This is the list of Skills found in Fire Emblem Fates.
Main Characters Skills
Icon | Skill | Class | Level | Activation | Effect |
---|---|---|---|---|---|
Nobility | Nohr Prince(ss) | 1 | - | Experience gained x 1.2 | |
Dragon Fang | Nohr Prince(ss) | 10 | Skill * 0.75 | Adds 50% of the user’s Attack Power as damage | |
Dragon Ward | Hoshido Noble | 5 | Luck * 0.5 | Allies adjacent to the user receive half damage from enemy attacks | |
Hoshidan Unity | Hoshido Noble | 15 | - | Adds 10% to Skill activation rates | |
Draconic Hex | Nohr Noble | 5 | - | After battle, all of enemy’s stats -4 | |
Nohrian Trust | Nohr Noble | 15 | Varies | During Attack or Guard Stance, user shares their support unit’s battle skills | |
Luck +4 | Songstress | 1 | - | Luck +4 | |
Inspiring Song | Songstress | 10 | - | Skill, Speed and Luck +3 for one Turn for the unit who receives the user’s song | |
Voice of Peace | Songstress | 25 | - | Enemies within a 2 tile radius deal 2 less damage | |
Foreign Princess | Songstress | 35 | - | “Foreign Army” enemies within a 2 tile radius deal 2 less damage and receive 2 extra damage |
Hoshido Skills
Icon | Skill | Class | Level | Activation | Effect |
---|---|---|---|---|---|
Duelist's Blow | Samurai | 1 | - | When user triggers the battle, Avoid +30 | |
Vantage | Samurai | 10 | - | Strike first during an enemy attack when HP is under half | |
Astra | Swordmaster | 5 | Skill * 0.5 | Deals 5 consecutive hits at half damage. | |
Swordfaire | Swordmaster | 15 | - | Damage +5 when equipped with a Sword or Katana | |
Seal Strength | Master of Arms | 5 | - | After battle, enemy’s Strength -6 | |
Life and Death | Master of Arms | 15 | - | During battles, damage +10, damage received +10 | |
Seal Resistance | Oni Savage | 1 | - | After battle, enemy’s Resistance -6 | |
Shove | Oni Savage | 10 | Shove Command | Push an adjacent ally 1 tile | |
Death Blow | Oni Chieftain | 5 | - | When user triggers the battle, Critical rate +20 | |
Counter | Oni Chieftain | 15 | - | When an adjacent enemy triggers the battle, user deals the full damage back at the enemy. | |
Salvage Blow | Blacksmith | 5 | Luck% | Receive a Katana, Naginata, Club, Yumi or Shuriken if the user defeats the enemy | |
Lancebreaker | Blacksmith | 15 | - | Hit rate and Avoid +50 when the enemy is equipped with a Lance or Naginata | |
Seal Defense | Spear Fighter | 1 | - | After battle, enemy’s Defence -6 | |
Swap | Spear Fighter | 10 | Swap Command | Swap places with an adjacent ally on the map | |
Seal Speed | Spear Master | 5 | - | After battle, enemy’s Speed -6 | |
Lancefaire | Spear Master | 15 | - | Damage +5 when equipped with a Lance or Naginata | |
Magic +2 | Diviner | 1 | - | Magic +2 | |
Future Sight | Diviner | 10 | Luck% | Gain double experience when user defeats the enemy | |
Rally Magic | Onmyoji | 5 | Rally Command | Magic +4 to all alies within a 2 tile radius for one Turn | |
Tomefaire | Onmyoji | 15 | - | Damage +5 when equipped with a Tome or Scroll | |
Rend Heaven | Basara | 5 | Skill * 1.5 | Adds half the enemy’s Strength (if user has a physical weapon) or Magic (if user has a magical weapon) as damage | |
Quixotic | Basara | 15 | - | User and enemy’s Hit rate +30 and skill activation rate +15% during battle | |
Miracle | Monk, Shrine Maiden | 1 | Luck% | Character survives with 1 HP after receiving a fatal blow. (Must have at least 2 HP to activate) | |
Rally Luck | Monk, Shrine Maiden | 10 | Rally Command | Luck +8 to all allies within a 2 tile radius for one Turn | |
Renewal | Great Master, Priestess | 5 | - | Recover 30% HP at the start of the user’s Turn | |
