 to all seven basic stats while engaged.
FE17 Draconic Form Icon Draconic Form Tiki Unit transforms into and fights as a dragon while engaged. Grants +10 to max HP and +5 to Bld and all basic stats.
FE17 Combat Arts Icon Combat Arts Edelgard, Dimitri, Claude Enables use of Edelgard, Dimitri, or Claude's Combat Art. Spends some remaining engage turns.
  • Edelgard Raging Storm: After combat, take another action. (Spend 3 turns.)
  • Dimitri Atrocity: Attack at double weapon's Mt. (Spend 1 turn.)
  • Claude Fallen Star: Avoid foe's attacks during next combat. (Spend 1 turn.)
FE17 Impenetrable Icon Impenetrable Hector If foe initiates combat, grants Def/Res+30% during combat.
FE17 Flare Icon Flare Soren When attacking with tomes, inflicts Res-20% on foe, and unit recovers 50% of damage dealt.
FE17 Soar Icon Soar Camilla Grants Mov+2. Unit can cross terrain as if flying.
FE17 Other Half Icon Other Half Chrom, Robin If unit initiates combat, Robin chain attacks. Grants Mag+10 while engaged.
FE17 Contract Icon Contract Veronica Use to grant another action to an adjacent ally who has already acted. (Ally cannot move.)

Engage Attacks[]

Special techniques useable when Engaged with an Emblem. Can only be used once per Engagement.

Icon Skill Emblem Effect
FE17 Lodestar Rush Icon Lodestar Rush Marth Use to launch 7 consecutive sword attacks at 30% damage. Adjacent foe only.
FE17 Warp Ragnarok Icon Warp Ragnarok Celica Use to warp up to 10 spaces and make a powerful magic attack.
FE17 Warp Ragnarok Icon Dark Warp Dark Celica Use to warp up to 5 spaces and make a powerful magic attack.
FE17 Warp Ragnarok Icon Ragnarok Warp Dark Celica Use to make a powerful magic attack, then warp somewhere else on the map.
FE17 Override Icon Override Sigurd Use to attack and move through a line of adjacent foes. Sword/lance only.
FE17 Quadruple Hit Icon Quadruple Hit Leif Use to attack once each with sword, lance, axe, and bow.
FE17 Blazing Lion Icon Blazing Lion Roy Use to attack adjacent foe and an area 3 spaces wide. Target area and the 2 rows beyond it are set on fire. Sword only.
FE17 Astra Storm Icon Astra Storm Lyn Use to launch 5 bow attacks at 30% damage, up to range 10.
FE17 Twin Strike Icon Twin Strike Eirika Use to make a sword attack followed by a lance attack from Ephraim on adjacent foe. Effective: Corrupted.
FE17 Great Aether Icon Great Aether Ike Use to grant Def/Res+5, but unit can't counter for 1 turn. Next turn, attack a 2-space area, heal HP=30% of damage dealt. Sword/axe only.
FE17 Great Sacrifice Icon Great Sacrifice Micaiah Use to restore full HP to all allies, even those not under the player's control. After use, unit's HP=1.
FE17 All for One Icon All for One Lucina Use to make a sword attack against an adjacent foe. All allies within 2 spaces chain attack.
FE17 Torrential Roar Icon Torrential Roar Corrin Use to attack 3 spaces in a line, turning those spaces into water terrain.
FE17 Goddess Dance Icon Goddess Dance Byleth Use to grant another action to all adjacent allies.
FE17 Goddess Dance Icon Diabolical Dance Dark Byleth Use to grant another action to allies within 2 spaces.
FE17 Dragon Blast Icon Dragon Blast Alear Use to make two attacks against an adjacent foe with a sword and powerful magic beam.
FE17 Bond Blast Icon Bond Blast Alear Use to make a sword attack from the unit and engage partner followed by a magic beam attack against an adjacent foe.
FE17 Divine Blessing Icon Divine Blessing Tiki Use to grant 1 ally a Revival Stone.
FE17 Divine Blessing Icon Divine Blessing+ Tiki Use to grant 1 ally a Revival Stone. If ally is not synced, fully restore HP. If ally is synced, +3 to engage meter. If ally is engaged, restore engage turns.
FE17 Houses Unite Icon Houses Unite Edelgard, Dimitri, Claude Use to attack with Aymr, Areadbhar, and Failnaught at 50% damage.
FE17 Houses Unite Icon Houses Unite+ Edelgard, Dimitri, Claude Use to attack with Aymr, Areadbhar, and Failnaught at 50% damage. After combat, take another action.
FE17 Storm's Eye Icon Storm's Eye Hector Grants immunity to break. Foe cannot follow up. Unit follows up. Lasts 1 turn. Sword/axe only.
FE17 Storm's Eye Icon Storm's Eye+ Hector Grants immunity to break. Foe cannot follow up. Unit counters before foe's first attack and follows up. Lasts 1 turn. Sword/axe only.
FE17 Cataclysm Icon Cataclysm Soren Use to attack foes in an area with fire, thunder and wind magic at 40% damage. Wind is effective: Flying.
FE17 Cataclysm Icon Cataclysm+ Soren Use to attack foes in an area with fire, thunder and wind magic at 40% damage. Wind is effective: Flying.
FE17 Dark Inferno Icon Dark Inferno Camilla Use to deal damage to foes on certain spaces near unit and set those spaces on fire.
FE17 Dark Inferno Icon Dark Inferno+ Camilla Use to deal damage to foes on certain spaces near unit and set those spaces on fire.
FE17 Giga Levin Sword Icon Giga Levin Sword Chrom, Robin Use to attack with a magic sword. Magic attack that uses physical attack power. Swords only.
FE17 Giga Levin Sword Icon Giga Levin Sword+ Chrom, Robin Use to attack with a magic sword. Magic attack that uses physical attack power. Swords only. Adjacent allies chain attack.
FE17 Summon Hero Icon Summon Hero Veronica Use to summon a random unit.