Countermagic | Great Master, Priestess | 15 | - | When the enemy triggers the battle and inflicts magical damage, the enemy receives the same damage | |
Darting Blow | Sky Knight | 1 | - | When user triggers the battle, double attack threshold +5 | |
Camaraderie | Sky Knight | 10 | - | Recover 10% HP at the start of the user’s Turn if there are allies within a 2 tile radius | |
Rally Speed | Falcon Knight, | 5 | Rally Command | Speed +4 to all allies within a 2 tile radius for one Turn | |
Warding Blow | Falcon Knight, | 15 | - | When user triggers the battle, magical damage received -20 | |
Air Superiority | Kinshi Knight | 5 | - | Hit rate and Avoid +30 when facing Flying enemies | |
Amaterasu | Kinshi Knight | 15 | - | Allies within a 2 tile radius recover 20% HP at the start of the user’s Turn | |
Skill +2 | Archer | 1 | - | Skill +2 | |
Quick Draw | Archer | 10 | - | When user triggers the battle, damage +4 | |
Certain Blow | Sniper | 5 | - | When user triggers the battle, Hit rate +40 | |
Bowfaire | Sniper | 15 | - | Damage +5 when equipped with a Bow or Yumi | |
Locktouch | Ninja | 1 | - | User can open doors and chests without requiring keys | |
Poison Strike | Ninja | 10 | - | When user triggers the battle, the enemy’s HP is reduced by 20% after the battle | |
Lethality | Master Ninja | 5 | Skill * 0.25 | Instantly defeats the enemy. (Does not work if the user would deal 0 damage) | |
Shurikenfaire | Master Ninja | 15 | - | Damage +5 when equipped with a Shuriken or Dagger | |
Golembane | Mechanist | 5 | - | Attacks are effective against Puppeteers, Puppets and Golems | |
Replicate | Mechanist | 15 | Copycat Command | Create a puppet with the same appearance, stats, inventory and HP as the user. (Anything that happens to the puppet happens to the user and vice versa–even death) | |
Potent Potion | Apothecary | 1 | - | The effect of HP recovery and stat-boosting potions is increased by 50% | |
Quick Salve | Apothecary | 10 | Use HP recovery or stat-boosting potion | User can perform another action after using a healing item | |
Profiteer | Merchant | 5 | Luck% | Obtain a gold bar on each of the unit's first 7 turns | |
Spendthrift | Merchant | 15 | - | When user initiates battle, if a Golden Coin is in the inventory, it is consumed and damage +10, damage received -10 | |
Evenhanded | Kitsune | 1 | - | During even-numbered Turns, damage +4 | |
Beastbane | Kitsune | 10 | - | When user is a Wolfskin or Kitsune, their attacks are effective against Beast units | |
Even Better | Nine-Tails | 5 | - | Recover 40% HP at the start of even-numbered Turns | |
Grisly Wound | Nine-Tails | 15 | - | The enemy’s HP is reduced by 20% after the battle | |
Aptitude | Villager | 1 | - | Adds 10% to all growth rates | |
Underdog | Villager | 10 | - | Hit rate and Avoid +15 when the user's level is lower than the enemy. Promoted units count as Level +20 against a non-promoted user. |
Nohr Skills
Icon | Skill | Class | Level | Activation | Effect |
---|---|---|---|---|---|
Elbow Room | 5 | - | When user fights in terrain with no terrain effects, damage +3 during battles | ||
Shelter | Cavalier | 10 | Shelter Command | Make an adjacent ally the user’s support unit | |
Defender | Paladin | 5 | - | All Stats (except movement) +1 when the lead unit in a Guard Stance | |
Aegis | Paladin | 15 | Skill% | Halves damage from Bow, Magic, Hidden Weapon, Dragonstone, Breath and Boulder attacks | |
Defense +2 | Knight | 1 | - | Defense +2 | |
Natural Cover | Knight | 10 | - | When user fights in terrain with terrain effects, damage received -3 during battles | |
Wary Fighter | General | 5 | - | During battles, neither the user or enemy can double attack | |