Bond Ring Skills[]

Skills useable when equipping a Bond Ring.

Icon Skill Bond Ring Effect
FE17 Sympathetic Icon Sympathetic Caeda If foe initiates combat and if unit's HP is 50% or less, unit takes 5 less damage.
FE17 Deadly Blade Icon Deadly Blade Navarre If unit initiates combat with a sword, grants Crit+10 during combat.
FE17 Windsweep Icon Windsweep Alm If unit initiates combat with a sword, foe may not counterattack. Trigger %=Lck.
FE17 Great Thunder Icon Great Thunder Mae If unit uses Thunder, Elthunder, or Thoron, deals +20% damage.
FE17 Renewal Icon Renewal Deirdre Unit recovers 5 HP each turn.
FE17 Battlewise Icon Battlewise Seliph Grants a stacking Crit+1 each time unit initiates combat and defeats a foe. Bonus lasts for the rest of the battle. (Max +10)
FE17 Miracle Icon Miracle Finn Avoids foe's attack when unit would be defeated. Trigger %=Lck. (Max 50%)
FE17 Dire Thunder Icon Dire Thunder Olwen When unit initiates combat with Thunder equipped, unit attacks twice. (Excludes Elthunder and Thoron.)
FE17 Raging Fire Icon Raging Fire Lilina If unit uses Fire, Elfire, or Bolganone, deals +20% damage.
FE17 Strong Arm Icon Strong Arm Dieck Grants Hit+20 while unit is equipped with a smash weapon.
FE17 Draw Back Icon Draw Back Eliwood Use to move 1 space away from adjacent ally and pull the ally along.
FE17 Giga Excalibur Icon Giga Excalibur Nino If unit initiates combat with Excalibur, deals +20% damage.
FE17 Sure Strike Icon Sure Strike Innes If unit initiates combat, attacks are guaranteed to hit. Trigger %=Dex
FE17 Lethality Icon Lethality Marisa When landing a critical hit, instantly kills foe. Trigger %=30. (Excludes certain powerful foes.)
FE17 Wind Adept Icon Wind Adept Soren If unit initiates combat with Wind equipped, unit may attack twice. Trigger %=Dex. (Excludes Elwind and Excalibur.)
FE17 Shove Icon Shove Mia Use to push an adjacent ally with less Bld 1 space away.
FE17 Bane Icon Bane Sothe May reduce foe's HP to 1. Trigger %=half of Dex. (Certain foes are immune to this effect.)
FE17 Mercy Icon Mercy Elincia If dealing enough damage to defeat foe, instead leaves foe with 1 HP.
FE17 Rightful Ruler Icon Rightful Ruler Chrom Adds +5% to trigger rate for all skills with trigger rates.
FE17 Healtouch Icon Healtouch Lissa When unit heals an ally with a staff, restores +5 HP to target.
FE17 Bushido Icon Bushido Ryoma If unit's level is higher than foe's, grants Crit+10 during combat, and unit deals +2 damage and takes 2 less damage.
FE17 Chivalry Icon Chivalry Xander If unit initiates combat while foe's HP=100%, unit deals +2 damage and takes 2 less damage.
FE17 Flickering Flower Icon Flickering Flower Edelgard If unit initiates combat, freezes foe. Trigger % = total damage dealt.
FE17 Paraselene Icon Paraselene Dimitri Use to make an attack against an adjacent foe, then move 1 space away from that foe after combat.
FE17 Wind God Icon Wind God Claude If unit's HP=100%, grants range +1 with bows.
FE17 Spur Attack Icon Spur Attack Alfonse Grants Atk+2 to adjacent allies.
FE17 Fortify Def Icon Fortify Def Sharena Grants Def+2 to adjacent allies for 1 turn at start of player phase.
FE17 Spur Res Icon Spur Res Anna Grants Res+2 to adjacent allies.

Enemy Only Skills[]

Skills exclusive to enemy units.

Icon Skill Effect
FE17 Swordbreaker Icon Swordbreaker If unit's HP is 50% or higher at start of combat and foe has a sword equipped, unit can follow up and foe cannot follow up.
FE17 Lancebreaker Icon Lancebreaker If unit's HP is 50% or higher at start of combat and foe has a lance equipped, unit can follow up and foe cannot follow up.
FE17 Axebreaker Icon Axebreaker If unit's HP is 50% or higher at start of combat and foe has an axe equipped, unit can follow up and foe cannot follow up.
FE17 Tomebreaker Icon Tomebreaker If unit's HP is 50% or higher at start of combat and foe has a tome equipped, unit can follow up and foe cannot follow up.
FE17 Bowbreaker Icon Bowbreaker If unit's HP is 50% or higher at start of combat and foe has a bow equipped, unit can follow up and foe cannot follow up.
FE17 Knifebreaker Icon Knifebreaker If unit's HP is 50% or higher at start of combat and foe has a knife equipped, unit can follow up and foe cannot follow up.
FE17 Artbreaker Icon Artbreaker If unit's HP is 50% or higher at start of combat and foe has an art equipped, unit can follow up and foe cannot follow up.
FE17 Seal Strength Icon Seal Strength If unit initiates combat, inflicts Str-6 on foe after combat. (Penalty shrinks by 1 each turn.)
FE17 Seal Magic Icon Seal Magic If unit initiates combat, inflicts Mag-6 on foe after combat. (Penalty shrinks by 1 each turn.)
FE17 Seal Defense Icon Seal Defense If unit initiates combat, inflicts Def-6 on foe after combat. (Penalty shrinks by 1 each turn.)
FE17 Seal Speed Icon Seal Speed If unit initiates combat, inflicts Spd-6 on foe after combat. (Penalty shrinks by 1 each turn.)
FE17 Seal Resistance Icon Seal Resistance If unit initiates combat, inflicts Res-6 on foe after combat. (Penalty shrinks by 1 each turn.)
FE17 Darting Blow Icon Darting Blow When unit initiates combat, grants Spd+5 during combat.
FE17 Death Blow Icon Death Blow When unit initiates combat, grants Crit+20 during combat.
FE17 Certain Blow Icon Certain Blow When unit initiates combat, grants Hit+40 during combat.
FE17 Duelist's Blow Icon Duelist's Blow When unit initiates combat, grants Avo+30 during combat.
FE17 Armored Blow Icon Armored Blow When unit initiates combat, unit takes 10 less physical damage during combat.
FE17 Warding Blow Icon Warding Blow When unit initiates combat, unit takes 20 less magical damage during combat.
FE17 Fierce Stance Icon Fierce Stance If foe initiates combat, grants Str+6 during combat.
FE17 Steady Stance Icon Steady Stance If foe initiates combat, grants Def+6 during combat.
FE17 Darting Stance Icon Darting Stance If foe initiates combat, grants Spd+6 during combat.
FE17 Warding Stance Icon Warding Stance If foe initiates combat, grants Res+6 during combat.