Pavise | General | 15 | Skill% | Halves damage from Sword, Lance, Axe, Beaststone, Monster and Puppet attacks | |
Luna | Great Knight | 5 | Skill% | Ignores half enemy's Defense or Resistance | |
Armored Blow | Great Knight | 15 | - | When user triggers the battle, physical damage received -10 | |
HP +5 | Fighter | 1 | - | Maximum HP +5 | |
Gamble | Fighter | 10 | - | Hit rate -10, Critical rate +10 | |
Rally Strength | Berserker | 5 | Rally Command | Strength +4 to all allies within a 2 tile radius | |
Axefaire | Berserker | 15 | - | Damage +5 when equipped with an Axe or Club | |
Good Fortune | Mercenary | 1 | Luck% | Recover 20% HP at the start of the user’s Turn | |
Strong Riposte | Mercenary | 10 | - | When enemy triggers the battle, damage +3 | |
Sol | Hero | 5 | Skill% | Recover HP equal to half the damage dealt to the enemy | |
Axebreaker | Hero | 15 | - | Hit rate and Avoid +50 when enemy is equipped with an Axe or Club | |
Rally Skill | Bow Knight | 5 | Rally Command | Skill +4 to all allies within a 3 tile radius for one Turn | |
Shurikenbreaker | Bow Knight | 15 | - | Hit rate and Avoid +50 when the enemy is equipped with a Shuriken or Dagger | |
Locktouch | Outlaw | 1 | - | Unlock chests and doors without the need of keys | |
Movement +1 | Outlaw | 10 | - | Movement +1 | |
Lucky Seven | Adventurer | 5 | - | Hit rate and Avoid +20 for the first 7 Turns of a map. | |
Pass | Adventurer | 15 | - | User can pass through tiles occupied by enemy units | |
Strength +2 | Wyvern Rider | 1 | - | Strength +2 | |
Lunge | Wyvern Rider | 10 | Lunge Command | Swap places with an enemy after an attack | |
Rally Defense | Wyvern Lord | 5 | Rally Command | Defence +4 to all allies within a 2 tile radius | |
Swordbreaker | Wyvern Lord | 15 | - | Hit rate and Avoid +50 when the enemy is equipped with a Sword or Katana | |
Savage Blow | Malig Knight | 5 | - | When user triggers the battle, enemies within a 2 tile radius have their HP reduced by 20% after the battle | |
Trample | Malig Knight | 15 | - | Unless enemy is on a mount, damage +5 | |
Heartseeker | Dark Mage | 1 | - | When fighting adjacent to an enemy, enemy’s Avoid -20 | |
Malefic Aura | Dark Mage | 10 | - | Enemies within a 2 tile radius receive 2 extra damage from magical attacks | |
Vengeance | Sorcerer | 5 | Skill * 1.5 | Adds half of the user's current accrued damage to user's attack | |
Bowbreaker | Sorcerer | 15 | - | Hit rate and Avoid +50 when the enemy is equipped with a Bow or Yumi | |
Seal Magic | Dark Knight | 5 | - | After battle, enemy’s Magic -6 | |
Lifetaker | Dark Knight | 15 | - | User recovers 50% Max HP after they defeat an enemy during the user's Turn. | |
Resistance +2 | Troubadour | 1 | - | Resistance +2 | |
Gentilhomme | Troubadour (M) | 10 | - | Female allies within a 2 tile radius receive 2 less damage during battles | |
Demoiselle | Troubadour (F) | 10 | - | Male allies within a 2 tile radius receive 2 less damage during battles | |
Rally Resistance | Strategist | 5 | Rally Command | Resistance +4 to all allies within a 2 tile radius for one Turn | |
Inspiration | Strategist | 15 | - | Allies within a 2 tile radius deal 2 extra damage and receive 2 less damage during battles | |
Live to Serve | Maid, Butler | 5 | - | When healing an ally, the user recovers the same amount of HP | |
Tomebreaker | Maid, Butler | 15 | - | Hit rate and Avoid +50 when the enemy is equipped with a Tome or Scroll | |
Odd Shaped | Wolfskin | 1 | - | During odd-numbered Turns, damage +4 | |
Beastbane | Wolfskin | 10 | - | When user is a Wolfskin or Kitsune, their attacks are effective against Beast units | |
Better Odds | Wolfssegner | 5 | - | Recover 40% HP at the start of odd-numbered Turns | |
Grisly Wound | Wolfssegner | 15 | - | The enemy’s HP is reduced by 20% after the battle |
DLC Class skills
Icon | Skill | Class | Level | Activation | Effect |
---|---|---|---|---|---|
Even Keel | Dread Fighter | 1 | - | During even-numbered Turns, magical damage received -4 | |
Iron Will | Dread Fighter | 10 | - | When enemy triggers the battle, magical damage received -4 | |
Clarity | Dread Fighter | 25 | - | User recovers from status reduction effects twice as fast | |
Aggressor | Dread Fighter | 35 | - | When user triggers the battle, Damage +7 | |
Speed +2 | Dark Falcon, Pegasus Knight | 1 | - | Speed +2 | |
Relief | Dark Falcon, Pegasus Knight | 10 | - | Recover 20% HP at the start of the user's Turn if there are no units within a 3 tile radius | |
Rally Movement | Dark Falcon | 25 | Rally Command | Movement +1 to all allies within a 2 tile radius for one Turn | |
Galeforce | Dark Falcon | 35 | - | Allows the user another full action after they defeat an enemy during the user's Turn. Activates only once per Turn. (Except in Attack or Guard Stance) | |
Survey | Ballistician | 1 | Turret Command | Turret Hit rate +10 | |
Opportunity Shot | Ballistician | 10 | Skill% | Automatically attack an enemy within range at the start of the users Turn | |
Rifled Barrel | Ballistician | 25 | Turret Command | Turret’s range +1 and inner/outer range -1 | |
Surefooted | Ballistician | 35 | - | When user is a Ballistician, Movement +1 and all traversable terrain costs 1 movement point to cross | |
Shadowgift | Witch | 1 | - | User can equip Dark Mage exclusive Tomes (only Nosferatu so far) | |
Witch's Brew | Witch | 10 | Luck% | Obtain a potion item (eg. Vulnerary) after moving during the first seven Turns | |
Warp | Witch | 25 | Warp Command | Instantly move adjacent to an ally and perform another action | |
Toxic Brew | Witch | 35 | Skill * 1.5 | Reduces the enemy’s Movement to 0 and Avoid by 20 after the battle until the next turn |
Amiibo Skills
Icon | Skill | Class | Level | Activation | Effect |
---|---|---|---|---|---|
Dancing Blade | Lodestar | 1 | - | Speed +3, Defense -1 | |
Charm | Lodestar, Great Lord | 10 | - | Allies within a 2 tile radius deal 2 extra damage during battles | |
Dual Guardsman | Lodestar | 25 | - | When user is the support unit in Guard Stance, shield gauge gain +1 | |
Speedtaker | Lodestar | 35 | - | When user defeats the enemy, Speed +2 (up to 10) (does not overlap with other Drain skills and expires after the chapter) | |
Heavy Blade | Vanguard | 1 | - | Strength +3, Speed -1 | |
Veteran Intuition | Vanguard | 10 | - | Critical Evade +15 | |
Aether | Vanguard, Great Lord | 25 | Skill * 0.5 | Attack twice consecutively, with the first strike having a Sol effect and the second strike having a Luna effect | |
Strengthtaker | Vanguard | 35 | - | When user defeats the enemy, Strength +2 (up to 10) (does not overlap with other Drain skills and expires after the chapter) | |
Dual Striker | Great Lord | 1 | - | When user is the support unit in Attack Stance, Dual Strike damage +3 | |
Awakening | Great Lord | 35 | - | When HP is under half, Hit rate, Avoid, Critical rate and Critical Evade +30 | |
Tactical Guide | Grandmaster | 1 | - | When user is the support unit in Guard Stance, lead unit’s Hit rate +10 | |
Solidarity | Grandmaster | 10 | - | Adjacent allies receive Avoid +10 and Critical Evade +10 | |
Ignis | Grandmaster | 25 | Skill% | Adds (Magic)/2 to Strength when dealing physical damage and (Strength)/2 to Magic when dealing magical damage | |
Rally Spectrum | Grandmaster | 35 | Rally Command | All stats (except movement) +2 to all allies within a 4 tile radius for one Turn |