FE17 Poison Strike Icon Poison Strike If unit initiates combat, deals damage to foe equal to 20% of their max HP after combat.
FE17 Savage Blow Icon Savage Blow If unit initiates combat, deals damage to foes within 2 spaces equal to 20% of their max HP after combat.
FE17 Life and Death Icon Life and Death Unit deals +10 damage and takes +10 damage during combat.
FE17 Self-Destruct Icon Self-Destruct If unit's HP is 50% or less at the start of player phase, unit dies and deals 50% of its max HP to foes within 2 spaces.
FE17 Triangle Adept Icon Triangle Adept When unit has weapon advantage, always follows up. When unit has disadvantage, foe always follows up.
FE17 Cornered Beast Icon Cornered Beast If unit's HP is 50% or less at start of combat, grants Crit+30 during combat.
FE17 Spirit Strike Icon Spirit Strike When unit hits with an attack, inflicts -5 to foe's engage meter.
FE17 Bond Breaker Icon Bond Breaker Makes enemy chain attack accuracy always 30%. Reduces damage taken.
FE17 Bond Breaker+ Icon Bond Breaker+ Makes enemy chain attack accuracy always 10%. Reduces damage taken.
FE17 Anchor Icon Anchor Unit cannot be moved by skills, smash weapons, etc.
FE17 Stalwart Icon Stalwart Reduces damage from effectiveness.
FE17 Unwavering Icon Unwavering Negates damage from effectiveness.
FE17 Unbreakable Icon Unbreakable Prevents unit from being broken.
FE17 Veteran Icon Veteran Prevents unit from being broken. Reduces damage from effectiveness.
FE17 Veteran+ Icon Veteran+ Prevents unit from being broken. Negates damage from effectiveness.
FE17 Void Curse Icon Void Curse Foes do not earn EXP fighting this unit.
FE17 Dark Barrier Icon Dark Barrier A barrier created by Dark Emblems. Prevents 20% of damage to unit.
FE17 Dark Barrier+ Icon Dark Barrier+ A barrier created by Dark Emblems. Prevents 40% of damage to unit.
FE17 Dark Barrier++ Icon Dark Barrier++ A barrier created by Dark Emblems. Prevents 60% of damage to unit.
FE17 Dark Barrier+++ Icon Dark Barrier+++ A barrier created by Dark Emblems. Prevents 80% of damage to unit.
FE17 Fell Barrier Icon Fell Barrier A barrier created by Dark Emblems. Nullifies Effective: Fell Dragon and prevents 50% of damage to unit.
FE17 Fell Barrier+ Icon Fell Barrier+ A barrier created by Dark Emblems. Nullifies Effective: Fell Dragon and prevents 70% of damage to unit.
FE17 Fell Barrier++ Icon Fell Barrier++ A barrier created by Dark Emblems. Nullifies Effective: Fell Dragon and prevents 85% of damage to unit.
FE17 Fell Barrier+++ Icon Fell Barrier+++ A barrier created by Dark Emblems. Nullifies Effective: Fell Dragon and prevents all damage to unit.
FE17 Sigil Protection Icon Sigil Protection Reduces damage taken and foe's critical hit chance by 50.
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