Special and DLC skills
Icon | Skill | Item | Xenologue Received | Effect |
---|---|---|---|---|
Aether | Aether Scroll | Vanguard Dawn | Attack twice consecutively, with the first strike having a Sol effect and the second strike having a Luna effect | |
Veteran Intuition | Veteran Intuition Scroll | Vanguard Dawn | Critical Evade +15 | |
Heavy Blade | Heavy Blade Scroll | Vanguard Dawn | Strength +3, Speed -1 | |
Warp | Warp Scroll | Witches' Trial | User can use command to instantly move adjacent to an ally and perform another action | |
Paragon | Paragon Scroll | Anna's Gift 2 | User receives double EXP in battles. | |
Skilltaker | Skilltaker Scroll | Heirs of Fate 1 | When user defeats the enemy, Skill +2 (up to 10) (does not overlap with other Drain skills and expires after the chapter) | |
Lucktaker | Lucktaker Scroll | Heirs of Fate 1 | When user defeats the enemy, Luck +2 (up to 10) (does not overlap with other Drain skills and expires after the chapter) | |
Magictaker | Magictaker Scroll | Heirs of Fate 2 | When user defeats the enemy, Magic +2 (up to 10) (does not overlap with other Drain skills and expires after the chapter) | |
Strengthtaker | Strengthtaker Scroll | Heirs of Fate 3 | When user defeats the enemy, Strength +2 (up to 10) (does not overlap with other Drain skills and expires after the chapter) | |
Defensetaker | Defensetaker Scroll | Heirs of Fate 4 | When user defeats the enemy, Defense +2 (up to 10) (does not overlap with other Drain skills and expires after the chapter) | |
Speedtaker | Speedtaker Scroll | Heirs of Fate 5 | When user defeats the enemy, Speed +2 (up to 10) (does not overlap with other Drain skills and expires after the chapter) | |
Resistancetaker | Resistancetaker Scroll | Heirs of Fate 5 | When user defeats the enemy, Resistance +2 (up to 10) (does not overlap with other Drain skills and expires after the chapter) | |
Point Blank | Point Blank Scroll | Heirs of Fate 6 | User can attack enemies at 1 Range with any Bow. |
Enemy Only Skills
Only enemies can use these skill. The skill will disappear after the enemy is captured.
Icon | Skill | Activation | Difficulty | Effect |
---|---|---|---|---|
Dragonskin | - | Normal | Halves all damage. Negates Counter, Poison damage, and Lethality. Reduces the effect of critical hits, Aether, Astra, Dragon Fang, Sol, Luna, Ignis, Vengeance, and Rend Heaven. | |
Immobilize | - | Normal | If user’s attack connects with the enemy, the enemy’s Movement is reduced to 0 and Avoid reduced by 20 until the next Turn. | |
Resist Status | - | Normal | Halves status reduction effects, Poison damage, and status staff Hit rate. | |
Wing Shield | - | Normal | When user is a Flying unit, their Flying weakness is nullified and they will receive terrain effects. | |
Divine Shield | - | Normal | Halves all damage. Negates Counter, Poison damage, and Lethality. | |
Immune Status | - | Normal | Negates status reduction effects, Poison damage, and status staff Hit rate. | |
Staff Savant | - | Normal | Staves can be used without expending uses and if its Range is under 10, it is increased to 10. | |
Bold Stance | - | Normal | When user is the lead unit, even in Guard Stance, the support unit can trigger Dual Strikes, but enemy Dual Strikes are not passively negated. | |
Void Curse | - | Normal | Everyone cannot gain experience from the user. | |
Inevitable End | - | Normal | Enemy will accumulate status reduction effects. Maids and Master Ninjas only. | |
Self-Destruct | - | Hard | When HP is under half, enemies within a 2 tile radius have their HP reduced by remain HP of its user, then destroy the user. Faceless only. |